badguys, autoloads, custom resources, collectibles
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b3575f2f06
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8bb10b79a8
16 files changed
+873
-37
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@@ -0,0 +1,73 @@
|
||||
[gd_scene load_steps=9 format=3 uid="uid://dc3up6wvi521j"]
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||||
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||||
[ext_resource type="Script" path="res://scripts/badguy.gd" id="1_xo5ex"]
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||||
[ext_resource type="Texture2D" uid="uid://qfv8gwt1icm3" path="res://assets/graphics/enemies/slime_green.png" id="2_j724m"]
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||||
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_vwjem"]
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||||
atlas = ExtResource("2_j724m")
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||||
region = Rect2(0, 24, 24, 24)
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_skbek"]
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||||
atlas = ExtResource("2_j724m")
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region = Rect2(24, 24, 24, 24)
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||||
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_imgh0"]
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||||
atlas = ExtResource("2_j724m")
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region = Rect2(48, 24, 24, 24)
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[sub_resource type="AtlasTexture" id="AtlasTexture_0swbg"]
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atlas = ExtResource("2_j724m")
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region = Rect2(72, 24, 24, 24)
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||||
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||||
[sub_resource type="SpriteFrames" id="SpriteFrames_i30hk"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_vwjem")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_skbek")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_imgh0")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_0swbg")
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}],
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"loop": true,
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"name": &"idle",
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"speed": 12.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_r6k3p"]
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size = Vector2(14, 14)
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||||
[node name="Area2D" type="Area2D" groups=["enemies"]]
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script = ExtResource("1_xo5ex")
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metadata/_edit_group_ = true
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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texture_filter = 1
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||||
sprite_frames = SubResource("SpriteFrames_i30hk")
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||||
animation = &"idle"
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||||
autoplay = "idle"
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||||
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||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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||||
position = Vector2(0, 4)
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||||
shape = SubResource("RectangleShape2D_r6k3p")
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||||
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||||
[node name="RightRay" type="RayCast2D" parent="."]
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target_position = Vector2(12, 0)
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[node name="LeftRay" type="RayCast2D" parent="."]
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target_position = Vector2(-12, 0)
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||||
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[node name="RightFloorRay" type="RayCast2D" parent="."]
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position = Vector2(8, 0)
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target_position = Vector2(0, 14)
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[node name="LeftFloorRay" type="RayCast2D" parent="."]
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position = Vector2(-8, 0)
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target_position = Vector2(0, 14)
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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@@ -0,0 +1,115 @@
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[gd_scene load_steps=17 format=3 uid="uid://djcmk4sjeejcg"]
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[ext_resource type="Script" path="res://scripts/coin.gd" id="1_l1h5o"]
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[ext_resource type="Texture2D" uid="uid://v8pdxg1bj3nd" path="res://assets/graphics/collectibles/coin.png" id="2_ewh6e"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_7chkb"]
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atlas = ExtResource("2_ewh6e")
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||||
region = Rect2(0, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ecx1d"]
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atlas = ExtResource("2_ewh6e")
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region = Rect2(16, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_8fpbv"]
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atlas = ExtResource("2_ewh6e")
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region = Rect2(32, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_dnsxy"]
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atlas = ExtResource("2_ewh6e")
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region = Rect2(48, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_mtv3y"]
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atlas = ExtResource("2_ewh6e")
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region = Rect2(64, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_wam0b"]
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atlas = ExtResource("2_ewh6e")
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region = Rect2(80, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_hfonb"]
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atlas = ExtResource("2_ewh6e")
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region = Rect2(96, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_bbmno"]
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atlas = ExtResource("2_ewh6e")
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region = Rect2(112, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_joupt"]
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atlas = ExtResource("2_ewh6e")
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region = Rect2(128, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_fnp6f"]
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atlas = ExtResource("2_ewh6e")
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region = Rect2(144, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_y8ea0"]
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atlas = ExtResource("2_ewh6e")
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region = Rect2(160, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_8gn7x"]
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atlas = ExtResource("2_ewh6e")
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region = Rect2(176, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_t2yui"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_7chkb")
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}, {
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||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_ecx1d")
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}, {
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||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_8fpbv")
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}, {
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"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_dnsxy")
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}, {
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||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_mtv3y")
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||||
}, {
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||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_wam0b")
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||||
}, {
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||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_hfonb")
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}, {
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||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_bbmno")
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||||
}, {
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||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_joupt")
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||||
}, {
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||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_fnp6f")
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||||
}, {
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||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_y8ea0")
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||||
}, {
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"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_8gn7x")
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}],
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"loop": true,
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||||
"name": &"idle",
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"speed": 12.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_43iwi"]
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radius = 5.0
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[node name="Area2D" type="Area2D" groups=["collectibles"]]
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script = ExtResource("1_l1h5o")
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metadata/_edit_group_ = true
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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texture_filter = 1
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sprite_frames = SubResource("SpriteFrames_t2yui")
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animation = &"idle"
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autoplay = "idle"
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frame_progress = 0.503098
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_43iwi")
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||||
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||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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@@ -1,6 +1,5 @@
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[gd_scene load_steps=15 format=4 uid="uid://r8jj43l4t6is"]
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[gd_scene load_steps=16 format=4 uid="uid://r8jj43l4t6is"]
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[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_8i1rq"]
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[ext_resource type="PackedScene" uid="uid://di3tq4f0xmdqc" path="res://scenes/crate.tscn" id="1_tfj4n"]
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[ext_resource type="Script" path="res://scripts/trigger.gd" id="3_hm0br"]
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[ext_resource type="Texture2D" uid="uid://ka2skiy8uj8c" path="res://assets/graphics/terrains/backgrounds/forestbackground (1).png" id="3_jlqfv"]
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@@ -10,6 +9,8 @@
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[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="6_1kka5"]
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[ext_resource type="Texture2D" uid="uid://de4acrj4jm3cw" path="res://assets/graphics/objects/planedown.png" id="6_i0yf3"]
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[ext_resource type="Texture2D" uid="uid://dcx8qbotrbgpp" path="res://assets/graphics/terrains/Terrain (32x32).png" id="7_sjwp0"]
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[ext_resource type="PackedScene" uid="uid://djcmk4sjeejcg" path="res://scenes/coin.tscn" id="10_tkwbv"]
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[ext_resource type="PackedScene" uid="uid://dc3up6wvi521j" path="res://scenes/badguy.tscn" id="11_rjlcs"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_pgbim"]
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texture = ExtResource("7_sjwp0")
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@@ -382,7 +383,6 @@ distance = -119.0
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radius = 29.0
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[node name="Game" type="Node2D"]
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script = ExtResource("1_8i1rq")
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[node name="SceneManager" type="Node" parent="."]
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unique_name_in_owner = true
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@@ -418,7 +418,7 @@ texture = ExtResource("6_i0yf3")
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[node name="TileMapLayer" type="TileMapLayer" parent="."]
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position = Vector2(-1, 0)
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||||
tile_map_data = PackedByteArray("AAAAAAUAAAAAAAQAAAABAAUAAAABAAQAAAACAAUAAAABAAQAAAADAAUAAAABAAQAAAAEAAUAAAABAAQAAAAFAAUAAAABAAQAAAAGAAUAAAABAAQAAAAHAAUAAAABAAQAAAAIAAUAAAABAAQAAAAJAAUAAAABAAQAAAAKAAUAAAABAAQAAAALAAUAAAABAAQAAAAMAAUAAAABAAQAAAANAAUAAAABAAQAAAAOAAUAAAABAAQAAAAPAAUAAAABAAQAAAAQAAUAAAABAAQAAAARAAUAAAABAAQAAAASAAUAAAABAAQAAAATAAUAAAABAAQAAAAUAAUAAAABAAQAAAAVAAUAAAAKAAQAAAAMAAIAAAAAAAQAAAANAAIAAAACAAQAAAAOAAEAAAAEAAQAAAARAAIAAAAAAAIAAAARAAEAAAAAAAEAAAARAAAAAAAAAAAAAAASAAAAAAABAAAAAAATAAAAAAACAAAAAAATAAEAAAACAAIAAAASAAEAAAAGAAAAAAASAAIAAAACAAIAAAADAAIAAAACAAQAAAACAAIAAAAPAAQAAAACAAEAAAAEAAEAAAACAAAAAAAEAAAAAAAEAAAAAAAAAAQAAAAFAAAAAAABAAQAAAAGAAAAAAACAAQAAAAJAAAAAAAAAAQAAAAKAAAAAAACAAQAAAAVAAQAAAAAAAAAAAAWAAQAAAABAAAAAAAXAAQAAAABAAAAAAAYAAQAAAAHAAEAAAAYAAMAAAAJAAEAAAAYAAIAAAAAAAAAAAAZAAIAAAABAAAAAAAaAAIAAAAHAAEAAAAaAAEAAAAAAAAAAAAbAAEAAAACAAAAAAAbAAIAAAACAAEAAAAbAAMAAAACAAEAAAAbAAQAAAAKAAAAAAAcAAQAAAACAAQAAAAbAAUAAAACAAIAAAAaAAUAAAABAAIAAAAZAAUAAAABAAIAAAAYAAUAAAABAAIAAAAXAAUAAAABAAIAAAAWAAUAAAABAAIAAAAZAAQAAAAGAAEAAAAaAAQAAAAHAAEAAAAaAAMAAAAHAAAAAAAZAAMAAAAGAAAAAAAZAP//AAACAAQAAAAYAP//AAABAAQAAAAXAP//AAAAAAQAAAAVAPz/AAABAAQAAAAUAPz/AAAAAAQAAAAWAPz/AAABAAQAAAAXAPz/AAAQAAQAAAAXAPv/AAAEAAAAAAAKAPz/AAAAAAQAAAALAPz/AAABAAQAAAAMAPz/AAABAAQAAAANAPz/AAACAAQAAAA=")
|
||||
tile_map_data = PackedByteArray("AAAAAAUAAAAAAAQAAAABAAUAAAABAAQAAAACAAUAAAABAAQAAAADAAUAAAABAAQAAAAEAAUAAAABAAQAAAAFAAUAAAABAAQAAAAGAAUAAAABAAQAAAAHAAUAAAAKAAQAAAAIAAUAAAAJAAQAAAAJAAUAAAABAAQAAAAKAAUAAAABAAQAAAALAAUAAAABAAQAAAAMAAUAAAABAAQAAAANAAUAAAABAAQAAAAOAAUAAAABAAQAAAAPAAUAAAABAAQAAAAQAAUAAAABAAQAAAARAAUAAAABAAQAAAASAAUAAAABAAQAAAATAAUAAAABAAQAAAAUAAUAAAABAAQAAAAVAAUAAAAKAAQAAAAMAAIAAAAAAAQAAAANAAIAAAACAAQAAAAOAAEAAAAEAAQAAAARAAIAAAAAAAIAAAARAAEAAAAAAAEAAAARAAAAAAAAAAAAAAASAAAAAAABAAAAAAATAAAAAAACAAAAAAATAAEAAAACAAIAAAASAAEAAAAGAAAAAAASAAIAAAACAAIAAAADAAIAAAACAAQAAAACAAIAAAAPAAQAAAACAAEAAAAEAAEAAAACAAAAAAAEAAAAAAAEAAAAAAAAAAQAAAAFAAAAAAABAAQAAAAGAAAAAAACAAQAAAAJAAAAAAAAAAQAAAAKAAAAAAACAAQAAAAVAAQAAAAAAAAAAAAWAAQAAAABAAAAAAAXAAQAAAABAAAAAAAYAAQAAAAHAAEAAAAYAAMAAAAJAAEAAAAYAAIAAAAAAAAAAAAZAAIAAAABAAAAAAAaAAIAAAAHAAEAAAAaAAEAAAAAAAAAAAAbAAEAAAACAAAAAAAbAAIAAAACAAEAAAAbAAMAAAACAAEAAAAbAAQAAAAKAAAAAAAcAAQAAAACAAQAAAAbAAUAAAACAAIAAAAaAAUAAAABAAIAAAAZAAUAAAABAAIAAAAYAAUAAAABAAIAAAAXAAUAAAABAAIAAAAWAAUAAAABAAIAAAAZAAQAAAAGAAEAAAAaAAQAAAAHAAEAAAAaAAMAAAAHAAAAAAAZAAMAAAAGAAAAAAAZAP//AAACAAQAAAAYAP//AAABAAQAAAAXAP//AAAAAAQAAAAVAPz/AAABAAQAAAAUAPz/AAAAAAQAAAAWAPz/AAABAAQAAAAXAPz/AAAQAAQAAAAXAPv/AAAEAAAAAAAKAPz/AAAAAAQAAAALAPz/AAABAAQAAAAMAPz/AAABAAQAAAANAPz/AAACAAQAAAAHAAQAAAAAAAAAAAAIAAQAAAACAAAAAAA=")
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tile_set = SubResource("TileSet_4ifc1")
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[node name="floor" type="StaticBody2D" parent="."]
