parallax background and tileset
This commit is contained in:
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commit
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cjdayl6k7xt2s"
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path="res://.godot/imported/forestbackground.png-46b5bec0280bf1445cb96dac864f6571.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/graphics/environment/background/forestbackground.png"
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dest_files=["res://.godot/imported/forestbackground.png-46b5bec0280bf1445cb96dac864f6571.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://d0jqrund127ta"
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path="res://.godot/imported/forestmidground.png-e33ae220de83d044f5d23bfd62c044d0.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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||||
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source_file="res://assets/graphics/environment/background/forestmidground.png"
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dest_files=["res://.godot/imported/forestmidground.png-e33ae220de83d044f5d23bfd62c044d0.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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||||
mipmaps/limit=-1
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||||
roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cskh3geib1sn"
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path="res://.godot/imported/forestskystrip.png-6c2047abf04c884561977a5709dea32a.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/graphics/environment/background/forestskystrip.png"
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dest_files=["res://.godot/imported/forestskystrip.png-6c2047abf04c884561977a5709dea32a.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -1,144 +1,447 @@
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[gd_scene load_steps=10 format=4 uid="uid://diss5ty7548p3"]
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[gd_scene load_steps=13 format=4 uid="uid://diss5ty7548p3"]
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[ext_resource type="Texture2D" uid="uid://cjdayl6k7xt2s" path="res://assets/graphics/environment/background/forestbackground.png" id="1_7cw2b"]
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[ext_resource type="PackedScene" uid="uid://0j0320rcnxo7" path="res://scenes/crate.tscn" id="1_8ekmb"]
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[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="1_mpwqj"]
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[ext_resource type="Texture2D" uid="uid://cskh3geib1sn" path="res://assets/graphics/environment/background/forestskystrip.png" id="2_1m0k8"]
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[ext_resource type="PackedScene" uid="uid://dbgc24hrbtvxm" path="res://scenes/player.tscn" id="2_dlxtb"]
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[ext_resource type="Texture2D" uid="uid://dj70wmrhdo67v" path="res://assets/graphics/environment/Terrain (32x32).png" id="2_o4xfa"]
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[ext_resource type="Texture2D" uid="uid://d0jqrund127ta" path="res://assets/graphics/environment/background/forestmidground.png" id="2_o31nh"]
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[ext_resource type="PackedScene" uid="uid://csewven6s5npw" path="res://scenes/trigger.tscn" id="3_t3xge"]
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[sub_resource type="TileMapPattern" id="TileMapPattern_pcobp"]
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tile_data = PackedInt32Array(0, 0, 4, 1, 65536, 4, 2, 65536, 4, 3, 131072, 4)
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_8ejyg"]
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texture = ExtResource("2_o4xfa")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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0:0/0/terrain_set = 0
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0:0/0/terrain = 0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:0/0/terrains_peering_bit/right_side = 0
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0:0/0/terrains_peering_bit/bottom_right_corner = 0
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0:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0 = 0
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1:0/0/terrain_set = 0
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1:0/0/terrain = 0
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:0/0/terrains_peering_bit/right_side = 0
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1:0/0/terrains_peering_bit/bottom_right_corner = 0
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1:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0/terrains_peering_bit/bottom_left_corner = 0
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1:0/0/terrains_peering_bit/left_side = 0
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2:0/0 = 0
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2:0/0/terrain_set = 0
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2:0/0/terrain = 0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:0/0/terrains_peering_bit/bottom_side = 0
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2:0/0/terrains_peering_bit/bottom_left_corner = 0
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2:0/0/terrains_peering_bit/left_side = 0
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4:0/0 = 0
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4:0/0/terrain_set = 0
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4:0/0/terrain = 0
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0 = 0
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6:0/0/terrain_set = 0
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6:0/0/terrain = 0
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6:0/0/terrains_peering_bit/right_side = 0
