510 lines
20 KiB
Plaintext
510 lines
20 KiB
Plaintext
[gd_scene load_steps=17 format=4 uid="uid://diss5ty7548p3"]
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[ext_resource type="Texture2D" uid="uid://cjdayl6k7xt2s" path="res://assets/graphics/environment/background/forestbackground.png" id="1_7cw2b"]
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[ext_resource type="PackedScene" uid="uid://0j0320rcnxo7" path="res://scenes/crate.tscn" id="1_8ekmb"]
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[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="1_mpwqj"]
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[ext_resource type="Texture2D" uid="uid://cskh3geib1sn" path="res://assets/graphics/environment/background/forestskystrip.png" id="2_1m0k8"]
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[ext_resource type="PackedScene" uid="uid://dbgc24hrbtvxm" path="res://scenes/player.tscn" id="2_dlxtb"]
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[ext_resource type="Texture2D" uid="uid://dj70wmrhdo67v" path="res://assets/graphics/environment/Terrain (32x32).png" id="2_o4xfa"]
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[ext_resource type="Texture2D" uid="uid://d0jqrund127ta" path="res://assets/graphics/environment/background/forestmidground.png" id="2_o31nh"]
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[ext_resource type="PackedScene" uid="uid://csewven6s5npw" path="res://scenes/trigger.tscn" id="3_t3xge"]
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[ext_resource type="PackedScene" uid="uid://dkqrujmfd1dt4" path="res://scenes/coin.tscn" id="3_xdwxn"]
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[ext_resource type="PackedScene" uid="uid://chg3b7bwi8e5v" path="res://scenes/badguy.tscn" id="10_wtwdm"]
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[ext_resource type="PackedScene" uid="uid://dw0mifscsrgaw" path="res://scenes/ui.tscn" id="11_41b0s"]
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[ext_resource type="Texture2D" uid="uid://dqa6ro66e3j1d" path="res://assets/graphics/environment/foreground.png" id="12_1m160"]
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[sub_resource type="TileMapPattern" id="TileMapPattern_pcobp"]
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tile_data = PackedInt32Array(0, 0, 4, 1, 65536, 4, 2, 65536, 4, 3, 131072, 4)
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_8ejyg"]
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texture = ExtResource("2_o4xfa")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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0:0/0/terrain_set = 0
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0:0/0/terrain = 0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:0/0/terrains_peering_bit/right_side = 0
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0:0/0/terrains_peering_bit/bottom_right_corner = 0
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0:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0 = 0
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1:0/0/terrain_set = 0
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1:0/0/terrain = 0
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:0/0/terrains_peering_bit/right_side = 0
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1:0/0/terrains_peering_bit/bottom_right_corner = 0
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1:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0/terrains_peering_bit/bottom_left_corner = 0
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1:0/0/terrains_peering_bit/left_side = 0
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2:0/0 = 0
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2:0/0/terrain_set = 0
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2:0/0/terrain = 0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:0/0/terrains_peering_bit/bottom_side = 0
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2:0/0/terrains_peering_bit/bottom_left_corner = 0
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2:0/0/terrains_peering_bit/left_side = 0
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4:0/0 = 0
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4:0/0/terrain_set = 0
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4:0/0/terrain = 0
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0 = 0
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6:0/0/terrain_set = 0
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6:0/0/terrain = 0
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6:0/0/terrains_peering_bit/right_side = 0
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6:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0/terrains_peering_bit/bottom_left_corner = 0
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6:0/0/terrains_peering_bit/left_side = 0
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6:0/0/terrains_peering_bit/top_left_corner = 0
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6:0/0/terrains_peering_bit/top_side = 0
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6:0/0/terrains_peering_bit/top_right_corner = 0
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7:0/0 = 0
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7:0/0/terrain_set = 0
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7:0/0/terrain = 0
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7:0/0/terrains_peering_bit/right_side = 0
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7:0/0/terrains_peering_bit/bottom_right_corner = 0
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7:0/0/terrains_peering_bit/bottom_side = 0
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7:0/0/terrains_peering_bit/left_side = 0
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7:0/0/terrains_peering_bit/top_left_corner = 0
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7:0/0/terrains_peering_bit/top_side = 0
