Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 46889c32f3 |
Binary file not shown.
|
Before Width: | Height: | Size: 1.5 KiB |
@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dgj6nq2pnxgho"
|
||||
path="res://.godot/imported/Player Death 64x64.png-0c6ff54e7d9aad74b66dce47376541f8.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/graphics/player/death/Player Death 64x64.png"
|
||||
dest_files=["res://.godot/imported/Player Death 64x64.png-0c6ff54e7d9aad74b66dce47376541f8.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 1.4 KiB |
@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cdsu1cetxa45b"
|
||||
path="res://.godot/imported/Player Hurt 48x48.png-a720e51cb19103e76b22ab6c1b81302d.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/graphics/player/hurt/Player Hurt 48x48.png"
|
||||
dest_files=["res://.godot/imported/Player Hurt 48x48.png-a720e51cb19103e76b22ab6c1b81302d.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
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||||
@ -1,46 +0,0 @@
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||||
[preset.0]
|
||||
|
||||
name="Linux"
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platform="Linux"
|
||||
runnable=true
|
||||
dedicated_server=false
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="../../godotexport/MarchGame.arm64"
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patches=PackedStringArray()
|
||||
patch_delta_encoding=false
|
||||
patch_delta_compression_level_zstd=19
|
||||
patch_delta_min_reduction=0.1
|
||||
patch_delta_include_filters="*"
|
||||
patch_delta_exclude_filters=""
|
||||
encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
seed=0
|
||||
encrypt_pck=false
|
||||
encrypt_directory=false
|
||||
script_export_mode=2
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||||
|
||||
[preset.0.options]
|
||||
|
||||
custom_template/debug=""
|
||||
custom_template/release=""
|
||||
debug/export_console_wrapper=1
|
||||
binary_format/embed_pck=false
|
||||
texture_format/s3tc_bptc=true
|
||||
texture_format/etc2_astc=false
|
||||
shader_baker/enabled=false
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||||
binary_format/architecture="arm64"
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||||
ssh_remote_deploy/enabled=false
|
||||
ssh_remote_deploy/host="user@host_ip"
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||||
ssh_remote_deploy/port="22"
|
||||
ssh_remote_deploy/extra_args_ssh=""
|
||||
ssh_remote_deploy/extra_args_scp=""
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||||
ssh_remote_deploy/run_script="#!/usr/bin/env bash
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export DISPLAY=:0
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unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
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\"{temp_dir}/{exe_name}\" {cmd_args}"
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ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
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pkill -x -f \"{temp_dir}/{exe_name} {cmd_args}\"
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rm -rf \"{temp_dir}\""
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@ -42,16 +42,6 @@ shoot={
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":90,"key_label":0,"unicode":122,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
save={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":78,"key_label":0,"unicode":110,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
load={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":77,"key_label":0,"unicode":109,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[physics]
|
||||
|
||||
|
||||
@ -14,7 +14,6 @@
|
||||
[ext_resource type="Texture2D" uid="uid://cufqer3a7texm" path="res://assets/graphics/environment/terrain/bg/background B layer4.png" id="13_kvuet"]
|
||||
[ext_resource type="PackedScene" uid="uid://dowh0cdyuldlp" path="res://scenes/coin.tscn" id="13_trtic"]
|
||||
[ext_resource type="PackedScene" uid="uid://dkht2dvm4ob7d" path="res://scenes/slime.tscn" id="14_trtic"]
|
||||
[ext_resource type="PackedScene" uid="uid://6cde4fo65rig" path="res://scenes/ui.tscn" id="15_ir15t"]
|
||||
|
||||
[sub_resource type="TileMapPattern" id="TileMapPattern_u5sy4"]
|
||||
tile_data = PackedInt32Array(0, 1, 0, 65536, 1, 1, 131072, 1, 1, 196608, 1, 2, 1, 65537, 0, 65537, 65537, 1, 131073, 131073, 1, 196609, 65537, 2, 2, 65537, 0, 65538, 131073, 1, 131074, 65537, 1, 196610, 65537, 2, 3, 131073, 0, 65539, 262145, 1, 131075, 131073, 1, 196611, 131073, 2)
