Update Crate #7
	
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			Reference: OddlyTimbot/FebruaryGame#7
			
		
	
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Give the crate a graphic, and turn it into its own scene so that instances can be made dynamically.
While at it, update the scene manager so that it lets the GameController know how many crates are in the scene.
Apply the "pushable" group to the Crate scene, so that we can filter whether the player should be able to push them.
Update is the code in the playercontroller: