jump and run working
This commit is contained in:
parent
c813ce8f0c
commit
87ff9b7f7f
@ -172,4 +172,4 @@ Anim={
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|||||||
"zfar": 4000.01,
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"zfar": 4000.01,
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||||||
"znear": 0.05
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"znear": 0.05
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||||||
}
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}
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||||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
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selected_nodes=Array[NodePath]([])
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"zfar": 4000.01,
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"znear": 0.05
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"znear": 0.05
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}
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}
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||||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
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selected_nodes=Array[NodePath]([])
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@ -1,5 +1,5 @@
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[folding]
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[folding]
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node_unfolds=[]
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node_unfolds=[NodePath("AnimatedSprite2D"), PackedStringArray("Animation", "sprite_frames", "Texture")]
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resource_unfolds=["res://scenes/character.tscn::CircleShape2D_ubfw4", PackedStringArray()]
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resource_unfolds=["res://scenes/character.tscn::SpriteFrames_h7tsu", PackedStringArray("Resource"), "res://scenes/character.tscn::CircleShape2D_ubfw4", PackedStringArray()]
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nodes_folded=[]
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nodes_folded=[]
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@ -1,3 +1,4 @@
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AnimatedSprite2D
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Node2D
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Node2D
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CollisionShape2D
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CollisionShape2D
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Area2D
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Area2D
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@ -4,12 +4,12 @@ dock_1_selected_tab_idx=0
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dock_2_selected_tab_idx=0
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dock_2_selected_tab_idx=0
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dock_3_selected_tab_idx=0
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dock_3_selected_tab_idx=0
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dock_4_selected_tab_idx=0
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dock_4_selected_tab_idx=0
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dock_5_selected_tab_idx=1
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dock_5_selected_tab_idx=0
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dock_6_selected_tab_idx=0
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dock_6_selected_tab_idx=0
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dock_7_selected_tab_idx=0
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dock_7_selected_tab_idx=0
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dock_8_selected_tab_idx=0
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dock_8_selected_tab_idx=0
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dock_floating={}
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dock_floating={}
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dock_split_2=0
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dock_split_2=-77
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dock_split_3=0
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dock_split_3=0
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dock_hsplit_1=0
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dock_hsplit_1=0
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dock_hsplit_2=270
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dock_hsplit_2=270
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@ -19,8 +19,8 @@ dock_filesystem_split=0
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dock_filesystem_display_mode=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray("res://scenes/bullet.tscn")
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dock_filesystem_selected_paths=PackedStringArray("res://graphics/Player Idle 48x48.png")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/")
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dock_3="Scene,Import"
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dock_3="Scene,Import"
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dock_4="FileSystem"
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dock_4="FileSystem"
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dock_5="Inspector,Node,History"
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dock_5="Inspector,Node,History"
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@ -28,16 +28,16 @@ dock_5="Inspector,Node,History"
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[EditorNode]
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn")
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn")
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current_scene="res://scenes/bullet.tscn"
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current_scene="res://scenes/character.tscn"
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center_split_offset=0
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center_split_offset=0
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selected_default_debugger_tab_idx=0
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selected_default_debugger_tab_idx=0
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selected_main_editor_idx=2
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selected_main_editor_idx=2
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selected_bottom_panel_item=0
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selected_bottom_panel_item=9
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[ScriptEditor]
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[ScriptEditor]
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open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
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open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
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selected_script="res://scripts/bullet.gd"
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selected_script="res://scripts/CharacterBody2D.gd"
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open_help=[]
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open_help=[]
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script_split_offset=70
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script_split_offset=70
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list_split_offset=0
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list_split_offset=0
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0
.godot/editor/favorites
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0
.godot/editor/favorites
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@ -1,9 +1,17 @@
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ea4bc82a6ad023ab7ee23ee620429895
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ea4bc82a6ad023ab7ee23ee620429895
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::res://::1721083613
