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uid="uid://c1gqnwp5pq37g"
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path="res://.godot/imported/mushroom_32x64.png-cefb137d64a82ca31a8f0068d916c09f.ctex"
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path="res://.godot/imported/mushroom_32x64.png-029639574d0e250658cc399b22fc1a79.ctex"
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[deps]
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source_file="res://assets/graphics/environment/terrain/mushroom_32x64.png"
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source_file="res://assets/graphics/environment/veggies/mushroom_32x64.png"
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dest_files=["res://.godot/imported/mushroom_32x64.png-cefb137d64a82ca31a8f0068d916c09f.ctex"]
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@@ -2,16 +2,16 @@
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importer="texture"
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[deps]
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source_file="res://assets/graphics/environment/terrain/veg_32x32.png"
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source_file="res://assets/graphics/environment/veggies/veg_32x32.png"
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dest_files=["res://.godot/imported/veg_32x32.png-4b0b47ef99f3aa28e8f24956e44a31a5.ctex"]
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path="res://.godot/imported/pixel_bullet.png-30d6d1e8b5e1332f8b2e2cee72a9e790.ctex"
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[deps]
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source_file="res://assets/graphics/projectiles/pixel_bullet.png"
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dest_files=["res://.godot/imported/pixel_bullet.png-30d6d1e8b5e1332f8b2e2cee72a9e790.ctex"]
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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detect_3d/compress_to=1
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@@ -15,10 +15,6 @@ run/main_scene="uid://cqk2rgy3m1chs"
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config/features=PackedStringArray("4.6", "Forward Plus")
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config/icon="res://icon.svg"
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config/icon="res://icon.svg"
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[autoload]
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Gamecontroller="*uid://dxubdt7nh5s1j"
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[display]
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window/size/viewport_width=480
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@@ -1,7 +1,6 @@
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[gd_scene format=3 uid="uid://ium8i6770pf4"]
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[ext_resource type="Script" uid="uid://bfuhpow7x2xr1" path="res://scripts/bullet.gd" id="1_mkf8s"]
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@@ -1,112 +0,0 @@
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=667635678]
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@@ -1,20 +1,14 @@
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[ext_resource type="Script" uid="uid://p11f34oi5st7" path="res://scripts/crate.gd" id="1_b66cd"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_uwrxv"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_uwrxv"]
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[node name="Crate" type="RigidBody2D" unique_id=1307809047]
|
[node name="Crate" type="RigidBody2D" unique_id=1307809047]
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rotation = 0.65698373
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=511603323]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=511603323]
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@@ -1,138 +1,39 @@
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[gd_scene format=4 uid="uid://cqk2rgy3m1chs"]
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[gd_scene format=4 uid="uid://cqk2rgy3m1chs"]
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[ext_resource type="PackedScene" uid="uid://dowh0cdyuldlp" path="res://scenes/coin.tscn" id="13_trtic"]
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[ext_resource type="Texture2D" uid="uid://dvj4b1ku3fdwa" path="res://assets/graphics/environment/bg/midground.png" id="11_kvpfn"]
|
||||||
[ext_resource type="PackedScene" uid="uid://dkht2dvm4ob7d" path="res://scenes/slime.tscn" id="14_trtic"]
|
[ext_resource type="Texture2D" uid="uid://bci2ejdugybxi" path="res://assets/graphics/environment/bg/foreground.png" id="12_dinhu"]
|
||||||
|
|
||||||
[sub_resource type="TileMapPattern" id="TileMapPattern_u5sy4"]
|
|
||||||
tile_data = PackedInt32Array(0, 1, 0, 65536, 1, 1, 131072, 1, 1, 196608, 1, 2, 1, 65537, 0, 65537, 65537, 1, 131073, 131073, 1, 196609, 65537, 2, 2, 65537, 0, 65538, 131073, 1, 131074, 65537, 1, 196610, 65537, 2, 3, 131073, 0, 65539, 262145, 1, 131075, 131073, 1, 196611, 131073, 2)
|
|
||||||
|
|
||||||
[sub_resource type="TileMapPattern" id="TileMapPattern_gee14"]
|
|
||||||
tile_data = PackedInt32Array(65536, 1, 0, 131072, 1, 1, 196608, 1, 2, 65537, 65537, 0, 131073, 65537, 1, 196609, 65537, 2, 2, 1, 0, 65538, 65537, 1, 131074, 65537, 1, 196610, 65537, 1, 262146, 1, 1, 327682, 1, 2, 3, 65537, 0, 65539, 65537, 1, 131075, 65537, 1, 196611, 131073, 1, 262147, 131073, 1, 327683, 131073, 2, 4, 131073, 0, 65540, 131073, 1, 131076, 131073, 2)
|
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"]
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"]
|
||||||
texture = ExtResource("3_u5sy4")
|
texture = ExtResource("3_u5sy4")
|
||||||
texture_region_size = Vector2i(32, 32)
|
texture_region_size = Vector2i(32, 32)
|
||||||
0:0/0 = 0
|
0:0/0 = 0
|
||||||
0:0/0/terrain_set = 0
|
|
||||||
0:0/0/terrain = 0
|
|
||||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
|
||||||
0:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
0:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
1:0/0 = 0
|
1:0/0 = 0
|
||||||
1:0/0/terrain_set = 0
|
|
||||||
1:0/0/terrain = 0
|
|
||||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
|
||||||
1:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
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1:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
1:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
2:0/0 = 0
|
2:0/0 = 0
|
||||||
2:0/0/terrain_set = 0
|
|
||||||
2:0/0/terrain = 0
|
|
||||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
|
||||||
2:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
2:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
4:0/0 = 0
|
4:0/0 = 0
|
||||||
4:0/0/terrain_set = 0
|
4:0/0/terrain_set = 0
|
||||||
4:0/0/terrain = 0
|
4:0/0/terrain = 0
|
||||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
4:0/0/terrains_peering_bit/bottom_side = 0
|
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
6:0/0 = 0
|
6:0/0 = 0
|
||||||
6:0/0/terrain_set = 0
|
|
||||||
6:0/0/terrain = 0
|
|
||||||
6:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
6:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
6:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
6:0/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
6:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
6:0/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
7:0/0 = 0
|
7:0/0 = 0
|
||||||
7:0/0/terrain_set = 0
|
|
||||||
7:0/0/terrain = 0
|
|
||||||
7:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
7:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
7:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
7:0/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
7:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
7:0/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
9:0/0 = 0
|
9:0/0 = 0
|
||||||
9:0/0/terrain_set = 0
|
|
||||||
9:0/0/terrain = 0
|
|
||||||
9:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
9:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
9:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
9:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
10:0/0 = 0
|
10:0/0 = 0
|
||||||
10:0/0/terrain_set = 0
|
|
||||||
10:0/0/terrain = 0
|
|
||||||
10:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
10:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
10:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
10:0/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
10:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
12:0/0 = 0
|
12:0/0 = 0
|
||||||
12:0/0/terrain_set = 0
|
|
||||||
12:0/0/terrain = 0
|
|
||||||
12:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
12:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
12:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
12:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
13:0/0 = 0
|
13:0/0 = 0
|
||||||
13:0/0/terrain_set = 0
|
|
||||||
13:0/0/terrain = 0
|
|
||||||
13:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
13:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
13:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
13:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
15:0/0 = 0
|
15:0/0 = 0
|
||||||
15:0/0/terrain_set = 0
|
|
||||||
15:0/0/terrain = 0
|
|
||||||
15:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
15:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
15:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
15:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
15:0/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
0:1/0 = 0
|
0:1/0 = 0
|
||||||
0:1/0/terrain_set = 0
|
|
||||||
0:1/0/terrain = 0
|
|
||||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.31863022, -16, 0, 16, -16, 15.294277)
|
|
||||||
0:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
0:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
0:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
1:1/0 = 0
|
1:1/0 = 0
|
||||||
2:1/0 = 0
|
2:1/0 = 0
|
||||||
2:1/0/terrain_set = 0
|
|
||||||
2:1/0/terrain = 0
|
|
||||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.5931549, -16, 16, -16, 16, 16, 2.2304153, 16)
|
|
||||||
2:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
2:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
2:1/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
2:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
4:1/0 = 0
|
4:1/0 = 0
|
||||||
4:1/0/terrain_set = 0
|
4:1/0/terrain_set = 0
|
||||||
4:1/0/terrain = 0
|
4:1/0/terrain = 0
|
||||||
@@ -140,163 +41,29 @@ texture_region_size = Vector2i(32, 32)
|
|||||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
4:1/0/terrains_peering_bit/top_side = 0
|
4:1/0/terrains_peering_bit/top_side = 0
|
||||||
6:1/0 = 0
|
6:1/0 = 0
|
||||||
6:1/0/terrain_set = 0
|
|
||||||
6:1/0/terrain = 0
|
|
||||||
6:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
6:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
6:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
7:1/0 = 0
|
7:1/0 = 0
|
||||||
7:1/0/terrain_set = 0
|
|
||||||
7:1/0/terrain = 0
|
|
||||||
7:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
7:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
7:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
7:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
9:1/0 = 0
|
9:1/0 = 0
|
||||||
9:1/0/terrain_set = 0
|
|
||||||
9:1/0/terrain = 0
|
|
||||||
9:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
9:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
9:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
10:1/0 = 0
|
10:1/0 = 0
|
||||||
10:1/0/terrain_set = 0
|
|
||||||
10:1/0/terrain = 0
|
|
||||||
10:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
10:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
10:1/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
10:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
10:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
12:1/0 = 0
|
12:1/0 = 0
|
||||||
12:1/0/terrain_set = 0
|
|
||||||
12:1/0/terrain = 0
|
|
||||||
12:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
12:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
12:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
13:1/0 = 0
|
13:1/0 = 0
|
||||||
13:1/0/terrain_set = 0
|
|
||||||
13:1/0/terrain = 0
|
|
||||||
13:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
13:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
13:1/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
13:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
15:1/0 = 0
|
15:1/0 = 0
|
||||||
15:1/0/terrain_set = 0
|
|
||||||
15:1/0/terrain = 0
|
|
||||||
15:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
15:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
15:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
15:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
16:1/0 = 0
|
16:1/0 = 0
|
||||||
16:1/0/terrain_set = 0
|
|
||||||
16:1/0/terrain = 0
|
|
||||||
16:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
16:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
16:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
16:1/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
16:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
0:2/0 = 0
|
0:2/0 = 0
|
||||||
0:2/0/terrain_set = 0
|
|
||||||
0:2/0/terrain = 0
|
|
||||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
|
||||||
0:2/0/terrains_peering_bit/right_side = 0
|
|
||||||
0:2/0/terrains_peering_bit/top_side = 0
|
|
||||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
1:2/0 = 0
|
1:2/0 = 0
|
||||||
1:2/0/terrain_set = 0
|
|
||||||
1:2/0/terrain = 0
|
|
||||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -1.9117851, 16, -1.2745228, 16, 16, -16, 15.294277)
|
|
||||||
1:2/0/terrains_peering_bit/right_side = 0
|
|
||||||
1:2/0/terrains_peering_bit/left_side = 0
|
|
||||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
1:2/0/terrains_peering_bit/top_side = 0
|
|
||||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
2:2/0 = 0
|
2:2/0 = 0
|
||||||
2:2/0/terrain_set = 0
|
|
||||||
2:2/0/terrain = 0
|
|
||||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
|
||||||
2:2/0/terrains_peering_bit/left_side = 0
|
|
||||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
2:2/0/terrains_peering_bit/top_side = 0
|
|
||||||
4:2/0 = 0
|
4:2/0 = 0
|
||||||
4:2/0/terrain_set = 0
|
4:2/0/terrain_set = 0
|
||||||
4:2/0/terrain = 0
|
4:2/0/terrain = 0
|
||||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
4:2/0/terrains_peering_bit/top_side = 0
|
4:2/0/terrains_peering_bit/top_side = 0
|
||||||
6:3/0 = 0
|
6:3/0 = 0
|
||||||
6:3/0/terrain_set = 0
|
|
||||||
6:3/0/terrain = 0
|
|
||||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -2.8676777, -16, -1.9117851, 16, -16, 16)
|
|
||||||
6:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
6:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
6:3/0/terrains_peering_bit/top_side = 0
|
|
||||||
6:3/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
7:3/0 = 0
|
7:3/0 = 0
|
||||||
7:3/0/terrain_set = 0
|
|
||||||
7:3/0/terrain = 0
|
|
||||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.2745209, -16, 16, -16, 16, 16, 0.63726044, 16)
|
|
||||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
7:3/0/terrains_peering_bit/left_side = 0
|
|
||||||
7:3/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
7:3/0/terrains_peering_bit/top_side = 0
|
|
||||||
9:3/0 = 0
|
9:3/0 = 0
|
||||||
9:3/0/terrain_set = 0
|
|
||||||
9:3/0/terrain = 0
|
|
||||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 0.63726044)
|
|
||||||
9:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
9:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
9:3/0/terrains_peering_bit/left_side = 0
|
|
||||||
10:3/0 = 0
|
10:3/0 = 0
|
||||||
10:3/0/terrain_set = 0
|
|
||||||
10:3/0/terrain = 0
|
|
||||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 0.63726044)
|
|
||||||
10:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
10:3/0/terrains_peering_bit/left_side = 0
|
|
||||||
12:3/0 = 0
|
12:3/0 = 0
|
||||||
12:3/0/terrain_set = 0
|
|
||||||
12:3/0/terrain = 0
|
|
||||||
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
12:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
12:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
12:3/0/terrains_peering_bit/top_side = 0
|
|
||||||
13:3/0 = 0
|
13:3/0 = 0
|
||||||
13:3/0/terrain_set = 0
|
|
||||||
13:3/0/terrain = 0
|
|
||||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
13:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
13:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
13:3/0/terrains_peering_bit/left_side = 0
|
|
||||||
15:3/0 = 0
|
15:3/0 = 0
|
||||||
15:3/0/terrain_set = 0
|
|
||||||
15:3/0/terrain = 0
|
|
||||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
15:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
15:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
16:3/0 = 0
|
16:3/0 = 0
|
||||||
16:3/0/terrain_set = 0
|
|
||||||
16:3/0/terrain = 0
|
|
||||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
16:3/0/terrains_peering_bit/left_side = 0
|
|
||||||
0:4/0 = 0
|
0:4/0 = 0
|
||||||
0:4/0/terrain_set = 0
|
0:4/0/terrain_set = 0
|
||||||
0:4/0/terrain = 0
|
0:4/0/terrain = 0
|
||||||
@@ -316,68 +83,25 @@ texture_region_size = Vector2i(32, 32)
|
|||||||
4:4/0 = 0
|
4:4/0 = 0
|
||||||
4:4/0/terrain_set = 0
|
4:4/0/terrain_set = 0
|
||||||
4:4/0/terrain = 0
|
4:4/0/terrain = 0
|
||||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 7.6471367, 10.196182, 16, -7.3285084, 16, -16, 6.691246)
|
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
6:4/0 = 0
|
6:4/0 = 0
|
||||||
6:4/0/terrain_set = 0
|
|
||||||
6:4/0/terrain = 0
|
|
||||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -2.8676777, -16, -1.9117851, 16, -16, 16)
|
|
||||||
6:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
6:4/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
6:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
7:4/0 = 0
|
7:4/0 = 0
|
||||||
7:4/0/terrain_set = 0
|
|
||||||
7:4/0/terrain = 0
|
|
||||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.2745209, -16, 16, -16, 16, 16, 0.63726044, 16)
|
|
||||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
7:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
7:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
9:4/0 = 0
|
9:4/0 = 0
|
||||||
9:4/0/terrain_set = 0
|
|
||||||
9:4/0/terrain = 0
|
|
||||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0, 16, 0, 16, 16, -16, 16)
|
|
||||||
9:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
9:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
9:4/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
9:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
10:4/0 = 0
|
10:4/0 = 0
|
||||||
10:4/0/terrain_set = 0
|
|
||||||
10:4/0/terrain = 0
|
|
||||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0, 16, 0, 16, 16, -16, 16)
|
|
||||||
10:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
10:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
10:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
10:4/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
12:4/0 = 0
|
12:4/0 = 0
|
||||||
12:4/0/terrain_set = 0
|
|
||||||
12:4/0/terrain = 0
|
|
||||||
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
12:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
12:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
12:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
13:4/0 = 0
|
13:4/0 = 0
|
||||||
13:4/0/terrain_set = 0
|
|
||||||
13:4/0/terrain = 0
|
|
||||||
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
13:4/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
13:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
13:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
15:4/0 = 0
|
15:4/0 = 0
|
||||||
15:4/0/terrain_set = 0
|
|
||||||
15:4/0/terrain = 0
|
|
||||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
15:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
15:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
16:4/0 = 0
|
16:4/0 = 0
|
||||||
16:4/0/terrain_set = 0
|
|
||||||
16:4/0/terrain = 0
|
|
||||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
16:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
16:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvuet"]
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvpfn"]
|
||||||
texture = ExtResource("5_kvpfn")
|
texture = ExtResource("4_0tnpc")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 1
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dinhu"]
|
||||||
|
texture = ExtResource("5_vtaks")
|
||||||
texture_region_size = Vector2i(32, 32)
|
texture_region_size = Vector2i(32, 32)
|
||||||
0:0/0 = 0
|
0:0/0 = 0
|
||||||
0:0/0/terrain_set = 0
|
0:0/0/terrain_set = 0
|
||||||
@@ -387,137 +111,95 @@ texture_region_size = Vector2i(32, 32)
|
|||||||
0:1/0/terrain = 1
|
0:1/0/terrain = 1
|
||||||
0:1/0/terrains_peering_bit/top_side = 1
|
0:1/0/terrains_peering_bit/top_side = 1
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_trtic"]
|
|
||||||
texture = ExtResource("6_dinhu")
|
|
||||||
texture_region_size = Vector2i(32, 32)
|
|
||||||
0:0/0 = 0
|
|
||||||
0:0/0/terrain_set = 0
|
|
||||||
0:0/0/terrain = 1
|
|
||||||
|
|
||||||
[sub_resource type="TileSet" id="TileSet_0tnpc"]
|
[sub_resource type="TileSet" id="TileSet_0tnpc"]
|
||||||
tile_size = Vector2i(32, 32)
|
tile_size = Vector2i(32, 32)
|
||||||
physics_layer_0/collision_layer = 1
|
physics_layer_0/collision_layer = 1
|
||||||
terrain_set_0/mode = 0
|
terrain_set_0/mode = 0
|
||||||
terrain_set_0/terrain_0/name = "LeafyDirt"
|
terrain_set_0/terrain_0/name = "LeafyDirt"
|
||||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||||
terrain_set_0/terrain_1/name = "Veg 1"
|
