JulyGame/scenes/slime.tscn

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[gd_scene load_steps=9 format=3 uid="uid://dpltbyp8ku2mi"]
[ext_resource type="Script" uid="uid://cuaxw7eh73a1i" path="res://scripts/slime.gd" id="1_p2gj0"]
[ext_resource type="Texture2D" uid="uid://dwwlva8pi3da2" path="res://assets/graphics/enemies/slime_purple (1).png" id="2_n6pvg"]
[sub_resource type="CircleShape2D" id="CircleShape2D_pjw23"]
[sub_resource type="AtlasTexture" id="AtlasTexture_2npkn"]
atlas = ExtResource("2_n6pvg")
region = Rect2(0, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_fd6lc"]
atlas = ExtResource("2_n6pvg")
region = Rect2(24, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_gstla"]
atlas = ExtResource("2_n6pvg")
region = Rect2(48, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_v5wyi"]
atlas = ExtResource("2_n6pvg")
region = Rect2(72, 24, 24, 24)
[sub_resource type="SpriteFrames" id="SpriteFrames_0l8pv"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_2npkn")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_fd6lc")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_gstla")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_v5wyi")
}],
"loop": true,
"name": &"default",
"speed": 12.0
}]
[node name="Slime" type="Area2D"]
script = ExtResource("1_p2gj0")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
scale = Vector2(0.9, 0.9)
shape = SubResource("CircleShape2D_pjw23")
debug_color = Color(0.932998, 0.222862, 0.34393, 0.42)
[node name="SlimeGraphic" type="AnimatedSprite2D" parent="."]
texture_filter = 1
position = Vector2(0, -3)
sprite_frames = SubResource("SpriteFrames_0l8pv")
autoplay = "default"
frame_progress = 0.665587
[node name="RightCast" type="RayCast2D" parent="."]
target_position = Vector2(13, 0)
[node name="LeftCast" type="RayCast2D" parent="."]
target_position = Vector2(-14, 0)
[node name="LeftDownCast" type="RayCast2D" parent="."]
position = Vector2(-8, 0)
target_position = Vector2(0, 10)
[node name="RightDownCast" type="RayCast2D" parent="."]
position = Vector2(8, 0)
target_position = Vector2(0, 10)
[connection signal="body_entered" from="." to="." method="_on_body_entered"]