diff --git a/Readme.md b/Readme.md index e69de29..f8703f5 100644 --- a/Readme.md +++ b/Readme.md @@ -0,0 +1,5 @@ +Week 5: +Coin collection, bad guys, dealing damage + +In this lesson, we get some enemies in the game, and along the way w +learn some valuable principles. diff --git a/scenes/game.tscn b/scenes/game.tscn index 60d4329..6e561e7 100644 --- a/scenes/game.tscn +++ b/scenes/game.tscn @@ -449,7 +449,7 @@ tile_set = SubResource("TileSet_gee14") script = ExtResource("2_lbhrr") [node name="Player" parent="." unique_id=2145223914 instance=ExtResource("4_iywne")] -position = Vector2(495, 379) +position = Vector2(446.00003, 465.00003) [node name="Crates" type="Node2D" parent="." unique_id=207771395] diff --git a/scripts/game.gd b/scripts/game.gd index fe3f90b..66b92a1 100644 --- a/scripts/game.gd +++ b/scripts/game.gd @@ -61,7 +61,7 @@ func coinCollected(body,coin)->void: destroySignal.emit(coin) func coinTotal(totalAmount)->void: - print("GC knows total coins "+str(totalAmount)) + print("GC knows total coins remaining "+str(totalAmount)) func bulletDamage(body, _bullet)->void: print("bullet hit")