terrain_set_0/terrain_1/name = "Veg"
|
||||||
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
||||||
sources/1 = SubResource("TileSetAtlasSource_gee14")
|
sources/0 = SubResource("TileSetAtlasSource_gee14")
|
||||||
sources/2 = SubResource("TileSetAtlasSource_kvuet")
|
sources/1 = SubResource("TileSetAtlasSource_kvpfn")
|
||||||
sources/3 = SubResource("TileSetAtlasSource_trtic")
|
sources/2 = SubResource("TileSetAtlasSource_dinhu")
|
||||||
pattern_0 = SubResource("TileMapPattern_u5sy4")
|
|
||||||
pattern_1 = SubResource("TileMapPattern_gee14")
|
|
||||||
|
|
||||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_lbhrr"]
|
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_lbhrr"]
|
||||||
|
|
||||||
[node name="Game" type="Node2D" unique_id=239599901]
|
[node name="Game" type="Node2D" unique_id=239599901]
|
||||||
|
script = ExtResource("1_lnu2h")
|
||||||
[node name="Background" type="Node2D" parent="." unique_id=1387211953]
|
|
||||||
|
|
||||||
[node name="sky" type="Parallax2D" parent="Background" unique_id=1954892357]
|
|
||||||
repeat_size = Vector2(1440, 270)
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="Background/sky" unique_id=1505289323]
|
|
||||||
texture = ExtResource("3_dinhu")
|
|
||||||
offset = Vector2(720, 240)
|
|
||||||
|
|
||||||
[node name="midground" type="Parallax2D" parent="Background" unique_id=493444824]
|
|
||||||
scroll_scale = Vector2(1.05, 1)
|
|
||||||
repeat_size = Vector2(1440, 0)
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="Background/midground" unique_id=1705346727]
|
|
||||||
texture_filter = 1
|
|
||||||
texture = ExtResource("4_kvuet")
|
|
||||||
offset = Vector2(720, 240)
|
|
||||||
|
|
||||||
[node name="foreground" type="Parallax2D" parent="Background" unique_id=1286814424]
|
|
||||||
scroll_scale = Vector2(1.1, 1)
|
|
||||||
repeat_size = Vector2(1440, 0)
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="Background/foreground" unique_id=1649009743]
|
|
||||||
texture_filter = 1
|
|
||||||
texture = ExtResource("5_dinhu")
|
|
||||||
offset = Vector2(720, 240)
|
|
||||||
|
|
||||||
[node name="front" type="Parallax2D" parent="Background" unique_id=1280848753]
|
|
||||||
scroll_scale = Vector2(1.2, 1)
|
|
||||||
repeat_size = Vector2(1440, 0)
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="Background/front" unique_id=1850475926]
|
|
||||||
texture_filter = 1
|
|
||||||
texture = ExtResource("13_kvuet")
|
|
||||||
offset = Vector2(720, 240)
|
|
||||||
|
|
||||||
[node name="SceneManager" type="Node2D" parent="." unique_id=195147007]
|
[node name="SceneManager" type="Node2D" parent="." unique_id=195147007]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
script = ExtResource("2_iywne")
|
script = ExtResource("2_iywne")
|
||||||
|
|
||||||
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=55809753]
|
[node name="FarSky" type="Parallax2D" parent="." unique_id=1670161639]
|
||||||
|
repeat_size = Vector2(480, 270)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="FarSky" unique_id=939473192]
|
||||||
|
texture = ExtResource("10_vtaks")
|
||||||
|
offset = Vector2(240, 135)
|
||||||
|
|
||||||
|
[node name="Midground" type="Parallax2D" parent="." unique_id=1879206139]
|
||||||
|
repeat_size = Vector2(480, 0)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="Midground" unique_id=945851306]
|
||||||
texture_filter = 1
|
texture_filter = 1
|
||||||
tile_map_data = PackedByteArray("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")
|
texture = ExtResource("11_kvpfn")
|
||||||
|
offset = Vector2(240, 300)
|
||||||
|
|
||||||
|
[node name="Foreground" type="Parallax2D" parent="." unique_id=968148700]
|
||||||
|
scroll_scale = Vector2(1.5, 1)
|
||||||
|
repeat_size = Vector2(480, 0)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="Foreground" unique_id=693353172]
|
||||||
|
texture_filter = 1
|
||||||
|
texture = ExtResource("12_dinhu")
|
||||||
|
offset = Vector2(240, 300)
|
||||||
|
|
||||||
|
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=555266141]
|
||||||
|
texture_filter = 1
|
||||||
|
tile_map_data = PackedByteArray("AAAQAA0AAAAAAAQAAAARAA0AAAABAAQAAAASAA0AAAABAAQAAAATAA0AAAABAAQAAAAUAA0AAAACAAQAAAAOAA0AAAAEAAQAAAAUAAwAAQAAAAAAAAARAAwAAQAAAAAAAAAVAAwAAQAAAAAAAAAWAAwAAgAAAAEAAAAWAAsAAgAAAAAAAAATAAwAAgAAAAEAAAATAAsAAgAAAAAAAAA=")
|
||||||
tile_set = SubResource("TileSet_0tnpc")
|
tile_set = SubResource("TileSet_0tnpc")
|
||||||
|
|
||||||
[node name="Player" parent="." unique_id=161143934 instance=ExtResource("3_iywne")]
|
[node name="Player" parent="." unique_id=161143934 instance=ExtResource("3_iywne")]
|
||||||
position = Vector2(316, 342)
|
position = Vector2(524, 400)
|
||||||
|
|
||||||
[node name="Triggers" type="Node2D" parent="." unique_id=1411399015]
|
[node name="Triggers" type="Node2D" parent="." unique_id=1411399015]
|
||||||
|
|
||||||
[node name="Trigger" parent="Triggers" unique_id=1908774248 instance=ExtResource("4_lbhrr")]
|
[node name="Trigger" parent="Triggers" unique_id=1908774248 instance=ExtResource("4_lbhrr")]
|
||||||
position = Vector2(-139, 444)
|
position = Vector2(692, 509)
|
||||||
effect = "destroy"
|
effect = "destroy"
|
||||||
|
|
||||||
[node name="Trigger2" parent="Triggers" unique_id=1627494044 instance=ExtResource("4_lbhrr")]
|
[node name="Trigger2" parent="Triggers" unique_id=1627494044 instance=ExtResource("4_lbhrr")]
|
||||||
position = Vector2(-152, 261)
|
position = Vector2(508, 507)
|
||||||
effect = "teleport"
|
effect = "teleport"
|
||||||
|
|
||||||
[node name="Trigger3" parent="Triggers" unique_id=1618797258 instance=ExtResource("4_lbhrr")]
|
[node name="Trigger3" parent="Triggers" unique_id=1618797258 instance=ExtResource("4_lbhrr")]
|
||||||
position = Vector2(-96, 142)
|
position = Vector2(572, 357)
|
||||||
effect = "powerup"
|
effect = "powerup"
|
||||||
|
|
||||||
[node name="Crates" type="Node2D" parent="." unique_id=1983554973]
|
[node name="Crates" type="Node2D" parent="." unique_id=1983554973]
|
||||||
|
|
||||||
[node name="Crate" parent="Crates" unique_id=1307809047 instance=ExtResource("2_lnu2h")]
|
[node name="Crate" parent="Crates" unique_id=1307809047 instance=ExtResource("2_lnu2h")]
|
||||||
position = Vector2(690, 346)
|
position = Vector2(657.99994, 382.99994)
|
||||||
|
|
||||||
[node name="Crate2" parent="Crates" unique_id=1988562966 instance=ExtResource("2_lnu2h")]
|
[node name="Crate2" parent="Crates" unique_id=1988562966 instance=ExtResource("2_lnu2h")]
|
||||||
position = Vector2(580, 400)
|
position = Vector2(627.99994, 350)
|
||||||
|
|
||||||
[node name="Crate3" parent="Crates" unique_id=1771442258 instance=ExtResource("2_lnu2h")]
|
[node name="Crate3" parent="Crates" unique_id=1771442258 instance=ExtResource("2_lnu2h")]
|
||||||
position = Vector2(104, 246)
|
position = Vector2(575, 255)
|
||||||
|
|
||||||
[node name="Crate4" parent="Crates" unique_id=34543093 instance=ExtResource("2_lnu2h")]
|
[node name="Crate4" parent="Crates" unique_id=34543093 instance=ExtResource("2_lnu2h")]
|
||||||
position = Vector2(609, 394)
|
position = Vector2(622.99994, 388.99997)
|
||||||
|
|
||||||
[node name="Level" type="Node2D" parent="." unique_id=1225714734]
|
[node name="Level" type="Node2D" parent="." unique_id=1225714734]
|
||||||
|
|
||||||
[node name="StaticBody2D2" type="StaticBody2D" parent="Level" unique_id=426786591]
|
[node name="StaticBody2D2" type="StaticBody2D" parent="Level" unique_id=426786591]
|
||||||
position = Vector2(597, 636)
|
position = Vector2(601, 622)
|
||||||
metadata/_edit_group_ = true
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Level/StaticBody2D2" unique_id=895098891]
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Level/StaticBody2D2" unique_id=895098891]
|
||||||
shape = SubResource("WorldBoundaryShape2D_lbhrr")
|
shape = SubResource("WorldBoundaryShape2D_lbhrr")
|
||||||
|
|
||||||
[node name="NPCCharacter" parent="." unique_id=597270257 instance=ExtResource("6_u5sy4")]
|
[node name="NPCCharacter" parent="." unique_id=597270257 instance=ExtResource("6_u5sy4")]
|
||||||
position = Vector2(-67, 375)
|
position = Vector2(474, 404)
|
||||||
|
|
||||||
[node name="Coins" type="Node2D" parent="." unique_id=1168180087]
|
|
||||||
|
|
||||||
[node name="Coin" parent="Coins" unique_id=716723108 instance=ExtResource("13_trtic")]
|
|
||||||
position = Vector2(160, 342)
|
|
||||||
|
|
||||||
[node name="Coin2" parent="Coins" unique_id=63477808 instance=ExtResource("13_trtic")]
|
|
||||||
position = Vector2(574, 459)
|
|
||||||
|
|
||||||
[node name="Coin3" parent="Coins" unique_id=440274531 instance=ExtResource("13_trtic")]
|
|
||||||
position = Vector2(513, 308)
|
|
||||||
|
|
||||||
[node name="Slimes" type="Node2D" parent="." unique_id=48874920]
|
|
||||||
|
|
||||||
[node name="Slime" parent="Slimes" unique_id=525177366 instance=ExtResource("14_trtic")]
|
|
||||||
position = Vector2(707, 376)
|
|
||||||
|
|
||||||
[node name="Slime3" parent="Slimes" unique_id=957608778 instance=ExtResource("14_trtic")]
|
|
||||||
position = Vector2(494, 311)
|
|
||||||
|
|
||||||
[node name="Slime2" parent="Slimes" unique_id=141676046 instance=ExtResource("14_trtic")]
|
|
||||||
position = Vector2(461, 311)
|
|
||||||
@@ -1,499 +0,0 @@
|
|||||||
[gd_scene format=4 uid="uid://b55m034wxs2j0"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://ch2id76i14srx" path="res://scripts/scene_manager.gd" id="1_8g4ke"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://c7e3bo3gav3ou" path="res://assets/graphics/environment/terrain/bg/background B layer1.png" id="2_56gwk"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://c1j311070sb45" path="res://assets/graphics/environment/terrain/bg/background B layer2.png" id="3_ve5ok"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://ct213btxq11pv" path="res://assets/graphics/environment/terrain/bg/background B layer3.png" id="4_cleqw"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://cufqer3a7texm" path="res://assets/graphics/environment/terrain/bg/background B layer4.png" id="5_wvb8j"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://c54wxruqqye2h" path="res://assets/graphics/environment/terrain/Terrain (32x32).png" id="6_g8vcy"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://ssc8drrfnu72" path="res://assets/graphics/environment/terrain/mushroom_32x64.png" id="7_cqal4"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://6jv2l35y03f" path="res://assets/graphics/environment/terrain/veg_32x32.png" id="8_o3sye"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://s0utas3jmhjk" path="res://scenes/player.tscn" id="9_24ks5"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://bf50mxdma8wq4" path="res://scenes/trigger.tscn" id="10_s4es8"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://b6lw2go5mwk3h" path="res://scenes/crate.tscn" id="11_63e4f"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://bgi18lbutp5ui" path="res://scenes/npc_character.tscn" id="12_y6lc1"]
|
|
||||||
|
|
||||||