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::res://::1721688521
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icon.svg::CompressedTexture2D::9114977118871582245::1721083376::1721083376::1::::<><>::
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icon.svg::CompressedTexture2D::9114977118871582245::1721682499::1721682499::1::::<><>::
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::res://scenes/::1721083376
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README.md::TextFile::-1::1721686814::0::1::::<><>::
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game.tscn::PackedScene::1738196330916037717::1721083376::0::1::::<><>::res://scripts/gamecontroller.gd<>res://scripts/CharacterBody2D.gd<>res://scripts/Trigger.gd
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::res://graphics/::1721690749
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::res://scripts/::1721083376
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Player Idle 48x48.png::CompressedTexture2D::3034784150585975320::1721688486::1721688521::1::::<><>::
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CharacterBody2D.gd::GDScript::-1::1721083376::0::1::::<>CharacterBody2D<>::
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player jump 48x48.png::CompressedTexture2D::5342238035347045068::1721690749::1721690749::1::::<><>::
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gamecontroller.gd::GDScript::-1::1721083376::0::1::::<>Node2D<>::
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player run 48x48.png::CompressedTexture2D::3468292145757083245::1721689940::1721689940::1::::<><>::
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Trigger.gd::GDScript::-1::1721083376::0::1::::<>Area2D<>::
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::res://scenes/::1721690574
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bullet.tscn::PackedScene::6880909734590904373::1721690574::0::1::::<><>::res://scripts/bullet.gd
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character.tscn::PackedScene::451838158579532324::1721690574::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bjicpmau1iy7y::::res://graphics/Player Idle 48x48.png<>uid://bpocjaij352uj::::res://graphics/player run 48x48.png
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game.tscn::PackedScene::1738196330916037717::1721690574::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>res://scripts/Trigger.gd
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::res://scripts/::1721690574
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bullet.gd::GDScript::-1::1721682499::0::1::::<>Area2D<>::
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CharacterBody2D.gd::GDScript::-1::1721690574::0::1::::<>CharacterBody2D<>::
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gamecontroller.gd::GDScript::-1::1721682499::0::1::::<>Node2D<>::
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Trigger.gd::GDScript::-1::1721682499::0::1::::<>Area2D<>::
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@ -1,5 +1,4 @@
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res://scenes/game.tscn
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res://scenes/game.tscn
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res://scripts/CharacterBody2D.gd
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res://scenes/character.tscn
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res://scenes/character.tscn
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res://scripts/bullet.gd
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res://scenes/bullet.tscn
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res://scenes/bullet.tscn
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res://scripts/CharacterBody2D.gd
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"zfar": 4000.01,
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"znear": 0.05
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"znear": 0.05
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}
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
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selected_nodes=Array[NodePath]([])
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@ -23,6 +23,7 @@ CollisionShape2D:scale=true
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RigidBody2D:scale=true
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RigidBody2D:scale=true
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RayCast2D:scale=true
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RayCast2D:scale=true
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Area2D:scale=true
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Area2D:scale=true
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AnimatedSprite2D:scale=true
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[dialog_bounds]
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[dialog_bounds]
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@ -1,2 +1,3 @@
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res://graphics
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res://scripts
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res://scripts
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res://scenes
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res://scenes
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@ -17,11 +17,11 @@ state={
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state={
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state={
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"bookmarks": PackedInt32Array(),
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 52,
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"column": 30,
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"folded_lines": Array[int]([]),
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"h_scroll_position": 0,
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"row": 47,
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"row": 69,
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"scroll_position": 30.0,
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"scroll_position": 56.0,
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"selection": false,
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"selection": false,
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"syntax_highlighter": "GDScript"
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"syntax_highlighter": "GDScript"
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}
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}
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Binary file not shown.
@ -0,0 +1,3 @@
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source_md5="25eca82a8943e0cb7df742fc2f8287eb"
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dest_md5="40424c46e7e7da6cb6f8f38becacd5fa"
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Binary file not shown.
@ -0,0 +1,3 @@
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source_md5="25eca82a8943e0cb7df742fc2f8287eb"
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dest_md5="40424c46e7e7da6cb6f8f38becacd5fa"
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Binary file not shown.
@ -0,0 +1,3 @@
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source_md5="32c25d5ee4a6233bebc766fa35137e71"
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dest_md5="e2c6a646cfe3495563ee0fd7127f6784"
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Binary file not shown.
@ -0,0 +1,3 @@
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source_md5="01ad20affe3a719d2248d3eb59a0b3dd"
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dest_md5="c7e49f2c0ac84ac6a6d941074f19bd68"
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Binary file not shown.
BIN
graphics/Player Idle 48x48.png
Normal file
BIN
graphics/Player Idle 48x48.png
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Binary file not shown.