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7:0/0/terrains_peering_bit/top_right_corner = 0
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9:0/0 = 0
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9:0/0/terrain_set = 0
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9:0/0/terrain = 0
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9:0/0/terrains_peering_bit/right_side = 0
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9:0/0/terrains_peering_bit/bottom_right_corner = 0
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9:0/0/terrains_peering_bit/bottom_side = 0
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9:0/0/terrains_peering_bit/bottom_left_corner = 0
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9:0/0/terrains_peering_bit/left_side = 0
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9:0/0/terrains_peering_bit/top_side = 0
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10:0/0 = 0
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10:0/0/terrain_set = 0
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10:0/0/terrain = 0
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10:0/0/terrains_peering_bit/right_side = 0
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10:0/0/terrains_peering_bit/bottom_side = 0
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10:0/0/terrains_peering_bit/bottom_left_corner = 0
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10:0/0/terrains_peering_bit/left_side = 0
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10:0/0/terrains_peering_bit/top_left_corner = 0
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10:0/0/terrains_peering_bit/top_side = 0
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12:0/0 = 0
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12:0/0/terrain_set = 0
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12:0/0/terrain = 0
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12:0/0/terrains_peering_bit/right_side = 0
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12:0/0/terrains_peering_bit/bottom_right_corner = 0
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12:0/0/terrains_peering_bit/bottom_side = 0
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12:0/0/terrains_peering_bit/left_side = 0
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12:0/0/terrains_peering_bit/top_side = 0
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13:0/0 = 0
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13:0/0/terrain_set = 0
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13:0/0/terrain = 0
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13:0/0/terrains_peering_bit/right_side = 0
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13:0/0/terrains_peering_bit/bottom_side = 0
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13:0/0/terrains_peering_bit/bottom_left_corner = 0
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13:0/0/terrains_peering_bit/left_side = 0
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13:0/0/terrains_peering_bit/top_side = 0
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15:0/0 = 0
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15:0/0/terrain_set = 0
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15:0/0/terrain = 0
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15:0/0/terrains_peering_bit/right_side = 0
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15:0/0/terrains_peering_bit/bottom_side = 0
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15:0/0/terrains_peering_bit/left_side = 0
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15:0/0/terrains_peering_bit/top_side = 0
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0:1/0 = 0
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0:1/0/terrain_set = 0
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0:1/0/terrain = 0
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:1/0/terrains_peering_bit/right_side = 0
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0:1/0/terrains_peering_bit/bottom_right_corner = 0
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0:1/0/terrains_peering_bit/bottom_side = 0
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0:1/0/terrains_peering_bit/top_side = 0
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0:1/0/terrains_peering_bit/top_right_corner = 0
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1:1/0 = 0
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2:1/0 = 0
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2:1/0/terrain_set = 0
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2:1/0/terrain = 0
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2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:1/0/terrains_peering_bit/bottom_side = 0
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2:1/0/terrains_peering_bit/bottom_left_corner = 0
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2:1/0/terrains_peering_bit/left_side = 0
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2:1/0/terrains_peering_bit/top_left_corner = 0
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2:1/0/terrains_peering_bit/top_side = 0
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4:1/0 = 0
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4:1/0/terrain_set = 0
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4:1/0/terrain = 0
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4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:1/0/terrains_peering_bit/bottom_side = 0
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4:1/0/terrains_peering_bit/top_side = 0
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6:1/0 = 0
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6:1/0/terrain_set = 0
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6:1/0/terrain = 0
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6:1/0/terrains_peering_bit/right_side = 0
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6:1/0/terrains_peering_bit/bottom_right_corner = 0