|
||||
@ -455,7 +454,7 @@ script = ExtResource("2_iywne")
|
||||
|
||||
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=55809753]
|
||||
texture_filter = 1
|
||||
tile_map_data = PackedByteArray("AAAVAAwAAQAAAAQAAAAWAAwAAQABAAQAAAAXAAwAAQACAAQAAAAIAA0AAQAEAAEAAAAIAAwAAQAGAAMAAAAIAAsAAQAAAAAAAAAJAAsAAQABAAAAAAAJAAwAAQABAAIAAAAKAAwAAQAHAAAAAAAKAAsAAQABAAAAAAALAAsAAQACAAAAAAALAAwAAQACAAEAAAALAA0AAQACAAIAAAAKAA0AAQAAAAIAAAAOAAoAAQAAAAQAAAAPAAoAAQABAAQAAAAQAAoAAQACAAQAAAAVAAsAAwAAAAAAAAAXAAsAAgAAAAEAAAAXAAoAAgAAAAAAAAAWAAsAAgAAAAEAAAAWAAoAAgAAAAAAAAAIAA4AAQAEAAEAAAApAA4AAQAAAAAAAAAqAA4AAQABAAAAAAArAA4AAQABAAAAAAAsAA4AAQABAAAAAAAsAA8AAQABAAIAAAAtAA8AAQABAAIAAAAtAA4AAQABAAAAAAAuAA4AAQACAAAAAAACAA8AAQAAAAQAAAADAA8AAQABAAQAAAAEAA8AAQABAAQAAAAFAA8AAQABAAQAAAAGAA8AAQABAAQAAAAHAA8AAQABAAQAAAAIAA8AAQAMAAAAAAAJAA8AAQABAAAAAAAKAA8AAQABAAAAAAALAA8AAQABAAAAAAAMAA8AAQABAAAAAAANAA8AAQABAAAAAAAOAA8AAQABAAAAAAAPAA8AAQABAAAAAAAQAA8AAQABAAAAAAARAA8AAQABAAAAAAASAA8AAQABAAAAAAATAA8AAQABAAAAAAAUAA8AAQABAAAAAAAVAA8AAQABAAAAAAAWAA8AAQABAAAAAAAXAA8AAQABAAAAAAAYAA8AAQABAAAAAAAZAA8AAQABAAAAAAAaAA8AAQABAAAAAAAbAA8AAQABAAAAAAAcAA8AAQABAAAAAAAdAA8AAQABAAAAAAAeAA8AAQABAAAAAAAfAA8AAQABAAAAAAAgAA8AAQABAAAAAAAhAA8AAQABAAAAAAAiAA8AAQAJAAMAAAAjAA8AAQABAAQAAAAkAA8AAQABAAQAAAAlAA8AAQABAAQAAAAmAA8AAQABAAQAAAAnAA8AAQABAAQAAAAoAA8AAQABAAQAAAApAA8AAQAKAAQAAAAqAA8AAQABAAIAAAArAA8AAQABAAIAAAAuAA8AAQAJAAQAAAAvAA8AAQABAAQAAAAwAA8AAQABAAQAAAAxAA8AAQABAAQAAAAyAA8AAQABAAQAAAAzAA8AAQABAAQAAAA0AA8AAQABAAQAAAA1AA8AAQABAAQAAAA2AA8AAQABAAQAAAA3AA8AAQABAAQAAAA4AA8AAQABAAQAAAA5AA8AAQABAAQAAAA6AA8AAQABAAQAAAA7AA8AAQABAAQAAAA8AA8AAQABAAQAAAA9AA8AAQABAAQAAAA+AA8AAQABAAQAAAA/AA8AAQABAAQAAABAAA8AAQABAAQAAABBAA8AAQABAAQAAABCAA8AAQABAAQAAABDAA8AAQABAAQAAABEAA8AAQABAAQAAABFAA8AAQABAAQAAABGAA8AAQABAAQAAABHAA8AAQACAAQAAAAZAAoAAQAAAAQAAAAaAAoAAQABAAQAAAAbAAoAAQAQAAQAAAAbAAkAAQAPAAMAAAAcAAkAAQACAAQAAAAdAAcAAQAAAAQAAAAeAAcAAQABAAQAAAAfAAcAAQABAAQAAAAgAAcAAQACAAQAAAAaAAUAAQACAAQAAAAZAAUAAQAPAAQAAAAZAAQAAQAQAAMAAAAYAAQAAQABAAQAAAAXAAQAAQAAAAQAAAAiABMAAQACAAIAAAAiABIAAQACAAEAAAAiABEAAQACAAEAAAAiABAAAQACAAEAAAAhABMAAQABAAIAAAAhABIAAQABAAEAAAAhABEAAQABAAEAAAAhABAAAQABAAEAAAAgABMAAQABAAIAAAAgABIAAQABAAEAAAAgABEAAQABAAEAAAAgABAAAQABAAEAAAAfABMAAQABAAIAAAAfABIAAQABAAEAAAAfABEAAQABAAEAAAAfABAAAQABAAEAAAAeABMAAQABAAIAAAAeABIAAQABAAEAAAAeABEAAQABAAEAAAAeABAAAQABAAEAAAAdABMAAQABAAIAAAAdABIAAQABAAEAAAAdABEAAQABAAEAAAAdABAAAQABAAEAAAAcABMAAQABAAIAAAAcABIAAQABAAEAAAAcABEAAQABAAEAAAAcABAAAQABAAEAAAAbABMAAQABAAIAAAAbABIAAQABAAEAAAAbABEAAQABAAEAAAAbABAAAQABAAEAAAAaABMAAQABAAIAAAAaABIAAQABAAEAAAAaABEAAQABAAEAAAAaABAAAQABAAEAAAAZABMAAQABAAIAAAAZABIAAQABAAEAAAAZABEAAQABAAEAAAAZABAAAQABAAEAAAAYABMAAQABAAIAAAAYABIAAQABAAEAAAAYABEAAQABAAEAAAAYABAAAQABAAEAAAAXABMAAQABAAIAAAAXABIAAQABAAEAAAAXABEAAQABAAEAAAAXABAAAQABAAEAAAAWABMAAQABAAIAAAAWABIAAQABAAEAAAAWABEAAQABAAEAAAAWABAAAQABAAEAAAAVABMAAQABAAIAAAAVABIAAQABAAEAAAAVABEAAQABAAEAAAAVABAAAQABAAEAAAAUABMAAQABAAIAAAAUABIAAQABAAEAAAAUABEAAQABAAEAAAAUABAAAQABAAEAAAATABMAAQABAAIAAAATABIAAQABAAEAAAATABEAAQABAAEAAAATABAAAQABAAEAAAASABMAAQABAAIAAAASABIAAQABAAEAAAASABEAAQABAAEAAAASABAAAQABAAEAAAARABMAAQABAAIAAAARABIAAQABAAEAAAARABEAAQABAAEAAAARABAAAQABAAEAAAAQABMAAQABAAIAAAAQABIAAQABAAEAAAAQABEAAQABAAEAAAAQABAAAQABAAEAAAAPABMAAQABAAIAAAAPABIAAQABAAEAAAAPABEAAQABAAEAAAAPABAAAQABAAEAAAAOABMAAQABAAIAAAAOABIAAQABAAEAAAAOABEAAQABAAEAAAAOABAAAQABAAEAAAANABMAAQABAAIAAAANABIAAQABAAEAAAANABEAAQABAAEAAAANABAAAQABAAEAAAAMABMAAQABAAIAAAAMABIAAQABAAEAAAAMABEAAQABAAEAAAAMABAAAQABAAEAAAALABMAAQABAAIAAAALABIAAQABAAEAAAALABEAAQABAAEAAAALABAAAQABAAEAAAAKABMAAQABAAIAAAAKABIAAQABAAEAAAAKABEAAQABAAEAAAAKABAAAQABAAEAAAAJABMAAQABAAIAAAAJABIAAQABAAEAAAAJABEAAQABAAEAAAAJABAAAQABAAEAAAAIABMAAQAAAAIAAAAIABIAAQAAAAEAAAAIABEAAQAAAAEAAAAIABAAAQAAAAEAAAA=")
|
||||
tile_map_data = PackedByteArray("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")
|
||||
tile_set = SubResource("TileSet_0tnpc")
|
||||
|
||||
[node name="Player" parent="." unique_id=161143934 instance=ExtResource("3_iywne")]
|
||||
@ -484,7 +483,7 @@ position = Vector2(690, 346)
|
||||
position = Vector2(580, 400)
|
||||
|
||||
[node name="Crate3" parent="Crates" unique_id=1771442258 instance=ExtResource("2_lnu2h")]
|
||||
position = Vector2(575, 255)
|
||||
position = Vector2(104, 246)
|
||||
|
||||
[node name="Crate4" parent="Crates" unique_id=34543093 instance=ExtResource("2_lnu2h")]
|
||||
position = Vector2(609, 394)
|
||||
@ -499,12 +498,12 @@ metadata/_edit_group_ = true
|
||||
shape = SubResource("WorldBoundaryShape2D_lbhrr")
|
||||
|
||||
