AugGodotGameCourse/augustgamecourse/scenes/game.tscn

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[gd_scene load_steps=7 format=3 uid="uid://diss5ty7548p3"]
[ext_resource type="PackedScene" uid="uid://0j0320rcnxo7" path="res://scenes/crate.tscn" id="1_8ekmb"]
[ext_resource type="Script" path="res://scripts/player.gd" id="2_8vtyd"]
[ext_resource type="PackedScene" uid="uid://csewven6s5npw" path="res://scenes/trigger.tscn" id="3_t3xge"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_byea1"]
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_nl2iw"]
[sub_resource type="CircleShape2D" id="CircleShape2D_mcosy"]
[node name="World" type="Node2D"]
[node name="Platform" type="StaticBody2D" parent="."]
position = Vector2(537, 386)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform"]
shape = SubResource("RectangleShape2D_byea1")
[node name="Platform4" type="StaticBody2D" parent="."]
position = Vector2(494, 449)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform4"]
shape = SubResource("RectangleShape2D_byea1")
[node name="Platform5" type="StaticBody2D" parent="."]
position = Vector2(452, 489)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform5"]
shape = SubResource("RectangleShape2D_byea1")
[node name="Platform2" type="StaticBody2D" parent="."]
position = Vector2(623, 386)
scale = Vector2(3.16, 1)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform2"]
shape = SubResource("RectangleShape2D_byea1")
[node name="Platform3" type="StaticBody2D" parent="."]
position = Vector2(728, 383)
rotation = -0.701015
scale = Vector2(3.16, 1)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform3"]
shape = SubResource("RectangleShape2D_byea1")
[node name="Floor" type="StaticBody2D" parent="."]
position = Vector2(535, 511)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Floor"]
shape = SubResource("WorldBoundaryShape2D_nl2iw")
[node name="RigidBody2D" parent="." instance=ExtResource("1_8ekmb")]
[node name="RigidBody2D2" parent="." instance=ExtResource("1_8ekmb")]
position = Vector2(540, 175)
rotation = -0.0302685
[node name="RigidBody2D3" parent="." instance=ExtResource("1_8ekmb")]
position = Vector2(626, 349)
rotation = 0.872828
[node name="CharacterBody2D" type="CharacterBody2D" parent="."]
position = Vector2(537, 362)
script = ExtResource("2_8vtyd")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
shape = SubResource("CircleShape2D_mcosy")
debug_color = Color(0.826895, 0.282133, 0.703752, 0.42)
[node name="Area2D" parent="." instance=ExtResource("3_t3xge")]
position = Vector2(739, 500)