2025-02-11 02:12:59 +00:00
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[gd_scene load_steps=17 format=4 uid="uid://ctbk75ohtgn52"]
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2025-02-04 02:02:28 +00:00
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[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="1_nno8q"]
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[ext_resource type="Texture2D" uid="uid://ka2skiy8uj8c" path="res://assets/graphics/terrains/backgrounds/forestbackground (1).png" id="2_2sxt8"]
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2025-02-11 02:12:59 +00:00
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[ext_resource type="PackedScene" uid="uid://bissd2c653cg5" path="res://scenes/ui.tscn" id="2_6u8nu"]
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2025-02-04 02:02:28 +00:00
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[ext_resource type="Texture2D" uid="uid://5uu4qwac4co" path="res://assets/graphics/terrains/backgrounds/skystrip.png" id="3_q3nnd"]
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[ext_resource type="Texture2D" uid="uid://dvw2k2s2t1s7i" path="res://assets/graphics/terrains/backgrounds/midtrees.png" id="4_pn8y7"]
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[ext_resource type="Texture2D" uid="uid://de4acrj4jm3cw" path="res://assets/graphics/objects/planedown.png" id="5_x7x8v"]
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[ext_resource type="Texture2D" uid="uid://dcx8qbotrbgpp" path="res://assets/graphics/terrains/Terrain (32x32).png" id="6_exrs3"]
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[ext_resource type="PackedScene" uid="uid://dcbk086hhrn7y" path="res://scenes/player.tscn" id="7_6hxr3"]
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[ext_resource type="Script" path="res://scripts/trigger.gd" id="8_1l7lm"]
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[ext_resource type="PackedScene" uid="uid://di3tq4f0xmdqc" path="res://scenes/crate.tscn" id="9_akhlr"]
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[ext_resource type="PackedScene" uid="uid://djcmk4sjeejcg" path="res://scenes/coin.tscn" id="10_puv42"]
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2025-02-11 02:12:59 +00:00
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[ext_resource type="PackedScene" uid="uid://dc3up6wvi521j" path="res://scenes/badguy.tscn" id="12_jdqy2"]
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2025-02-04 02:02:28 +00:00
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_pgbim"]
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texture = ExtResource("6_exrs3")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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0:0/0/terrain_set = 0
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0:0/0/terrain = 0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:0/0/terrains_peering_bit/right_side = 0
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0:0/0/terrains_peering_bit/bottom_right_corner = 0
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0:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0 = 0
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1:0/0/terrain_set = 0
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1:0/0/terrain = 0
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:0/0/terrains_peering_bit/right_side = 0
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1:0/0/terrains_peering_bit/bottom_right_corner = 0
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1:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0/terrains_peering_bit/bottom_left_corner = 0
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1:0/0/terrains_peering_bit/left_side = 0
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2:0/0 = 0
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2:0/0/terrain_set = 0
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2:0/0/terrain = 0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:0/0/terrains_peering_bit/bottom_side = 0
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2:0/0/terrains_peering_bit/bottom_left_corner = 0
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2:0/0/terrains_peering_bit/left_side = 0
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4:0/0 = 0
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4:0/0/terrain_set = 0
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4:0/0/terrain = 0
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0 = 0
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6:0/0/terrain_set = 0
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6:0/0/terrain = 0
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6:0/0/terrains_peering_bit/right_side = 0
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6:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0/terrains_peering_bit/bottom_left_corner = 0
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6:0/0/terrains_peering_bit/left_side = 0
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6:0/0/terrains_peering_bit/top_left_corner = 0
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6:0/0/terrains_peering_bit/top_side = 0
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6:0/0/terrains_peering_bit/top_right_corner = 0
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7:0/0 = 0
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7:0/0/terrain_set = 0
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7:0/0/terrain = 0
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7:0/0/terrains_peering_bit/right_side = 0
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7:0/0/terrains_peering_bit/bottom_right_corner = 0