[node name="NPCCharacter" parent="." unique_id=597270257 instance=ExtResource("6_u5sy4")]
|
||||
position = Vector2(103, 417)
|
||||
position = Vector2(-67, 375)
|
||||
|
||||
[node name="Coins" type="Node2D" parent="." unique_id=1168180087]
|
||||
|
||||
[node name="Coin" parent="Coins" unique_id=716723108 instance=ExtResource("13_trtic")]
|
||||
position = Vector2(501, 461)
|
||||
position = Vector2(160, 342)
|
||||
|
||||
[node name="Coin2" parent="Coins" unique_id=63477808 instance=ExtResource("13_trtic")]
|
||||
position = Vector2(574, 459)
|
||||
@ -515,14 +514,10 @@ position = Vector2(513, 308)
|
||||
[node name="Slimes" type="Node2D" parent="." unique_id=48874920]
|
||||
|
||||
[node name="Slime" parent="Slimes" unique_id=525177366 instance=ExtResource("14_trtic")]
|
||||
position = Vector2(270, 344)
|
||||
position = Vector2(707, 376)
|
||||
|
||||
[node name="Slime3" parent="Slimes" unique_id=957608778 instance=ExtResource("14_trtic")]
|
||||
position = Vector2(494, 311)
|
||||
|
||||
[node name="Slime2" parent="Slimes" unique_id=141676046 instance=ExtResource("14_trtic")]
|
||||
position = Vector2(461, 311)
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1721503250]
|
||||
|
||||
[node name="ui" parent="CanvasLayer" unique_id=1523689629 instance=ExtResource("15_ir15t")]
|
||||
|
||||
@ -12,7 +12,6 @@
|
||||
[ext_resource type="PackedScene" uid="uid://bf50mxdma8wq4" path="res://scenes/trigger.tscn" id="10_s4es8"]
|
||||
[ext_resource type="PackedScene" uid="uid://b6lw2go5mwk3h" path="res://scenes/crate.tscn" id="11_63e4f"]
|
||||
[ext_resource type="PackedScene" uid="uid://bgi18lbutp5ui" path="res://scenes/npc_character.tscn" id="12_y6lc1"]
|
||||
[ext_resource type="PackedScene" uid="uid://6cde4fo65rig" path="res://scenes/ui.tscn" id="13_56gwk"]
|
||||
|
||||
[sub_resource type="TileMapPattern" id="TileMapPattern_u5sy4"]
|
||||
tile_data = PackedInt32Array(0, 1, 0, 65536, 1, 1, 131072, 1, 1, 196608, 1, 2, 1, 65537, 0, 65537, 65537, 1, 131073, 131073, 1, 196609, 65537, 2, 2, 65537, 0, 65538, 131073, 1, 131074, 65537, 1, 196610, 65537, 2, 3, 131073, 0, 65539, 262145, 1, 131075, 131073, 1, 196611, 131073, 2)
|
||||
@ -498,7 +497,3 @@ shape = SubResource("WorldBoundaryShape2D_lbhrr")
|
||||
|
||||
[node name="NPCCharacter" parent="." unique_id=597270257 instance=ExtResource("12_y6lc1")]
|
||||
position = Vector2(103, 417)
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=161671243]
|
||||
|
||||
[node name="ui" parent="CanvasLayer" unique_id=1523689629 instance=ExtResource("13_56gwk")]
|
||||
|
||||
@ -12,7 +12,6 @@
|
||||
[ext_resource type="PackedScene" uid="uid://bf50mxdma8wq4" path="res://scenes/trigger.tscn" id="10_x008a"]
|
||||
[ext_resource type="PackedScene" uid="uid://b6lw2go5mwk3h" path="res://scenes/crate.tscn" id="11_atr84"]
|
||||
[ext_resource type="PackedScene" uid="uid://bgi18lbutp5ui" path="res://scenes/npc_character.tscn" id="12_qyu38"]
|
||||
[ext_resource type="PackedScene" uid="uid://6cde4fo65rig" path="res://scenes/ui.tscn" id="13_bradm"]
|
||||
|
||||
[sub_resource type="TileMapPattern" id="TileMapPattern_u5sy4"]
|
||||
tile_data = PackedInt32Array(0, 1, 0, 65536, 1, 1, 131072, 1, 1, 196608, 1, 2, 1, 65537, 0, 65537, 65537, 1, 131073, 131073, 1, 196609, 65537, 2, 2, 65537, 0, 65538, 131073, 1, 131074, 65537, 1, 196610, 65537, 2, 3, 131073, 0, 65539, 262145, 1, 131075, 131073, 1, 196611, 131073, 2)
|
||||
@ -498,7 +497,3 @@ shape = SubResource("WorldBoundaryShape2D_lbhrr")
|
||||
|
||||
[node name="NPCCharacter" parent="." unique_id=597270257 instance=ExtResource("12_qyu38")]
|
||||
position = Vector2(103, 417)
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1454087989]
|
||||
|
||||
[node name="ui" parent="CanvasLayer" unique_id=1523689629 instance=ExtResource("13_bradm")]
|
||||
|
||||
@ -3,72 +3,14 @@
|
||||
[ext_resource type="Script" uid="uid://c17de7vvtri1e" path="res://scripts/player.gd" id="1_3vyb7"]
|
||||
[ext_resource type="Texture2D" uid="uid://bihghvekq435s" path="res://assets/graphics/player/jump_fall/player jump 48x48.png" id="2_dqkch"]
|
||||
[ext_resource type="Texture2D" uid="uid://dyus25iplw8ei" path="res://assets/graphics/player/idle/Player Idle 48x48.png" id="2_g2els"]
|
||||
[ext_resource type="Texture2D" uid="uid://dgj6nq2pnxgho" path="res://assets/graphics/player/death/Player Death 64x64.png" id="2_tuyoq"]
|
||||
[ext_resource type="Texture2D" uid="uid://3c7ngirfyrkh" path="res://assets/graphics/player/running/player run 48x48.png" id="3_qhqgy"]
|
||||