[sub_resource type="TileMapPattern" id="TileMapPattern_u5sy4"]
|
|
||||||
tile_data = PackedInt32Array(0, 1, 0, 65536, 1, 1, 131072, 1, 1, 196608, 1, 2, 1, 65537, 0, 65537, 65537, 1, 131073, 131073, 1, 196609, 65537, 2, 2, 65537, 0, 65538, 131073, 1, 131074, 65537, 1, 196610, 65537, 2, 3, 131073, 0, 65539, 262145, 1, 131075, 131073, 1, 196611, 131073, 2)
|
|
||||||
|
|
||||||
[sub_resource type="TileMapPattern" id="TileMapPattern_gee14"]
|
|
||||||
tile_data = PackedInt32Array(65536, 1, 0, 131072, 1, 1, 196608, 1, 2, 65537, 65537, 0, 131073, 65537, 1, 196609, 65537, 2, 2, 1, 0, 65538, 65537, 1, 131074, 65537, 1, 196610, 65537, 1, 262146, 1, 1, 327682, 1, 2, 3, 65537, 0, 65539, 65537, 1, 131075, 65537, 1, 196611, 131073, 1, 262147, 131073, 1, 327683, 131073, 2, 4, 131073, 0, 65540, 131073, 1, 131076, 131073, 2)
|
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"]
|
|
||||||
texture = ExtResource("6_g8vcy")
|
|
||||||
texture_region_size = Vector2i(32, 32)
|
|
||||||
0:0/0 = 0
|
|
||||||
0:0/0/terrain_set = 0
|
|
||||||
0:0/0/terrain = 0
|
|
||||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
|
||||||
0:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
0:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
1:0/0 = 0
|
|
||||||
1:0/0/terrain_set = 0
|
|
||||||
1:0/0/terrain = 0
|
|
||||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
|
||||||
1:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
1:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
1:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
2:0/0 = 0
|
|
||||||
2:0/0/terrain_set = 0
|
|
||||||
2:0/0/terrain = 0
|
|
||||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
|
||||||
2:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
2:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
4:0/0 = 0
|
|
||||||
4:0/0/terrain_set = 0
|
|
||||||
4:0/0/terrain = 0
|
|
||||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
4:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
6:0/0 = 0
|
|
||||||
6:0/0/terrain_set = 0
|
|
||||||
6:0/0/terrain = 0
|
|
||||||
6:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
6:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
6:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
6:0/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
6:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
6:0/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
7:0/0 = 0
|
|
||||||
7:0/0/terrain_set = 0
|
|
||||||
7:0/0/terrain = 0
|
|
||||||
7:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
7:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
7:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
7:0/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
7:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
7:0/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
9:0/0 = 0
|
|
||||||
9:0/0/terrain_set = 0
|
|
||||||
9:0/0/terrain = 0
|
|
||||||
9:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
9:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
9:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
9:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
10:0/0 = 0
|
|
||||||
10:0/0/terrain_set = 0
|
|
||||||
10:0/0/terrain = 0
|
|
||||||
10:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
10:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
10:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
10:0/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
10:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
12:0/0 = 0
|
|
||||||
12:0/0/terrain_set = 0
|
|
||||||
12:0/0/terrain = 0
|
|
||||||
12:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
12:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
12:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
12:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
13:0/0 = 0
|
|
||||||
13:0/0/terrain_set = 0
|
|
||||||
13:0/0/terrain = 0
|
|
||||||
13:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
13:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
13:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
13:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
15:0/0 = 0
|
|
||||||
15:0/0/terrain_set = 0
|
|
||||||
15:0/0/terrain = 0
|
|
||||||
15:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
15:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
15:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
15:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
15:0/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
0:1/0 = 0
|
|
||||||
0:1/0/terrain_set = 0
|
|
||||||
0:1/0/terrain = 0
|
|
||||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.31863022, -16, 0, 16, -16, 15.294277)
|
|
||||||
0:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
0:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
0:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
1:1/0 = 0
|
|
||||||
2:1/0 = 0
|
|
||||||
2:1/0/terrain_set = 0
|
|
||||||
2:1/0/terrain = 0
|
|
||||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.5931549, -16, 16, -16, 16, 16, 2.2304153, 16)
|
|
||||||
2:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
2:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
2:1/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
2:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
4:1/0 = 0
|
|
||||||
4:1/0/terrain_set = 0
|
|
||||||
4:1/0/terrain = 0
|
|
||||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
4:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
6:1/0 = 0
|
|
||||||
6:1/0/terrain_set = 0
|
|
||||||
6:1/0/terrain = 0
|
|
||||||
6:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
6:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
6:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
7:1/0 = 0
|
|
||||||
7:1/0/terrain_set = 0
|
|
||||||
7:1/0/terrain = 0
|
|
||||||
7:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
7:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
7:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
7:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
9:1/0 = 0
|
|
||||||
9:1/0/terrain_set = 0
|
|
||||||
9:1/0/terrain = 0
|
|
||||||
9:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
9:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
9:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
10:1/0 = 0
|
|
||||||
10:1/0/terrain_set = 0
|
|
||||||
10:1/0/terrain = 0
|
|
||||||
10:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
10:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
10:1/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
10:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
10:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
12:1/0 = 0
|
|
||||||
12:1/0/terrain_set = 0
|
|
||||||
12:1/0/terrain = 0
|
|
||||||
12:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
12:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
12:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
13:1/0 = 0
|
|
||||||
13:1/0/terrain_set = 0
|
|
||||||
13:1/0/terrain = 0
|
|
||||||
13:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
13:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
13:1/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
13:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
15:1/0 = 0
|
|
||||||
15:1/0/terrain_set = 0
|
|
||||||
15:1/0/terrain = 0
|
|
||||||
15:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
15:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
15:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
15:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
16:1/0 = 0
|
|
||||||
16:1/0/terrain_set = 0
|
|
||||||
16:1/0/terrain = 0
|
|
||||||
16:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
16:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
16:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
16:1/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
16:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
0:2/0 = 0
|
|
||||||
0:2/0/terrain_set = 0
|
|
||||||
0:2/0/terrain = 0
|
|
||||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
|
||||||
0:2/0/terrains_peering_bit/right_side = 0
|
|
||||||
0:2/0/terrains_peering_bit/top_side = 0
|
|
||||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
1:2/0 = 0
|
|
||||||
1:2/0/terrain_set = 0
|
|
||||||
1:2/0/terrain = 0
|
|
||||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -1.9117851, 16, -1.2745228, 16, 16, -16, 15.294277)
|
|
||||||
1:2/0/terrains_peering_bit/right_side = 0
|
|
||||||
1:2/0/terrains_peering_bit/left_side = 0
|
|
||||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
1:2/0/terrains_peering_bit/top_side = 0
|
|
||||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
2:2/0 = 0
|
|
||||||
2:2/0/terrain_set = 0
|
|
||||||
2:2/0/terrain = 0
|
|
||||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
|
||||||
2:2/0/terrains_peering_bit/left_side = 0
|
|
||||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
2:2/0/terrains_peering_bit/top_side = 0
|
|
||||||
4:2/0 = 0
|
|
||||||
4:2/0/terrain_set = 0
|
|
||||||
4:2/0/terrain = 0
|
|
||||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
4:2/0/terrains_peering_bit/top_side = 0
|
|
||||||
6:3/0 = 0
|
|
||||||
6:3/0/terrain_set = 0
|
|
||||||
6:3/0/terrain = 0
|
|
||||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -2.8676777, -16, -1.9117851, 16, -16, 16)
|
|
||||||
6:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
6:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
6:3/0/terrains_peering_bit/top_side = 0
|
|
||||||
6:3/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
7:3/0 = 0
|
|
||||||
7:3/0/terrain_set = 0
|
|
||||||
7:3/0/terrain = 0
|
|
||||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.2745209, -16, 16, -16, 16, 16, 0.63726044, 16)
|
|
||||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
7:3/0/terrains_peering_bit/left_side = 0
|
|
||||||
7:3/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
7:3/0/terrains_peering_bit/top_side = 0
|
|
||||||
9:3/0 = 0
|
|
||||||
9:3/0/terrain_set = 0
|
|
||||||
9:3/0/terrain = 0
|
|
||||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 0.63726044)
|
|
||||||
9:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
9:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
9:3/0/terrains_peering_bit/left_side = 0
|
|
||||||
10:3/0 = 0
|
|
||||||
10:3/0/terrain_set = 0
|
|
||||||
10:3/0/terrain = 0
|
|
||||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 0.63726044)
|
|
||||||
10:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
10:3/0/terrains_peering_bit/left_side = 0
|
|
||||||
12:3/0 = 0
|
|
||||||
12:3/0/terrain_set = 0
|
|
||||||
12:3/0/terrain = 0
|
|
||||||
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
12:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
12:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
12:3/0/terrains_peering_bit/top_side = 0
|
|
||||||
13:3/0 = 0
|
|
||||||
13:3/0/terrain_set = 0
|
|
||||||
13:3/0/terrain = 0