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7:0/0/terrains_peering_bit/bottom_side = 0
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7:0/0/terrains_peering_bit/left_side = 0
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7:0/0/terrains_peering_bit/top_left_corner = 0
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7:0/0/terrains_peering_bit/top_side = 0
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7:0/0/terrains_peering_bit/top_right_corner = 0
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9:0/0 = 0
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9:0/0/terrain_set = 0
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9:0/0/terrain = 0
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9:0/0/terrains_peering_bit/right_side = 0
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9:0/0/terrains_peering_bit/bottom_right_corner = 0
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9:0/0/terrains_peering_bit/bottom_side = 0
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9:0/0/terrains_peering_bit/bottom_left_corner = 0
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9:0/0/terrains_peering_bit/left_side = 0
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9:0/0/terrains_peering_bit/top_side = 0
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10:0/0 = 0
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10:0/0/terrain_set = 0
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10:0/0/terrain = 0
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10:0/0/terrains_peering_bit/right_side = 0
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10:0/0/terrains_peering_bit/bottom_side = 0
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10:0/0/terrains_peering_bit/bottom_left_corner = 0
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10:0/0/terrains_peering_bit/left_side = 0
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10:0/0/terrains_peering_bit/top_left_corner = 0
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10:0/0/terrains_peering_bit/top_side = 0
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12:0/0 = 0
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12:0/0/terrain_set = 0
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12:0/0/terrain = 0
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12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -4, -16, -5.5, 16, -16, 16)
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12:0/0/terrains_peering_bit/right_side = 0
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12:0/0/terrains_peering_bit/bottom_right_corner = 0
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12:0/0/terrains_peering_bit/bottom_side = 0
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12:0/0/terrains_peering_bit/left_side = 0
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12:0/0/terrains_peering_bit/top_side = 0
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13:0/0 = 0
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13:0/0/terrain_set = 0
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13:0/0/terrain = 0
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13:0/0/terrains_peering_bit/right_side = 0
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13:0/0/terrains_peering_bit/bottom_side = 0
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13:0/0/terrains_peering_bit/bottom_left_corner = 0
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13:0/0/terrains_peering_bit/left_side = 0
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13:0/0/terrains_peering_bit/top_side = 0
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15:0/0 = 0
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15:0/0/terrain_set = 0
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15:0/0/terrain = 0
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15:0/0/terrains_peering_bit/right_side = 0
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15:0/0/terrains_peering_bit/bottom_side = 0
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15:0/0/terrains_peering_bit/left_side = 0
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15:0/0/terrains_peering_bit/top_side = 0
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0:1/0 = 0
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0:1/0/terrain_set = 0
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0:1/0/terrain = 0
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:1/0/terrains_peering_bit/right_side = 0
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0:1/0/terrains_peering_bit/bottom_right_corner = 0
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0:1/0/terrains_peering_bit/bottom_side = 0
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0:1/0/terrains_peering_bit/top_side = 0
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0:1/0/terrains_peering_bit/top_right_corner = 0
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1:1/0 = 0
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2:1/0 = 0
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2:1/0/terrain_set = 0
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2:1/0/terrain = 0
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2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:1/0/terrains_peering_bit/bottom_side = 0
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2:1/0/terrains_peering_bit/bottom_left_corner = 0
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|
2:1/0/terrains_peering_bit/left_side = 0
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|
|
2:1/0/terrains_peering_bit/top_left_corner = 0