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@@ -428,7 +428,7 @@ position = Vector2(4, 42)
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shape = SubResource("WorldBoundaryShape2D_acecj")
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[node name="CharacterBody2D" parent="." instance=ExtResource("3_oy8j2")]
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||||
position = Vector2(253, 89)
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position = Vector2(160, 108)
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||||
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[node name="Area2D" type="Area2D" parent="."]
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position = Vector2(612, -100)
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@@ -446,15 +446,23 @@ position = Vector2(196, 115)
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rotation = 2.0228
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[node name="RigidBody2D2" parent="crates" instance=ExtResource("1_tfj4n")]
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||||
position = Vector2(399, 1)
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||||
position = Vector2(317, 133)
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||||
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[node name="RigidBody2D3" parent="crates" instance=ExtResource("1_tfj4n")]
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||||
position = Vector2(575, -29)
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||||
rotation = -1.0315
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||||
position = Vector2(389, 49)
|
||||
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||||
[node name="RigidBody2D4" parent="crates" instance=ExtResource("1_tfj4n")]
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||||
position = Vector2(493, 114)
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||||
rotation = 0.0531393
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||||
[node name="coins" type="Node2D" parent="."]
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||||
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||||
[node name="Area2D" parent="coins" instance=ExtResource("10_tkwbv")]
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position = Vector2(288, 149)
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||||
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||||
[node name="enemies" type="Node2D" parent="."]
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||||
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||||
[node name="Area2D" parent="enemies" instance=ExtResource("11_rjlcs")]
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||||
position = Vector2(239, 117)
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||||
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||||
[node name="Area2D2" parent="enemies" instance=ExtResource("11_rjlcs")]
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||||
position = Vector2(415, 53)
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||||
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||||
[connection signal="areaTrigger" from="Area2D" to="." method="_on_trigger"]
|
||||
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|
||||
@@ -0,0 +1,459 @@
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||||
[gd_scene load_steps=15 format=4 uid="uid://ctbk75ohtgn52"]
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||||
|
||||
[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="1_nno8q"]
|
||||
[ext_resource type="Texture2D" uid="uid://ka2skiy8uj8c" path="res://assets/graphics/terrains/backgrounds/forestbackground (1).png" id="2_2sxt8"]
|
||||
[ext_resource type="Texture2D" uid="uid://5uu4qwac4co" path="res://assets/graphics/terrains/backgrounds/skystrip.png" id="3_q3nnd"]
|
||||
[ext_resource type="Texture2D" uid="uid://dvw2k2s2t1s7i" path="res://assets/graphics/terrains/backgrounds/midtrees.png" id="4_pn8y7"]
|
||||
[ext_resource type="Texture2D" uid="uid://de4acrj4jm3cw" path="res://assets/graphics/objects/planedown.png" id="5_x7x8v"]
|
||||
[ext_resource type="Texture2D" uid="uid://dcx8qbotrbgpp" path="res://assets/graphics/terrains/Terrain (32x32).png" id="6_exrs3"]
|
||||
[ext_resource type="PackedScene" uid="uid://dcbk086hhrn7y" path="res://scenes/player.tscn" id="7_6hxr3"]
|
||||