|
|
||||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
13:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
13:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
13:3/0/terrains_peering_bit/left_side = 0
|
|
||||||
15:3/0 = 0
|
|
||||||
15:3/0/terrain_set = 0
|
|
||||||
15:3/0/terrain = 0
|
|
||||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
15:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
15:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
16:3/0 = 0
|
|
||||||
16:3/0/terrain_set = 0
|
|
||||||
16:3/0/terrain = 0
|
|
||||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
16:3/0/terrains_peering_bit/left_side = 0
|
|
||||||
0:4/0 = 0
|
|
||||||
0:4/0/terrain_set = 0
|
|
||||||
0:4/0/terrain = 0
|
|
||||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
0:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
1:4/0 = 0
|
|
||||||
1:4/0/terrain_set = 0
|
|
||||||
1:4/0/terrain = 0
|
|
||||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
1:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
1:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
2:4/0 = 0
|
|
||||||
2:4/0/terrain_set = 0
|
|
||||||
2:4/0/terrain = 0
|
|
||||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
2:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
4:4/0 = 0
|
|
||||||
4:4/0/terrain_set = 0
|
|
||||||
4:4/0/terrain = 0
|
|
||||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 7.6471367, 10.196182, 16, -7.3285084, 16, -16, 6.691246)
|
|
||||||
6:4/0 = 0
|
|
||||||
6:4/0/terrain_set = 0
|
|
||||||
6:4/0/terrain = 0
|
|
||||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -2.8676777, -16, -1.9117851, 16, -16, 16)
|
|
||||||
6:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
6:4/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
6:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
7:4/0 = 0
|
|
||||||
7:4/0/terrain_set = 0
|
|
||||||
7:4/0/terrain = 0
|
|
||||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.2745209, -16, 16, -16, 16, 16, 0.63726044, 16)
|
|
||||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
7:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
7:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
9:4/0 = 0
|
|
||||||
9:4/0/terrain_set = 0
|
|
||||||
9:4/0/terrain = 0
|
|
||||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0, 16, 0, 16, 16, -16, 16)
|
|
||||||
9:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
9:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
9:4/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
9:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
10:4/0 = 0
|
|
||||||
10:4/0/terrain_set = 0
|
|
||||||
10:4/0/terrain = 0
|
|
||||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0, 16, 0, 16, 16, -16, 16)
|
|
||||||
10:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
10:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
10:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
10:4/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
12:4/0 = 0
|
|
||||||
12:4/0/terrain_set = 0
|
|
||||||
12:4/0/terrain = 0
|
|
||||||
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
12:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
12:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
12:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
13:4/0 = 0
|
|
||||||
13:4/0/terrain_set = 0
|
|
||||||
13:4/0/terrain = 0
|
|
||||||
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
13:4/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
13:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
13:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
15:4/0 = 0
|
|
||||||
15:4/0/terrain_set = 0
|
|
||||||
15:4/0/terrain = 0
|
|
||||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
15:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
15:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
16:4/0 = 0
|
|
||||||
16:4/0/terrain_set = 0
|
|
||||||
16:4/0/terrain = 0
|
|
||||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
16:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
16:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvuet"]
|
|
||||||
texture = ExtResource("7_cqal4")
|
|
||||||
texture_region_size = Vector2i(32, 32)
|
|
||||||
0:0/0 = 0
|
|
||||||
0:0/0/terrain_set = 0
|
|
||||||
0:0/0/terrains_peering_bit/bottom_side = 1
|
|
||||||
0:1/0 = 0
|
|
||||||
0:1/0/terrain_set = 0
|
|
||||||
0:1/0/terrain = 1
|
|
||||||
0:1/0/terrains_peering_bit/top_side = 1
|
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_trtic"]
|
|
||||||
texture = ExtResource("8_o3sye")
|
|
||||||
texture_region_size = Vector2i(32, 32)
|
|
||||||
0:0/0 = 0
|
|
||||||
0:0/0/terrain_set = 0
|
|
||||||
0:0/0/terrain = 1
|
|
||||||
|
|
||||||
[sub_resource type="TileSet" id="TileSet_0tnpc"]
|
|
||||||
tile_size = Vector2i(32, 32)
|
|
||||||
physics_layer_0/collision_layer = 1
|
|
||||||
terrain_set_0/mode = 0
|
|
||||||
terrain_set_0/terrain_0/name = "LeafyDirt"
|
|
||||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
|
||||||
terrain_set_0/terrain_1/name = "Veg 1"
|
|
||||||
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
|
||||||
sources/1 = SubResource("TileSetAtlasSource_gee14")
|
|
||||||
sources/2 = SubResource("TileSetAtlasSource_kvuet")
|
|
||||||
sources/3 = SubResource("TileSetAtlasSource_trtic")
|
|
||||||
pattern_0 = SubResource("TileMapPattern_u5sy4")
|
|
||||||
pattern_1 = SubResource("TileMapPattern_gee14")
|
|
||||||
|
|
||||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_lbhrr"]
|
|
||||||
|
|
||||||
[node name="Game" type="Node2D" unique_id=239599901]
|
|
||||||
|
|
||||||
[node name="Background" type="Node2D" parent="." unique_id=1387211953]
|
|
||||||
|
|
||||||
[node name="sky" type="Parallax2D" parent="Background" unique_id=1954892357]
|
|
||||||
repeat_size = Vector2(1440, 270)
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="Background/sky" unique_id=1505289323]
|
|
||||||
texture = ExtResource("2_56gwk")
|
|
||||||
offset = Vector2(720, 240)
|
|
||||||
|
|
||||||
[node name="midground" type="Parallax2D" parent="Background" unique_id=493444824]
|
|
||||||
scroll_scale = Vector2(1.05, 1)
|
|
||||||
repeat_size = Vector2(1440, 0)
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="Background/midground" unique_id=1705346727]
|
|
||||||
texture_filter = 1
|
|
||||||
texture = ExtResource("3_ve5ok")
|
|
||||||
offset = Vector2(720, 240)
|
|
||||||
|
|
||||||
[node name="foreground" type="Parallax2D" parent="Background" unique_id=1286814424]
|
|
||||||
scroll_scale = Vector2(1.1, 1)
|
|
||||||
repeat_size = Vector2(1440, 0)
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="Background/foreground" unique_id=1649009743]
|
|
||||||
texture_filter = 1
|
|
||||||
texture = ExtResource("4_cleqw")
|
|
||||||
offset = Vector2(720, 240)
|
|
||||||
|
|
||||||
[node name="front" type="Parallax2D" parent="Background" unique_id=1280848753]
|
|
||||||
scroll_scale = Vector2(1.2, 1)
|
|
||||||
repeat_size = Vector2(1440, 0)
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="Background/front" unique_id=1850475926]
|
|
||||||
texture_filter = 1
|
|
||||||
texture = ExtResource("5_wvb8j")
|
|
||||||
offset = Vector2(720, 240)
|
|
||||||
|
|
||||||
[node name="SceneManager" type="Node2D" parent="." unique_id=195147007]
|
|
||||||
unique_name_in_owner = true
|
|
||||||
script = ExtResource("1_8g4ke")
|
|
||||||
|
|
||||||
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=55809753]
|
|
||||||
texture_filter = 1
|
|
||||||
tile_map_data = PackedByteArray("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")
|
|
||||||
tile_set = SubResource("TileSet_0tnpc")
|
|
||||||
|
|
||||||
[node name="Player" parent="." unique_id=161143934 instance=ExtResource("9_24ks5")]
|
|
||||||
position = Vector2(534, 405)
|
|
||||||
|
|
||||||
[node name="Triggers" type="Node2D" parent="." unique_id=1411399015]
|
|
||||||
|
|
||||||
[node name="Trigger" parent="Triggers" unique_id=1908774248 instance=ExtResource("10_s4es8")]
|
|
||||||
position = Vector2(-139, 444)
|
|
||||||
effect = "destroy"
|
|
||||||
|
|
||||||
[node name="Trigger2" parent="Triggers" unique_id=1627494044 instance=ExtResource("10_s4es8")]
|
|
||||||
position = Vector2(-152, 261)
|
|
||||||
effect = "teleport"
|
|
||||||
|
|
||||||
[node name="Trigger3" parent="Triggers" unique_id=1618797258 instance=ExtResource("10_s4es8")]
|
|
||||||
position = Vector2(-96, 142)
|
|
||||||
effect = "powerup"
|
|
||||||
|
|
||||||
[node name="Crates" type="Node2D" parent="." unique_id=1983554973]
|
|
||||||
|
|
||||||
[node name="Crate" parent="Crates" unique_id=1307809047 instance=ExtResource("11_63e4f")]
|
|
||||||
position = Vector2(690, 346)
|
|
||||||
|
|
||||||
[node name="Crate2" parent="Crates" unique_id=1988562966 instance=ExtResource("11_63e4f")]
|
|
||||||
position = Vector2(580, 400)
|
|
||||||
|
|
||||||
[node name="Crate3" parent="Crates" unique_id=1771442258 instance=ExtResource("11_63e4f")]
|
|
||||||
position = Vector2(575, 255)
|
|
||||||
|
|
||||||
[node name="Crate4" parent="Crates" unique_id=34543093 instance=ExtResource("11_63e4f")]
|
|
||||||
position = Vector2(609, 394)
|
|
||||||
|
|
||||||
[node name="Level" type="Node2D" parent="." unique_id=1225714734]
|
|
||||||
|
|
||||||
[node name="StaticBody2D2" type="StaticBody2D" parent="Level" unique_id=426786591]
|
|
||||||
position = Vector2(597, 636)
|
|
||||||
metadata/_edit_group_ = true
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Level/StaticBody2D2" unique_id=895098891]
|
|
||||||
shape = SubResource("WorldBoundaryShape2D_lbhrr")
|
|
||||||
|
|
||||||
[node name="NPCCharacter" parent="." unique_id=597270257 instance=ExtResource("12_y6lc1")]
|
|
||||||
position = Vector2(103, 417)
|
|
||||||
@@ -1,499 +0,0 @@
|
|||||||
[gd_scene format=4 uid="uid://cjbgll66453s"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://ch2id76i14srx" path="res://scripts/scene_manager.gd" id="1_qewby"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://c7e3bo3gav3ou" path="res://assets/graphics/environment/terrain/bg/background B layer1.png" id="2_bradm"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://c1j311070sb45" path="res://assets/graphics/environment/terrain/bg/background B layer2.png" id="3_got4s"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://ct213btxq11pv" path="res://assets/graphics/environment/terrain/bg/background B layer3.png" id="4_e40mx"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://cufqer3a7texm" path="res://assets/graphics/environment/terrain/bg/background B layer4.png" id="5_a114e"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://c54wxruqqye2h" path="res://assets/graphics/environment/terrain/Terrain (32x32).png" id="6_y1e0c"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://ssc8drrfnu72" path="res://assets/graphics/environment/terrain/mushroom_32x64.png" id="7_s4dsi"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://6jv2l35y03f" path="res://assets/graphics/environment/terrain/veg_32x32.png" id="8_07lh1"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://s0utas3jmhjk" path="res://scenes/player.tscn" id="9_6uuvf"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://bf50mxdma8wq4" path="res://scenes/trigger.tscn" id="10_x008a"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://b6lw2go5mwk3h" path="res://scenes/crate.tscn" id="11_atr84"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://bgi18lbutp5ui" path="res://scenes/npc_character.tscn" id="12_qyu38"]