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|
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2:1/0/terrains_peering_bit/top_side = 0
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4:1/0 = 0
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4:1/0/terrain_set = 0
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4:1/0/terrain = 0
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4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:1/0/terrains_peering_bit/bottom_side = 0
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4:1/0/terrains_peering_bit/top_side = 0
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6:1/0 = 0
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6:1/0/terrain_set = 0
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6:1/0/terrain = 0
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|
6:1/0/terrains_peering_bit/right_side = 0
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|
|
|
6:1/0/terrains_peering_bit/bottom_right_corner = 0
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|
|
|
6:1/0/terrains_peering_bit/bottom_side = 0
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|
|
|
6:1/0/terrains_peering_bit/bottom_left_corner = 0
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|
|
|
6:1/0/terrains_peering_bit/left_side = 0
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|
|
|
6:1/0/terrains_peering_bit/top_left_corner = 0
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|
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|
6:1/0/terrains_peering_bit/top_side = 0
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7:1/0 = 0
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7:1/0/terrain_set = 0
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|
|
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7:1/0/terrain = 0
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|
|
|
7:1/0/terrains_peering_bit/right_side = 0
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|
|
|
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
|
|
7:1/0/terrains_peering_bit/bottom_side = 0
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|
|
|
7:1/0/terrains_peering_bit/bottom_left_corner = 0
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|
|
|
7:1/0/terrains_peering_bit/left_side = 0
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|
|
|
7:1/0/terrains_peering_bit/top_side = 0
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|
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7:1/0/terrains_peering_bit/top_right_corner = 0
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9:1/0 = 0
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9:1/0/terrain_set = 0
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9:1/0/terrain = 0
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9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -4, -16, -5.5, 16, -16, 16)
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9:1/0/terrains_peering_bit/right_side = 0
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|
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9:1/0/terrains_peering_bit/bottom_right_corner = 0
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9:1/0/terrains_peering_bit/bottom_side = 0
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|
|
|
9:1/0/terrains_peering_bit/top_side = 0
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|
|
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9:1/0/terrains_peering_bit/top_right_corner = 0
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10:1/0 = 0
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10:1/0/terrain_set = 0
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10:1/0/terrain = 0
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10:1/0/terrains_peering_bit/right_side = 0
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|
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10:1/0/terrains_peering_bit/bottom_side = 0
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|
|
10:1/0/terrains_peering_bit/left_side = 0
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|
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10:1/0/terrains_peering_bit/top_left_corner = 0
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|
|
|
10:1/0/terrains_peering_bit/top_side = 0
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10:1/0/terrains_peering_bit/top_right_corner = 0
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12:1/0 = 0
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12:1/0/terrain_set = 0
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12:1/0/terrain = 0
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12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -4, -16, -5.5, 16, -16, 16)
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12:1/0/terrains_peering_bit/right_side = 0
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|
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12:1/0/terrains_peering_bit/bottom_side = 0
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|
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12:1/0/terrains_peering_bit/left_side = 0
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|
|
12:1/0/terrains_peering_bit/top_side = 0
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12:1/0/terrains_peering_bit/top_right_corner = 0
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13:1/0 = 0
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13:1/0/terrain_set = 0
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13:1/0/terrain = 0
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|