After Width: | Height: | Size: 1.8 KiB |
34
graphics/Player Idle 48x48.png.import
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34
graphics/Player Idle 48x48.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bjicpmau1iy7y"
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path="res://.godot/imported/Player Idle 48x48.png-b25968a287377bab7d6899f33fed0ec9.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://graphics/Player Idle 48x48.png"
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dest_files=["res://.godot/imported/Player Idle 48x48.png-b25968a287377bab7d6899f33fed0ec9.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
graphics/player jump 48x48.png
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BIN
graphics/player jump 48x48.png
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After Width: | Height: | Size: 1021 B |
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graphics/player jump 48x48.png.import
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graphics/player jump 48x48.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cid246g3bgt7a"
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path="res://.godot/imported/player jump 48x48.png-44bab2151e6e1eb3cf69ed16e7a4f4ad.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://graphics/player jump 48x48.png"
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dest_files=["res://.godot/imported/player jump 48x48.png-44bab2151e6e1eb3cf69ed16e7a4f4ad.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
graphics/player run 48x48.png
Normal file
BIN
graphics/player run 48x48.png
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After Width: | Height: | Size: 3.1 KiB |
34
graphics/player run 48x48.png.import
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graphics/player run 48x48.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bpocjaij352uj"
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path="res://.godot/imported/player run 48x48.png-626defb011aee5b3f5c54d9acb45d5f5.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://graphics/player run 48x48.png"
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dest_files=["res://.godot/imported/player run 48x48.png-626defb011aee5b3f5c54d9acb45d5f5.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -1,18 +1,194 @@
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[gd_scene load_steps=3 format=3 uid="uid://go4yc8hfo1gq"]
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[gd_scene load_steps=28 format=3 uid="uid://go4yc8hfo1gq"]
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[ext_resource type="Script" path="res://scripts/CharacterBody2D.gd" id="1_x87yo"]
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[ext_resource type="Script" path="res://scripts/CharacterBody2D.gd" id="1_x87yo"]
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[ext_resource type="Texture2D" uid="uid://bjicpmau1iy7y" path="res://graphics/Player Idle 48x48.png" id="2_re2it"]
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[ext_resource type="Texture2D" uid="uid://bpocjaij352uj" path="res://graphics/player run 48x48.png" id="3_4gwja"]
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[ext_resource type="Texture2D" uid="uid://cid246g3bgt7a" path="res://graphics/player jump 48x48.png" id="3_h032e"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_bkvw7"]
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atlas = ExtResource("2_re2it")
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region = Rect2(0, 0, 48, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_2oy63"]
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atlas = ExtResource("2_re2it")
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region = Rect2(48, 0, 48, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_q4cvr"]
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atlas = ExtResource("2_re2it")
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region = Rect2(96, 0, 48, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ib3dq"]
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atlas = ExtResource("2_re2it")
|
||||||
|
region = Rect2(144, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_kdna3"]
|
||||||
|
atlas = ExtResource("2_re2it")
|
||||||
|
region = Rect2(192, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_muups"]
|
||||||
|
atlas = ExtResource("2_re2it")
|
||||||
|
region = Rect2(240, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_nkvak"]
|
||||||
|
atlas = ExtResource("2_re2it")
|
||||||
|
region = Rect2(288, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_fxl5c"]
|
||||||
|
atlas = ExtResource("2_re2it")
|
||||||
|
region = Rect2(336, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_pnqri"]
|
||||||
|
atlas = ExtResource("2_re2it")
|
||||||
|
region = Rect2(384, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_i6dxl"]
|
||||||
|
atlas = ExtResource("2_re2it")
|
||||||
|
region = Rect2(432, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_fxixe"]
|
||||||
|
atlas = ExtResource("3_h032e")
|
||||||
|
region = Rect2(0, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_mvx11"]
|
||||||
|
atlas = ExtResource("3_h032e")
|
||||||
|