[ext_resource type="Texture2D" uid="uid://cdsu1cetxa45b" path="res://assets/graphics/player/hurt/Player Hurt 48x48.png" id="4_fjrip"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_uwrxv"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_l71n6"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(0, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ke2ow"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(48, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ujl30"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(96, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_31cv2"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(144, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_pf23h"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(192, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_dt7fs"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(240, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_wqfne"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(288, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_wnwbv"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(336, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_gl8cc"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(384, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_487ah"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(432, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_i4ail"]
|
||||
atlas = ExtResource("2_dqkch")
|
||||
region = Rect2(96, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_md1ol"]
|
||||
atlas = ExtResource("4_fjrip")
|
||||
region = Rect2(0, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_bj30b"]
|
||||
atlas = ExtResource("4_fjrip")
|
||||
region = Rect2(48, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_jc3p3"]
|
||||
atlas = ExtResource("4_fjrip")
|
||||
region = Rect2(96, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_hax0n"]
|
||||
atlas = ExtResource("4_fjrip")
|
||||
region = Rect2(144, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_qhqgy"]
|
||||
atlas = ExtResource("2_g2els")
|
||||
region = Rect2(0, 0, 48, 48)
|
||||
@ -149,85 +91,10 @@ region = Rect2(288, 0, 48, 48)
|
||||
atlas = ExtResource("3_qhqgy")
|
||||
region = Rect2(336, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_t4otl"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(432, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_j2b1d"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(384, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_cs1tg"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(336, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_2dvfe"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(288, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_giy8y"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(240, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_fdfoy"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(192, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_hhpqf"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(144, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_g5jhy"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(96, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_holxr"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(48, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mx1m4"]
|
||||
atlas = ExtResource("2_tuyoq")
|
||||
region = Rect2(0, 0, 48, 48)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_jej6c"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_l71n6")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ke2ow")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ujl30")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_31cv2")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_pf23h")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_dt7fs")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_wqfne")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_wnwbv")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_gl8cc")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_487ah")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"death",
|
||||
"speed": 3.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_i4ail")
|
||||
}],
|
||||
"loop": false,
|
||||
@ -236,23 +103,6 @@ animations = [{
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_md1ol")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_bj30b")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_jc3p3")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_hax0n")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"hurt",
|
||||