|
|
||||||
|
|
||||||
[sub_resource type="TileMapPattern" id="TileMapPattern_u5sy4"]
|
|
||||||
tile_data = PackedInt32Array(0, 1, 0, 65536, 1, 1, 131072, 1, 1, 196608, 1, 2, 1, 65537, 0, 65537, 65537, 1, 131073, 131073, 1, 196609, 65537, 2, 2, 65537, 0, 65538, 131073, 1, 131074, 65537, 1, 196610, 65537, 2, 3, 131073, 0, 65539, 262145, 1, 131075, 131073, 1, 196611, 131073, 2)
|
|
||||||
|
|
||||||
[sub_resource type="TileMapPattern" id="TileMapPattern_gee14"]
|
|
||||||
tile_data = PackedInt32Array(65536, 1, 0, 131072, 1, 1, 196608, 1, 2, 65537, 65537, 0, 131073, 65537, 1, 196609, 65537, 2, 2, 1, 0, 65538, 65537, 1, 131074, 65537, 1, 196610, 65537, 1, 262146, 1, 1, 327682, 1, 2, 3, 65537, 0, 65539, 65537, 1, 131075, 65537, 1, 196611, 131073, 1, 262147, 131073, 1, 327683, 131073, 2, 4, 131073, 0, 65540, 131073, 1, 131076, 131073, 2)
|
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"]
|
|
||||||
texture = ExtResource("6_y1e0c")
|
|
||||||
texture_region_size = Vector2i(32, 32)
|
|
||||||
0:0/0 = 0
|
|
||||||
0:0/0/terrain_set = 0
|
|
||||||
0:0/0/terrain = 0
|
|
||||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
|
||||||
0:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
0:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
1:0/0 = 0
|
|
||||||
1:0/0/terrain_set = 0
|
|
||||||
1:0/0/terrain = 0
|
|
||||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
|
||||||
1:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
1:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
1:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
2:0/0 = 0
|
|
||||||
2:0/0/terrain_set = 0
|
|
||||||
2:0/0/terrain = 0
|
|
||||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
|
||||||
2:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
2:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
4:0/0 = 0
|
|
||||||
4:0/0/terrain_set = 0
|
|
||||||
4:0/0/terrain = 0
|
|
||||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
4:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
6:0/0 = 0
|
|
||||||
6:0/0/terrain_set = 0
|
|
||||||
6:0/0/terrain = 0
|
|
||||||
6:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
6:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
6:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
6:0/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
6:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
6:0/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
7:0/0 = 0
|
|
||||||
7:0/0/terrain_set = 0
|
|
||||||
7:0/0/terrain = 0
|
|
||||||
7:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
7:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
7:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
7:0/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
7:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
7:0/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
9:0/0 = 0
|
|
||||||
9:0/0/terrain_set = 0
|
|
||||||
9:0/0/terrain = 0
|
|
||||||
9:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
9:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
9:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
9:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
10:0/0 = 0
|
|
||||||
10:0/0/terrain_set = 0
|
|
||||||
10:0/0/terrain = 0
|
|
||||||
10:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
10:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
10:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
10:0/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
10:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
12:0/0 = 0
|
|
||||||
12:0/0/terrain_set = 0
|
|
||||||
12:0/0/terrain = 0
|
|
||||||
12:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
12:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
12:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
12:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
13:0/0 = 0
|
|
||||||
13:0/0/terrain_set = 0
|
|
||||||
13:0/0/terrain = 0
|
|
||||||
13:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
13:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
13:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
13:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
15:0/0 = 0
|
|
||||||
15:0/0/terrain_set = 0
|
|
||||||
15:0/0/terrain = 0
|
|
||||||
15:0/0/terrains_peering_bit/right_side = 0
|
|
||||||
15:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
15:0/0/terrains_peering_bit/left_side = 0
|
|
||||||
15:0/0/terrains_peering_bit/top_side = 0
|
|
||||||
15:0/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
0:1/0 = 0
|
|
||||||
0:1/0/terrain_set = 0
|
|
||||||
0:1/0/terrain = 0
|
|
||||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.31863022, -16, 0, 16, -16, 15.294277)
|
|
||||||
0:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
0:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
0:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
1:1/0 = 0
|
|
||||||
2:1/0 = 0
|
|
||||||
2:1/0/terrain_set = 0
|
|
||||||
2:1/0/terrain = 0
|
|
||||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.5931549, -16, 16, -16, 16, 16, 2.2304153, 16)
|
|
||||||
2:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
2:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
2:1/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
2:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
4:1/0 = 0
|
|
||||||
4:1/0/terrain_set = 0
|
|
||||||
4:1/0/terrain = 0
|
|
||||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
4:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
6:1/0 = 0
|
|
||||||
6:1/0/terrain_set = 0
|
|
||||||
6:1/0/terrain = 0
|
|
||||||
6:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
6:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
6:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
7:1/0 = 0
|
|
||||||
7:1/0/terrain_set = 0
|
|
||||||
7:1/0/terrain = 0
|
|
||||||
7:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
7:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
7:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
7:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
9:1/0 = 0
|
|
||||||
9:1/0/terrain_set = 0
|
|
||||||
9:1/0/terrain = 0
|
|
||||||
9:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
9:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
9:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
10:1/0 = 0
|
|
||||||
10:1/0/terrain_set = 0
|
|
||||||
10:1/0/terrain = 0
|
|
||||||
10:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
10:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
10:1/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
10:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
10:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
12:1/0 = 0
|
|
||||||
12:1/0/terrain_set = 0
|
|
||||||
12:1/0/terrain = 0
|
|
||||||
12:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
12:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
12:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
13:1/0 = 0
|
|
||||||
13:1/0/terrain_set = 0
|
|
||||||
13:1/0/terrain = 0
|
|
||||||
13:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
13:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
13:1/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
13:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
15:1/0 = 0
|
|
||||||
15:1/0/terrain_set = 0
|
|
||||||
15:1/0/terrain = 0
|
|
||||||
15:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
15:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
15:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
15:1/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
16:1/0 = 0
|
|
||||||
16:1/0/terrain_set = 0
|
|
||||||
16:1/0/terrain = 0
|
|
||||||
16:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
16:1/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
16:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
16:1/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
16:1/0/terrains_peering_bit/top_side = 0
|
|
||||||
0:2/0 = 0
|
|
||||||
0:2/0/terrain_set = 0
|
|
||||||
0:2/0/terrain = 0
|
|
||||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
|
||||||
0:2/0/terrains_peering_bit/right_side = 0
|
|
||||||
0:2/0/terrains_peering_bit/top_side = 0
|
|
||||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
1:2/0 = 0
|
|
||||||
1:2/0/terrain_set = 0
|
|
||||||
1:2/0/terrain = 0
|
|
||||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -1.9117851, 16, -1.2745228, 16, 16, -16, 15.294277)
|
|
||||||
1:2/0/terrains_peering_bit/right_side = 0
|
|
||||||
1:2/0/terrains_peering_bit/left_side = 0
|
|
||||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
1:2/0/terrains_peering_bit/top_side = 0
|
|
||||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
2:2/0 = 0
|
|
||||||
2:2/0/terrain_set = 0
|
|
||||||
2:2/0/terrain = 0
|
|
||||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
|
||||||
2:2/0/terrains_peering_bit/left_side = 0
|
|
||||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
2:2/0/terrains_peering_bit/top_side = 0
|
|
||||||
4:2/0 = 0
|
|
||||||
4:2/0/terrain_set = 0
|
|
||||||
4:2/0/terrain = 0
|
|
||||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
4:2/0/terrains_peering_bit/top_side = 0
|
|
||||||
6:3/0 = 0
|
|
||||||
6:3/0/terrain_set = 0
|
|
||||||
6:3/0/terrain = 0
|
|
||||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -2.8676777, -16, -1.9117851, 16, -16, 16)
|
|
||||||
6:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
6:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
6:3/0/terrains_peering_bit/top_side = 0
|
|
||||||
6:3/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
7:3/0 = 0
|
|
||||||
7:3/0/terrain_set = 0
|
|
||||||
7:3/0/terrain = 0
|
|
||||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.2745209, -16, 16, -16, 16, 16, 0.63726044, 16)
|
|
||||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
7:3/0/terrains_peering_bit/left_side = 0
|
|
||||||
7:3/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
7:3/0/terrains_peering_bit/top_side = 0
|
|
||||||
9:3/0 = 0
|
|
||||||
9:3/0/terrain_set = 0
|
|
||||||
9:3/0/terrain = 0
|
|
||||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 0.63726044)
|
|
||||||
9:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
9:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
9:3/0/terrains_peering_bit/left_side = 0
|
|
||||||
10:3/0 = 0
|
|
||||||
10:3/0/terrain_set = 0
|
|
||||||
10:3/0/terrain = 0
|
|