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6:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||
6:0/0/terrains_peering_bit/left_side = 0
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6:0/0/terrains_peering_bit/top_left_corner = 0
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||||
6:0/0/terrains_peering_bit/top_side = 0
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6:0/0/terrains_peering_bit/top_right_corner = 0
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7:0/0 = 0
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7:0/0/terrain_set = 0
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7:0/0/terrain = 0
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||||
7:0/0/terrains_peering_bit/right_side = 0
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7:0/0/terrains_peering_bit/bottom_right_corner = 0
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7:0/0/terrains_peering_bit/bottom_side = 0
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7:0/0/terrains_peering_bit/left_side = 0
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7:0/0/terrains_peering_bit/top_left_corner = 0
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||||
7:0/0/terrains_peering_bit/top_side = 0
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7:0/0/terrains_peering_bit/top_right_corner = 0
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9:0/0 = 0
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9:0/0/terrain_set = 0
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9:0/0/terrain = 0
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9:0/0/terrains_peering_bit/right_side = 0
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9:0/0/terrains_peering_bit/bottom_right_corner = 0
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||||
9:0/0/terrains_peering_bit/bottom_side = 0
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||||
9:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||
9:0/0/terrains_peering_bit/left_side = 0
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||||
9:0/0/terrains_peering_bit/top_side = 0
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10:0/0 = 0
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10:0/0/terrain_set = 0
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10:0/0/terrain = 0
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||||
10:0/0/terrains_peering_bit/right_side = 0
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10:0/0/terrains_peering_bit/bottom_side = 0
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||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||
10:0/0/terrains_peering_bit/left_side = 0
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||||
10:0/0/terrains_peering_bit/top_left_corner = 0
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||||
10:0/0/terrains_peering_bit/top_side = 0
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||||
12:0/0 = 0
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||||
12:0/0/terrain_set = 0
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||||
12:0/0/terrain = 0
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||||
12:0/0/terrains_peering_bit/right_side = 0
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||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
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||||
12:0/0/terrains_peering_bit/bottom_side = 0
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||||
12:0/0/terrains_peering_bit/left_side = 0
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||||
12:0/0/terrains_peering_bit/top_side = 0
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||||
13:0/0 = 0
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||||
13:0/0/terrain_set = 0
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||||
13:0/0/terrain = 0
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||||
13:0/0/terrains_peering_bit/right_side = 0
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||||
13:0/0/terrains_peering_bit/bottom_side = 0
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||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||
13:0/0/terrains_peering_bit/left_side = 0
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||||
13:0/0/terrains_peering_bit/top_side = 0
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||||
15:0/0 = 0
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||||
15:0/0/terrain_set = 0
|
||||
15:0/0/terrain = 0
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||||
15:0/0/terrains_peering_bit/right_side = 0
|
||||
15:0/0/terrains_peering_bit/bottom_side = 0
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||||
15:0/0/terrains_peering_bit/left_side = 0
|
||||
15:0/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0 = 0
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||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
0:1/0/terrains_peering_bit/right_side = 0
|
||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
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||||
0:1/0/terrains_peering_bit/bottom_side = 0
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||||
0:1/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0/terrains_peering_bit/top_right_corner = 0
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||||
1:1/0 = 0
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||||
2:1/0 = 0
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||||
2:1/0/terrain_set = 0
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||||
2:1/0/terrain = 0
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||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
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||||
2:1/0/terrains_peering_bit/left_side = 0
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||||
2:1/0/terrains_peering_bit/top_left_corner = 0
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||||