"speed": 12.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_qhqgy")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
@ -325,41 +175,6 @@ animations = [{
|
||||
"loop": true,
|
||||
"name": &"running",
|
||||
"speed": 12.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_t4otl")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_j2b1d")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_cs1tg")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_2dvfe")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_giy8y")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_fdfoy")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_hhpqf")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_g5jhy")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_holxr")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_mx1m4")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"spawn",
|
||||
"speed": 12.0
|
||||
}]
|
||||
|
||||
[node name="Player" type="CharacterBody2D" unique_id=161143934]
|
||||
@ -380,10 +195,16 @@ position = Vector2(-15, -3)
|
||||
texture_filter = 1
|
||||
position = Vector2(1, -7)
|
||||
sprite_frames = SubResource("SpriteFrames_jej6c")
|
||||
animation = &"death"
|
||||
animation = &"falling"
|
||||
autoplay = "idle"
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="." unique_id=453583176]
|
||||
offset = Vector2(0, -30)
|
||||
|
||||
[node name="RightDownCast" type="RayCast2D" parent="." unique_id=348369067]
|
||||
target_position = Vector2(17, 12)
|
||||
|
||||
[node name="LeftDownCast" type="RayCast2D" parent="." unique_id=96701627]
|
||||
target_position = Vector2(-14, 12)
|
||||
|
||||
[connection signal="animation_finished" from="PlayerGraphic" to="." method="_on_animation_finished"]
|
||||
|
||||
@ -1,47 +0,0 @@
|
||||
[gd_scene format=3 uid="uid://6cde4fo65rig"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://6tbvoaj20pws" path="res://scripts/ui.gd" id="1_nt7q6"]
|
||||
|
||||
[node name="ui" type="Control" unique_id=1523689629]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_nt7q6")
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="." unique_id=860304686]
|
||||
layout_mode = 1
|
||||
anchors_preset = 10
|
||||
anchor_right = 1.0
|
||||
grow_horizontal = 2
|
||||
|
||||
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer" unique_id=815365890]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer/HBoxContainer" unique_id=1206394048]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="health" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer" unique_id=1839745909]
|
||||
layout_mode = 2
|
||||
text = "HEALTH"
|
||||
|
||||
[node name="MarginContainer2" type="MarginContainer" parent="VBoxContainer/HBoxContainer" unique_id=1606638895]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="timer" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer2" unique_id=1053612937]
|
||||
layout_mode = 2
|
||||
text = "TIMER"
|
||||
horizontal_alignment = 1
|
||||
|
||||
[node name="MarginContainer3" type="MarginContainer" parent="VBoxContainer/HBoxContainer" unique_id=85183065]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="coiins" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer3" unique_id=827757901]
|
||||
layout_mode = 2
|
||||
text = "COINS"
|
||||
horizontal_alignment = 2
|
||||
@ -4,11 +4,6 @@ var crateTotal = 0
|
||||
signal destroySignal(body)
|
||||
signal teleportSignal(body)
|
||||
signal levelChangeSignal(level)
|
||||
signal playerDamageSignal(health, maxHealth)
|
||||
signal playerDeathSignal
|
||||
signal countDownSignal(timeRemaining)
|
||||
signal coinCollectedSignal(totalCoinsCollected, coinsRemaining)
|
||||
|
||||
var currentScene:String = "res://scenes/game.tscn"
|
||||
|
||||
var timer := Timer.new()
|
||||
@ -25,15 +20,10 @@ var playerStartingHealth = 100
|
||||
|
||||
var enemiesDict={}
|
||||
|
||||
var enemy:CharacterStats
|
||||
var player:CharacterStats
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
get_window().grab_focus()
|
||||
enemy = load("res://scripts/rscs/slimeStats.tres")
|
||||
player = load("res://scripts/rscs/playerStats.tres")
|
||||
add_child(timer)
|
||||
timer.wait_time = 1
|
||||
timer.one_shot= false
|
||||
@ -42,12 +32,10 @@ func _ready() -> void:
|
||||
|
||||
func reset()->void:
|
||||
timeAvailable = timers[currentLevel]
|
||||
playerHealth = player.starting_health
|
||||
coinsCollected = 0
|
||||
playerHealth = playerStartingHealth
|
||||
|
||||
func secondCounter()->void:
|
||||
timeAvailable -=1
|
||||
countDownSignal.emit(timeAvailable)
|
||||
if timeAvailable <=0:
|
||||
print("YOU LOSE BABY!!")