||||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 0.63726044)
|
|
||||||
10:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
10:3/0/terrains_peering_bit/left_side = 0
|
|
||||||
12:3/0 = 0
|
|
||||||
12:3/0/terrain_set = 0
|
|
||||||
12:3/0/terrain = 0
|
|
||||||
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
12:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
12:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
12:3/0/terrains_peering_bit/top_side = 0
|
|
||||||
13:3/0 = 0
|
|
||||||
13:3/0/terrain_set = 0
|
|
||||||
13:3/0/terrain = 0
|
|
||||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
13:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
13:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
13:3/0/terrains_peering_bit/left_side = 0
|
|
||||||
15:3/0 = 0
|
|
||||||
15:3/0/terrain_set = 0
|
|
||||||
15:3/0/terrain = 0
|
|
||||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
15:3/0/terrains_peering_bit/right_side = 0
|
|
||||||
15:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
16:3/0 = 0
|
|
||||||
16:3/0/terrain_set = 0
|
|
||||||
16:3/0/terrain = 0
|
|
||||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
16:3/0/terrains_peering_bit/left_side = 0
|
|
||||||
0:4/0 = 0
|
|
||||||
0:4/0/terrain_set = 0
|
|
||||||
0:4/0/terrain = 0
|
|
||||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
0:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
1:4/0 = 0
|
|
||||||
1:4/0/terrain_set = 0
|
|
||||||
1:4/0/terrain = 0
|
|
||||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
1:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
1:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
2:4/0 = 0
|
|
||||||
2:4/0/terrain_set = 0
|
|
||||||
2:4/0/terrain = 0
|
|
||||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
2:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
4:4/0 = 0
|
|
||||||
4:4/0/terrain_set = 0
|
|
||||||
4:4/0/terrain = 0
|
|
||||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 7.6471367, 10.196182, 16, -7.3285084, 16, -16, 6.691246)
|
|
||||||
6:4/0 = 0
|
|
||||||
6:4/0/terrain_set = 0
|
|
||||||
6:4/0/terrain = 0
|
|
||||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -2.8676777, -16, -1.9117851, 16, -16, 16)
|
|
||||||
6:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
|
||||||
6:4/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
6:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
7:4/0 = 0
|
|
||||||
7:4/0/terrain_set = 0
|
|
||||||
7:4/0/terrain = 0
|
|
||||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.2745209, -16, 16, -16, 16, 16, 0.63726044, 16)
|
|
||||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
|
||||||
7:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
7:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
9:4/0 = 0
|
|
||||||
9:4/0/terrain_set = 0
|
|
||||||
9:4/0/terrain = 0
|
|
||||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0, 16, 0, 16, 16, -16, 16)
|
|
||||||
9:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
9:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
9:4/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
9:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
10:4/0 = 0
|
|
||||||
10:4/0/terrain_set = 0
|
|
||||||
10:4/0/terrain = 0
|
|
||||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0, 16, 0, 16, 16, -16, 16)
|
|
||||||
10:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
10:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
10:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
10:4/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
12:4/0 = 0
|
|
||||||
12:4/0/terrain_set = 0
|
|
||||||
12:4/0/terrain = 0
|
|
||||||
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
12:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
12:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
12:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
13:4/0 = 0
|
|
||||||
13:4/0/terrain_set = 0
|
|
||||||
13:4/0/terrain = 0
|
|
||||||
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
13:4/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
13:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
13:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
15:4/0 = 0
|
|
||||||
15:4/0/terrain_set = 0
|
|
||||||
15:4/0/terrain = 0
|
|
||||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
15:4/0/terrains_peering_bit/right_side = 0
|
|
||||||
15:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
16:4/0 = 0
|
|
||||||
16:4/0/terrain_set = 0
|
|
||||||
16:4/0/terrain = 0
|
|
||||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
16:4/0/terrains_peering_bit/left_side = 0
|
|
||||||
16:4/0/terrains_peering_bit/top_side = 0
|
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvuet"]
|
|
||||||
texture = ExtResource("7_s4dsi")
|
|
||||||
texture_region_size = Vector2i(32, 32)
|
|
||||||
0:0/0 = 0
|
|
||||||
0:0/0/terrain_set = 0
|
|
||||||
0:0/0/terrains_peering_bit/bottom_side = 1
|
|
||||||
0:1/0 = 0
|
|
||||||
0:1/0/terrain_set = 0
|
|
||||||
0:1/0/terrain = 1
|
|
||||||
0:1/0/terrains_peering_bit/top_side = 1
|
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_trtic"]
|
|
||||||
texture = ExtResource("8_07lh1")
|
|
||||||
texture_region_size = Vector2i(32, 32)
|
|
||||||
0:0/0 = 0
|
|
||||||
0:0/0/terrain_set = 0
|
|
||||||
0:0/0/terrain = 1
|
|
||||||
|
|
||||||
[sub_resource type="TileSet" id="TileSet_0tnpc"]
|
|
||||||
tile_size = Vector2i(32, 32)
|
|
||||||
physics_layer_0/collision_layer = 1
|
|
||||||
terrain_set_0/mode = 0
|
|
||||||
terrain_set_0/terrain_0/name = "LeafyDirt"
|
|
||||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
|
||||||
terrain_set_0/terrain_1/name = "Veg 1"
|
|
||||||
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
|
||||||
sources/1 = SubResource("TileSetAtlasSource_gee14")
|
|
||||||
sources/2 = SubResource("TileSetAtlasSource_kvuet")
|
|
||||||
sources/3 = SubResource("TileSetAtlasSource_trtic")
|
|
||||||
pattern_0 = SubResource("TileMapPattern_u5sy4")
|
|
||||||
pattern_1 = SubResource("TileMapPattern_gee14")
|
|
||||||
|
|
||||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_lbhrr"]
|
|
||||||
|
|
||||||
[node name="Game" type="Node2D" unique_id=239599901]
|
|
||||||
|
|
||||||
[node name="Background" type="Node2D" parent="." unique_id=1387211953]
|
|
||||||
|
|
||||||
[node name="sky" type="Parallax2D" parent="Background" unique_id=1954892357]
|
|
||||||
repeat_size = Vector2(1440, 270)
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="Background/sky" unique_id=1505289323]
|
|
||||||
texture = ExtResource("2_bradm")
|
|
||||||
offset = Vector2(720, 240)
|
|
||||||
|
|
||||||
[node name="midground" type="Parallax2D" parent="Background" unique_id=493444824]
|
|
||||||
scroll_scale = Vector2(1.05, 1)
|
|
||||||
repeat_size = Vector2(1440, 0)
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="Background/midground" unique_id=1705346727]
|
|
||||||
texture_filter = 1
|
|
||||||
texture = ExtResource("3_got4s")
|
|
||||||
offset = Vector2(720, 240)
|
|
||||||
|
|
||||||
[node name="foreground" type="Parallax2D" parent="Background" unique_id=1286814424]
|
|
||||||
scroll_scale = Vector2(1.1, 1)
|
|
||||||
repeat_size = Vector2(1440, 0)
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="Background/foreground" unique_id=1649009743]
|
|
||||||
texture_filter = 1
|
|
||||||
texture = ExtResource("4_e40mx")
|
|
||||||
offset = Vector2(720, 240)
|
|
||||||
|
|
||||||
[node name="front" type="Parallax2D" parent="Background" unique_id=1280848753]
|
|
||||||
scroll_scale = Vector2(1.2, 1)
|
|
||||||
repeat_size = Vector2(1440, 0)
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="Background/front" unique_id=1850475926]
|
|
||||||
texture_filter = 1
|
|
||||||
texture = ExtResource("5_a114e")
|
|
||||||
offset = Vector2(720, 240)
|
|
||||||
|
|
||||||
[node name="SceneManager" type="Node2D" parent="." unique_id=195147007]
|
|
||||||
unique_name_in_owner = true
|
|
||||||
script = ExtResource("1_qewby")
|
|
||||||
|
|
||||||
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=55809753]
|
|
||||||
texture_filter = 1
|
|
||||||
tile_map_data = PackedByteArray("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")
|
|
||||||
tile_set = SubResource("TileSet_0tnpc")
|
|
||||||
|
|
||||||
[node name="Player" parent="." unique_id=161143934 instance=ExtResource("9_6uuvf")]
|
|
||||||
position = Vector2(534, 405)
|
|
||||||
|
|
||||||
[node name="Triggers" type="Node2D" parent="." unique_id=1411399015]
|
|
||||||
|
|
||||||
[node name="Trigger" parent="Triggers" unique_id=1908774248 instance=ExtResource("10_x008a")]
|
|
||||||
position = Vector2(-139, 444)
|
|
||||||
effect = "destroy"
|
|
||||||
|
|
||||||
[node name="Trigger2" parent="Triggers" unique_id=1627494044 instance=ExtResource("10_x008a")]
|
|
||||||
position = Vector2(-152, 261)
|
|
||||||
effect = "teleport"
|
|
||||||
|
|
||||||
[node name="Trigger3" parent="Triggers" unique_id=1618797258 instance=ExtResource("10_x008a")]
|
|
||||||
position = Vector2(-96, 142)
|
|
||||||
effect = "powerup"
|
|
||||||
|
|
||||||
[node name="Crates" type="Node2D" parent="." unique_id=1983554973]
|
|
||||||
|
|
||||||
[node name="Crate" parent="Crates" unique_id=1307809047 instance=ExtResource("11_atr84")]
|
|
||||||
position = Vector2(690, 346)
|
|
||||||
|
|
||||||
[node name="Crate2" parent="Crates" unique_id=1988562966 instance=ExtResource("11_atr84")]
|
|
||||||
position = Vector2(580, 400)
|
|
||||||
|
|
||||||
[node name="Crate3" parent="Crates" unique_id=1771442258 instance=ExtResource("11_atr84")]
|
|
||||||
position = Vector2(575, 255)
|
|
||||||
|
|
||||||
[node name="Crate4" parent="Crates" unique_id=34543093 instance=ExtResource("11_atr84")]
|
|
||||||
position = Vector2(609, 394)
|
|
||||||
|
|
||||||
[node name="Level" type="Node2D" parent="." unique_id=1225714734]
|
|
||||||
|
|
||||||
[node name="StaticBody2D2" type="StaticBody2D" parent="Level" unique_id=426786591]
|
|
||||||
position = Vector2(597, 636)
|
|
||||||
metadata/_edit_group_ = true
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Level/StaticBody2D2" unique_id=895098891]
|
|
||||||
shape = SubResource("WorldBoundaryShape2D_lbhrr")
|
|
||||||
|
|
||||||
[node name="NPCCharacter" parent="." unique_id=597270257 instance=ExtResource("12_qyu38")]
|
|
||||||
position = Vector2(103, 417)
|
|
||||||
@@ -198,13 +198,7 @@ sprite_frames = SubResource("SpriteFrames_jej6c")
|
|||||||
animation = &"falling"
|
animation = &"falling"
|
||||||
autoplay = "idle"
|
autoplay = "idle"
|
||||||
|
|
||||||
[node name="Camera2D" type="Camera2D" parent="." unique_id=453583176]
|
[node name="Camera2D" type="Camera2D" parent="." unique_id=600604016]
|
||||||
offset = Vector2(0, -30)
|
offset = Vector2(0, -30)
|
||||||
|
|
||||||
[node name="RightDownCast" type="RayCast2D" parent="." unique_id=348369067]
|
|
||||||
target_position = Vector2(17, 12)
|
|
||||||
|
|
||||||
[node name="LeftDownCast" type="RayCast2D" parent="." unique_id=96701627]