2:1/0/terrains_peering_bit/top_side = 0
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||||
4:1/0 = 0
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||||
4:1/0/terrain_set = 0
|
||||
4:1/0/terrain = 0
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||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||
4:1/0/terrains_peering_bit/top_side = 0
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||||
6:1/0 = 0
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||||
6:1/0/terrain_set = 0
|
||||
6:1/0/terrain = 0
|
||||
6:1/0/terrains_peering_bit/right_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_left_corner = 0
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||||
6:1/0/terrains_peering_bit/left_side = 0
|
||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/top_side = 0
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||||
7:1/0 = 0
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||||
7:1/0/terrain_set = 0
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||||
7:1/0/terrain = 0
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||||
7:1/0/terrains_peering_bit/right_side = 0
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||||
7:1/0/terrains_peering_bit/bottom_right_corner = 0
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||||
7:1/0/terrains_peering_bit/bottom_side = 0
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||||
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:1/0/terrains_peering_bit/left_side = 0
|
||||
7:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0/terrains_peering_bit/top_right_corner = 0
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||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 0
|
||||
9:1/0/terrains_peering_bit/right_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:1/0/terrains_peering_bit/bottom_side = 0
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||||
9:1/0/terrains_peering_bit/left_side = 0
|
||||
9:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 0
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||||
10:1/0 = 0
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||||
10:1/0/terrain_set = 0
|
||||
10:1/0/terrain = 0
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||||
10:1/0/terrains_peering_bit/right_side = 0
|
||||
10:1/0/terrains_peering_bit/bottom_side = 0
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||||
10:1/0/terrains_peering_bit/left_side = 0
|
||||
10:1/0/terrains_peering_bit/top_left_corner = 0
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||||
10:1/0/terrains_peering_bit/top_side = 0
|
||||
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:1/0 = 0
|
||||
12:1/0/terrain_set = 0
|
||||
12:1/0/terrain = 0
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||||
12:1/0/terrains_peering_bit/right_side = 0
|
||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||
12:1/0/terrains_peering_bit/left_side = 0
|
||||
12:1/0/terrains_peering_bit/top_side = 0
|
||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
13:1/0 = 0
|
||||
13:1/0/terrain_set = 0
|
||||
13:1/0/terrain = 0
|
||||
13:1/0/terrains_peering_bit/right_side = 0
|
||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||
13:1/0/terrains_peering_bit/left_side = 0
|
||||
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
13:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0 = 0
|
||||
15:1/0/terrain_set = 0
|
||||
15:1/0/terrain = 0
|
||||
15:1/0/terrains_peering_bit/right_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
15:1/0/terrains_peering_bit/left_side = 0
|
||||
15:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
16:1/0 = 0
|
||||
16:1/0/terrain_set = 0
|
||||
16:1/0/terrain = 0
|
||||
16:1/0/terrains_peering_bit/right_side = 0
|
||||
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||
16:1/0/terrains_peering_bit/left_side = 0
|
||||
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
16:1/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -4.5, 16, -11.25, 12.5, -16, 4.5)
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0:2/0/terrains_peering_bit/right_side = 0
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||||
0:2/0/terrains_peering_bit/top_side = 0
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||||
0:2/0/terrains_peering_bit/top_right_corner = 0
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1:2/0 = 0
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1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/0/terrains_peering_bit/right_side = 0
|
||||
1:2/0/terrains_peering_bit/left_side = 0
|
||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:2/0/terrains_peering_bit/top_side = 0
|
||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:2/0 = 0
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:2/0/terrains_peering_bit/left_side = 0
|
||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:2/0/terrains_peering_bit/top_side = 0
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:2/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0 = 0
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 0
|
||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0.75, -16, 0.75, 16, -16, 16)
|
||||
6:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||
6:3/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:3/0 = 0
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 0
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(2.75, -16, 16, -16, 16, 16, 3, 16)
|
||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||
7:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:3/0/terrains_peering_bit/left_side = 0
|
||||
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:3/0/terrains_peering_bit/top_side = 0
|
||||
9:3/0 = 0
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 0
|
||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2.75, -16, -3)
|
||||
9:3/0/terrains_peering_bit/right_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:3/0/terrains_peering_bit/left_side = 0
