June2026Game/scenes/game.tscn

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[gd_scene format=4 uid="uid://ch6sfehmsskcs"]
[ext_resource type="Script" uid="uid://dtv434qd1rfmu" path="res://scripts/game.gd" id="1_lnu2h"]
[ext_resource type="Texture2D" uid="uid://dfikkb3kxl5vf" path="res://assets/environment/bg/sky.png" id="2_0tnpc"]
[ext_resource type="Script" uid="uid://b5c00ybml8rj" path="res://scripts/scene_manager.gd" id="2_lbhrr"]
[ext_resource type="Texture2D" uid="uid://b6fqvrq70n5al" path="res://assets/environment/Terrain (32x32).png" id="2_p57ef"]
[ext_resource type="Texture2D" uid="uid://bcgol8iru1j5n" path="res://assets/environment/veggies/veg_32x32.png" id="3_gee14"]
[ext_resource type="Texture2D" uid="uid://bfhtipeqja1da" path="res://assets/environment/bg/midground.png" id="3_vtaks"]
[ext_resource type="Texture2D" uid="uid://cewk7bgu5elop" path="res://assets/environment/veggies/mushroom_32x64.png" id="4_0tnpc"]
[ext_resource type="PackedScene" uid="uid://byl4bdrupii3k" path="res://scenes/player.tscn" id="4_iywne"]
[ext_resource type="Texture2D" uid="uid://bhr2gp8fktmd7" path="res://assets/environment/bg/foreground.png" id="4_kvpfn"]
[ext_resource type="Texture2D" uid="uid://er1mfomleylu" path="res://assets/environment/flavour/plane_512x512.png" id="5_dinhu"]
[ext_resource type="PackedScene" uid="uid://b6cmg0k8qjoxi" path="res://scenes/crate.tscn" id="5_iywne"]
[ext_resource type="PackedScene" uid="uid://b3hgbbmb0nohj" path="res://scenes/trigger.tscn" id="5_p57ef"]
[ext_resource type="PackedScene" uid="uid://cfmbd0jdbrvd1" path="res://scenes/coin.tscn" id="13_kvuet"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u5sy4"]
texture = ExtResource("2_p57ef")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:0/0/terrains_peering_bit/right_side = 0
0:0/0/terrains_peering_bit/bottom_right_corner = 0
0:0/0/terrains_peering_bit/bottom_side = 0
1:0/0 = 0
1:0/0/terrain_set = 0
1:0/0/terrain = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2.5490456, -16, -1.593153)
1:0/0/terrains_peering_bit/right_side = 0
1:0/0/terrains_peering_bit/bottom_right_corner = 0
1:0/0/terrains_peering_bit/bottom_side = 0
1:0/0/terrains_peering_bit/bottom_left_corner = 0
1:0/0/terrains_peering_bit/left_side = 0
2:0/0 = 0
2:0/0/terrain_set = 0
2:0/0/terrain = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:0/0/terrains_peering_bit/bottom_side = 0
2:0/0/terrains_peering_bit/bottom_left_corner = 0
2:0/0/terrains_peering_bit/left_side = 0
4:0/0 = 0
4:0/0/terrain_set = 0
4:0/0/terrain = 0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:0/0/terrains_peering_bit/bottom_side = 0
6:0/0 = 0
6:0/0/terrain_set = 0
6:0/0/terrain = 0
6:0/0/terrains_peering_bit/right_side = 0
6:0/0/terrains_peering_bit/bottom_side = 0
6:0/0/terrains_peering_bit/bottom_left_corner = 0
6:0/0/terrains_peering_bit/left_side = 0
6:0/0/terrains_peering_bit/top_left_corner = 0
6:0/0/terrains_peering_bit/top_side = 0
6:0/0/terrains_peering_bit/top_right_corner = 0
7:0/0 = 0
7:0/0/terrain_set = 0
7:0/0/terrain = 0
7:0/0/terrains_peering_bit/right_side = 0
7:0/0/terrains_peering_bit/bottom_right_corner = 0
7:0/0/terrains_peering_bit/bottom_side = 0
7:0/0/terrains_peering_bit/left_side = 0
7:0/0/terrains_peering_bit/top_left_corner = 0
7:0/0/terrains_peering_bit/top_side = 0
7:0/0/terrains_peering_bit/top_right_corner = 0
9:0/0 = 0
9:0/0/terrain_set = 0
9:0/0/terrain = 0
