20 lines
459 B
GDScript
20 lines
459 B
GDScript
extends Area2D
|
|
|
|
@export var effect = "destroy"
|
|
|
|
signal areatrigger(effect, Object)
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready() -> void:
|
|
pass # Replace with function body.
|
|
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
func _process(delta: float) -> void:
|
|
pass
|
|
|
|
|
|
func _on_body_entered(body: Node2D) -> void:
|
|
print("Trigger entered")
|
|
#broadcast to controller
|
|
areatrigger.emit(effect, body)
|