|
||||
levelChangeSignal.emit(levels[currentLevel])
|
||||
@ -58,13 +46,11 @@ func _process(delta: float) -> void:
|
||||
|
||||
|
||||
func _on_trigger(body: Variant, effect, trigger) -> void:
|
||||
print("GC knows trigger...."+effect)
|
||||
if body is Crate:
|
||||
match effect:
|
||||
"destroy":
|
||||
destroySignal.emit(body)
|
||||
"teleport":
|
||||
print("GC teleport an object")
|
||||
teleportSignal.emit(body)
|
||||
|
||||
if body is Player:
|
||||
@ -76,7 +62,6 @@ func _on_trigger(body: Variant, effect, trigger) -> void:
|
||||
|
||||
func crateUpdate(cratesAmount)->void:
|
||||
crateTotal = cratesAmount
|
||||
print("GC updated crates: "+str(crateTotal))
|
||||
if crateTotal <=0:
|
||||
print("You WON!!!")
|
||||
currentLevel +=1
|
||||
@ -90,19 +75,16 @@ func bulletDamage(body:Node2D, bullet:Bullet)->void:
|
||||
destroySignal.emit(body)
|
||||
destroySignal.emit(bullet)
|
||||
if body is Slime:
|
||||
enemiesDict[body]["health"] -= player.rangeDamage
|
||||
enemiesDict[body]["health"] -= 10
|
||||
if enemiesDict[body]["health"]<=0:
|
||||
destroySignal.emit(body)
|
||||
destroySignal.emit(bullet)
|
||||
|
||||
func _on_coin_collected(body:Node2D, coin:Coin)->void:
|
||||
print("GC knows coin collected")
|
||||
coinsCollected +=1
|
||||
destroySignal.emit(coin)
|
||||
|
||||
func totalCoins(value)->void:
|
||||
print("GC knows coins remaining "+str(value))
|
||||
coinCollectedSignal.emit(coinsCollected, value)
|
||||
if value <=0:
|
||||
#no coins left in level
|
||||
currentLevel +=1
|
||||
@ -112,24 +94,14 @@ func totalCoins(value)->void:
|
||||
|
||||
func _on_slime_damage(body:Node2D, slime:Slime)->void:
|
||||
playerHealth -= enemiesDict[slime]["damage"]
|
||||
print("GC knows damage from slime "+str(enemiesDict[slime]["damage"]))
|
||||
print("GC knows slime damage to player "+str(playerHealth))
|
||||
if playerHealth <=0:
|
||||
print("YOU DED")
|
||||
playerDeathSignal.emit()
|
||||
|
||||
else:
|
||||
#damage
|
||||
playerDamageSignal.emit(playerHealth, player.max_health)
|
||||
|
||||
levelChangeSignal.emit(levels[currentLevel])
|
||||
func addEnemyToLevel(slime:Slime)->void:
|
||||
# var randDamage:int = randi()%10
|
||||
var randDamage:int = randi()%10
|
||||
var enemyStat = {
|
||||
"health":enemy.starting_health,
|
||||
"damage":enemy.meleeDamage
|
||||
"health":50,
|
||||
"damage":randDamage
|
||||
}
|
||||
#put it in dictionary
|
||||
enemiesDict[slime]=enemyStat
|
||||
|
||||
func loadLevel()->void:
|
||||
levelChangeSignal.emit(levels[currentLevel])
|
||||
|
||||
@ -3,6 +3,8 @@ class_name Player extends CharacterBody2D
|
||||
@onready var right_target: Marker2D = $RightTarget
|
||||
@onready var left_target: Marker2D = $LeftTarget
|
||||
@onready var player_graphic: AnimatedSprite2D = $PlayerGraphic
|
||||
@onready var right_down_cast: RayCast2D = $RightDownCast
|
||||
@onready var left_down_cast: RayCast2D = $LeftDownCast
|
||||
|
||||
|
||||
const SPEED = 300.0
|
||||
@ -11,45 +13,66 @@ const BUMP_POWER = 50
|
||||
enum FaceDirection{LEFT, RIGHT}
|
||||
var facing:FaceDirection = FaceDirection.RIGHT
|
||||
var direction
|
||||
enum PlayerState{IDLE,RUNNING, JUMPING, FALLING, HURT, DEAD}
|
||||
#awarness
|
||||
var cliffEdge = false
|
||||
enum PlayerState{IDLE,RUNNING, JUMPING, FALLING}
|
||||
var current_player_state:PlayerState = PlayerState.IDLE
|
||||
var jumpUp:bool = false
|
||||
|
||||
signal deathAnimationCompleteSignal
|
||||
func _ready() -> void:
|
||||
var timer = Timer.new()
|
||||
add_child(timer)
|
||||
|
||||
timer.wait_time = 3.0 # Wait time in seconds
|
||||
timer.one_shot = false # Set to false for repeating
|
||||
timer.autostart = true # Start automatically on enter
|
||||
timer.timeout.connect(handle_ai)
|
||||
timer.start()
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
|
||||
if current_player_state != PlayerState.DEAD:
|
||||
handle_input()
|
||||
#handle_input()
|
||||
handle_movement(delta)
|
||||
handle_state()
|
||||
handle_animation()
|
||||
move_and_slide()
|
||||
handle_collisions()
|
||||
|
||||
func handle_input()->void:
|
||||
direction = Input.get_axis("ui_left", "ui_right")
|
||||
if direction <0:
|
||||
player_graphic.flip_h = true
|
||||
if direction >0:
|
||||
player_graphic.flip_h = false
|
||||
func handle_ai()->void:
|
||||
var ran = randi()%10
|
||||
#running, idle
|
||||
print("random number "+str(ran))
|
||||
direction = 0
|
||||
if ran<=4:
|
||||
direction = -1
|
||||
if ran>=7:
