JulyGame/scenes/game.tscn

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[gd_scene load_steps=12 format=3 uid="uid://coiqh7p31ukig"]
[ext_resource type="Script" uid="uid://bblqtronap0j4" path="res://scripts/gamecontroller.gd" id="1_lnu2h"]
[ext_resource type="PackedScene" uid="uid://dlihpyr58tqqq" path="res://scenes/crate.tscn" id="2_lbhrr"]
[ext_resource type="PackedScene" uid="uid://boqg1nyudmkh4" path="res://scenes/player.tscn" id="2_lnu2h"]
[ext_resource type="Script" uid="uid://d1daji4xwuj03" path="res://scripts/scene_manager.gd" id="2_p57ef"]
[ext_resource type="PackedScene" uid="uid://csotsc2cycyia" path="res://scenes/trigger.tscn" id="2_yqjtg"]
[ext_resource type="Texture2D" uid="uid://bqe3w5v76lyek" path="res://assets/graphics/environment/terrain/Terrain (32x32).png" id="3_u5sy4"]
[ext_resource type="PackedScene" uid="uid://dopt3unflv7l3" path="res://scenes/bullet.tscn" id="5_iywne"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"]
texture = ExtResource("3_u5sy4")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
4:0/0 = 0
6:0/0 = 0
7:0/0 = 0
9:0/0 = 0
10:0/0 = 0
12:0/0 = 0
13:0/0 = 0
15:0/0 = 0
0:1/0 = 0
1:1/0 = 0
2:1/0 = 0
4:1/0 = 0
6:1/0 = 0
7:1/0 = 0
9:1/0 = 0
10:1/0 = 0
12:1/0 = 0
13:1/0 = 0
15:1/0 = 0
16:1/0 = 0
0:2/0 = 0
1:2/0 = 0
2:2/0 = 0
4:2/0 = 0
6:3/0 = 0
7:3/0 = 0
9:3/0 = 0
10:3/0 = 0
12:3/0 = 0
13:3/0 = 0
15:3/0 = 0
16:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
4:4/0 = 0
6:4/0 = 0
7:4/0 = 0
9:4/0 = 0
10:4/0 = 0
12:4/0 = 0
13:4/0 = 0
15:4/0 = 0
16:4/0 = 0
[sub_resource type="TileSet" id="TileSet_0tnpc"]
tile_size = Vector2i(32, 32)
sources/0 = SubResource("TileSetAtlasSource_gee14")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
size = Vector2(44, 20)
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_8cj0n"]
[node name="game" type="Node2D"]
script = ExtResource("1_lnu2h")
[node name="SceneManager" type="Node2D" parent="."]
unique_name_in_owner = true
script = ExtResource("2_p57ef")
[node name="TileMapLayer" type="TileMapLayer" parent="."]
texture_filter = 1
tile_map_data = PackedByteArray(0, 0, 17, 0, 12, 0, 0, 0, 4, 0, 4, 0, 0, 0, 18, 0, 12, 0, 0, 0, 4, 0, 4, 0, 0, 0)
tile_set = SubResource("TileSet_0tnpc")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
position = Vector2(567, 395)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("RectangleShape2D_8cj0n")
[node name="Crate" parent="." instance=ExtResource("2_lbhrr")]
position = Vector2(575, 221)
[node name="ground" type="StaticBody2D" parent="."]
position = Vector2(551, 565)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="ground"]
shape = SubResource("WorldBoundaryShape2D_8cj0n")
[node name="Player" parent="." instance=ExtResource("2_lnu2h")]
position = Vector2(566, 374)
[node name="Bullet" parent="." instance=ExtResource("5_iywne")]
position = Vector2(351, 312)
[node name="triggers" type="Node2D" parent="."]
[node name="player_hurt" parent="triggers" instance=ExtResource("2_yqjtg")]
position = Vector2(428, 547)
effect = "player_hurt"
[connection signal="areaTriggerSignal" from="triggers/player_hurt" to="." method="_on_trigger"]