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13:1/0/terrains_peering_bit/right_side = 0
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|
|
|
13:1/0/terrains_peering_bit/bottom_side = 0
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|
|
|
13:1/0/terrains_peering_bit/left_side = 0
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|
|
|
13:1/0/terrains_peering_bit/top_left_corner = 0
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13:1/0/terrains_peering_bit/top_side = 0
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15:1/0 = 0
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15:1/0/terrain_set = 0
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|
|
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15:1/0/terrain = 0
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|
|
|
15:1/0/terrains_peering_bit/right_side = 0
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|
|
|
15:1/0/terrains_peering_bit/bottom_side = 0
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|
|
|
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
|
|
15:1/0/terrains_peering_bit/left_side = 0
|
|
|
|
15:1/0/terrains_peering_bit/top_side = 0
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|
|
|
15:1/0/terrains_peering_bit/top_right_corner = 0
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|
|
16:1/0 = 0
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|
|
|
16:1/0/terrain_set = 0
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|
|
|
16:1/0/terrain = 0
|
|
|
|
16:1/0/terrains_peering_bit/right_side = 0
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|
|
|
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
|
|
16:1/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
16:1/0/terrains_peering_bit/left_side = 0
|
|
|
|
16:1/0/terrains_peering_bit/top_left_corner = 0
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|
|
|
16:1/0/terrains_peering_bit/top_side = 0
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|
0:2/0 = 0
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0:2/0/terrain_set = 0
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|
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0:2/0/terrain = 0
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|
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -2.25, 16, -10.75, 12.75, -16, 5.5)
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|
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|
0:2/0/terrains_peering_bit/right_side = 0
|
|
|
|
0:2/0/terrains_peering_bit/top_side = 0
|
|
|
|
0:2/0/terrains_peering_bit/top_right_corner = 0
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|
1:2/0 = 0
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|
|
|
1:2/0/terrain_set = 0
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|
|
|
1:2/0/terrain = 0
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|
|
|
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
|
|
1:2/0/terrains_peering_bit/right_side = 0
|
|
|
|
1:2/0/terrains_peering_bit/left_side = 0
|
|
|
|
1:2/0/terrains_peering_bit/top_left_corner = 0
|
|
|
|
1:2/0/terrains_peering_bit/top_side = 0
|
|
|
|
1:2/0/terrains_peering_bit/top_right_corner = 0
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|
|
|
2:2/0 = 0
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|
|
|
2:2/0/terrain_set = 0
|
|
|
|
2:2/0/terrain = 0
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|
|
|
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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|
|
|
2:2/0/terrains_peering_bit/left_side = 0
|
|
|
|
2:2/0/terrains_peering_bit/top_left_corner = 0
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|
|
|
2:2/0/terrains_peering_bit/top_side = 0
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4:2/0 = 0
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|
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|
4:2/0/terrain_set = 0
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|
|
|
4:2/0/terrain = 0
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|
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|
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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|
|
|
4:2/0/terrains_peering_bit/top_side = 0
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|
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|
6:3/0 = 0
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|
|
|
6:3/0/terrain_set = 0
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|
|
|
6:3/0/terrain = 0
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|
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|
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0.5, -16, -0.25, 16, -16, 16)
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|
|
|
6:3/0/terrains_peering_bit/right_side = 0
|
|
|
|
6:3/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
6:3/0/terrains_peering_bit/top_side = 0
|
|
|
|
6:3/0/terrains_peering_bit/top_right_corner = 0
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|
|
|
7:3/0 = 0
|
|
|
|
7:3/0/terrain_set = 0
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|
|
|
7:3/0/terrain = 0
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|
|
|
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.5, -16, 16, -16, 16, 16, 0.75, 16)
|
|
|
|
7:3/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
7:3/0/terrains_peering_bit/left_side = 0
|
|
|
|
7:3/0/terrains_peering_bit/top_left_corner = 0
|
|
|
|
7:3/0/terrains_peering_bit/top_side = 0
|
|
|
|
9:3/0 = 0
|
|
|
|
9:3/0/terrain_set = 0
|
|
|
|
9:3/0/terrain = 0
|
|
|
|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2, -16, -1.5)