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6:1/0/terrains_peering_bit/bottom_side = 0
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6:1/0/terrains_peering_bit/bottom_left_corner = 0
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6:1/0/terrains_peering_bit/left_side = 0
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6:1/0/terrains_peering_bit/top_left_corner = 0
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6:1/0/terrains_peering_bit/top_side = 0
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7:1/0 = 0
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7:1/0/terrain_set = 0
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7:1/0/terrain = 0
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7:1/0/terrains_peering_bit/right_side = 0
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7:1/0/terrains_peering_bit/bottom_right_corner = 0
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7:1/0/terrains_peering_bit/bottom_side = 0
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7:1/0/terrains_peering_bit/bottom_left_corner = 0
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7:1/0/terrains_peering_bit/left_side = 0
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7:1/0/terrains_peering_bit/top_side = 0
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7:1/0/terrains_peering_bit/top_right_corner = 0
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9:1/0 = 0
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9:1/0/terrain_set = 0
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9:1/0/terrain = 0
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9:1/0/terrains_peering_bit/right_side = 0
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9:1/0/terrains_peering_bit/bottom_right_corner = 0
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9:1/0/terrains_peering_bit/bottom_side = 0
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9:1/0/terrains_peering_bit/left_side = 0
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9:1/0/terrains_peering_bit/top_side = 0
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9:1/0/terrains_peering_bit/top_right_corner = 0
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10:1/0 = 0
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10:1/0/terrain_set = 0
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10:1/0/terrain = 0
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10:1/0/terrains_peering_bit/right_side = 0
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10:1/0/terrains_peering_bit/bottom_side = 0
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10:1/0/terrains_peering_bit/left_side = 0
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10:1/0/terrains_peering_bit/top_left_corner = 0
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|
10:1/0/terrains_peering_bit/top_side = 0
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10:1/0/terrains_peering_bit/top_right_corner = 0
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12:1/0 = 0
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12:1/0/terrain_set = 0
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12:1/0/terrain = 0
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12:1/0/terrains_peering_bit/right_side = 0
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12:1/0/terrains_peering_bit/bottom_side = 0
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12:1/0/terrains_peering_bit/left_side = 0
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12:1/0/terrains_peering_bit/top_side = 0
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|
12:1/0/terrains_peering_bit/top_right_corner = 0
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|
13:1/0 = 0
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|
13:1/0/terrain_set = 0
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|
13:1/0/terrain = 0
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|
13:1/0/terrains_peering_bit/right_side = 0
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|
13:1/0/terrains_peering_bit/bottom_side = 0
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|
13:1/0/terrains_peering_bit/left_side = 0
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|
13:1/0/terrains_peering_bit/top_left_corner = 0
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|
13:1/0/terrains_peering_bit/top_side = 0
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|
15:1/0 = 0
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|
15:1/0/terrain_set = 0
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15:1/0/terrain = 0
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|
15:1/0/terrains_peering_bit/right_side = 0
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15:1/0/terrains_peering_bit/bottom_side = 0
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15:1/0/terrains_peering_bit/bottom_left_corner = 0
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15:1/0/terrains_peering_bit/left_side = 0
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15:1/0/terrains_peering_bit/top_side = 0
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15:1/0/terrains_peering_bit/top_right_corner = 0
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16:1/0 = 0
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16:1/0/terrain_set = 0
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16:1/0/terrain = 0
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16:1/0/terrains_peering_bit/right_side = 0
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16:1/0/terrains_peering_bit/bottom_right_corner = 0
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16:1/0/terrains_peering_bit/bottom_side = 0
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16:1/0/terrains_peering_bit/left_side = 0
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16:1/0/terrains_peering_bit/top_left_corner = 0
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16:1/0/terrains_peering_bit/top_side = 0