|
||||
direction = 1
|
||||
|
||||
# Handle jump.
|
||||
if Input.is_action_just_pressed("ui_accept") and is_on_floor():
|
||||
#shooting
|
||||
var shootran = randi()%5
|
||||
if shootran >3:
|
||||
shoot()
|
||||
|
||||
func jump()->void:
|
||||
if is_on_floor():
|
||||
velocity.y = JUMP_VELOCITY
|
||||
current_player_state = PlayerState.JUMPING
|
||||
jumpUp = true
|
||||
|
||||
# Handle Shoot
|
||||
if Input.is_action_just_pressed("shoot"):
|
||||
print("Player wants to shoot")
|
||||
func shoot()->void:
|
||||
match facing:
|
||||
FaceDirection.RIGHT:
|
||||
print("Shoot to the right")
|
||||
%SceneManager.makeBullet(right_target.global_transform, 700)
|
||||
FaceDirection.LEFT:
|
||||
print("Shoot to the left")
|
||||
%SceneManager.makeBullet(left_target.global_transform, -700)
|
||||
|
||||
func handle_input()->void:
|
||||
direction = Input.get_axis("ui_left", "ui_right")
|
||||
# Handle jump.
|
||||
if Input.is_action_just_pressed("ui_accept"):
|
||||
jump()
|
||||
# Handle Shoot
|
||||
if Input.is_action_just_pressed("shoot"):
|
||||
shoot()
|
||||
func handle_state()->void:
|
||||
match current_player_state:
|
||||
PlayerState.IDLE when velocity.x !=0:
|
||||
@ -75,12 +98,9 @@ func handle_animation()->void:
|
||||
player_graphic.play("jumping")
|
||||
PlayerState.FALLING:
|
||||
player_graphic.play("falling")
|
||||
PlayerState.HURT:
|
||||
player_graphic.play("hurt")
|
||||
PlayerState.DEAD:
|
||||
player_graphic.play("death")
|
||||
|
||||
func handle_movement(delta)->void:
|
||||
|
||||
# Add the gravity.
|
||||
if not is_on_floor():
|
||||
velocity += get_gravity() * delta
|
||||
@ -88,10 +108,13 @@ func handle_movement(delta)->void:
|
||||
velocity.x = direction * SPEED
|
||||
if direction <0:
|
||||
facing=FaceDirection.LEFT
|
||||
player_graphic.flip_h = true
|
||||
if direction >0:
|
||||
facing=FaceDirection.RIGHT
|
||||
player_graphic.flip_h = false
|
||||
else:
|
||||
velocity.x = move_toward(velocity.x, 0, SPEED)
|
||||
|
||||
func handle_collisions()->void:
|
||||
for i in get_slide_collision_count():
|
||||
var c = get_slide_collision(i)
|
||||
@ -99,20 +122,17 @@ func handle_collisions()->void:
|
||||
c.get_collider().apply_central_impulse(-c.get_normal()*BUMP_POWER)
|
||||
if c.get_collider() is NPCCharacter:
|
||||
var myCharacter:NPCCharacter = c.get_collider()
|
||||
var direction = -c.get_normal()*BUMP_POWER
|
||||
myCharacter.knockBack(direction)
|
||||
|
||||
var mydirection = -c.get_normal()*BUMP_POWER
|
||||
myCharacter.knockBack(mydirection)
|
||||
if not right_down_cast.is_colliding() and is_on_floor():
|
||||
#on edge of drop on right side
|
||||
if velocity.x > 100:
|
||||
jump()
|
||||
if not left_down_cast.is_colliding() and is_on_floor():
|
||||
#on edge of drop on left side
|
||||
if velocity.x <-100:
|
||||
jump()
|
||||
func _on_animation_finished() -> void:
|
||||
match current_player_state:
|
||||
PlayerState.JUMPING:
|
||||
jumpUp = false
|
||||
PlayerState.HURT:
|
||||
current_player_state = PlayerState.IDLE
|
||||
PlayerState.DEAD:
|
||||
deathAnimationCompleteSignal.emit()
|
||||
|
||||
func playerDamage(health, maxHealth) ->void:
|
||||
current_player_state = PlayerState.HURT
|
||||
func playerDead()->void:
|
||||
print("Player should die")
|
||||
current_player_state = PlayerState.DEAD
|
||||
|
||||
@ -1,11 +0,0 @@
|
||||
class_name CharacterStats extends Resource
|
||||
|
||||
@export_category("health")
|
||||
@export var health:int = 100
|
||||
@export var max_health:int =100
|
||||
@export var starting_health:int = 100
|
||||
|
||||
# damage"
|
||||
@export_category("damage")
|
||||
@export var meleeDamage: int = 10
|
||||