9:0/0/terrains_peering_bit/right_side = 0
9:0/0/terrains_peering_bit/bottom_right_corner = 0
9:0/0/terrains_peering_bit/bottom_side = 0
9:0/0/terrains_peering_bit/bottom_left_corner = 0
9:0/0/terrains_peering_bit/left_side = 0
9:0/0/terrains_peering_bit/top_side = 0
10:0/0 = 0
10:0/0/terrain_set = 0
10:0/0/terrain = 0
10:0/0/terrains_peering_bit/right_side = 0
10:0/0/terrains_peering_bit/bottom_side = 0
10:0/0/terrains_peering_bit/bottom_left_corner = 0
10:0/0/terrains_peering_bit/left_side = 0
10:0/0/terrains_peering_bit/top_left_corner = 0
10:0/0/terrains_peering_bit/top_side = 0
12:0/0 = 0
12:0/0/terrain_set = 0
12:0/0/terrain = 0
12:0/0/terrains_peering_bit/right_side = 0
12:0/0/terrains_peering_bit/bottom_right_corner = 0
12:0/0/terrains_peering_bit/bottom_side = 0
12:0/0/terrains_peering_bit/left_side = 0
12:0/0/terrains_peering_bit/top_side = 0
12:0/0/terrains_peering_bit/top_right_corner = 0
13:0/0 = 0
13:0/0/terrain_set = 0
13:0/0/terrain = 0
13:0/0/terrains_peering_bit/right_side = 0
13:0/0/terrains_peering_bit/bottom_side = 0
13:0/0/terrains_peering_bit/bottom_left_corner = 0
13:0/0/terrains_peering_bit/left_side = 0
13:0/0/terrains_peering_bit/top_side = 0
15:0/0 = 0
15:0/0/terrain_set = 0
15:0/0/terrain = 0
15:0/0/terrains_peering_bit/right_side = 0
15:0/0/terrains_peering_bit/bottom_side = 0
15:0/0/terrains_peering_bit/left_side = 0
15:0/0/terrains_peering_bit/top_side = 0
0:1/0 = 0
0:1/0/terrain_set = 0
0:1/0/terrain = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -1.5931549, -16, -0.63726044, 16, -16, 16)
0:1/0/terrains_peering_bit/right_side = 0
0:1/0/terrains_peering_bit/bottom_right_corner = 0
0:1/0/terrains_peering_bit/bottom_side = 0
0:1/0/terrains_peering_bit/top_side = 0
0:1/0/terrains_peering_bit/top_right_corner = 0
1:1/0 = 0
2:1/0 = 0
2:1/0/terrain_set = 0
2:1/0/terrain = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0.95589066, -16, 16, -16, 16, 16, 0.31863022, 16)
2:1/0/terrains_peering_bit/bottom_side = 0
2:1/0/terrains_peering_bit/bottom_left_corner = 0
2:1/0/terrains_peering_bit/left_side = 0
2:1/0/terrains_peering_bit/top_left_corner = 0
2:1/0/terrains_peering_bit/top_side = 0
4:1/0 = 0
4:1/0/terrain_set = 0
4:1/0/terrain = 0
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:1/0/terrains_peering_bit/bottom_side = 0
4:1/0/terrains_peering_bit/top_side = 0
6:1/0 = 0
6:1/0/terrain_set = 0
6:1/0/terrain = 0
6:1/0/terrains_peering_bit/right_side = 0
6:1/0/terrains_peering_bit/bottom_right_corner = 0
6:1/0/terrains_peering_bit/bottom_side = 0
6:1/0/terrains_peering_bit/bottom_left_corner = 0
6:1/0/terrains_peering_bit/left_side = 0
6:1/0/terrains_peering_bit/top_left_corner = 0
6:1/0/terrains_peering_bit/top_side = 0
7:1/0 = 0
7:1/0/terrain_set = 0
7:1/0/terrain = 0
7:1/0/terrains_peering_bit/right_side = 0
7:1/0/terrains_peering_bit/bottom_right_corner = 0
7:1/0/terrains_peering_bit/bottom_side = 0
7:1/0/terrains_peering_bit/bottom_left_corner = 0
7:1/0/terrains_peering_bit/left_side = 0
7:1/0/terrains_peering_bit/top_side = 0
7:1/0/terrains_peering_bit/top_right_corner = 0
9:1/0 = 0
9:1/0/terrain_set = 0
9:1/0/terrain = 0
9:1/0/terrains_peering_bit/right_side = 0
9:1/0/terrains_peering_bit/bottom_right_corner = 0
9:1/0/terrains_peering_bit/bottom_side = 0
9:1/0/terrains_peering_bit/top_side = 0
9:1/0/terrains_peering_bit/top_right_corner = 0
10:1/0 = 0
10:1/0/terrain_set = 0
10:1/0/terrain = 0
10:1/0/terrains_peering_bit/right_side = 0