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|
0:2/0 = 0
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0:2/0/terrain_set = 0
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0:2/0/terrain = 0
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -4.5, 16, -11.25, 12.5, -16, 4.5)
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0:2/0/terrains_peering_bit/right_side = 0
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0:2/0/terrains_peering_bit/top_side = 0
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0:2/0/terrains_peering_bit/top_right_corner = 0
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1:2/0 = 0
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1:2/0/terrain_set = 0
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1:2/0/terrain = 0
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1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:2/0/terrains_peering_bit/right_side = 0
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1:2/0/terrains_peering_bit/left_side = 0
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1:2/0/terrains_peering_bit/top_left_corner = 0
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1:2/0/terrains_peering_bit/top_side = 0
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1:2/0/terrains_peering_bit/top_right_corner = 0
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2:2/0 = 0
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2:2/0/terrain_set = 0
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2:2/0/terrain = 0
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2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:2/0/terrains_peering_bit/left_side = 0
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2:2/0/terrains_peering_bit/top_left_corner = 0
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2:2/0/terrains_peering_bit/top_side = 0
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4:2/0 = 0
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4:2/0/terrain_set = 0
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4:2/0/terrain = 0
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4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:2/0/terrains_peering_bit/top_side = 0
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|
6:3/0 = 0
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6:3/0/terrain_set = 0
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6:3/0/terrain = 0
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6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0.75, -16, 0.75, 16, -16, 16)
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|
6:3/0/terrains_peering_bit/right_side = 0
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6:3/0/terrains_peering_bit/bottom_right_corner = 0
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|
6:3/0/terrains_peering_bit/bottom_side = 0
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|
6:3/0/terrains_peering_bit/top_side = 0
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|
6:3/0/terrains_peering_bit/top_right_corner = 0
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|
7:3/0 = 0
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|
7:3/0/terrain_set = 0
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|
7:3/0/terrain = 0
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|
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(2.75, -16, 16, -16, 16, 16, 3, 16)
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|
7:3/0/terrains_peering_bit/bottom_side = 0
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|
7:3/0/terrains_peering_bit/bottom_left_corner = 0
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|
7:3/0/terrains_peering_bit/left_side = 0
|
|
7:3/0/terrains_peering_bit/top_left_corner = 0
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|
7:3/0/terrains_peering_bit/top_side = 0
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|
9:3/0 = 0
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|
9:3/0/terrain_set = 0
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|
9:3/0/terrain = 0
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|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2.75, -16, -3)
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|
9:3/0/terrains_peering_bit/right_side = 0
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|
9:3/0/terrains_peering_bit/bottom_right_corner = 0
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|
9:3/0/terrains_peering_bit/bottom_side = 0
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|
9:3/0/terrains_peering_bit/bottom_left_corner = 0
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|
9:3/0/terrains_peering_bit/left_side = 0
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|
10:3/0 = 0
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|
10:3/0/terrain_set = 0
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|
10:3/0/terrain = 0
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10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2.75, -16, -3)
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|
10:3/0/terrains_peering_bit/right_side = 0
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|
10:3/0/terrains_peering_bit/bottom_right_corner = 0
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|
10:3/0/terrains_peering_bit/bottom_side = 0
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|
10:3/0/terrains_peering_bit/bottom_left_corner = 0
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|
10:3/0/terrains_peering_bit/left_side = 0
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|
12:3/0 = 0
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|
12:3/0/terrain_set = 0
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|
12:3/0/terrain = 0
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|
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.5, -16, -0.75, 16, -16, 16)
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|
12:3/0/terrains_peering_bit/right_side = 0
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|
12:3/0/terrains_peering_bit/bottom_side = 0
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12:3/0/terrains_peering_bit/top_side = 0
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13:3/0 = 0
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|
13:3/0/terrain_set = 0
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|
13:3/0/terrain = 0
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|
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -0.5, -16, -0.75)
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|
13:3/0/terrains_peering_bit/right_side = 0
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|
13:3/0/terrains_peering_bit/bottom_side = 0
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|
13:3/0/terrains_peering_bit/left_side = 0
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|
15:3/0 = 0
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|
15:3/0/terrain_set = 0
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|
15:3/0/terrain = 0
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|
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -0.25, -16, -0.5)
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|
15:3/0/terrains_peering_bit/right_side = 0
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|
15:3/0/terrains_peering_bit/bottom_side = 0
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|
16:3/0 = 0
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|
16:3/0/terrain_set = 0
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|
16:3/0/terrain = 0
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|
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 0.75, 16, 0.75, -1.5)
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|
16:3/0/terrains_peering_bit/bottom_side = 0
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|
16:3/0/terrains_peering_bit/left_side = 0
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|
0:4/0 = 0
|
|
0:4/0/terrain_set = 0
|
|
0:4/0/terrain = 0
|
|
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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|
0:4/0/terrains_peering_bit/right_side = 0
|
|
1:4/0 = 0
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|
1:4/0/terrain_set = 0
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|
1:4/0/terrain = 0
|
|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
1:4/0/terrains_peering_bit/right_side = 0
|
|
1:4/0/terrains_peering_bit/left_side = 0
|
|
2:4/0 = 0
|
|
2:4/0/terrain_set = 0
|
|
2:4/0/terrain = 0
|
|
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
2:4/0/terrains_peering_bit/left_side = 0
|
|
4:4/0 = 0
|
|
4:4/0/terrain_set = 0
|
|
4:4/0/terrain = 0
|
|
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
6:4/0 = 0
|
|
6:4/0/terrain_set = 0
|
|
6:4/0/terrain = 0
|
|
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0.75, -16, 0.75, 16, -16, 16)
|
|
6:4/0/terrains_peering_bit/right_side = 0
|
|
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
|
6:4/0/terrains_peering_bit/bottom_side = 0
|
|
6:4/0/terrains_peering_bit/top_side = 0
|
|
6:4/0/terrains_peering_bit/top_right_corner = 0
|
|
7:4/0 = 0
|
|
7:4/0/terrain_set = 0
|
|
7:4/0/terrain = 0
|
|
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(2.75, -16, 16, -16, 16, 16, 3, 16)
|
|
7:4/0/terrains_peering_bit/bottom_side = 0
|
|
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
|
7:4/0/terrains_peering_bit/left_side = 0
|
|
7:4/0/terrains_peering_bit/top_left_corner = 0
|
|
7:4/0/terrains_peering_bit/top_side = 0
|
|
9:4/0 = 0
|
|
9:4/0/terrain_set = 0
|
|
9:4/0/terrain = 0
|
|
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1, 16, 1.25, 16, 16, -16, 16)
|
|
9:4/0/terrains_peering_bit/right_side = 0
|
|
9:4/0/terrains_peering_bit/left_side = 0
|
|
9:4/0/terrains_peering_bit/top_left_corner = 0
|
|
9:4/0/terrains_peering_bit/top_side = 0
|
|
9:4/0/terrains_peering_bit/top_right_corner = 0
|
|
10:4/0 = 0
|
|
10:4/0/terrain_set = 0
|
|
10:4/0/terrain = 0
|
|
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1, 16, 1.25, 16, 16, -16, 16)
|
|
10:4/0/terrains_peering_bit/right_side = 0
|
|
10:4/0/terrains_peering_bit/left_side = 0
|
|
10:4/0/terrains_peering_bit/top_left_corner = 0
|
|
10:4/0/terrains_peering_bit/top_side = 0
|
|
10:4/0/terrains_peering_bit/top_right_corner = 0
|
|
12:4/0 = 0
|
|
12:4/0/terrain_set = 0
|
|
12:4/0/terrain = 0
|
|
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 2.25, 16, 2.5, 16, 16, -16, 16)
|
|
12:4/0/terrains_peering_bit/right_side = 0
|
|
12:4/0/terrains_peering_bit/left_side = 0
|
|
12:4/0/terrains_peering_bit/top_side = 0
|
|
13:4/0 = 0
|
|
13:4/0/terrain_set = 0
|
|
13:4/0/terrain = 0
|
|
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -16, 16, -16, 16, 16, -0.5, 16)
|
|
13:4/0/terrains_peering_bit/bottom_side = 0
|
|
13:4/0/terrains_peering_bit/left_side = 0
|
|
13:4/0/terrains_peering_bit/top_side = 0
|
|
15:4/0 = 0
|
|
15:4/0/terrain_set = 0
|
|
15:4/0/terrain = 0
|
|
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0.5, -16, 0.5, 3, 16, 3.25, 16, 16, -16, 16, -16, -16)
|
|
15:4/0/terrains_peering_bit/right_side = 0
|
|
15:4/0/terrains_peering_bit/top_side = 0
|
|
16:4/0 = 0
|
|
16:4/0/terrain_set = 0
|
|
16:4/0/terrain = 0
|
|
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0.5, -16, 16, -16, 16, 16, -16, 16, -16, 8.5, 1.25, 8.25)
|
|
16:4/0/terrains_peering_bit/left_side = 0
|
|
16:4/0/terrains_peering_bit/top_side = 0
|
|
|
|
[sub_resource type="TileSet" id="TileSet_cs2mx"]
|
|
tile_size = Vector2i(32, 32)
|
|
physics_layer_0/collision_layer = 1
|
|
terrain_set_0/mode = 0
|
|
terrain_set_0/terrain_0/name = "ground_leaf"
|
|
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
|
sources/0 = SubResource("TileSetAtlasSource_8ejyg")
|
|
pattern_0 = SubResource("TileMapPattern_pcobp")
|
|
|
|
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_nl2iw"]
|
|
|
|
[node name="World" type="Node2D"]
|
|
|
|
[node name="Background" type="Parallax2D" parent="."]
