From aba82675ff695d749184392ae76766f2fbfa6cd2 Mon Sep 17 00:00:00 2001 From: OddlyTimbot Date: Mon, 17 Mar 2025 21:00:25 -0400 Subject: [PATCH] parallax background, tilemap, two terrains --- .../assets/graphics/backgrounds/block.png | Bin 0 -> 934 bytes .../graphics/backgrounds/block.png.import | 34 ++ .../backgrounds/forestbackground (2).png | Bin 0 -> 7521 bytes .../forestbackground (2).png.import | 34 ++ .../assets/graphics/backgrounds/rocks.png | Bin 0 -> 7718 bytes .../graphics/backgrounds/rocks.png.import | 34 ++ .../assets/graphics/backgrounds/shrubs.png | Bin 0 -> 3253 bytes .../graphics/backgrounds/shrubs.png.import | 34 ++ .../graphics/terrains/Terrain (32x32) (1).png | Bin 0 -> 11796 bytes .../terrains/Terrain (32x32) (1).png.import | 34 ++ .../assets/graphics/terrains/mushroom.png | Bin 0 -> 2776 bytes .../graphics/terrains/mushroom.png.import | 34 ++ .../assets/graphics/terrains/veg_32x32.png | Bin 0 -> 675 bytes .../graphics/terrains/veg_32x32.png.import | 34 ++ februarygodotgame/scenes/game.tscn | 449 +++++++++++++++- februarygodotgame/scenes/level2.tscn | 496 ++++++++++++++++++ 16 files changed, 1154 insertions(+), 29 deletions(-) create mode 100644 februarygodotgame/assets/graphics/backgrounds/block.png create mode 100644 februarygodotgame/assets/graphics/backgrounds/block.png.import create mode 100644 februarygodotgame/assets/graphics/backgrounds/forestbackground (2).png create mode 100644 februarygodotgame/assets/graphics/backgrounds/forestbackground (2).png.import create mode 100644 februarygodotgame/assets/graphics/backgrounds/rocks.png create mode 100644 februarygodotgame/assets/graphics/backgrounds/rocks.png.import create mode 100644 februarygodotgame/assets/graphics/backgrounds/shrubs.png create mode 100644 februarygodotgame/assets/graphics/backgrounds/shrubs.png.import create mode 100644 februarygodotgame/assets/graphics/terrains/Terrain (32x32) (1).png create mode 100644 februarygodotgame/assets/graphics/terrains/Terrain (32x32) 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b/februarygodotgame/scenes/game.tscn @@ -1,13 +1,390 @@ -[gd_scene load_steps=12 format=3 uid="uid://bt6uaac8wfn8k"] +[gd_scene load_steps=22 format=4 uid="uid://bt6uaac8wfn8k"] [ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_wwyby"] +[ext_resource type="Texture2D" uid="uid://b864327g3sfgt" path="res://assets/graphics/backgrounds/block.png" id="2_05t6n"] +[ext_resource type="Texture2D" uid="uid://dceuefsnvb441" path="res://assets/graphics/terrains/Terrain (32x32) (1).png" id="2_k4vve"] [ext_resource type="PackedScene" uid="uid://bibqnht5dooss" path="res://scenes/trigger.tscn" id="2_psv8k"] [ext_resource type="PackedScene" uid="uid://cjvyslsoa7olc" path="res://scenes/player.tscn" id="3_771dm"] +[ext_resource type="Texture2D" uid="uid://y3nls3jdessv" path="res://assets/graphics/backgrounds/forestbackground (2).png" id="3_b081f"] [ext_resource type="PackedScene" uid="uid://celwbq1syhdoa" path="res://scenes/crate.tscn" id="3_ek1d4"] [ext_resource type="Script" path="res://scripts/crate.gd" id="4_5sp5n"] -[ext_resource type="PackedScene" uid="uid://b1jq6yi0dh3c0" path="res://scenes/bullet.tscn" id="4_a2pol"] +[ext_resource type="Texture2D" uid="uid://cqsyqmn3x0krf" path="res://assets/graphics/backgrounds/shrubs.png" id="4_sqixw"] +[ext_resource type="Texture2D" uid="uid://crulrkd4r5bln" path="res://assets/graphics/terrains/veg_32x32.png" id="4_ywc01"] +[ext_resource type="Texture2D" uid="uid://bkmaqkvirjxs3" path="res://assets/graphics/backgrounds/rocks.png" id="5_4ta71"] +[ext_resource type="Texture2D" uid="uid://bu6vmqioadmrh" path="res://assets/graphics/terrains/mushroom.png" id="5_7ribr"] [ext_resource type="Script" path="res://scripts/scene_manager.gd" id="5_xhw0f"] +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ud57a"] +texture = ExtResource("2_k4vve") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:0/0/terrains_peering_bit/right_side = 0 +0:0/0/terrains_peering_bit/bottom_right_corner = 0 +0:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0 = 0 +1:0/0/terrain_set = 0 +1:0/0/terrain = 0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +1:0/0/terrains_peering_bit/right_side = 0 +1:0/0/terrains_peering_bit/bottom_right_corner = 0 +1:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0/terrains_peering_bit/bottom_left_corner = 0 +1:0/0/terrains_peering_bit/left_side = 0 +2:0/0 = 0 +2:0/0/terrain_set = 0 +2:0/0/terrain = 0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:0/0/terrains_peering_bit/bottom_side = 0 +2:0/0/terrains_peering_bit/bottom_left_corner = 0 +2:0/0/terrains_peering_bit/left_side = 0 +4:0/0 = 0 +4:0/0/terrain_set = 0 +4:0/0/terrain = 0 +4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +4:0/0/terrains_peering_bit/bottom_side = 0 +6:0/0 = 0 +6:0/0/terrain_set = 0 +6:0/0/terrain = 0 +6:0/0/terrains_peering_bit/right_side = 0 +6:0/0/terrains_peering_bit/bottom_side = 0 +6:0/0/terrains_peering_bit/bottom_left_corner = 0 +6:0/0/terrains_peering_bit/left_side = 0 +6:0/0/terrains_peering_bit/top_left_corner = 0 +6:0/0/terrains_peering_bit/top_side = 0 +6:0/0/terrains_peering_bit/top_right_corner = 0 +7:0/0 = 0 +7:0/0/terrain_set = 0 +7:0/0/terrain = 0 +7:0/0/terrains_peering_bit/right_side = 0 +7:0/0/terrains_peering_bit/bottom_right_corner = 0 +7:0/0/terrains_peering_bit/bottom_side = 0 +7:0/0/terrains_peering_bit/left_side = 0 +7:0/0/terrains_peering_bit/top_left_corner = 0 +7:0/0/terrains_peering_bit/top_side = 0 +7:0/0/terrains_peering_bit/top_right_corner = 0 +9:0/0 = 0 +9:0/0/terrain_set = 0 +9:0/0/terrain = 0 +9:0/0/terrains_peering_bit/right_side = 0 +9:0/0/terrains_peering_bit/bottom_right_corner = 0 +9:0/0/terrains_peering_bit/bottom_side = 0 +9:0/0/terrains_peering_bit/bottom_left_corner = 0 +9:0/0/terrains_peering_bit/left_side = 0 +9:0/0/terrains_peering_bit/top_side = 0 +10:0/0 = 0 +10:0/0/terrain_set = 0 +10:0/0/terrain = 0 +10:0/0/terrains_peering_bit/right_side = 0 +10:0/0/terrains_peering_bit/bottom_side = 0 +10:0/0/terrains_peering_bit/bottom_left_corner = 0 +10:0/0/terrains_peering_bit/left_side = 0 +10:0/0/terrains_peering_bit/top_left_corner = 0 +10:0/0/terrains_peering_bit/top_side = 0 +12:0/0 = 0 +12:0/0/terrain_set = 0 +12:0/0/terrain = 0 +12:0/0/terrains_peering_bit/right_side = 0 +12:0/0/terrains_peering_bit/bottom_right_corner = 0 +12:0/0/terrains_peering_bit/bottom_side = 0 +12:0/0/terrains_peering_bit/left_side = 0 +12:0/0/terrains_peering_bit/top_side = 0 +13:0/0 = 0 +13:0/0/terrain_set = 0 +13:0/0/terrain = 0 +13:0/0/terrains_peering_bit/right_side = 0 +13:0/0/terrains_peering_bit/bottom_side = 0 +13:0/0/terrains_peering_bit/bottom_left_corner = 0 +13:0/0/terrains_peering_bit/left_side = 0 +13:0/0/terrains_peering_bit/top_side = 0 +15:0/0 = 0 +15:0/0/terrain_set = 0 +15:0/0/terrain = 0 +15:0/0/terrains_peering_bit/right_side = 0 +15:0/0/terrains_peering_bit/bottom_side = 0 +15:0/0/terrains_peering_bit/left_side = 0 +15:0/0/terrains_peering_bit/top_side = 0 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 0 +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:1/0/terrains_peering_bit/right_side = 0 +0:1/0/terrains_peering_bit/bottom_right_corner = 0 +0:1/0/terrains_peering_bit/bottom_side = 0 +0:1/0/terrains_peering_bit/top_side = 0 +0:1/0/terrains_peering_bit/top_right_corner = 0 +1:1/0 = 0 +2:1/0 = 0 +2:1/0/terrain_set = 0 +2:1/0/terrain = 0 +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:1/0/terrains_peering_bit/bottom_side = 0 +2:1/0/terrains_peering_bit/bottom_left_corner = 0 +2:1/0/terrains_peering_bit/left_side = 0 +2:1/0/terrains_peering_bit/top_left_corner = 0 +2:1/0/terrains_peering_bit/top_side = 0 +4:1/0 = 0 +4:1/0/terrain_set = 0 +4:1/0/terrain = 0 +4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +4:1/0/terrains_peering_bit/bottom_side = 0 +4:1/0/terrains_peering_bit/top_side = 0 +6:1/0 = 0 +6:1/0/terrain_set = 0 +6:1/0/terrain = 0 +6:1/0/terrains_peering_bit/right_side = 0 +6:1/0/terrains_peering_bit/bottom_right_corner = 0 +6:1/0/terrains_peering_bit/bottom_side = 0 +6:1/0/terrains_peering_bit/bottom_left_corner = 0 +6:1/0/terrains_peering_bit/left_side = 0 +6:1/0/terrains_peering_bit/top_left_corner = 0 +6:1/0/terrains_peering_bit/top_side = 0 +7:1/0 = 0 +7:1/0/terrain_set = 0 +7:1/0/terrain = 0 +7:1/0/terrains_peering_bit/right_side = 0 +7:1/0/terrains_peering_bit/bottom_right_corner = 0 +7:1/0/terrains_peering_bit/bottom_side = 0 +7:1/0/terrains_peering_bit/bottom_left_corner = 0 +7:1/0/terrains_peering_bit/left_side = 0 +7:1/0/terrains_peering_bit/top_side = 0 +7:1/0/terrains_peering_bit/top_right_corner = 0 +9:1/0 = 0 +9:1/0/terrain_set = 0 +9:1/0/terrain = 0 +9:1/0/terrains_peering_bit/right_side = 0 +9:1/0/terrains_peering_bit/bottom_right_corner = 0 +9:1/0/terrains_peering_bit/bottom_side = 0 +9:1/0/terrains_peering_bit/left_side = 0 +9:1/0/terrains_peering_bit/top_side = 0 +9:1/0/terrains_peering_bit/top_right_corner = 0 +10:1/0 = 0 +10:1/0/terrain_set = 0 +10:1/0/terrain = 0 +10:1/0/terrains_peering_bit/right_side = 0 +10:1/0/terrains_peering_bit/bottom_side = 0 +10:1/0/terrains_peering_bit/left_side = 0 +10:1/0/terrains_peering_bit/top_left_corner = 0 +10:1/0/terrains_peering_bit/top_side = 0 +10:1/0/terrains_peering_bit/top_right_corner = 0 +12:1/0 = 0 +12:1/0/terrain_set = 0 +12:1/0/terrain = 0 +12:1/0/terrains_peering_bit/right_side = 0 +12:1/0/terrains_peering_bit/bottom_side = 0 +12:1/0/terrains_peering_bit/left_side = 0 +12:1/0/terrains_peering_bit/top_side = 0 +12:1/0/terrains_peering_bit/top_right_corner = 0 +13:1/0 = 0 +13:1/0/terrain_set = 0 +13:1/0/terrain = 0 +13:1/0/terrains_peering_bit/right_side = 0 +13:1/0/terrains_peering_bit/bottom_side = 0 +13:1/0/terrains_peering_bit/left_side = 0 +13:1/0/terrains_peering_bit/top_left_corner = 0 +13:1/0/terrains_peering_bit/top_side = 0 +15:1/0 = 0 +15:1/0/terrain_set = 0 +15:1/0/terrain = 0 +15:1/0/terrains_peering_bit/right_side = 0 +15:1/0/terrains_peering_bit/bottom_side = 0 +15:1/0/terrains_peering_bit/bottom_left_corner = 0 +15:1/0/terrains_peering_bit/left_side = 0 +15:1/0/terrains_peering_bit/top_side = 0 +15:1/0/terrains_peering_bit/top_right_corner = 0 +16:1/0 = 0 +16:1/0/terrain_set = 0 +16:1/0/terrain = 0 +16:1/0/terrains_peering_bit/right_side = 0 +16:1/0/terrains_peering_bit/bottom_right_corner = 0 +16:1/0/terrains_peering_bit/bottom_side = 0 +16:1/0/terrains_peering_bit/left_side = 0 +16:1/0/terrains_peering_bit/top_left_corner = 0 +16:1/0/terrains_peering_bit/top_side = 0 +0:2/0 = 0 +0:2/0/terrain_set = 0 +0:2/0/terrain = 0 +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:2/0/terrains_peering_bit/right_side = 0 +0:2/0/terrains_peering_bit/top_side = 0 +0:2/0/terrains_peering_bit/top_right_corner = 0 +1:2/0 = 0 +1:2/0/terrain_set = 0 +1:2/0/terrain = 0 +1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +1:2/0/terrains_peering_bit/right_side = 0 +1:2/0/terrains_peering_bit/left_side = 0 +1:2/0/terrains_peering_bit/top_left_corner = 0 +1:2/0/terrains_peering_bit/top_side = 0 +1:2/0/terrains_peering_bit/top_right_corner = 0 +2:2/0 = 0 +2:2/0/terrain_set = 0 +2:2/0/terrain = 0 +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:2/0/terrains_peering_bit/left_side = 0 +2:2/0/terrains_peering_bit/top_left_corner = 0 +2:2/0/terrains_peering_bit/top_side = 0 +4:2/0 = 0 +4:2/0/terrain_set = 0 +4:2/0/terrain = 0 +4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 6.75, 12.5, 13.5, -13.25, 13, -16, 5) +4:2/0/terrains_peering_bit/top_side = 0 +6:3/0 = 0 +6:3/0/terrain_set = 0 +6:3/0/terrain = 0 +6:3/0/terrains_peering_bit/right_side = 0 +6:3/0/terrains_peering_bit/bottom_side = 0 +6:3/0/terrains_peering_bit/top_side = 0 +6:3/0/terrains_peering_bit/top_right_corner = 0 +7:3/0 = 0 +7:3/0/terrain_set = 0 +7:3/0/terrain = 0 +7:3/0/terrains_peering_bit/bottom_side = 0 +7:3/0/terrains_peering_bit/left_side = 0 +7:3/0/terrains_peering_bit/top_left_corner = 0 +7:3/0/terrains_peering_bit/top_side = 0 +9:3/0 = 0 +9:3/0/terrain_set = 0 +9:3/0/terrain = 0 +9:3/0/terrains_peering_bit/right_side = 0 +9:3/0/terrains_peering_bit/bottom_side = 0 +9:3/0/terrains_peering_bit/bottom_left_corner = 0 +9:3/0/terrains_peering_bit/left_side = 0 +10:3/0 = 0 +10:3/0/terrain_set = 0 +10:3/0/terrain = 0 +10:3/0/terrains_peering_bit/right_side = 0 +10:3/0/terrains_peering_bit/bottom_right_corner = 0 +10:3/0/terrains_peering_bit/bottom_side = 0 +10:3/0/terrains_peering_bit/left_side = 0 +12:3/0 = 0 +12:3/0/terrain_set = 0 +12:3/0/terrain = 0 +12:3/0/terrains_peering_bit/right_side = 0 +12:3/0/terrains_peering_bit/bottom_side = 0 +12:3/0/terrains_peering_bit/top_side = 0 +13:3/0 = 0 +13:3/0/terrain_set = 0 +13:3/0/terrain = 0 +13:3/0/terrains_peering_bit/right_side = 0 +13:3/0/terrains_peering_bit/bottom_side = 0 +13:3/0/terrains_peering_bit/left_side = 0 +15:3/0 = 0 +15:3/0/terrain_set = 0 +15:3/0/terrain = 0 +15:3/0/terrains_peering_bit/right_side = 0 +15:3/0/terrains_peering_bit/bottom_side = 0 +16:3/0 = 0 +16:3/0/terrain_set = 0 +16:3/0/terrain = 0 +16:3/0/terrains_peering_bit/bottom_side = 0 +16:3/0/terrains_peering_bit/left_side = 0 +0:4/0 = 0 +0:4/0/terrain_set = 0 +0:4/0/terrain = 0 +0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:4/0/terrains_peering_bit/right_side = 0 +1:4/0 = 0 +1:4/0/terrain_set = 0 +1:4/0/terrain = 0 +1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +1:4/0/terrains_peering_bit/right_side = 0 +1:4/0/terrains_peering_bit/left_side = 0 +2:4/0 = 0 +2:4/0/terrain_set = 0 +2:4/0/terrain = 0 +2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:4/0/terrains_peering_bit/left_side = 0 +4:4/0 = 0 +4:4/0/terrain_set = 0 +4:4/0/terrain = 0 +4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 6.75, 12.5, 13.5, -13.25, 13, -16, 5) +6:4/0 = 0 +6:4/0/terrain_set = 0 +6:4/0/terrain = 0 +6:4/0/terrains_peering_bit/right_side = 0 +6:4/0/terrains_peering_bit/bottom_right_corner = 0 +6:4/0/terrains_peering_bit/bottom_side = 0 +6:4/0/terrains_peering_bit/top_side = 0 +7:4/0 = 0 +7:4/0/terrain_set = 0 +7:4/0/terrain = 0 +7:4/0/terrains_peering_bit/bottom_side = 0 +7:4/0/terrains_peering_bit/bottom_left_corner = 0 +7:4/0/terrains_peering_bit/left_side = 0 +7:4/0/terrains_peering_bit/top_side = 0 +9:4/0 = 0 +9:4/0/terrain_set = 0 +9:4/0/terrain = 0 +9:4/0/terrains_peering_bit/right_side = 0 +9:4/0/terrains_peering_bit/left_side = 0 +9:4/0/terrains_peering_bit/top_left_corner = 0 +9:4/0/terrains_peering_bit/top_side = 0 +10:4/0 = 0 +10:4/0/terrain_set = 0 +10:4/0/terrain = 0 +10:4/0/terrains_peering_bit/right_side = 0 +10:4/0/terrains_peering_bit/left_side = 0 +10:4/0/terrains_peering_bit/top_side = 0 +10:4/0/terrains_peering_bit/top_right_corner = 0 +12:4/0 = 0 +12:4/0/terrain_set = 0 +12:4/0/terrain = 0 +12:4/0/terrains_peering_bit/right_side = 0 +12:4/0/terrains_peering_bit/left_side = 0 +12:4/0/terrains_peering_bit/top_side = 0 +13:4/0 = 0 +13:4/0/terrain_set = 0 +13:4/0/terrain = 0 +13:4/0/terrains_peering_bit/bottom_side = 0 +13:4/0/terrains_peering_bit/left_side = 0 +13:4/0/terrains_peering_bit/top_side = 0 +15:4/0 = 0 +15:4/0/terrain_set = 0 +15:4/0/terrain = 0 +15:4/0/terrains_peering_bit/right_side = 0 +15:4/0/terrains_peering_bit/top_side = 0 +15:4/0/terrains_peering_bit/top_right_corner = 0 +16:4/0 = 0 +16:4/0/terrain_set = 0 +16:4/0/terrain = 0 +16:4/0/terrains_peering_bit/left_side = 0 +16:4/0/terrains_peering_bit/top_side = 0 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_7tjg7"] +texture = ExtResource("4_ywc01") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 1 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_hir5y"] +texture = ExtResource("5_7ribr") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 1 +0:0/0/terrains_peering_bit/bottom_side = 1 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 1 +0:1/0/terrains_peering_bit/top_side = 1 + +[sub_resource type="TileSet" id="TileSet_dj74p"] +tile_size = Vector2i(32, 32) +physics_layer_0/collision_layer = 1 +terrain_set_0/mode = 0 +terrain_set_0/terrain_0/name = "ground" +terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) +terrain_set_0/terrain_1/name = "vegetation" +terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1) +terrain_set_1/mode = 0 +sources/1 = SubResource("TileSetAtlasSource_ud57a") +sources/2 = SubResource("TileSetAtlasSource_7tjg7") +sources/3 = SubResource("TileSetAtlasSource_hir5y") + [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_gmy8j"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_ggdp1"] @@ -21,6 +398,44 @@ size = Vector2(20, 40) [node name="Game" type="Node2D"] script = ExtResource("1_wwyby") +[node name="sky" type="Parallax2D" parent="."] +repeat_size = Vector2(320, 180) +metadata/_edit_group_ = true + +[node name="Sprite2D" type="Sprite2D" parent="sky"] +position = Vector2(160, 90) +texture = ExtResource("2_05t6n") + +[node name="farbg" type="Parallax2D" parent="."] +scroll_scale = Vector2(0.5, 1) +repeat_size = Vector2(320, 0) +metadata/_edit_group_ = true + +[node name="Sprite2D" type="Sprite2D" parent="farbg"] +position = Vector2(160, 410) +texture = ExtResource("3_b081f") + +[node name="midground" type="Parallax2D" parent="."] +repeat_size = Vector2(320, 0) +metadata/_edit_group_ = true + +[node name="Sprite2D" type="Sprite2D" parent="midground"] +position = Vector2(160, 420) +texture = ExtResource("4_sqixw") + +[node name="foreground" type="Parallax2D" parent="."] +scroll_scale = Vector2(1.5, 1) +repeat_size = Vector2(320, 0) + +[node name="Sprite2D" type="Sprite2D" parent="foreground"] +position = Vector2(160, 420) +texture = ExtResource("5_4ta71") + +[node name="TileMapLayer" type="TileMapLayer" parent="."] +texture_filter = 1 +tile_map_data = PackedByteArray("AAAHAA8AAQAAAAQAAAAIAA8AAQABAAQAAAAJAA8AAQABAAQAAAAKAA8AAQABAAQAAAALAA8AAQABAAQAAAAMAA8AAQABAAQAAAANAA8AAQABAAQAAAAOAA8AAQABAAQAAAAPAA8AAQABAAQAAAAQAA8AAQABAAQAAAARAA8AAQABAAQAAAASAA8AAQABAAQAAAATAA8AAQABAAQAAAAUAA8AAQABAAQAAAAVAA8AAQABAAQAAAAWAA8AAQABAAQAAAAXAA8AAQABAAQAAAAYAA8AAQABAAQAAAAZAA8AAQABAAQAAAAaAA8AAQABAAQAAAAbAA8AAQABAAQAAAAcAA8AAQABAAQAAAAdAA8AAQABAAQAAAAeAA8AAQACAAQAAAASAAwAAQAEAAQAAAAOAA0AAQAAAAQAAAAPAA0AAQABAAQAAAAQAA0AAQACAAQAAAAVAA0AAQAAAAQAAAAWAA0AAQACAAQAAAAYAA0AAQAAAAQAAAAZAA0AAQABAAQAAAAaAA0AAQACAAQAAAAWAAsAAQAAAAQAAAAXAAsAAQAQAAQAAAAXAAoAAQAPAAMAAAAYAAoAAQAQAAQAAAAYAAkAAQAEAAAAAAASAAsAAgAAAAAAAAAYAAwAAgAAAAAAAAAZAAwAAgAAAAAAAAAaAAwAAgAAAAAAAAAMAAwAAgAAAAAAAAALAAwAAgAAAAAAAAAOAAwAAwAAAAEAAAAOAAsAAwAAAAAAAAA=") +tile_set = SubResource("TileSet_dj74p") + [node name="StaticBody2D" type="StaticBody2D" parent="."] position = Vector2(601, 500) metadata/_edit_group_ = true @@ -30,29 +445,8 @@ shape = SubResource("WorldBoundaryShape2D_gmy8j") [node name="level" type="Node2D" parent="."] -[node name="Brick" type="StaticBody2D" parent="level"] -position = Vector2(598, 444) -metadata/_edit_group_ = true - -[node name="CollisionShape2D" type="CollisionShape2D" parent="level/Brick"] -shape = SubResource("RectangleShape2D_ggdp1") - -[node name="Brick4" type="StaticBody2D" parent="level"] -position = Vector2(802, 440) -metadata/_edit_group_ = true - -[node name="CollisionShape2D" type="CollisionShape2D" parent="level/Brick4"] -shape = SubResource("RectangleShape2D_ggdp1") - -[node name="Brick3" type="StaticBody2D" parent="level"] -position = Vector2(706, 421) -metadata/_edit_group_ = true - -[node name="CollisionShape2D" type="CollisionShape2D" parent="level/Brick3"] -shape = SubResource("RectangleShape2D_ggdp1") - [node name="Brick2" type="StaticBody2D" parent="level"] -position = Vector2(832, 195) +position = Vector2(738, 340) rotation = -0.802851 metadata/_edit_group_ = true @@ -76,15 +470,12 @@ rotation = 0.380482 script = ExtResource("4_5sp5n") [node name="crate3" parent="crates" instance=ExtResource("3_ek1d4")] -position = Vector2(695, 332) +position = Vector2(693, 255) rotation = -0.760964 script = ExtResource("4_5sp5n") [node name="CharacterBody2D" parent="." instance=ExtResource("3_771dm")] -position = Vector2(461, 282) - -[node name="Area2D" parent="." instance=ExtResource("4_a2pol")] -position = Vector2(284, 341) +position = Vector2(586, 347) [node name="SceneManager" type="Node" parent="."] unique_name_in_owner = true diff --git a/februarygodotgame/scenes/level2.tscn b/februarygodotgame/scenes/level2.tscn new file mode 100644 index 0000000..f68e56a --- /dev/null +++ b/februarygodotgame/scenes/level2.tscn @@ -0,0 +1,496 @@ +[gd_scene load_steps=22 format=4 uid="uid://co82tvqhyrrdl"] + +[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_hkovx"] +[ext_resource type="Texture2D" uid="uid://b864327g3sfgt" path="res://assets/graphics/backgrounds/block.png" id="2_6yvgp"] +[ext_resource type="Texture2D" uid="uid://y3nls3jdessv" path="res://assets/graphics/backgrounds/forestbackground (2).png" id="3_ta1h5"] +[ext_resource type="Texture2D" uid="uid://cqsyqmn3x0krf" path="res://assets/graphics/backgrounds/shrubs.png" id="4_jq3sv"] +[ext_resource type="Texture2D" uid="uid://bkmaqkvirjxs3" path="res://assets/graphics/backgrounds/rocks.png" id="5_vocq4"] +[ext_resource type="Texture2D" uid="uid://dceuefsnvb441" path="res://assets/graphics/terrains/Terrain (32x32) (1).png" id="6_yx2wt"] +[ext_resource type="Texture2D" uid="uid://crulrkd4r5bln" path="res://assets/graphics/terrains/veg_32x32.png" id="7_in53u"] +[ext_resource type="Texture2D" uid="uid://bu6vmqioadmrh" path="res://assets/graphics/terrains/mushroom.png" id="8_px8n8"] +[ext_resource type="PackedScene" uid="uid://celwbq1syhdoa" path="res://scenes/crate.tscn" id="9_c3hao"] +[ext_resource type="Script" path="res://scripts/crate.gd" id="10_b1chu"] +[ext_resource type="PackedScene" uid="uid://cjvyslsoa7olc" path="res://scenes/player.tscn" id="11_vaibk"] +[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="12_dk1wg"] +[ext_resource type="PackedScene" uid="uid://bibqnht5dooss" path="res://scenes/trigger.tscn" id="13_kdnhf"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ud57a"] +texture = ExtResource("6_yx2wt") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:0/0/terrains_peering_bit/right_side = 0 +0:0/0/terrains_peering_bit/bottom_right_corner = 0 +0:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0 = 0 +1:0/0/terrain_set = 0 +1:0/0/terrain = 0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +1:0/0/terrains_peering_bit/right_side = 0 +1:0/0/terrains_peering_bit/bottom_right_corner = 0 +1:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0/terrains_peering_bit/bottom_left_corner = 0 +1:0/0/terrains_peering_bit/left_side = 0 +2:0/0 = 0 +2:0/0/terrain_set = 0 +2:0/0/terrain = 0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:0/0/terrains_peering_bit/bottom_side = 0 +2:0/0/terrains_peering_bit/bottom_left_corner = 0 +2:0/0/terrains_peering_bit/left_side = 0 +4:0/0 = 0 +4:0/0/terrain_set = 0 +4:0/0/terrain = 0 +4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +4:0/0/terrains_peering_bit/bottom_side = 0 +6:0/0 = 0 +6:0/0/terrain_set = 0 +6:0/0/terrain = 0 +6:0/0/terrains_peering_bit/right_side = 0 +6:0/0/terrains_peering_bit/bottom_side = 0 +6:0/0/terrains_peering_bit/bottom_left_corner = 0 +6:0/0/terrains_peering_bit/left_side = 0 +6:0/0/terrains_peering_bit/top_left_corner = 0 +6:0/0/terrains_peering_bit/top_side = 0 +6:0/0/terrains_peering_bit/top_right_corner = 0 +7:0/0 = 0 +7:0/0/terrain_set = 0 +7:0/0/terrain = 0 +7:0/0/terrains_peering_bit/right_side = 0 +7:0/0/terrains_peering_bit/bottom_right_corner = 0 +7:0/0/terrains_peering_bit/bottom_side = 0 +7:0/0/terrains_peering_bit/left_side = 0 +7:0/0/terrains_peering_bit/top_left_corner = 0 +7:0/0/terrains_peering_bit/top_side = 0 +7:0/0/terrains_peering_bit/top_right_corner = 0 +9:0/0 = 0 +9:0/0/terrain_set = 0 +9:0/0/terrain = 0 +9:0/0/terrains_peering_bit/right_side = 0 +9:0/0/terrains_peering_bit/bottom_right_corner = 0 +9:0/0/terrains_peering_bit/bottom_side = 0 +9:0/0/terrains_peering_bit/bottom_left_corner = 0 +9:0/0/terrains_peering_bit/left_side = 0 +9:0/0/terrains_peering_bit/top_side = 0 +10:0/0 = 0 +10:0/0/terrain_set = 0 +10:0/0/terrain = 0 +10:0/0/terrains_peering_bit/right_side = 0 +10:0/0/terrains_peering_bit/bottom_side = 0 +10:0/0/terrains_peering_bit/bottom_left_corner = 0 +10:0/0/terrains_peering_bit/left_side = 0 +10:0/0/terrains_peering_bit/top_left_corner = 0 +10:0/0/terrains_peering_bit/top_side = 0 +12:0/0 = 0 +12:0/0/terrain_set = 0 +12:0/0/terrain = 0 +12:0/0/terrains_peering_bit/right_side = 0 +12:0/0/terrains_peering_bit/bottom_right_corner = 0 +12:0/0/terrains_peering_bit/bottom_side = 0 +12:0/0/terrains_peering_bit/left_side = 0 +12:0/0/terrains_peering_bit/top_side = 0 +13:0/0 = 0 +13:0/0/terrain_set = 0 +13:0/0/terrain = 0 +13:0/0/terrains_peering_bit/right_side = 0 +13:0/0/terrains_peering_bit/bottom_side = 0 +13:0/0/terrains_peering_bit/bottom_left_corner = 0 +13:0/0/terrains_peering_bit/left_side = 0 +13:0/0/terrains_peering_bit/top_side = 0 +15:0/0 = 0 +15:0/0/terrain_set = 0 +15:0/0/terrain = 0 +15:0/0/terrains_peering_bit/right_side = 0 +15:0/0/terrains_peering_bit/bottom_side = 0 +15:0/0/terrains_peering_bit/left_side = 0 +15:0/0/terrains_peering_bit/top_side = 0 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 0 +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:1/0/terrains_peering_bit/right_side = 0 +0:1/0/terrains_peering_bit/bottom_right_corner = 0 +0:1/0/terrains_peering_bit/bottom_side = 0 +0:1/0/terrains_peering_bit/top_side = 0 +0:1/0/terrains_peering_bit/top_right_corner = 0 +1:1/0 = 0 +2:1/0 = 0 +2:1/0/terrain_set = 0 +2:1/0/terrain = 0 +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:1/0/terrains_peering_bit/bottom_side = 0 +2:1/0/terrains_peering_bit/bottom_left_corner = 0 +2:1/0/terrains_peering_bit/left_side = 0 +2:1/0/terrains_peering_bit/top_left_corner = 0 +2:1/0/terrains_peering_bit/top_side = 0 +4:1/0 = 0 +4:1/0/terrain_set = 0 +4:1/0/terrain = 0 +4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +4:1/0/terrains_peering_bit/bottom_side = 0 +4:1/0/terrains_peering_bit/top_side = 0 +6:1/0 = 0 +6:1/0/terrain_set = 0 +6:1/0/terrain = 0 +6:1/0/terrains_peering_bit/right_side = 0 +6:1/0/terrains_peering_bit/bottom_right_corner = 0 +6:1/0/terrains_peering_bit/bottom_side = 0 +6:1/0/terrains_peering_bit/bottom_left_corner = 0 +6:1/0/terrains_peering_bit/left_side = 0 +6:1/0/terrains_peering_bit/top_left_corner = 0 +6:1/0/terrains_peering_bit/top_side = 0 +7:1/0 = 0 +7:1/0/terrain_set = 0 +7:1/0/terrain = 0 +7:1/0/terrains_peering_bit/right_side = 0 +7:1/0/terrains_peering_bit/bottom_right_corner = 0 +7:1/0/terrains_peering_bit/bottom_side = 0 +7:1/0/terrains_peering_bit/bottom_left_corner = 0 +7:1/0/terrains_peering_bit/left_side = 0 +7:1/0/terrains_peering_bit/top_side = 0 +7:1/0/terrains_peering_bit/top_right_corner = 0 +9:1/0 = 0 +9:1/0/terrain_set = 0 +9:1/0/terrain = 0 +9:1/0/terrains_peering_bit/right_side = 0 +9:1/0/terrains_peering_bit/bottom_right_corner = 0 +9:1/0/terrains_peering_bit/bottom_side = 0 +9:1/0/terrains_peering_bit/left_side = 0 +9:1/0/terrains_peering_bit/top_side = 0 +9:1/0/terrains_peering_bit/top_right_corner = 0 +10:1/0 = 0 +10:1/0/terrain_set = 0 +10:1/0/terrain = 0 +10:1/0/terrains_peering_bit/right_side = 0 +10:1/0/terrains_peering_bit/bottom_side = 0 +10:1/0/terrains_peering_bit/left_side = 0 +10:1/0/terrains_peering_bit/top_left_corner = 0 +10:1/0/terrains_peering_bit/top_side = 0 +10:1/0/terrains_peering_bit/top_right_corner = 0 +12:1/0 = 0 +12:1/0/terrain_set = 0 +12:1/0/terrain = 0 +12:1/0/terrains_peering_bit/right_side = 0 +12:1/0/terrains_peering_bit/bottom_side = 0 +12:1/0/terrains_peering_bit/left_side = 0 +12:1/0/terrains_peering_bit/top_side = 0 +12:1/0/terrains_peering_bit/top_right_corner = 0 +13:1/0 = 0 +13:1/0/terrain_set = 0 +13:1/0/terrain = 0 +13:1/0/terrains_peering_bit/right_side = 0 +13:1/0/terrains_peering_bit/bottom_side = 0 +13:1/0/terrains_peering_bit/left_side = 0 +13:1/0/terrains_peering_bit/top_left_corner = 0 +13:1/0/terrains_peering_bit/top_side = 0 +15:1/0 = 0 +15:1/0/terrain_set = 0 +15:1/0/terrain = 0 +15:1/0/terrains_peering_bit/right_side = 0 +15:1/0/terrains_peering_bit/bottom_side = 0 +15:1/0/terrains_peering_bit/bottom_left_corner = 0 +15:1/0/terrains_peering_bit/left_side = 0 +15:1/0/terrains_peering_bit/top_side = 0 +15:1/0/terrains_peering_bit/top_right_corner = 0 +16:1/0 = 0 +16:1/0/terrain_set = 0 +16:1/0/terrain = 0 +16:1/0/terrains_peering_bit/right_side = 0 +16:1/0/terrains_peering_bit/bottom_right_corner = 0 +16:1/0/terrains_peering_bit/bottom_side = 0 +16:1/0/terrains_peering_bit/left_side = 0 +16:1/0/terrains_peering_bit/top_left_corner = 0 +16:1/0/terrains_peering_bit/top_side = 0 +0:2/0 = 0 +0:2/0/terrain_set = 0 +0:2/0/terrain = 0 +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:2/0/terrains_peering_bit/right_side = 0 +0:2/0/terrains_peering_bit/top_side = 0 +0:2/0/terrains_peering_bit/top_right_corner = 0 +1:2/0 = 0 +1:2/0/terrain_set = 0 +1:2/0/terrain = 0 +1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +1:2/0/terrains_peering_bit/right_side = 0 +1:2/0/terrains_peering_bit/left_side = 0 +1:2/0/terrains_peering_bit/top_left_corner = 0 +1:2/0/terrains_peering_bit/top_side = 0 +1:2/0/terrains_peering_bit/top_right_corner = 0 +2:2/0 = 0 +2:2/0/terrain_set = 0 +2:2/0/terrain = 0 +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:2/0/terrains_peering_bit/left_side = 0 +2:2/0/terrains_peering_bit/top_left_corner = 0 +2:2/0/terrains_peering_bit/top_side = 0 +4:2/0 = 0 +4:2/0/terrain_set = 0 +4:2/0/terrain = 0 +4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 6.75, 12.5, 13.5, -13.25, 13, -16, 5) +4:2/0/terrains_peering_bit/top_side = 0 +6:3/0 = 0 +6:3/0/terrain_set = 0 +6:3/0/terrain = 0 +6:3/0/terrains_peering_bit/right_side = 0 +6:3/0/terrains_peering_bit/bottom_side = 0 +6:3/0/terrains_peering_bit/top_side = 0 +6:3/0/terrains_peering_bit/top_right_corner = 0 +7:3/0 = 0 +7:3/0/terrain_set = 0 +7:3/0/terrain = 0 +7:3/0/terrains_peering_bit/bottom_side = 0 +7:3/0/terrains_peering_bit/left_side = 0 +7:3/0/terrains_peering_bit/top_left_corner = 0 +7:3/0/terrains_peering_bit/top_side = 0 +9:3/0 = 0 +9:3/0/terrain_set = 0 +9:3/0/terrain = 0 +9:3/0/terrains_peering_bit/right_side = 0 +9:3/0/terrains_peering_bit/bottom_side = 0 +9:3/0/terrains_peering_bit/bottom_left_corner = 0 +9:3/0/terrains_peering_bit/left_side = 0 +10:3/0 = 0 +10:3/0/terrain_set = 0 +10:3/0/terrain = 0 +10:3/0/terrains_peering_bit/right_side = 0 +10:3/0/terrains_peering_bit/bottom_right_corner = 0 +10:3/0/terrains_peering_bit/bottom_side = 0 +10:3/0/terrains_peering_bit/left_side = 0 +12:3/0 = 0 +12:3/0/terrain_set = 0 +12:3/0/terrain = 0 +12:3/0/terrains_peering_bit/right_side = 0 +12:3/0/terrains_peering_bit/bottom_side = 0 +12:3/0/terrains_peering_bit/top_side = 0 +13:3/0 = 0 +13:3/0/terrain_set = 0 +13:3/0/terrain = 0 +13:3/0/terrains_peering_bit/right_side = 0 +13:3/0/terrains_peering_bit/bottom_side = 0 +13:3/0/terrains_peering_bit/left_side = 0 +15:3/0 = 0 +15:3/0/terrain_set = 0 +15:3/0/terrain = 0 +15:3/0/terrains_peering_bit/right_side = 0 +15:3/0/terrains_peering_bit/bottom_side = 0 +16:3/0 = 0 +16:3/0/terrain_set = 0 +16:3/0/terrain = 0 +16:3/0/terrains_peering_bit/bottom_side = 0 +16:3/0/terrains_peering_bit/left_side = 0 +0:4/0 = 0 +0:4/0/terrain_set = 0 +0:4/0/terrain = 0 +0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:4/0/terrains_peering_bit/right_side = 0 +1:4/0 = 0 +1:4/0/terrain_set = 0 +1:4/0/terrain = 0 +1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +1:4/0/terrains_peering_bit/right_side = 0 +1:4/0/terrains_peering_bit/left_side = 0 +2:4/0 = 0 +2:4/0/terrain_set = 0 +2:4/0/terrain = 0 +2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:4/0/terrains_peering_bit/left_side = 0 +4:4/0 = 0 +4:4/0/terrain_set = 0 +4:4/0/terrain = 0 +4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 6.75, 12.5, 13.5, -13.25, 13, -16, 5) +6:4/0 = 0 +6:4/0/terrain_set = 0 +6:4/0/terrain = 0 +6:4/0/terrains_peering_bit/right_side = 0 +6:4/0/terrains_peering_bit/bottom_right_corner = 0 +6:4/0/terrains_peering_bit/bottom_side = 0 +6:4/0/terrains_peering_bit/top_side = 0 +7:4/0 = 0 +7:4/0/terrain_set = 0 +7:4/0/terrain = 0 +7:4/0/terrains_peering_bit/bottom_side = 0 +7:4/0/terrains_peering_bit/bottom_left_corner = 0 +7:4/0/terrains_peering_bit/left_side = 0 +7:4/0/terrains_peering_bit/top_side = 0 +9:4/0 = 0 +9:4/0/terrain_set = 0 +9:4/0/terrain = 0 +9:4/0/terrains_peering_bit/right_side = 0 +9:4/0/terrains_peering_bit/left_side = 0 +9:4/0/terrains_peering_bit/top_left_corner = 0 +9:4/0/terrains_peering_bit/top_side = 0 +10:4/0 = 0 +10:4/0/terrain_set = 0 +10:4/0/terrain = 0 +10:4/0/terrains_peering_bit/right_side = 0 +10:4/0/terrains_peering_bit/left_side = 0 +10:4/0/terrains_peering_bit/top_side = 0 +10:4/0/terrains_peering_bit/top_right_corner = 0 +12:4/0 = 0 +12:4/0/terrain_set = 0 +12:4/0/terrain = 0 +12:4/0/terrains_peering_bit/right_side = 0 +12:4/0/terrains_peering_bit/left_side = 0 +12:4/0/terrains_peering_bit/top_side = 0 +13:4/0 = 0 +13:4/0/terrain_set = 0 +13:4/0/terrain = 0 +13:4/0/terrains_peering_bit/bottom_side = 0 +13:4/0/terrains_peering_bit/left_side = 0 +13:4/0/terrains_peering_bit/top_side = 0 +15:4/0 = 0 +15:4/0/terrain_set = 0 +15:4/0/terrain = 0 +15:4/0/terrains_peering_bit/right_side = 0 +15:4/0/terrains_peering_bit/top_side = 0 +15:4/0/terrains_peering_bit/top_right_corner = 0 +16:4/0 = 0 +16:4/0/terrain_set = 0 +16:4/0/terrain = 0 +16:4/0/terrains_peering_bit/left_side = 0 +16:4/0/terrains_peering_bit/top_side = 0 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_7tjg7"] +texture = ExtResource("7_in53u") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 1 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_hir5y"] +texture = ExtResource("8_px8n8") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 1 +0:0/0/terrains_peering_bit/bottom_side = 1 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 1 +0:1/0/terrains_peering_bit/top_side = 1 + +[sub_resource type="TileSet" id="TileSet_dj74p"] +tile_size = Vector2i(32, 32) +physics_layer_0/collision_layer = 1 +terrain_set_0/mode = 0 +terrain_set_0/terrain_0/name = "ground" +terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) +terrain_set_0/terrain_1/name = "vegetation" +terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1) +terrain_set_1/mode = 0 +sources/1 = SubResource("TileSetAtlasSource_ud57a") +sources/2 = SubResource("TileSetAtlasSource_7tjg7") +sources/3 = SubResource("TileSetAtlasSource_hir5y") + +[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_gmy8j"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_ggdp1"] +size = Vector2(72, 20) + +[sub_resource type="CircleShape2D" id="CircleShape2D_opmvx"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_1ymsv"] +size = Vector2(20, 40) + +[node name="Game" type="Node2D"] +script = ExtResource("1_hkovx") + +[node name="sky" type="Parallax2D" parent="."] +repeat_size = Vector2(320, 180) +metadata/_edit_group_ = true + +[node name="Sprite2D" type="Sprite2D" parent="sky"] +position = Vector2(160, 90) +texture = ExtResource("2_6yvgp") + +[node name="farbg" type="Parallax2D" parent="."] +scroll_scale = Vector2(0.5, 1) +repeat_size = Vector2(320, 0) +metadata/_edit_group_ = true + +[node name="Sprite2D" type="Sprite2D" parent="farbg"] +position = Vector2(160, 410) +texture = ExtResource("3_ta1h5") + +[node name="midground" type="Parallax2D" parent="."] +repeat_size = Vector2(320, 0) +metadata/_edit_group_ = true + +[node name="Sprite2D" type="Sprite2D" parent="midground"] +position = Vector2(160, 420) +texture = ExtResource("4_jq3sv") + +[node name="foreground" type="Parallax2D" parent="."] +scroll_scale = Vector2(1.5, 1) +repeat_size = Vector2(320, 0) + +[node name="Sprite2D" type="Sprite2D" parent="foreground"] +position = Vector2(160, 420) +texture = ExtResource("5_vocq4") + +[node name="TileMapLayer" type="TileMapLayer" parent="."] +texture_filter = 1 +tile_map_data = PackedByteArray("AAAHAA8AAQAAAAQAAAAIAA8AAQABAAQAAAAJAA8AAQABAAQAAAAKAA8AAQABAAQAAAALAA8AAQABAAQAAAAMAA8AAQABAAQAAAANAA8AAQABAAQAAAAOAA8AAQABAAQAAAAPAA8AAQABAAQAAAAQAA8AAQABAAQAAAARAA8AAQABAAQAAAASAA8AAQABAAQAAAATAA8AAQABAAQAAAAUAA8AAQABAAQAAAAVAA8AAQABAAQAAAAWAA8AAQABAAQAAAAXAA8AAQABAAQAAAAYAA8AAQABAAQAAAAZAA8AAQABAAQAAAAaAA8AAQABAAQAAAAbAA8AAQABAAQAAAAcAA8AAQABAAQAAAAdAA8AAQABAAQAAAAeAA8AAQACAAQAAAASAAwAAQAEAAQAAAAVAA0AAQAAAAQAAAAWAA0AAQACAAQAAAAYAA0AAQAAAAQAAAAZAA0AAQABAAQAAAAaAA0AAQACAAQAAAAWAAsAAQAAAAQAAAAXAAsAAQAQAAQAAAAXAAoAAQAPAAMAAAAYAAoAAQAQAAQAAAAYAAkAAQAEAAAAAAASAAsAAgAAAAAAAAAYAAwAAgAAAAAAAAAZAAwAAgAAAAAAAAAaAAwAAgAAAAAAAAALAAwAAgAAAAAAAAAKAA0AAQACAAQAAAAJAA0AAQAAAAQAAAAIAAwAAQACAAQAAAAHAAwAAQAJAAQAAAAHAAsAAQACAAEAAAAHAAoAAQAHAAQAAAAHAAkAAQAEAAAAAAAGAAwAAQAPAAQAAAAGAAsAAQAAAAEAAAAGAAoAAQAAAAAAAAAMAAkAAQAAAAQAAAANAAkAAQABAAQAAAAOAAkAAQACAAQAAAAIAAsAAgAAAAAAAAAaAA4AAgAAAAAAAAA=") +tile_set = SubResource("TileSet_dj74p") + +[node name="StaticBody2D" type="StaticBody2D" parent="."] +position = Vector2(601, 500) +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] +shape = SubResource("WorldBoundaryShape2D_gmy8j") + +[node name="level" type="Node2D" parent="."] + +[node name="Brick2" type="StaticBody2D" parent="level"] +position = Vector2(738, 340) +rotation = -0.802851 +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="level/Brick2"] +shape = SubResource("RectangleShape2D_ggdp1") + +[node name="crates" type="Node2D" parent="."] + +[node name="crate2" parent="crates" instance=ExtResource("9_c3hao")] +position = Vector2(534, 397) +rotation = 0.380482 +script = ExtResource("10_b1chu") + +[node name="crate4" parent="crates" instance=ExtResource("9_c3hao")] +position = Vector2(444, 233) +rotation = 0.380482 +script = ExtResource("10_b1chu") + +[node name="crate3" parent="crates" instance=ExtResource("9_c3hao")] +position = Vector2(693, 255) +rotation = -0.760964 +script = ExtResource("10_b1chu") + +[node name="CharacterBody2D" parent="." instance=ExtResource("11_vaibk")] +position = Vector2(274, 359) + +[node name="SceneManager" type="Node" parent="."] +unique_name_in_owner = true +script = ExtResource("12_dk1wg") + +[node name="triggers" type="Node2D" parent="."] + +[node name="Trigger" parent="triggers" instance=ExtResource("13_kdnhf")] +effect = "destroy" + +[node name="CollisionShape2D" type="CollisionShape2D" parent="triggers/Trigger"] +shape = SubResource("CircleShape2D_opmvx") +debug_color = Color(0.731092, 0.294274, 0.91724, 0.42) + +[node name="powerup" parent="triggers" instance=ExtResource("13_kdnhf")] +position = Vector2(791, 407) +effect = "powerup" + +[node name="CollisionShape2D" type="CollisionShape2D" parent="triggers/powerup"] +position = Vector2(0, -10) +shape = SubResource("RectangleShape2D_1ymsv") +debug_color = Color(0.156093, 0.622347, 0.484765, 0.42)