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/terrain = 0
|
||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2.75, -16, -3)
|
||||
10:3/0/terrains_peering_bit/right_side = 0
|
||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||
10:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:3/0/terrains_peering_bit/left_side = 0
|
||||
12:3/0 = 0
|
||||
12:3/0/terrain_set = 0
|
||||
12:3/0/terrain = 0
|
||||
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.5, -16, -0.75, 16, -16, 16)
|
||||
12:3/0/terrains_peering_bit/right_side = 0
|
||||
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||
12:3/0/terrains_peering_bit/top_side = 0
|
||||
13:3/0 = 0
|
||||
13:3/0/terrain_set = 0
|
||||
13:3/0/terrain = 0
|
||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -0.5, -16, -0.75)
|
||||
13:3/0/terrains_peering_bit/right_side = 0
|
||||
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||
13:3/0/terrains_peering_bit/left_side = 0
|
||||
15:3/0 = 0
|
||||
15:3/0/terrain_set = 0
|
||||
15:3/0/terrain = 0
|
||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -0.25, -16, -0.5)
|
||||
15:3/0/terrains_peering_bit/right_side = 0
|
||||
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0 = 0
|
||||
16:3/0/terrain_set = 0
|
||||
16:3/0/terrain = 0
|
||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 0.75, 16, 0.75, -1.5)
|
||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0/terrains_peering_bit/left_side = 0
|
||||
0:4/0 = 0
|
||||
0:4/0/terrain_set = 0
|
||||
0:4/0/terrain = 0
|
||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0 = 0
|
||||
1:4/0/terrain_set = 0
|
||||
1:4/0/terrain = 0
|
||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0/terrains_peering_bit/left_side = 0
|
||||
2:4/0 = 0
|
||||
2:4/0/terrain_set = 0
|
||||
2:4/0/terrain = 0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:4/0/terrains_peering_bit/left_side = 0
|
||||
4:4/0 = 0
|
||||
4:4/0/terrain_set = 0
|
||||
4:4/0/terrain = 0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:4/0 = 0
|
||||
6:4/0/terrain_set = 0
|
||||
6:4/0/terrain = 0
|
||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0.75, -16, 0.75, 16, -16, 16)
|
||||
6:4/0/terrains_peering_bit/right_side = 0
|
||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||
6:4/0/terrains_peering_bit/top_side = 0
|
||||
6:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:4/0 = 0
|
||||
7:4/0/terrain_set = 0
|
||||
7:4/0/terrain = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(2.75, -16, 16, -16, 16, 16, 3, 16)
|
||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:4/0/terrains_peering_bit/left_side = 0
|
||||
7:4/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:4/0/terrains_peering_bit/top_side = 0
|
||||
9:4/0 = 0
|
||||
9:4/0/terrain_set = 0
|
||||
9:4/0/terrain = 0
|
||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1, 16, 1.25, 16, 16, -16, 16)
|
||||
9:4/0/terrains_peering_bit/right_side = 0
|
||||
9:4/0/terrains_peering_bit/left_side = 0
|
||||
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||
9:4/0/terrains_peering_bit/top_side = 0
|
||||
9:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:4/0 = 0
|
||||
10:4/0/terrain_set = 0
|
||||
10:4/0/terrain = 0
|
||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1, 16, 1.25, 16, 16, -16, 16)
|
||||
10:4/0/terrains_peering_bit/right_side = 0
|
||||
10:4/0/terrains_peering_bit/left_side = 0
|
||||
10:4/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:4/0 = 0
|
||||
12:4/0/terrain_set = 0
|
||||
12:4/0/terrain = 0
|
||||
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 2.25, 16, 2.5, 16, 16, -16, 16)
|
||||
12:4/0/terrains_peering_bit/right_side = 0
|
||||
12:4/0/terrains_peering_bit/left_side = 0
|
||||
12:4/0/terrains_peering_bit/top_side = 0
|
||||
13:4/0 = 0
|
||||
13:4/0/terrain_set = 0
|
||||
13:4/0/terrain = 0
|
||||
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -16, 16, -16, 16, 16, -0.5, 16)
|
||||
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||
13:4/0/terrains_peering_bit/left_side = 0
|
||||
13:4/0/terrains_peering_bit/top_side = 0
|
||||
15:4/0 = 0
|
||||
15:4/0/terrain_set = 0
|
||||
15:4/0/terrain = 0
|
||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0.5, -16, 0.5, 3, 16, 3.25, 16, 16, -16, 16, -16, -16)
|
||||
15:4/0/terrains_peering_bit/right_side = 0
|
||||
15:4/0/terrains_peering_bit/top_side = 0
|
||||
16:4/0 = 0
|
||||
16:4/0/terrain_set = 0
|
||||
16:4/0/terrain = 0
|
||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0.5, -16, 16, -16, 16, 16, -16, 16, -16, 8.5, 1.25, 8.25)
|
||||
16:4/0/terrains_peering_bit/left_side = 0
|
||||
16:4/0/terrains_peering_bit/top_side = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_cs2mx"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "ground_leaf"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
sources/0 = SubResource("TileSetAtlasSource_8ejyg")
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_byea1"]
|
||||
pattern_0 = SubResource("TileMapPattern_pcobp")
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_nl2iw"]
|
||||
|
||||
[node name="World" type="Node2D"]
|
||||
|
||||
[node name="Background" type="Parallax2D" parent="."]
|
||||
scroll_scale = Vector2(0.5, 0.5)
|
||||
repeat_size = Vector2(320, 0)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Background"]
|
||||
position = Vector2(160, 90)
|
||||
texture = ExtResource("1_7cw2b")
|
||||
|
||||
[node name="Sprite2D2" type="Sprite2D" parent="Background"]
|
||||
position = Vector2(160, -78.5)
|
||||
scale = Vector2(1, 8.13636)
|
||||
texture = ExtResource("2_1m0k8")
|
||||
|
||||
[node name="Midground" type="Parallax2D" parent="."]
|
||||
repeat_size = Vector2(320, 0)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Midground"]
|
||||
position = Vector2(160, 90)
|
||||
texture = ExtResource("2_o31nh")
|
||||
|
||||
[node name="SceneManager" type="Node" parent="."]
