Create a never-ending sky layer that tiles in both x and y direction.
Create a "running layer" that tiles in the x direction only in the background.
Create another layer that scrolls in the foreground at a different rate of speed.
Create a never-ending sky layer that tiles in both x and y direction.
Create a "running layer" that tiles in the x direction only in the background.
Create another layer that scrolls in the foreground at a different rate of speed.
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Create a never-ending sky layer that tiles in both x and y direction.
Create a "running layer" that tiles in the x direction only in the background.
Create another layer that scrolls in the foreground at a different rate of speed.