|
|
|
|
9:3/0/terrains_peering_bit/right_side = 0
|
|
|
|
9:3/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
|
|
|
9:3/0/terrains_peering_bit/left_side = 0
|
|
|
|
10:3/0 = 0
|
|
|
|
10:3/0/terrain_set = 0
|
|
|
|
10:3/0/terrain = 0
|
|
|
|
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2, -16, -1.5)
|
|
|
|
10:3/0/terrains_peering_bit/right_side = 0
|
|
|
|
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
|
|
|
10:3/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
10:3/0/terrains_peering_bit/left_side = 0
|
|
|
|
12:3/0 = 0
|
|
|
|
12:3/0/terrain_set = 0
|
|
|
|
12:3/0/terrain = 0
|
|
|
|
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -4.5, -16, -4.25, 16, -16, 16)
|
|
|
|
12:3/0/terrains_peering_bit/right_side = 0
|
|
|
|
12:3/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
12:3/0/terrains_peering_bit/top_side = 0
|
|
|
|
13:3/0 = 0
|
|
|
|
13:3/0/terrain_set = 0
|
|
|
|
13:3/0/terrain = 0
|
|
|
|
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0, -16, 0)
|
|
|
|
13:3/0/terrains_peering_bit/right_side = 0
|
|
|
|
13:3/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
13:3/0/terrains_peering_bit/left_side = 0
|
|
|
|
15:3/0 = 0
|
|
|
|
15:3/0/terrain_set = 0
|
|
|
|
15:3/0/terrain = 0
|
|
|
|
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
|
|
15:3/0/terrains_peering_bit/right_side = 0
|
|
|
|
15:3/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
16:3/0 = 0
|
|
|
|
16:3/0/terrain_set = 0
|
|
|
|
16:3/0/terrain = 0
|
|
|
|
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
|
|
16:3/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
16:3/0/terrains_peering_bit/left_side = 0
|
|
|
|
0:4/0 = 0
|
|
|
|
0:4/0/terrain_set = 0
|
|
|
|
0:4/0/terrain = 0
|
|
|
|
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
|
|
0:4/0/terrains_peering_bit/right_side = 0
|
|
|
|
1:4/0 = 0
|
|
|
|
1:4/0/terrain_set = 0
|
|
|
|
1:4/0/terrain = 0
|
|
|
|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
|
|
1:4/0/terrains_peering_bit/right_side = 0
|
|
|
|
1:4/0/terrains_peering_bit/left_side = 0
|
|
|
|
2:4/0 = 0
|
|
|
|
2:4/0/terrain_set = 0
|
|
|
|
2:4/0/terrain = 0
|
|
|
|
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
|
|
2:4/0/terrains_peering_bit/left_side = 0
|
|
|
|
4:4/0 = 0
|
|
|
|
4:4/0/terrain_set = 0
|
|
|
|
4:4/0/terrain = 0
|
|
|
|
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
|
|
6:4/0 = 0
|
|
|
|
6:4/0/terrain_set = 0
|
|
|
|
6:4/0/terrain = 0
|
|
|
|
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0.5, -16, -0.25, 16, -16, 16)
|
|
|
|
6:4/0/terrains_peering_bit/right_side = 0
|
|
|
|
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
|
|
|
6:4/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
6:4/0/terrains_peering_bit/top_side = 0
|
|
|
|
7:4/0 = 0
|
|
|
|
7:4/0/terrain_set = 0
|
|
|
|
7:4/0/terrain = 0
|
|
|
|
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.5, -16, 16, -16, 16, 16, 0.75, 16)
|
|
|
|
7:4/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
|
|
|
7:4/0/terrains_peering_bit/left_side = 0
|
|
|
|
7:4/0/terrains_peering_bit/top_side = 0
|
|
|
|
9:4/0 = 0
|
|
|
|
9:4/0/terrain_set = 0
|
|
|
|
9:4/0/terrain = 0
|
|
|
|
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0.75, 16, 0.25, 16, 16, -16, 16)
|
|
|
|
9:4/0/terrains_peering_bit/right_side = 0
|
|
|
|
9:4/0/terrains_peering_bit/left_side = 0
|
|
|
|
9:4/0/terrains_peering_bit/top_left_corner = 0
|
|
|
|
9:4/0/terrains_peering_bit/top_side = 0
|
|
|
|
10:4/0 = 0
|
|
|
|
10:4/0/terrain_set = 0
|
|
|
|
10:4/0/terrain = 0
|
|
|
|
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0.75, 16, 0.25, 16, 16, -16, 16)
|
|
|
|
10:4/0/terrains_peering_bit/right_side = 0
|
|
|
|
10:4/0/terrains_peering_bit/left_side = 0
|
|
|
|
10:4/0/terrains_peering_bit/top_side = 0
|
|
|
|
10:4/0/terrains_peering_bit/top_right_corner = 0
|
|
|
|
12:4/0 = 0
|
|
|
|
12:4/0/terrain_set = 0
|
|
|
|
12:4/0/terrain = 0
|
|
|
|
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 5.75, 16, 5.5, 16, 16, -16, 16)
|
|
|
|
12:4/0/terrains_peering_bit/right_side = 0
|
|
|
|
12:4/0/terrains_peering_bit/left_side = 0
|
|
|
|
12:4/0/terrains_peering_bit/top_side = 0
|
|
|
|
13:4/0 = 0
|
|
|
|
13:4/0/terrain_set = 0
|
|
|
|
13:4/0/terrain = 0
|
|
|
|
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(2.5, -16, 16, -16, 16, 16, 2.5, 16)
|
|
|
|
13:4/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
13:4/0/terrains_peering_bit/left_side = 0
|
|
|
|
13:4/0/terrains_peering_bit/top_side = 0
|
|
|
|
15:4/0 = 0
|
|
|
|
15:4/0/terrain_set = 0
|
|
|
|
15:4/0/terrain = 0
|
|
|
|
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
|
|
15:4/0/terrains_peering_bit/right_side = 0
|
|
|
|
15:4/0/terrains_peering_bit/top_side = 0
|
|
|
|
16:4/0 = 0
|
|
|
|
16:4/0/terrain_set = 0
|
|
|
|
16:4/0/terrain = 0
|
|
|
|
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
|
|
16:4/0/terrains_peering_bit/left_side = 0
|
|
|
|
16:4/0/terrains_peering_bit/top_side = 0
|
|
|
|
|
|
|
|
[sub_resource type="TileSet" id="TileSet_4ifc1"]
|
|
|
|
tile_size = Vector2i(32, 32)
|
|
|
|
physics_layer_0/collision_layer = 1
|
|
|
|
terrain_set_0/mode = 0
|
|
|
|
terrain_set_0/terrain_0/name = "leafy_ground"
|
|
|
|
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
|
|
|
sources/0 = SubResource("TileSetAtlasSource_pgbim")
|
|
|
|
|
|
|
|
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_acecj"]
|
|
|
|
distance = -119.0
|
|
|
|
|
|
|
|
[sub_resource type="CircleShape2D" id="CircleShape2D_8j7te"]
|
|
|
|
radius = 29.0
|
|
|
|
|
|
|
|
[node name="Game" type="Node2D"]
|
|
|
|
|
|
|
|
[node name="SceneManager" type="Node" parent="."]
