• 0 Open
    2 Closed
    Updated 2025-03-10 19:02:56 +00:00
    Closed 2025-03-10 19:02:56 +00:00

    For week 2 we need to get bullets flying and an example of a melee attack.
    To do it, we will need to implement the third tier of our architecture - the SceneManager. Make the scene manager a "unique instance" so that other objects can reference it. And create a bullet pool.

  • 0 Open
    3 Closed
    Updated 2025-03-17 19:31:14 +00:00
    Closed 2025-03-17 19:31:14 +00:00

    In week 3 we implement sprites and animated sprites into our game!

  • 0 Open
    4 Closed
    Updated 2025-03-24 18:40:33 +00:00
    Closed 2025-03-24 18:40:33 +00:00

    Get our environment up and working! Implement terrain to be able to paint in levels. Implement parallax layers for moving backgrounds.