[ext_resource type="Script" path="res://scripts/trigger.gd" id="8_1l7lm"]
|
||||
[ext_resource type="PackedScene" uid="uid://di3tq4f0xmdqc" path="res://scenes/crate.tscn" id="9_akhlr"]
|
||||
[ext_resource type="PackedScene" uid="uid://djcmk4sjeejcg" path="res://scenes/coin.tscn" id="10_puv42"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_pgbim"]
|
||||
texture = ExtResource("6_exrs3")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:0/0/terrains_peering_bit/right_side = 0
|
||||
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0 = 0
|
||||
1:0/0/terrain_set = 0
|
||||
1:0/0/terrain = 0
|
||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:0/0/terrains_peering_bit/right_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:0/0/terrains_peering_bit/left_side = 0
|
||||
2:0/0 = 0
|
||||
2:0/0/terrain_set = 0
|
||||
2:0/0/terrain = 0
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:0/0/terrains_peering_bit/left_side = 0
|
||||
4:0/0 = 0
|
||||
4:0/0/terrain_set = 0
|
||||
4:0/0/terrain = 0
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0 = 0
|
||||
6:0/0/terrain_set = 0
|
||||
6:0/0/terrain = 0
|
||||
6:0/0/terrains_peering_bit/right_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/left_side = 0
|
||||
6:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/top_side = 0
|
||||
6:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:0/0 = 0
|
||||
7:0/0/terrain_set = 0
|
||||
7:0/0/terrain = 0
|
||||
7:0/0/terrains_peering_bit/right_side = 0
|
||||
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||
7:0/0/terrains_peering_bit/left_side = 0
|
||||
7:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:0/0/terrains_peering_bit/top_side = 0
|
||||
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:0/0 = 0
|
||||
9:0/0/terrain_set = 0
|
||||
9:0/0/terrain = 0
|
||||
9:0/0/terrains_peering_bit/right_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:0/0/terrains_peering_bit/left_side = 0
|
||||
9:0/0/terrains_peering_bit/top_side = 0
|
||||
10:0/0 = 0
|
||||
10:0/0/terrain_set = 0
|
||||
10:0/0/terrain = 0
|
||||
10:0/0/terrains_peering_bit/right_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/left_side = 0
|
||||
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/top_side = 0
|
||||
12:0/0 = 0
|
||||
12:0/0/terrain_set = 0
|
||||
12:0/0/terrain = 0
|
||||
12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -4, -16, -5.5, 16, -16, 16)
|
||||
12:0/0/terrains_peering_bit/right_side = 0
|
||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||
12:0/0/terrains_peering_bit/left_side = 0
|
||||
12:0/0/terrains_peering_bit/top_side = 0
|
||||
13:0/0 = 0
|
||||
13:0/0/terrain_set = 0
|
||||
13:0/0/terrain = 0
|
||||
13:0/0/terrains_peering_bit/right_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
13:0/0/terrains_peering_bit/left_side = 0
|
||||
13:0/0/terrains_peering_bit/top_side = 0
|
||||
15:0/0 = 0
|
||||
15:0/0/terrain_set = 0
|
||||
15:0/0/terrain = 0
|
||||
15:0/0/terrains_peering_bit/right_side = 0
|
||||
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||
15:0/0/terrains_peering_bit/left_side = 0
|
||||
15:0/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:1/0/terrains_peering_bit/right_side = 0
|
||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||
0:1/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:1/0 = 0
|
||||
2:1/0 = 0
|
||||
2:1/0/terrain_set = 0
|
||||
2:1/0/terrain = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/left_side = 0
|
||||
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/top_side = 0
|
||||
4:1/0 = 0
|
||||
4:1/0/terrain_set = 0
|
||||
4:1/0/terrain = 0
|
||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||
4:1/0/terrains_peering_bit/top_side = 0
|
||||
6:1/0 = 0
|
||||
6:1/0/terrain_set = 0
|
||||
6:1/0/terrain = 0
|
||||
6:1/0/terrains_peering_bit/right_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/left_side = 0
|
||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0 = 0
|
||||
7:1/0/terrain_set = 0
|
||||
7:1/0/terrain = 0
|
||||
7:1/0/terrains_peering_bit/right_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:1/0/terrains_peering_bit/left_side = 0
|
||||
7:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 0
|
||||
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -4, -16, -5.5, 16, -16, 16)
|
||||
9:1/0/terrains_peering_bit/right_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||
9:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:1/0 = 0
|
||||
10:1/0/terrain_set = 0
|
||||
10:1/0/terrain = 0
|
||||
10:1/0/terrains_peering_bit/right_side = 0
|
||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||
10:1/0/terrains_peering_bit/left_side = 0
|
||||
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:1/0/terrains_peering_bit/top_side = 0
|
||||
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:1/0 = 0
|
||||
12:1/0/terrain_set = 0
|
||||
12:1/0/terrain = 0
|
||||
12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -4, -16, -5.5, 16, -16, 16)
|
||||
12:1/0/terrains_peering_bit/right_side = 0
|
||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||
12:1/0/terrains_peering_bit/left_side = 0
|
||||
12:1/0/terrains_peering_bit/top_side = 0
|
||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
13:1/0 = 0
|
||||
13:1/0/terrain_set = 0
|
||||
13:1/0/terrain = 0
|
||||
13:1/0/terrains_peering_bit/right_side = 0
|
||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||
13:1/0/terrains_peering_bit/left_side = 0
|
||||
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
13:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0 = 0
|
||||
15:1/0/terrain_set = 0
|
||||
15:1/0/terrain = 0
|
||||
15:1/0/terrains_peering_bit/right_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
15:1/0/terrains_peering_bit/left_side = 0
|
||||
15:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
16:1/0 = 0
|
||||
16:1/0/terrain_set = 0
|
||||
16:1/0/terrain = 0
|
||||
16:1/0/terrains_peering_bit/right_side = 0
|
||||
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||
16:1/0/terrains_peering_bit/left_side = 0
|
||||
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
16:1/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -2.25, 16, -10.75, 12.75, -16, 5.5)
|
||||
0:2/0/terrains_peering_bit/right_side = 0
|
||||
0:2/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:2/0 = 0
|
||||
1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/0/terrains_peering_bit/right_side = 0
|
||||
1:2/0/terrains_peering_bit/left_side = 0
|
||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:2/0/terrains_peering_bit/top_side = 0
|
||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:2/0 = 0
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:2/0/terrains_peering_bit/left_side = 0
|
||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:2/0/terrains_peering_bit/top_side = 0
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:2/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0 = 0
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 0
|
||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0.5, -16, -0.25, 16, -16, 16)
|
||||
6:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||
6:3/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:3/0 = 0
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 0
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.5, -16, 16, -16, 16, 16, 0.75, 16)
|
||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||
7:3/0/terrains_peering_bit/left_side = 0
|
||||
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:3/0/terrains_peering_bit/top_side = 0
|
||||
9:3/0 = 0
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 0
|
||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2, -16, -1.5)
|
||||
9:3/0/terrains_peering_bit/right_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:3/0/terrains_peering_bit/left_side = 0
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/terrain = 0
|
||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2, -16, -1.5)
|
||||
10:3/0/terrains_peering_bit/right_side = 0
|
||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||
10:3/0/terrains_peering_bit/left_side = 0
|
||||
12:3/0 = 0
|
||||
12:3/0/terrain_set = 0
|
||||
12:3/0/terrain = 0
|
||||
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -4.5, -16, -4.25, 16, -16, 16)
|
||||
12:3/0/terrains_peering_bit/right_side = 0
|
||||
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||
12:3/0/terrains_peering_bit/top_side = 0
|
||||
13:3/0 = 0
|
||||
13:3/0/terrain_set = 0
|
||||
13:3/0/terrain = 0
|
||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0, -16, 0)
|
||||
13:3/0/terrains_peering_bit/right_side = 0
|
||||
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||
13:3/0/terrains_peering_bit/left_side = 0
|
||||
15:3/0 = 0
|
||||
15:3/0/terrain_set = 0