@export var rangeDamage: int =5
|
||||
@ -1 +0,0 @@
|
||||
uid://jdmo742f5t43
|
||||
@ -1,7 +0,0 @@
|
||||
[gd_resource type="Resource" script_class="CharacterStats" format=3 uid="uid://b6qxf7j8kcw7f"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://jdmo742f5t43" path="res://scripts/rscs/characterStats.gd" id="1_sqkfu"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_sqkfu")
|
||||
metadata/_custom_type_script = "uid://jdmo742f5t43"
|
||||
@ -1,12 +0,0 @@
|
||||
[gd_resource type="Resource" script_class="CharacterStats" format=3 uid="uid://qpkg5xp8sk1a"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://jdmo742f5t43" path="res://scripts/rscs/characterStats.gd" id="1_ppipo"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_ppipo")
|
||||
health = 20
|
||||
max_health = 30
|
||||
starting_health = 20
|
||||
meleeDamage = 20
|
||||
rangeDamage = 0
|
||||
metadata/_custom_type_script = "uid://jdmo742f5t43"
|
||||
@ -4,8 +4,6 @@ class_name SceneManager extends Node2D
|
||||
@onready var level: Node2D = $"../Level"
|
||||
@onready var coins: Node2D = $"../Coins"
|
||||
@onready var slimes: Node2D = $"../Slimes"
|
||||
@onready var player: Player = $"../Player"
|
||||
@onready var ui: UI = $"../CanvasLayer/ui"
|
||||
|
||||
var bullet = preload("res://scenes/bullet.tscn")
|
||||
var bulletArray:Array[Bullet] = []
|
||||
@ -22,13 +20,9 @@ func _ready() -> void:
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
if Input.is_action_just_pressed("save"):
|
||||
print("Save the game!")
|
||||
if Input.is_action_just_pressed("load"):
|
||||
print("Load the game!")
|
||||
pass
|
||||
|
||||
func buildLevel()->void:
|
||||
print("building level")
|
||||
updateCrates()
|
||||
updateTriggers()
|
||||
updateCoins()
|
||||
@ -38,13 +32,6 @@ func buildLevel()->void:
|
||||
Gamecontroller.destroySignal.connect(destroy)
|
||||
Gamecontroller.teleportSignal.connect(teleport)
|
||||
Gamecontroller.levelChangeSignal.connect(loadLevel)
|
||||
Gamecontroller.playerDamageSignal.connect(player.playerDamage)
|
||||
Gamecontroller.playerDamageSignal.connect(ui.updateHealth)
|
||||
Gamecontroller.playerDeathSignal.connect(player.playerDead)
|
||||
Gamecontroller.countDownSignal.connect(ui.updateTimer)
|
||||
Gamecontroller.coinCollectedSignal.connect(ui.updateCoins)
|
||||
player.deathAnimationCompleteSignal.connect(Gamecontroller.loadLevel)
|
||||
|
||||
func updateEnemies()->void:
|
||||
if slimes:
|
||||
var totalSlimes = 0
|
||||
@ -123,8 +110,6 @@ func bulletFactory()->Bullet :
|
||||
bulletArray.push_front(myBullet)
|
||||
return myBullet
|
||||
func makeBullet(targetPosition, speed)->void:
|
||||
print("Make a bullet!")
|
||||
print("bullets created: "+str( bulletArray.size() ))
|
||||
var myBullet:Bullet = bulletFactory()
|
||||
myBullet.transform = targetPosition
|
||||
myBullet.setSpeed(speed)
|
||||
|
||||
@ -1,16 +0,0 @@
|
||||
class_name UI extends Control
|
||||
@onready var health: Label = $VBoxContainer/HBoxContainer/MarginContainer/health
|
||||
@onready var timer: Label = $VBoxContainer/HBoxContainer/MarginContainer2/timer
|
||||
@onready var coins: Label = $VBoxContainer/HBoxContainer/MarginContainer3/coiins
|
||||
|
||||
func _ready() -> void:
|
||||
health.text = "Hi MOM!"
|
||||
|
||||
func updateTimer(timerValue)->void:
|
||||
timer.text = str(timerValue)
|
||||
|
||||
func updateHealth(healthValue, maxHealth)->void:
|
||||
health.text = str(healthValue)
|
||||
|
||||
func updateCoins(collectedCoins, coinsRemaining)->void:
|
||||
coins.text= str(collectedCoins)+" of "+str(coinsRemaining+collectedCoins)
|
||||
@ -1 +0,0 @@
|
||||
uid://6tbvoaj20pws
|
||||
Loading…
Reference in New Issue
Block a user