|
||||
unique_name_in_owner = true
|
||||
script = ExtResource("1_mpwqj")
|
||||
|
||||
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
||||
tile_map_data = PackedByteArray("AAASAAwAAAAAAAAAAAATAAwAAAABAAAAAAAUAAwAAAACAAAAAAAQAAwAAAAEAAQAAAAPAA4AAAAEAAQAAAANAA8AAAAEAAQAAAA=")
|
||||
tile_map_data = PackedByteArray("AAACAAUAAAAAAAQAAAADAAUAAAABAAQAAAAEAAUAAAABAAQAAAAFAAUAAAABAAQAAAAHAAQAAAAAAAIAAAAIAAQAAAABAAIAAAAJAAQAAAACAAIAAAAJAAMAAAACAAAAAAAIAAMAAAABAAAAAAAHAAMAAAAAAAAAAAAIAAAAAAAEAAQAAAALAAIAAAAAAAQAAAAMAAIAAAAQAAQAAAAMAAEAAAAPAAMAAAANAAEAAAACAAQAAAAMAAUAAAAAAAQAAAANAAUAAAABAAQAAAAOAAUAAAABAAQAAAAPAAUAAAACAAQAAAAGAAUAAAACAAQAAAA=")
|
||||
tile_set = SubResource("TileSet_cs2mx")
|
||||
|
||||
[node name="Platform" type="StaticBody2D" parent="."]
|
||||
position = Vector2(528, 395)
|
||||
scale = Vector2(1.48, 1)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform"]
|
||||
shape = SubResource("RectangleShape2D_byea1")
|
||||
|
||||
[node name="Platform4" type="StaticBody2D" parent="."]
|
||||
position = Vector2(496, 459)
|
||||
scale = Vector2(1.4, 1)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform4"]
|
||||
shape = SubResource("RectangleShape2D_byea1")
|
||||
|
||||
[node name="Platform5" type="StaticBody2D" parent="."]
|
||||
position = Vector2(432, 491)
|
||||
scale = Vector2(1.44, 1)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform5"]
|
||||
shape = SubResource("RectangleShape2D_byea1")
|
||||
|
||||
[node name="Platform2" type="StaticBody2D" parent="."]
|
||||
position = Vector2(624, 395)
|
||||
scale = Vector2(4.68, 1)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform2"]
|
||||
shape = SubResource("RectangleShape2D_byea1")
|
||||
|
||||
[node name="Platform3" type="StaticBody2D" parent="."]
|
||||
position = Vector2(728, 383)
|
||||
rotation = -0.701015
|
||||
scale = Vector2(3.16, 1)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform3"]
|
||||
shape = SubResource("RectangleShape2D_byea1")
|
||||
|
||||
[node name="Floor" type="StaticBody2D" parent="."]
|
||||
position = Vector2(535, 511)
|
||||
position = Vector2(94, 183)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Floor"]
|
||||
shape = SubResource("WorldBoundaryShape2D_nl2iw")
|
||||
|
||||
[node name="CharacterBody2D" parent="." groups=["player"] instance=ExtResource("2_dlxtb")]
|
||||
position = Vector2(650, 362)
|
||||
position = Vector2(162, 93)
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="CharacterBody2D"]
|
||||
offset = Vector2(0, -40)
|
||||
|
||||
[node name="Area2D" parent="." instance=ExtResource("3_t3xge")]
|
||||
position = Vector2(739, 500)
|
||||
position = Vector2(251, 231)
|
||||
|
||||
[node name="RigidBody2D" parent="." groups=["pushables"] instance=ExtResource("1_8ekmb")]
|
||||
position = Vector2(605, 327)
|
||||
position = Vector2(117, 58)
|
||||
|
||||
[node name="RigidBody2D3" parent="." groups=["pushables"] instance=ExtResource("1_8ekmb")]
|
||||
position = Vector2(648, 268)
|
||||
position = Vector2(161, -3)
|
||||
|
||||
[node name="RigidBody2D2" parent="." groups=["pushables"] instance=ExtResource("1_8ekmb")]
|
||||
position = Vector2(718, 331)
|
||||
position = Vector2(230, 62)
|
||||
|
||||
[node name="BoxTrapTarget" type="Node2D" parent="."]
|
||||
position = Vector2(693, 306)
|
||||
position = Vector2(205, 37)
|
||||
metadata/_edit_group_ = true
|
||||
|
Loading…
Reference in New Issue
Block a user