|
||||
15:3/0/terrain = 0
|
||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:3/0/terrains_peering_bit/right_side = 0
|
||||
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0 = 0
|
||||
16:3/0/terrain_set = 0
|
||||
16:3/0/terrain = 0
|
||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0/terrains_peering_bit/left_side = 0
|
||||
0:4/0 = 0
|
||||
0:4/0/terrain_set = 0
|
||||
0:4/0/terrain = 0
|
||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0 = 0
|
||||
1:4/0/terrain_set = 0
|
||||
1:4/0/terrain = 0
|
||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0/terrains_peering_bit/left_side = 0
|
||||
2:4/0 = 0
|
||||
2:4/0/terrain_set = 0
|
||||
2:4/0/terrain = 0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:4/0/terrains_peering_bit/left_side = 0
|
||||
4:4/0 = 0
|
||||
4:4/0/terrain_set = 0
|
||||
4:4/0/terrain = 0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:4/0 = 0
|
||||
6:4/0/terrain_set = 0
|
||||
6:4/0/terrain = 0
|
||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0.5, -16, -0.25, 16, -16, 16)
|
||||
6:4/0/terrains_peering_bit/right_side = 0
|
||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||
6:4/0/terrains_peering_bit/top_side = 0
|
||||
7:4/0 = 0
|
||||
7:4/0/terrain_set = 0
|
||||
7:4/0/terrain = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.5, -16, 16, -16, 16, 16, 0.75, 16)
|
||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:4/0/terrains_peering_bit/left_side = 0
|
||||
7:4/0/terrains_peering_bit/top_side = 0
|
||||
9:4/0 = 0
|
||||
9:4/0/terrain_set = 0
|
||||
9:4/0/terrain = 0
|
||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0.75, 16, 0.25, 16, 16, -16, 16)
|
||||
9:4/0/terrains_peering_bit/right_side = 0
|
||||
9:4/0/terrains_peering_bit/left_side = 0
|
||||
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||
9:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0 = 0
|
||||
10:4/0/terrain_set = 0
|
||||
10:4/0/terrain = 0
|
||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0.75, 16, 0.25, 16, 16, -16, 16)
|
||||
10:4/0/terrains_peering_bit/right_side = 0
|
||||
10:4/0/terrains_peering_bit/left_side = 0
|
||||
10:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:4/0 = 0
|
||||
12:4/0/terrain_set = 0
|
||||
12:4/0/terrain = 0
|
||||
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 5.75, 16, 5.5, 16, 16, -16, 16)
|
||||
12:4/0/terrains_peering_bit/right_side = 0
|
||||
12:4/0/terrains_peering_bit/left_side = 0
|
||||
12:4/0/terrains_peering_bit/top_side = 0
|
||||
13:4/0 = 0
|
||||
13:4/0/terrain_set = 0
|
||||
13:4/0/terrain = 0
|
||||
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(2.5, -16, 16, -16, 16, 16, 2.5, 16)
|
||||
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||
13:4/0/terrains_peering_bit/left_side = 0
|
||||
13:4/0/terrains_peering_bit/top_side = 0
|
||||
15:4/0 = 0
|
||||
15:4/0/terrain_set = 0
|
||||
15:4/0/terrain = 0
|
||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:4/0/terrains_peering_bit/right_side = 0
|
||||
15:4/0/terrains_peering_bit/top_side = 0
|
||||
16:4/0 = 0
|
||||
16:4/0/terrain_set = 0
|
||||
16:4/0/terrain = 0
|
||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:4/0/terrains_peering_bit/left_side = 0
|
||||
16:4/0/terrains_peering_bit/top_side = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_4ifc1"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "leafy_ground"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
sources/0 = SubResource("TileSetAtlasSource_pgbim")
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_acecj"]
|
||||
distance = -119.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_8j7te"]
|
||||
radius = 29.0
|
||||
|
||||
[node name="Game" type="Node2D"]
|
||||
|
||||
[node name="SceneManager" type="Node" parent="."]
|
||||
unique_name_in_owner = true
|
||||
script = ExtResource("1_nno8q")
|
||||
|
||||
[node name="Background" type="Parallax2D" parent="."]
|
||||
scroll_scale = Vector2(0.5, 1)
|
||||
repeat_size = Vector2(320, 0)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Background"]
|
||||
position = Vector2(160, 90)
|
||||
texture = ExtResource("2_2sxt8")
|
||||
|
||||
[node name="Sprite2D2" type="Sprite2D" parent="Background"]
|
||||
position = Vector2(160, -207.5)
|
||||
scale = Vector2(1, 14.8333)
|
||||
texture = ExtResource("3_q3nnd")
|
||||
|
||||
[node name="Parallax2D" type="Parallax2D" parent="."]