|
|
scroll_scale = Vector2(0.5, 0.5)
|
|
scroll_offset = Vector2(4, -3)
|
|
repeat_size = Vector2(320, 0)
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="Sprite2D" type="Sprite2D" parent="Background"]
|
|
position = Vector2(160, 90)
|
|
texture = ExtResource("1_7cw2b")
|
|
|
|
[node name="Sprite2D2" type="Sprite2D" parent="Background"]
|
|
position = Vector2(160, -78.5)
|
|
scale = Vector2(1, 8.13636)
|
|
texture = ExtResource("2_1m0k8")
|
|
|
|
[node name="Midground" type="Parallax2D" parent="."]
|
|
repeat_size = Vector2(320, 0)
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="Sprite2D" type="Sprite2D" parent="Midground"]
|
|
position = Vector2(160, 90)
|
|
texture = ExtResource("2_o31nh")
|
|
|
|
[node name="SceneManager" type="Node" parent="."]
|
|
unique_name_in_owner = true
|
|
script = ExtResource("1_mpwqj")
|
|
|
|
[node name="Timer" type="Timer" parent="SceneManager"]
|
|
|
|
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
|
tile_map_data = PackedByteArray("AAACAAUAAAAPAAQAAAADAAUAAAABAAQAAAAEAAUAAAABAAQAAAAFAAUAAAABAAQAAAAHAAQAAAAAAAIAAAAIAAQAAAABAAIAAAAJAAQAAAACAAIAAAAJAAMAAAACAAAAAAAIAAMAAAABAAAAAAAHAAMAAAAAAAAAAAAIAAAAAAAEAAQAAAALAAIAAAAAAAQAAAAMAAIAAAAQAAQAAAAMAAEAAAAPAAMAAAANAAEAAAACAAQAAAAMAAUAAAAAAAQAAAANAAUAAAABAAQAAAAOAAUAAAABAAQAAAAPAAUAAAACAAQAAAAGAAUAAAACAAQAAAAQAAMAAAAAAAQAAAARAAMAAAABAAQAAAASAAMAAAACAAQAAAAUAAMAAAAEAAIAAAAUAAIAAAAPAAMAAAAVAAIAAAAMAAQAAAAWAAIAAAACAAIAAAAWAAEAAAACAAAAAAAVAAEAAAAPAAMAAAAUAAYAAAAAAAQAAAAVAAYAAAABAAQAAAAWAAYAAAACAAQAAAACAAQAAAAEAAAAAAAQAAAAAAAAAAQAAAARAAAAAAACAAQAAAAJAAcAAAAAAAQAAAAKAAcAAAABAAQAAAALAAcAAAABAAQAAAAMAAcAAAABAAQAAAANAAcAAAACAAQAAAAZAAQAAAAPAAQAAAAaAAQAAAABAAQAAAAbAAQAAAAQAAQAAAAbAAMAAAAEAAEAAAAbAAIAAAAQAAMAAAAaAAIAAAABAAQAAAAZAAIAAAAPAAMAAAAZAAMAAAAEAAEAAAAfAAEAAAAAAAQAAAAgAAEAAAABAAQAAAAhAAEAAAABAAQAAAAiAAEAAAABAAQAAAAjAAEAAAACAAQAAAAcAAYAAAAAAAQAAAAdAAYAAAABAAQAAAAeAAYAAAABAAQAAAAfAAYAAAAQAAQAAAAfAAUAAAAEAAEAAAAfAAQAAAAPAAMAAAAgAAQAAAABAAQAAAAhAAQAAAABAAQAAAAiAAQAAAACAAQAAAA=")
|
|
tile_set = SubResource("TileSet_cs2mx")
|
|
|
|
[node name="Floor" type="StaticBody2D" parent="."]
