18 lines
365 B
GDScript
18 lines
365 B
GDScript
class_name Rocket extends RigidBody2D
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func _ready() -> void:
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#Rockets expolode in time
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var timer = Timer.new()
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add_child(timer)
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timer.wait_time = 4
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timer.one_shot = true
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timer.connect("timeout", splode)
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timer.start()
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func _on_body_entered(body: Node) -> void:
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print("Rocket hit a target")
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#should i splode myself?
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func splode()->void:
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self.queue_free()
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