|
||||
scroll_scale = Vector2(1, 0)
|
||||
repeat_size = Vector2(320, 0)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D"]
|
||||
texture_filter = 1
|
||||
position = Vector2(160, 90)
|
||||
texture = ExtResource("4_pn8y7")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture_filter = 1
|
||||
position = Vector2(618, 149)
|
||||
scale = Vector2(0.474685, 0.559115)
|
||||
texture = ExtResource("5_x7x8v")
|
||||
|
||||
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
||||
position = Vector2(-1, 0)
|
||||
tile_map_data = PackedByteArray("AAAAAAUAAAAAAAQAAAABAAUAAAABAAQAAAACAAUAAAABAAQAAAADAAUAAAABAAQAAAAEAAUAAAABAAQAAAAFAAUAAAABAAQAAAAGAAUAAAAMAAQAAAAHAAUAAAABAAQAAAAIAAUAAAABAAQAAAAJAAUAAAABAAQAAAAKAAUAAAABAAQAAAALAAUAAAABAAQAAAAMAAUAAAABAAQAAAANAAUAAAABAAQAAAAOAAUAAAABAAQAAAAPAAUAAAABAAQAAAAQAAUAAAABAAQAAAARAAUAAAABAAQAAAASAAUAAAABAAQAAAATAAUAAAABAAQAAAAUAAUAAAABAAQAAAAVAAUAAAAKAAQAAAARAAIAAAAAAAIAAAARAAEAAAAAAAEAAAARAAAAAAAAAAAAAAASAAAAAAABAAAAAAATAAAAAAACAAAAAAATAAEAAAACAAIAAAASAAEAAAAGAAAAAAASAAIAAAACAAIAAAADAAIAAAACAAQAAAACAAIAAAAPAAQAAAACAAEAAAAEAAEAAAACAAAAAAAEAAAAAAAVAAQAAAAAAAAAAAAWAAQAAAABAAAAAAAXAAQAAAABAAAAAAAYAAQAAAAHAAEAAAAYAAMAAAAJAAEAAAAYAAIAAAAAAAAAAAAZAAIAAAABAAAAAAAaAAIAAAAHAAEAAAAaAAEAAAAAAAAAAAAbAAEAAAACAAAAAAAbAAIAAAACAAEAAAAbAAMAAAACAAEAAAAbAAQAAAAKAAAAAAAcAAQAAAACAAQAAAAbAAUAAAACAAIAAAAaAAUAAAABAAIAAAAZAAUAAAABAAIAAAAYAAUAAAABAAIAAAAXAAUAAAABAAIAAAAWAAUAAAABAAIAAAAZAAQAAAAGAAEAAAAaAAQAAAAHAAEAAAAaAAMAAAAHAAAAAAAZAAMAAAAGAAAAAAAZAP//AAACAAQAAAAYAP//AAABAAQAAAAXAP//AAAAAAQAAAAVAPz/AAABAAQAAAAUAPz/AAAAAAQAAAAWAPz/AAABAAQAAAAXAPz/AAAQAAQAAAAXAPv/AAAEAAAAAAAKAPz/AAAAAAQAAAALAPz/AAABAAQAAAAMAPz/AAABAAQAAAANAPz/AAACAAQAAAAGAAQAAAAEAAEAAAAGAAMAAAAQAAMAAAAFAAMAAAAAAAQAAAALAAIAAAAAAAQAAAAMAAIAAAABAAQAAAANAAIAAAABAAQAAAAOAAIAAAAQAAQAAAAOAAEAAAAEAAEAAAAOAAAAAAAEAAAAAAA=")
|
||||
tile_set = SubResource("TileSet_4ifc1")
|
||||
|
||||
[node name="floor" type="StaticBody2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="floor"]
|
||||
position = Vector2(4, 42)
|
||||
shape = SubResource("WorldBoundaryShape2D_acecj")
|
||||
|
||||
[node name="CharacterBody2D" parent="." instance=ExtResource("7_6hxr3")]
|
||||
position = Vector2(253, 89)
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
position = Vector2(612, -100)
|
||||
script = ExtResource("8_1l7lm")
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||
shape = SubResource("CircleShape2D_8j7te")
|
||||
debug_color = Color(0.827271, 0.252084, 0.761388, 0.42)
|
||||
|
||||
[node name="crates" type="Node2D" parent="."]
|
||||
|
||||
[node name="RigidBody2D" parent="crates" instance=ExtResource("9_akhlr")]
|
||||
position = Vector2(468, 142)
|
||||
rotation = 2.0228
|
||||
|
||||
[node name="RigidBody2D2" parent="crates" instance=ExtResource("9_akhlr")]
|
||||
position = Vector2(317, 133)
|
||||
|
||||
[node name="RigidBody2D3" parent="crates" instance=ExtResource("9_akhlr")]
|
||||
position = Vector2(406, 145)
|
||||
|
||||
[node name="coins" type="Node2D" parent="."]
|
||||
|
||||
[node name="Area2D" parent="coins" instance=ExtResource("10_puv42")]
|
||||
position = Vector2(288, 149)
|
||||
|
||||
[connection signal="areaTrigger" from="Area2D" to="." method="_on_trigger"]
|
||||
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|
||||
Reference in new issue
Block a user