10:1/0/terrains_peering_bit/bottom_side = 0
10:1/0/terrains_peering_bit/left_side = 0
10:1/0/terrains_peering_bit/top_left_corner = 0
10:1/0/terrains_peering_bit/top_side = 0
10:1/0/terrains_peering_bit/top_right_corner = 0
12:1/0 = 0
12:1/0/terrain_set = 0
12:1/0/terrain = 0
12:1/0/terrains_peering_bit/right_side = 0
12:1/0/terrains_peering_bit/bottom_side = 0
12:1/0/terrains_peering_bit/left_side = 0
12:1/0/terrains_peering_bit/top_side = 0
12:1/0/terrains_peering_bit/top_right_corner = 0
13:1/0 = 0
13:1/0/terrain_set = 0
13:1/0/terrain = 0
13:1/0/terrains_peering_bit/right_side = 0
13:1/0/terrains_peering_bit/bottom_side = 0
13:1/0/terrains_peering_bit/left_side = 0
13:1/0/terrains_peering_bit/top_left_corner = 0
13:1/0/terrains_peering_bit/top_side = 0
15:1/0 = 0
15:1/0/terrain_set = 0
15:1/0/terrain = 0
15:1/0/terrains_peering_bit/right_side = 0
15:1/0/terrains_peering_bit/bottom_side = 0
15:1/0/terrains_peering_bit/bottom_left_corner = 0
15:1/0/terrains_peering_bit/top_side = 0
15:1/0/terrains_peering_bit/top_right_corner = 0
16:1/0 = 0
16:1/0/terrain_set = 0
16:1/0/terrain = 0
16:1/0/terrains_peering_bit/right_side = 0
16:1/0/terrains_peering_bit/bottom_right_corner = 0
16:1/0/terrains_peering_bit/bottom_side = 0
16:1/0/terrains_peering_bit/left_side = 0
16:1/0/terrains_peering_bit/top_left_corner = 0
16:1/0/terrains_peering_bit/top_side = 0
16:1/0/terrains_peering_bit/top_right_corner = 0
0:2/0 = 0
0:2/0/terrain_set = 0
0:2/0/terrain = 0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:2/0/terrains_peering_bit/right_side = 0
0:2/0/terrains_peering_bit/top_side = 0
0:2/0/terrains_peering_bit/top_right_corner = 0
1:2/0 = 0
1:2/0/terrain_set = 0
1:2/0/terrain = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -0.31863022, 16, -0.63726044, 16, 16, -16, 16)
1:2/0/terrains_peering_bit/right_side = 0
1:2/0/terrains_peering_bit/left_side = 0
1:2/0/terrains_peering_bit/top_left_corner = 0
1:2/0/terrains_peering_bit/top_side = 0
1:2/0/terrains_peering_bit/top_right_corner = 0
2:2/0 = 0
2:2/0/terrain_set = 0
2:2/0/terrain = 0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:2/0/terrains_peering_bit/left_side = 0
2:2/0/terrains_peering_bit/top_left_corner = 0
2:2/0/terrains_peering_bit/top_side = 0
4:2/0 = 0
4:2/0/terrain_set = 0
4:2/0/terrain = 0
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:2/0/terrains_peering_bit/top_side = 0
6:3/0 = 0
6:3/0/terrain_set = 0
6:3/0/terrain = 0
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.9558945, -16, -0.9558945, 16, -16, 16)
6:3/0/terrains_peering_bit/right_side = 0
6:3/0/terrains_peering_bit/bottom_side = 0
6:3/0/terrains_peering_bit/top_side = 0
6:3/0/terrains_peering_bit/top_right_corner = 0
7:3/0 = 0
7:3/0/terrain_set = 0
7:3/0/terrain = 0
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(0.95589066, -16, 16, -16, 16, 16, 1.5931549, 16)
7:3/0/terrains_peering_bit/bottom_side = 0
7:3/0/terrains_peering_bit/left_side = 0
7:3/0/terrains_peering_bit/top_left_corner = 0
7:3/0/terrains_peering_bit/top_side = 0
9:3/0 = 0
9:3/0/terrain_set = 0
9:3/0/terrain = 0
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -1.2745228, -16, -1.2745228)
9:3/0/terrains_peering_bit/right_side = 0
9:3/0/terrains_peering_bit/bottom_side = 0
9:3/0/terrains_peering_bit/bottom_left_corner = 0
9:3/0/terrains_peering_bit/left_side = 0
10:3/0 = 0
10:3/0/terrain_set = 0
10:3/0/terrain = 0
