Player character needs to detect objects it can attack that are in close proximity. Deliver a "force push" attack using "apply_central_impulse" with the correct vector. (Note this will only work with Rigidbodies)
Player character needs to detect objects it can attack that are in close proximity. Deliver a "force push" attack using "apply_central_impulse" with the correct vector. (Note this will only work with Rigidbodies)
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Player character needs to detect objects it can attack that are in close proximity. Deliver a "force push" attack using "apply_central_impulse" with the correct vector. (Note this will only work with Rigidbodies)