|
|
|
|
unique_name_in_owner = true
|
|
|
|
script = ExtResource("1_nno8q")
|
|
|
|
|
2025-02-11 02:12:59 +00:00
|
|
|
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
|
|
|
|
|
|
|
[node name="ui" parent="CanvasLayer" instance=ExtResource("2_6u8nu")]
|
|
|
|
|
2025-02-04 02:02:28 +00:00
|
|
|
[node name="Background" type="Parallax2D" parent="."]
|
|
|
|
scroll_scale = Vector2(0.5, 1)
|
|
|
|
repeat_size = Vector2(320, 0)
|
|
|
|
|
|
|
|
[node name="Sprite2D" type="Sprite2D" parent="Background"]
|
|
|
|
position = Vector2(160, 90)
|
|
|
|
texture = ExtResource("2_2sxt8")
|
|
|
|
|
|
|
|
[node name="Sprite2D2" type="Sprite2D" parent="Background"]
|
|
|
|
position = Vector2(160, -207.5)
|
|
|
|
scale = Vector2(1, 14.8333)
|
|
|
|
texture = ExtResource("3_q3nnd")
|
|
|
|
|
|
|
|
[node name="Parallax2D" type="Parallax2D" parent="."]
|
|
|
|
scroll_scale = Vector2(1, 0)
|
|
|
|
repeat_size = Vector2(320, 0)
|
|
|
|
|
|
|
|
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D"]
|
|
|
|
texture_filter = 1
|
|
|
|
position = Vector2(160, 90)
|
|
|
|
texture = ExtResource("4_pn8y7")
|
|
|
|
|
|
|
|
[node name="Sprite2D" type="Sprite2D" parent="."]
|
|
|
|
texture_filter = 1
|
|
|
|
position = Vector2(618, 149)
|
|
|
|
scale = Vector2(0.474685, 0.559115)
|
|
|
|
texture = ExtResource("5_x7x8v")
|
|
|
|
|
|
|
|
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
|
|
|
position = Vector2(-1, 0)
|
|
|
|
tile_map_data = PackedByteArray("AAAAAAUAAAAAAAQAAAABAAUAAAABAAQAAAACAAUAAAABAAQAAAADAAUAAAABAAQAAAAEAAUAAAABAAQAAAAFAAUAAAABAAQAAAAGAAUAAAAMAAQAAAAHAAUAAAABAAQAAAAIAAUAAAABAAQAAAAJAAUAAAABAAQAAAAKAAUAAAABAAQAAAALAAUAAAABAAQAAAAMAAUAAAABAAQAAAANAAUAAAABAAQAAAAOAAUAAAABAAQAAAAPAAUAAAABAAQAAAAQAAUAAAABAAQAAAARAAUAAAABAAQAAAASAAUAAAABAAQAAAATAAUAAAABAAQAAAAUAAUAAAABAAQAAAAVAAUAAAAKAAQAAAARAAIAAAAAAAIAAAARAAEAAAAAAAEAAAARAAAAAAAAAAAAAAASAAAAAAABAAAAAAATAAAAAAACAAAAAAATAAEAAAACAAIAAAASAAEAAAAGAAAAAAASAAIAAAACAAIAAAADAAIAAAACAAQAAAACAAIAAAAPAAQAAAACAAEAAAAEAAEAAAACAAAAAAAEAAAAAAAVAAQAAAAAAAAAAAAWAAQAAAABAAAAAAAXAAQAAAABAAAAAAAYAAQAAAAHAAEAAAAYAAMAAAAJAAEAAAAYAAIAAAAAAAAAAAAZAAIAAAABAAAAAAAaAAIAAAAHAAEAAAAaAAEAAAAAAAAAAAAbAAEAAAACAAAAAAAbAAIAAAACAAEAAAAbAAMAAAACAAEAAAAbAAQAAAAKAAAAAAAcAAQAAAACAAQAAAAbAAUAAAACAAIAAAAaAAUAAAABAAIAAAAZAAUAAAABAAIAAAAYAAUAAAABAAIAAAAXAAUAAAABAAIAAAAWAAUAAAABAAIAAAAZAAQAAAAGAAEAAAAaAAQAAAAHAAEAAAAaAAMAAAAHAAAAAAAZAAMAAAAGAAAAAAAZAP//AAACAAQAAAAYAP//AAABAAQAAAAXAP//AAAAAAQAAAAVAPz/AAABAAQAAAAUAPz/AAAAAAQAAAAWAPz/AAABAAQAAAAXAPz/AAAQAAQAAAAXAPv/AAAEAAAAAAAKAPz/AAAAAAQAAAALAPz/AAABAAQAAAAMAPz/AAABAAQAAAANAPz/AAACAAQAAAAGAAQAAAAEAAEAAAAGAAMAAAAQAAMAAAAFAAMAAAAAAAQAAAALAAIAAAAAAAQAAAAMAAIAAAABAAQAAAANAAIAAAABAAQAAAAOAAIAAAAQAAQAAAAOAAEAAAAEAAEAAAAOAAAAAAAEAAAAAAA=")