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -1.2745228, -16, -1.2745228)
10:3/0/terrains_peering_bit/right_side = 0
10:3/0/terrains_peering_bit/bottom_right_corner = 0
10:3/0/terrains_peering_bit/bottom_side = 0
10:3/0/terrains_peering_bit/left_side = 0
12:3/0 = 0
12:3/0/terrain_set = 0
12:3/0/terrain = 0
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
12:3/0/terrains_peering_bit/right_side = 0
12:3/0/terrains_peering_bit/bottom_side = 0
12:3/0/terrains_peering_bit/top_side = 0
12:3/0/terrains_peering_bit/top_right_corner = 0
13:3/0 = 0
13:3/0/terrain_set = 0
13:3/0/terrain = 0
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
13:3/0/terrains_peering_bit/right_side = 0
13:3/0/terrains_peering_bit/bottom_side = 0
13:3/0/terrains_peering_bit/left_side = 0
15:3/0 = 0
15:3/0/terrain_set = 0
15:3/0/terrain = 0
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
15:3/0/terrains_peering_bit/right_side = 0
15:3/0/terrains_peering_bit/bottom_side = 0
16:3/0 = 0
16:3/0/terrain_set = 0
16:3/0/terrain = 0
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
16:3/0/terrains_peering_bit/bottom_side = 0
16:3/0/terrains_peering_bit/left_side = 0
0:4/0 = 0
0:4/0/terrain_set = 0
0:4/0/terrain = 0
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:4/0/terrains_peering_bit/right_side = 0
1:4/0 = 0
1:4/0/terrain_set = 0
1:4/0/terrain = 0
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:4/0/terrains_peering_bit/right_side = 0
1:4/0/terrains_peering_bit/left_side = 0
2:4/0 = 0
2:4/0/terrain_set = 0
2:4/0/terrain = 0
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:4/0/terrains_peering_bit/left_side = 0
4:4/0 = 0
4:4/0/terrain_set = 0
4:4/0/terrain = 0
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:4/0 = 0
6:4/0/terrain_set = 0
6:4/0/terrain = 0
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.9558945, -16, -0.9558945, 16, -16, 16)
6:4/0/terrains_peering_bit/right_side = 0
6:4/0/terrains_peering_bit/bottom_right_corner = 0
6:4/0/terrains_peering_bit/bottom_side = 0
6:4/0/terrains_peering_bit/top_side = 0
7:4/0 = 0
7:4/0/terrain_set = 0
7:4/0/terrain = 0
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0.95589066, -16, 16, -16, 16, 16, 1.5931549, 16)
7:4/0/terrains_peering_bit/bottom_side = 0
7:4/0/terrains_peering_bit/bottom_left_corner = 0
7:4/0/terrains_peering_bit/left_side = 0
7:4/0/terrains_peering_bit/top_side = 0
9:4/0 = 0
9:4/0/terrain_set = 0
9:4/0/terrain = 0
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -1.593153, 16, -1.9117851, 16, 16, -16, 16)
9:4/0/terrains_peering_bit/right_side = 0
9:4/0/terrains_peering_bit/left_side = 0
9:4/0/terrains_peering_bit/top_left_corner = 0
9:4/0/terrains_peering_bit/top_side = 0
10:4/0 = 0
10:4/0/terrain_set = 0
10:4/0/terrain = 0
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -1.593153, 16, -1.9117851, 16, 16, -16, 16)
10:4/0/terrains_peering_bit/right_side = 0
10:4/0/terrains_peering_bit/left_side = 0
10:4/0/terrains_peering_bit/top_side = 0
10:4/0/terrains_peering_bit/top_right_corner = 0
12:4/0 = 0
12:4/0/terrain_set = 0
12:4/0/terrain = 0
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
12:4/0/terrains_peering_bit/right_side = 0
12:4/0/terrains_peering_bit/left_side = 0
12:4/0/terrains_peering_bit/top_side = 0
13:4/0 = 0
13:4/0/terrain_set = 0
13:4/0/terrain = 0
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
13:4/0/terrains_peering_bit/bottom_side = 0