region = Rect2(48, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_a2bf2"]
|
||||||
|
atlas = ExtResource("3_h032e")
|
||||||
|
region = Rect2(96, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_7ad6o"]
|
||||||
|
atlas = ExtResource("3_4gwja")
|
||||||
|
region = Rect2(0, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_yoh57"]
|
||||||
|
atlas = ExtResource("3_4gwja")
|
||||||
|
region = Rect2(48, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_rtw0v"]
|
||||||
|
atlas = ExtResource("3_4gwja")
|
||||||
|
region = Rect2(96, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_abqek"]
|
||||||
|
atlas = ExtResource("3_4gwja")
|
||||||
|
region = Rect2(144, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_fqjri"]
|
||||||
|
atlas = ExtResource("3_4gwja")
|
||||||
|
region = Rect2(192, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_f8bsf"]
|
||||||
|
atlas = ExtResource("3_4gwja")
|
||||||
|
region = Rect2(240, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_xgued"]
|
||||||
|
atlas = ExtResource("3_4gwja")
|
||||||
|
region = Rect2(288, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_six34"]
|
||||||
|
atlas = ExtResource("3_4gwja")
|
||||||
|
region = Rect2(336, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id="SpriteFrames_h7tsu"]
|
||||||
|
animations = [{
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_bkvw7")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_2oy63")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_q4cvr")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_ib3dq")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_kdna3")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_muups")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_nkvak")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_fxl5c")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_pnqri")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_i6dxl")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"idle",
|
||||||
|
"speed": 15.0
|
||||||
|
}, {
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_fxixe")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_mvx11")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_a2bf2")
|
||||||
|
}],
|
||||||
|
"loop": false,
|
||||||
|
"name": &"jump",
|
||||||
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_7ad6o")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_yoh57")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_rtw0v")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_abqek")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_fqjri")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_f8bsf")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_xgued")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_six34")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"run",
|
||||||
|
"speed": 15.0
|
||||||
|
}]
|
||||||
|
|
||||||
[sub_resource type="CircleShape2D" id="CircleShape2D_ubfw4"]
|
[sub_resource type="CircleShape2D" id="CircleShape2D_ubfw4"]
|
||||||
radius = 13.0384
|
radius = 11.0
|
||||||
|
|
||||||
[node name="CharacterBody2D" type="CharacterBody2D"]
|
[node name="CharacterBody2D" type="CharacterBody2D"]
|
||||||
position = Vector2(-1, 0)
|
position = Vector2(-1, 0)
|
||||||
script = ExtResource("1_x87yo")
|
script = ExtResource("1_x87yo")
|
||||||
JUMP_VELOCITY = -500.0
|
JUMP_VELOCITY = -500.0
|
||||||
PUSH_FORCE = 200
|
PUSH_FORCE = 200
|
||||||
metadata/_edit_group_ = true
|
|
||||||
|
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
sprite_frames = SubResource("SpriteFrames_h7tsu")
|
||||||
|
animation = &"jump"
|
||||||
|
autoplay = "idle"
|
||||||
|
frame = 2
|
||||||
|
frame_progress = 1.0
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
|
position = Vector2(0, 5)
|
||||||
shape = SubResource("CircleShape2D_ubfw4")
|
shape = SubResource("CircleShape2D_ubfw4")
|
||||||
|
|
||||||
[node name="RightRay" type="RayCast2D" parent="."]
|
[node name="RightRay" type="RayCast2D" parent="."]
|
||||||
|
@ -10,6 +10,7 @@ extends CharacterBody2D
|
|||||||
@onready var left_ray = $LeftRay
|
@onready var left_ray = $LeftRay
|
||||||
@onready var marker_right = $MarkerRight
|
@onready var marker_right = $MarkerRight
|
||||||
@onready var marker_left = $MarkerLeft
|
@onready var marker_left = $MarkerLeft
|
||||||
|
@onready var animated_sprite = $AnimatedSprite2D
|
||||||
|
|
||||||
var faceLeft = false
|
var faceLeft = false
|
||||||
var pushLeftEnabled = false
|
var pushLeftEnabled = false
|
||||||
@ -57,8 +58,16 @@ func _physics_process(delta):
|
|||||||
|
|
||||||
if direction:
|
if direction:
|
||||||
velocity.x = direction * SPEED
|
velocity.x = direction * SPEED
|
||||||
|
animated_sprite.flip_h = true if direction <0 else false
|
||||||
else:
|
else:
|
||||||
velocity.x = move_toward(velocity.x, 0, SPEED)
|
velocity.x = move_toward(velocity.x, 0, SPEED)
|
||||||
|
if is_on_floor():
|
||||||
|
if direction == 0:
|
||||||
|
animated_sprite.play("idle")
|
||||||
|
else:
|
||||||
|
animated_sprite.play("run")
|
||||||
|
else:
|
||||||
|
animated_sprite.play("jump")
|
||||||
|
|
||||||
move_and_slide()
|
move_and_slide()
|
||||||
if right_ray.is_colliding():
|
if right_ray.is_colliding():
|
||||||
|
Loading…
Reference in New Issue
Block a user