|
|
|
|
tile_set = SubResource("TileSet_4ifc1")
|
|
|
|
|
|
|
|
[node name="floor" type="StaticBody2D" parent="."]
|
|
|
|
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="floor"]
|
|
|
|
position = Vector2(4, 42)
|
|
|
|
shape = SubResource("WorldBoundaryShape2D_acecj")
|
|
|
|
|
|
|
|
[node name="CharacterBody2D" parent="." instance=ExtResource("7_6hxr3")]
|
2025-02-11 02:12:59 +00:00
|
|
|
position = Vector2(119, 53)
|
2025-02-04 02:02:28 +00:00
|
|
|
|
|
|
|
[node name="Area2D" type="Area2D" parent="."]
|
|
|
|
position = Vector2(612, -100)
|
|
|
|
script = ExtResource("8_1l7lm")
|
|
|
|
metadata/_edit_group_ = true
|
|
|
|
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
|
|
|
shape = SubResource("CircleShape2D_8j7te")
|
|
|
|
debug_color = Color(0.827271, 0.252084, 0.761388, 0.42)
|
|
|
|
|
|
|
|
[node name="crates" type="Node2D" parent="."]
|
|
|
|
|
|
|
|
[node name="RigidBody2D" parent="crates" instance=ExtResource("9_akhlr")]
|
|
|
|
position = Vector2(468, 142)
|
|
|
|
rotation = 2.0228
|
|
|
|
|
|
|
|
[node name="RigidBody2D2" parent="crates" instance=ExtResource("9_akhlr")]
|
|
|
|
position = Vector2(317, 133)
|
|
|
|
|
|
|
|
[node name="RigidBody2D3" parent="crates" instance=ExtResource("9_akhlr")]
|
|
|
|
position = Vector2(406, 145)
|
|
|
|
|
|
|
|
[node name="coins" type="Node2D" parent="."]
|
|
|
|
|
|
|
|
[node name="Area2D" parent="coins" instance=ExtResource("10_puv42")]
|
|
|
|
position = Vector2(288, 149)
|
|
|
|
|
2025-02-11 02:12:59 +00:00
|
|
|
[node name="Area2D2" parent="coins" instance=ExtResource("10_puv42")]
|
|
|
|
position = Vector2(570, -9)
|
|
|
|
|
|
|
|
[node name="Area2D3" parent="coins" instance=ExtResource("10_puv42")]
|
|
|
|
position = Vector2(373, 57)
|
|
|
|
|
|
|
|
[node name="enemies" type="Node2D" parent="."]
|
|
|
|
|
|
|
|
[node name="Area2D" parent="enemies" instance=ExtResource("12_jdqy2")]
|
|
|
|
position = Vector2(199, 86)
|
|
|
|
|
|
|
|
[node name="Area2D2" parent="enemies" instance=ExtResource("12_jdqy2")]
|
|
|
|
position = Vector2(415, 53)
|
|
|
|
|
2025-02-04 02:02:28 +00:00
|
|
|
[connection signal="areaTrigger" from="Area2D" to="." method="_on_trigger"]
|
|
|
|
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|