13:4/0/terrains_peering_bit/left_side = 0
13:4/0/terrains_peering_bit/top_side = 0
15:4/0 = 0
15:4/0/terrain_set = 0
15:4/0/terrain = 0
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
15:4/0/terrains_peering_bit/right_side = 0
15:4/0/terrains_peering_bit/top_side = 0
16:4/0 = 0
16:4/0/terrain_set = 0
16:4/0/terrain = 0
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
16:4/0/terrains_peering_bit/left_side = 0
16:4/0/terrains_peering_bit/top_side = 0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_vtaks"]
texture = ExtResource("3_gee14")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 1
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvpfn"]
texture = ExtResource("4_0tnpc")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrains_peering_bit/bottom_side = 1
0:1/0 = 0
0:1/0/terrain_set = 0
0:1/0/terrain = 1
0:1/0/terrains_peering_bit/top_side = 1
[sub_resource type="TileSet" id="TileSet_gee14"]
tile_size = Vector2i(32, 32)
physics_layer_0/collision_layer = 1
terrain_set_0/mode = 0
terrain_set_0/terrain_0/name = "LeafyGreen"
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
terrain_set_0/terrain_1/name = "Veg"
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
sources/0 = SubResource("TileSetAtlasSource_u5sy4")
sources/1 = SubResource("TileSetAtlasSource_vtaks")
sources/2 = SubResource("TileSetAtlasSource_kvpfn")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_iywne"]
[node name="Game" type="Node2D" unique_id=981419409]
script = ExtResource("1_lnu2h")
[node name="bg" type="Node2D" parent="." unique_id=2006279143]
[node name="sky" type="Parallax2D" parent="bg" unique_id=96096944]
repeat_size = Vector2(480, 270)
[node name="Sprite2D" type="Sprite2D" parent="bg/sky" unique_id=8390549]
texture = ExtResource("2_0tnpc")
offset = Vector2(240, 135)
[node name="midgfround" type="Parallax2D" parent="bg" unique_id=698172308]
scroll_scale = Vector2(1.05, 1)
repeat_size = Vector2(480, 0)
[node name="Sprite2D" type="Sprite2D" parent="bg/midgfround" unique_id=603045131]
texture_filter = 1
texture = ExtResource("3_vtaks")
centered = false
offset = Vector2(0, 200)
[node name="foreground" type="Parallax2D" parent="bg" unique_id=991647999]
scroll_scale = Vector2(1.1, 1)
repeat_size = Vector2(480, 0)
[node name="Sprite2D" type="Sprite2D" parent="bg/foreground" unique_id=1856428018]
texture_filter = 1
texture = ExtResource("4_kvpfn")
offset = Vector2(240, 330)
[node name="plane" type="Sprite2D" parent="bg" unique_id=2025512082]
texture_filter = 1
position = Vector2(944, 322)
texture = ExtResource("5_dinhu")
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=1253342998]
texture_filter = 1
tile_map_data = PackedByteArray("AAARAA0AAAAQAAQAAAARAAwAAAAPAAMAAAASAAwAAAABAAQAAAATAAwAAAAQAAQAAAATAAsAAAAEAAAAAAAUAAkAAAAAAAQAAAAVAAkAAAABAAQAAAAWAAkAAAACAAQAAAAXABEAAAAAAAQAAAAYABEAAAAQAAQAAAAYABAAAAAPAAMAAAAZABAAAAABAAQAAAAaABAAAAABAAQAAAAbABAAAAAQAAQAAAAbAA8AAAAEAAAAAAAbAAwAAAAAAAIAAAAbAAsAAAAAAAAAAAAcAAsAAAABAAAAAAAcAAwAAAABAAIAAAAdAAwAAAACAAIAAAAdAAsAAAAJAAMAAAAeAAsAAAACAAQAAAANAA0AAAAAAAQAAAAOAA0AAAABAAQAAAAPAA0AAAABAAQAAAAQAA0AAAABAAQAAAAKAA8AAAAAAAQAAAALAA8AAAABAAQAAAAMAA8AAAABAAQAAAANAA8AAAAKAAMAAAAOAA8AAAABAAAAAAAPAA8AAAABAAAAAAAQAA8AAAACAAAAAAAQABAAAAACAAEAAAAPABAAAAAGAAAAAAAOABAAAAAGAAAAAAANABAAAAAJAAEAAAANABEAAAAAAAIAAAAOABEAAAABAAIAAAAPABEAAAABAAIAAAAQABEAAAAJAAQAAAARABEAAAABAAQAAAASABEAAAAMAAQAAAASABAAAAAEAAAAAAATABEAAAACAAQAAAANAAwAAQAAAAAAAAAWAAgAAQAAAAAAAAAKAA4AAgAAAAEAAAAKAA0AAgAAAAAAAAA=")
