AugGodotGameCourse/augustgamecourse/scripts/game_controller.gd

29 lines
509 B
GDScript

extends Node
var coinsCollected:int = 0
var player:Resource
signal playerDeath
func _ready() -> void:
print("Game controller is ready")
player = load("res://scripts/resources/player.tres")
func coinCollected():
coinsCollected +=1
print("Game Controller Coin Collected : "+str(coinsCollected))
func resetPlayer():
player.health = player.max_health
func playerDamage():
if player.health >0:
player.health -= 20
#is the player dead?
if player.health <= 0:
#kill him
playerDeath.emit()