|
|
position = Vector2(94, 160)
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Floor"]
|
|
shape = SubResource("WorldBoundaryShape2D_nl2iw")
|
|
|
|
[node name="CharacterBody2D" parent="." groups=["player"] instance=ExtResource("2_dlxtb")]
|
|
position = Vector2(162, 93)
|
|
|
|
[node name="Camera2D" type="Camera2D" parent="CharacterBody2D"]
|
|
offset = Vector2(0, -40)
|
|
|
|
[node name="Area2D" parent="." instance=ExtResource("3_t3xge")]
|
|
position = Vector2(251, 231)
|
|
|
|
[node name="RigidBody2D" parent="." groups=["pushables"] instance=ExtResource("1_8ekmb")]
|
|
position = Vector2(117, 58)
|
|
|
|
[node name="RigidBody2D3" parent="." groups=["pushables"] instance=ExtResource("1_8ekmb")]
|
|
position = Vector2(161, -3)
|
|
|
|
[node name="RigidBody2D2" parent="." groups=["pushables"] instance=ExtResource("1_8ekmb")]
|
|
position = Vector2(273, -14)
|
|
|
|
[node name="BoxTrapTarget" type="Node2D" parent="."]
|
|
position = Vector2(205, 37)
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="coins" type="Node" parent="."]
|
|
|
|
[node name="Coin" parent="coins" instance=ExtResource("3_xdwxn")]
|
|
position = Vector2(206, 151)
|
|
|
|
[node name="Coin4" parent="coins" instance=ExtResource("3_xdwxn")]
|
|
position = Vector2(396, 155)
|
|
|
|
[node name="Coin5" parent="coins" instance=ExtResource("3_xdwxn")]
|
|
position = Vector2(588, 91)
|
|
|
|
[node name="Coin6" parent="coins" instance=ExtResource("3_xdwxn")]
|
|
position = Vector2(556, -5)
|
|
|
|
[node name="Coin2" parent="coins" instance=ExtResource("3_xdwxn")]
|
|
position = Vector2(263, 89)
|
|
|
|
[node name="Coin3" parent="coins" instance=ExtResource("3_xdwxn")]
|
|
position = Vector2(368, 57)
|
|
|
|
[node name="enemies" type="Node" parent="."]
|
|
|
|
[node name="slime" parent="enemies" instance=ExtResource("10_wtwdm")]
|
|
position = Vector2(282, 84)
|
|
|
|
[node name="slime3" parent="enemies" instance=ExtResource("10_wtwdm")]
|
|
position = Vector2(414, 20)
|
|
|
|
[node name="slime4" parent="enemies" instance=ExtResource("10_wtwdm")]
|
|
position = Vector2(455, 148)
|
|
|
|
[node name="slime5" parent="enemies" instance=ExtResource("10_wtwdm")]
|
|
position = Vector2(357, 212)
|
|
|
|
[node name="slime2" parent="enemies" instance=ExtResource("10_wtwdm")]
|
|
position = Vector2(106, 149)
|
|
|
|
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
|
|
|
[node name="Control" parent="CanvasLayer" instance=ExtResource("11_41b0s")]
|
|
offset_left = 10.0
|
|
offset_top = 8.0
|
|
offset_right = -6.0
|
|
metadata/_edit_lock_ = true
|
|
|
|
[node name="Parallax2D" type="Parallax2D" parent="."]
|
|
scroll_scale = Vector2(2, 2)
|
|
repeat_size = Vector2(320, 0)
|
|
|
|
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D"]
|
|
position = Vector2(160, 130)
|
|
texture = ExtResource("12_1m160")
|
|
|
|
[connection signal="timeout" from="SceneManager/Timer" to="SceneManager" method="resetWorld"]
|