tile_set = SubResource("TileSet_gee14")
[node name="SceneManager" type="Node2D" parent="." unique_id=323246552]
script = ExtResource("2_lbhrr")
[node name="Player" parent="." unique_id=2145223914 instance=ExtResource("4_iywne")]
position = Vector2(495, 379)
[node name="Crates" type="Node2D" parent="." unique_id=207771395]
[node name="Crate" parent="Crates" unique_id=1609374030 instance=ExtResource("5_iywne")]
position = Vector2(916, 337)
[node name="Crate3" parent="Crates" unique_id=249514132 instance=ExtResource("5_iywne")]
position = Vector2(690, 263)
[node name="Crate2" parent="Crates" unique_id=1603366376 instance=ExtResource("5_iywne")]
position = Vector2(458, 355)
[node name="Walls" type="Node2D" parent="." unique_id=80334518]
[node name="StaticBody2D" type="StaticBody2D" parent="Walls" unique_id=1863997109]
position = Vector2(1143, 277)
scale = Vector2(3.4000025, 1)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Walls/StaticBody2D" unique_id=1910670137]
shape = SubResource("RectangleShape2D_8cj0n")
[node name="StaticBody2D4" type="StaticBody2D" parent="Walls" unique_id=823918434]
position = Vector2(857, 608)
scale = Vector2(3.4000025, 1)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Walls/StaticBody2D4" unique_id=1243761990]
shape = SubResource("RectangleShape2D_8cj0n")
[node name="StaticBody2D3" type="StaticBody2D" parent="Walls" unique_id=2089762008]
position = Vector2(1125, 128.00002)
scale = Vector2(3.4000025, 1)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Walls/StaticBody2D3" unique_id=892222577]
shape = SubResource("RectangleShape2D_8cj0n")
[node name="StaticBody2D2" type="StaticBody2D" parent="Walls" unique_id=2038269484]
position = Vector2(1160.0001, 202)
rotation = -0.7375178
scale = Vector2(3.4000025, 1)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Walls/StaticBody2D2" unique_id=1636593491]
shape = SubResource("RectangleShape2D_8cj0n")
[node name="StaticBody2D5" type="StaticBody2D" parent="Walls" unique_id=564687476]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Walls/StaticBody2D5" unique_id=1147447008]
position = Vector2(0, 588)
shape = SubResource("WorldBoundaryShape2D_iywne")
[node name="Triggers" type="Node2D" parent="." unique_id=1195236992]
[node name="Trigger" parent="Triggers" unique_id=229441825 instance=ExtResource("5_p57ef")]
position = Vector2(712, 463)
[node name="Trigger2" parent="Triggers" unique_id=1474950249 instance=ExtResource("5_p57ef")]
position = Vector2(817, 445)
intent = "fan"
[node name="Trigger3" parent="Triggers" unique_id=205623468 instance=ExtResource("5_p57ef")]
position = Vector2(953.99994, 442.99997)
intent = "teleport"
[node name="Coins" type="Node2D" parent="." unique_id=2040053188]
position = Vector2(459, 408)
[node name="Coin" parent="Coins" unique_id=354461121 instance=ExtResource("13_kvuet")]
[node name="Coin2" parent="Coins" unique_id=987971109 instance=ExtResource("13_kvuet")]
position = Vector2(116, -31)
[node name="Coin3" parent="Coins" unique_id=1071266659 instance=ExtResource("13_kvuet")]
position = Vector2(164, -65)
[connection signal="areaTriggerSignal" from="Triggers/Trigger" to="." method="_on_trigger"]
[connection signal="areaTriggerSignal" from="Triggers/Trigger2" to="." method="_on_trigger"]
[connection signal="areaTriggerSignal" from="Triggers/Trigger3" to="." method="_on_trigger"]