|
|
||||||
target_position = Vector2(-14, 12)
|
|
||||||
|
|
||||||
[connection signal="animation_finished" from="PlayerGraphic" to="." method="_on_animation_finished"]
|
[connection signal="animation_finished" from="PlayerGraphic" to="." method="_on_animation_finished"]
|
||||||
@@ -1,72 +0,0 @@
|
|||||||
[gd_scene format=3 uid="uid://dkht2dvm4ob7d"]
|
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://c1ydrfhyonp4h" path="res://assets/graphics/enemies/slime_green.png" id="1_371uh"]
|
|
||||||
[ext_resource type="Script" uid="uid://c8o8u4tesokv5" path="res://scripts/slime.gd" id="1_p2gj0"]
|
|
||||||
|
|
||||||
[sub_resource type="CircleShape2D" id="CircleShape2D_p2gj0"]
|
|
||||||
radius = 9.0
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_n6pvg"]
|
|
||||||
atlas = ExtResource("1_371uh")
|
|
||||||
region = Rect2(0, 24, 24, 24)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_pjw23"]
|
|
||||||
atlas = ExtResource("1_371uh")
|
|
||||||
region = Rect2(24, 24, 24, 24)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_2npkn"]
|
|
||||||
atlas = ExtResource("1_371uh")
|
|
||||||
region = Rect2(48, 24, 24, 24)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_fd6lc"]
|
|
||||||
atlas = ExtResource("1_371uh")
|
|
||||||
region = Rect2(72, 24, 24, 24)
|
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id="SpriteFrames_gstla"]
|
|
||||||
animations = [{
|
|
||||||
"frames": [{
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_n6pvg")
|
|
||||||
}, {
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_pjw23")
|
|
||||||
}, {
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_2npkn")
|
|
||||||
}, {
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_fd6lc")
|
|
||||||
}],
|
|
||||||
"loop": true,
|
|
||||||
"name": &"default",
|
|
||||||
"speed": 12.0
|
|
||||||
}]
|
|
||||||
|
|
||||||
[node name="Slime" type="Area2D" unique_id=525177366]
|
|
||||||
script = ExtResource("1_p2gj0")
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=2092451959]
|
|
||||||
position = Vector2(0, -1)
|
|
||||||
shape = SubResource("CircleShape2D_p2gj0")
|
|
||||||
|
|
||||||
[node name="SlimeGraphic" type="AnimatedSprite2D" parent="." unique_id=462589101]
|
|
||||||
texture_filter = 1
|
|
||||||
position = Vector2(0, -3)
|
|
||||||
sprite_frames = SubResource("SpriteFrames_gstla")
|
|
||||||
autoplay = "default"
|
|
||||||
|
|
||||||
[node name="RightCast" type="RayCast2D" parent="." unique_id=1271083121]
|
|
||||||
target_position = Vector2(14, 0)
|
|
||||||
|
|
||||||
[node name="LeftCast" type="RayCast2D" parent="." unique_id=2103860158]
|
|
||||||
target_position = Vector2(-15, 0)
|
|
||||||
|
|
||||||
[node name="LeftDownCast" type="RayCast2D" parent="." unique_id=1062605570]
|
|
||||||
position = Vector2(-8, 0)
|
|
||||||
target_position = Vector2(0, 11)
|
|
||||||
|
|
||||||
[node name="RightDownCast" type="RayCast2D" parent="." unique_id=74407653]
|
|
||||||
position = Vector2(8, 0)
|
|
||||||
target_position = Vector2(0, 11)
|
|
||||||
|
|
||||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
|
||||||
@@ -1,8 +1,6 @@
|
|||||||
class_name Bullet extends Area2D
|
class_name Bullet extends Area2D
|
||||||
|
|
||||||
var speed:float = 700
|
var speed:float = 700
|
||||||
@onready var bullet_graphic: Sprite2D = $bulletGraphic
|
|
||||||
|
|
||||||
signal bulletDamageSignal(body, bullet)
|
signal bulletDamageSignal(body, bullet)
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
@@ -10,10 +8,6 @@ func _ready() -> void:
|
|||||||
|
|
||||||
func setSpeed(value)->void:
|
func setSpeed(value)->void:
|
||||||
speed = value
|
speed = value
|
||||||
if speed <0:
|
|
||||||
bullet_graphic.flip_h = true
|
|
||||||
if speed > 0:
|
|
||||||
bullet_graphic.flip_h = false
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
func _process(delta: float) -> void:
|
func _process(delta: float) -> void:
|
||||||
position += transform.x * speed *delta
|
position += transform.x * speed *delta
|
||||||
@@ -21,7 +15,3 @@ func _process(delta: float) -> void:
|
|||||||
|
|
||||||
func _on_body_entered(body: Node2D) -> void:
|
func _on_body_entered(body: Node2D) -> void:
|
||||||
bulletDamageSignal.emit(body, self)
|
bulletDamageSignal.emit(body, self)
|
||||||
|
|
||||||
|
|
||||||
func _on_area_entered(area: Area2D) -> void:
|
|
||||||
bulletDamageSignal.emit(area, self)
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
class_name Coin extends Area2D
|
|
||||||
|
|
||||||
signal coinCollectedSignal(body,coin)
|
|
||||||
|
|
||||||
|
|
||||||
func _on_body_entered(body: Node2D) -> void:
|
|
||||||
if body is Player:
|
|
||||||
coinCollectedSignal.emit(body,self)
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://xi6t77dsj108
|
|
||||||
@@ -9,18 +9,6 @@ var currentScene:String = "res://scenes/game.tscn"
|
|||||||
var timer := Timer.new()
|
var timer := Timer.new()
|
||||||
var timeAvailable := 10
|
var timeAvailable := 10
|
||||||
|
|
||||||
var levels=["res://scenes/game.tscn","res://scenes/level2.tscn","res://scenes/level3.tscn"]
|
|
||||||
var timers=[15,10,8]
|
|
||||||
var currentLevel=0
|
|
||||||
|
|
||||||
var coinsCollected = 0
|
|
||||||
|
|
||||||
var playerHealth = 100
|
|
||||||
var playerStartingHealth = 100
|
|
||||||
|
|
||||||
var enemiesDict={}
|
|
||||||
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
get_window().grab_focus()
|
get_window().grab_focus()
|
||||||
@@ -30,15 +18,11 @@ func _ready() -> void:
|
|||||||
timer.connect("timeout", secondCounter)
|
timer.connect("timeout", secondCounter)
|
||||||
timer.start()
|
timer.start()
|
||||||
|
|
||||||
func reset()->void:
|
|
||||||
timeAvailable = timers[currentLevel]
|
|
||||||
playerHealth = playerStartingHealth
|
|
||||||
|
|
||||||
func secondCounter()->void:
|
func secondCounter()->void:
|
||||||
timeAvailable -=1
|
timeAvailable -=1
|
||||||
if timeAvailable <=0:
|
if timeAvailable <=0:
|
||||||
print("YOU LOSE BABY!!")
|
print("YOU LOSE BABY!!")
|
||||||
levelChangeSignal.emit(levels[currentLevel])
|
levelChangeSignal.emit(currentScene)
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
func _process(delta: float) -> void:
|
func _process(delta: float) -> void:
|
||||||
@@ -46,11 +30,13 @@ func _process(delta: float) -> void:
|
|||||||
|
|
||||||
|
|
||||||
func _on_trigger(body: Variant, effect, trigger) -> void:
|
func _on_trigger(body: Variant, effect, trigger) -> void:
|
||||||
|
print("GC knows trigger...."+effect)
|
||||||
if body is Crate:
|
if body is Crate:
|
||||||
match effect:
|
match effect:
|
||||||
"destroy":
|
"destroy":
|
||||||
destroySignal.emit(body)
|
destroySignal.emit(body)
|
||||||
"teleport":
|
"teleport":
|
||||||
|
print("GC teleport an object")
|
||||||
teleportSignal.emit(body)
|
teleportSignal.emit(body)
|
||||||
|
|
||||||
if body is Player:
|
if body is Player:
|
||||||
@@ -62,46 +48,13 @@ func _on_trigger(body: Variant, effect, trigger) -> void:
|
|||||||
|
|
||||||
func crateUpdate(cratesAmount)->void:
|
func crateUpdate(cratesAmount)->void:
|
||||||
crateTotal = cratesAmount
|
crateTotal = cratesAmount
|
||||||
|
print("GC updated crates: "+str(crateTotal))
|
||||||
if crateTotal <=0:
|
if crateTotal <=0:
|
||||||
print("You WON!!!")
|
print("You WON!!!")
|
||||||
currentLevel +=1
|
levelChangeSignal.emit(currentScene)
|
||||||
if currentLevel >= levels.size():
|
|
||||||
currentLevel = 0
|
|
||||||
levelChangeSignal.emit(levels[currentLevel])
|
|
||||||
|
|
||||||
func bulletDamage(body:Node2D, bullet:Bullet)->void:
|
func bulletDamage(body:Node2D, bullet:Bullet)->void:
|
||||||
if body is Crate:
|
if body is Crate:
|
||||||
#destroy crate
|
#destroy crate
|
||||||
destroySignal.emit(body)
|
destroySignal.emit(body)
|
||||||
destroySignal.emit(bullet)
|
destroySignal.emit(bullet)
|
||||||
if body is Slime:
|
|
||||||
enemiesDict[body]["health"] -= 10
|
|
||||||
if enemiesDict[body]["health"]<=0:
|
|
||||||
destroySignal.emit(body)
|
|
||||||
destroySignal.emit(bullet)
|
|
||||||
|
|
||||||
func _on_coin_collected(body:Node2D, coin:Coin)->void:
|
|
||||||
coinsCollected +=1
|
|
||||||
destroySignal.emit(coin)
|
|
||||||
|
|
||||||
func totalCoins(value)->void:
|
|
||||||
if value <=0:
|
|
||||||
#no coins left in level
|
|
||||||
currentLevel +=1
|
|
||||||
if currentLevel >= levels.size():
|
|
||||||
currentLevel = 0
|
|
||||||
levelChangeSignal.emit(levels[currentLevel])
|
|
||||||
|
|
||||||
func _on_slime_damage(body:Node2D, slime:Slime)->void:
|
|
||||||
playerHealth -= enemiesDict[slime]["damage"]
|
|
||||||
if playerHealth <=0:
|
|
||||||
print("YOU DED")
|
|
||||||
levelChangeSignal.emit(levels[currentLevel])
|
|
||||||
func addEnemyToLevel(slime:Slime)->void:
|
|
||||||
var randDamage:int = randi()%10
|
|
||||||
var enemyStat = {
|
|
||||||
"health":50,
|
|
||||||
"damage":randDamage
|
|
||||||
}
|
|
||||||
#put it in dictionary
|
|
||||||
enemiesDict[slime]=enemyStat
|
|
||||||
@@ -3,8 +3,6 @@ class_name Player extends CharacterBody2D
|
|||||||
@onready var right_target: Marker2D = $RightTarget
|
@onready var right_target: Marker2D = $RightTarget
|
||||||
@onready var left_target: Marker2D = $LeftTarget
|
@onready var left_target: Marker2D = $LeftTarget
|
||||||
@onready var player_graphic: AnimatedSprite2D = $PlayerGraphic
|
@onready var player_graphic: AnimatedSprite2D = $PlayerGraphic
|
||||||
@onready var right_down_cast: RayCast2D = $RightDownCast
|
|
||||||
@onready var left_down_cast: RayCast2D = $LeftDownCast
|
|
||||||
|
|
||||||
|
|
||||||
const SPEED = 300.0
|
const SPEED = 300.0
|
||||||
@@ -13,66 +11,41 @@ const BUMP_POWER = 50
|
|||||||
enum FaceDirection{LEFT, RIGHT}
|
enum FaceDirection{LEFT, RIGHT}
|
||||||
var facing:FaceDirection = FaceDirection.RIGHT
|
var facing:FaceDirection = FaceDirection.RIGHT
|
||||||
var direction
|
var direction
|
||||||
#awarness
|
|
||||||
var cliffEdge = false
|
|
||||||
enum PlayerState{IDLE,RUNNING, JUMPING, FALLING}
|
enum PlayerState{IDLE,RUNNING, JUMPING, FALLING}
|
||||||
var current_player_state:PlayerState = PlayerState.IDLE
|
var current_player_state:PlayerState = PlayerState.IDLE
|
||||||
var jumpUp:bool = false
|
var jumpUp:bool = false
|
||||||
|
|
||||||
func _ready() -> void:
|
|
||||||
var timer = Timer.new()
|
|
||||||
add_child(timer)
|
|
||||||
|
|
||||||
timer.wait_time = 3.0 # Wait time in seconds
|
|
||||||
timer.one_shot = false # Set to false for repeating
|
|
||||||
timer.autostart = true # Start automatically on enter
|
|
||||||
timer.timeout.connect(handle_ai)
|
|
||||||
timer.start()
|
|
||||||
|
|
||||||
func _physics_process(delta: float) -> void:
|
func _physics_process(delta: float) -> void:
|
||||||
|
|
||||||
#handle_input()
|
handle_input()
|
||||||
handle_movement(delta)
|
handle_movement(delta)
|
||||||
handle_state()
|
handle_state()
|
||||||
handle_animation()
|
handle_animation()
|
||||||
move_and_slide()
|
move_and_slide()
|
||||||
handle_collisions()
|
handle_collisions()
|
||||||
|
|
||||||
func handle_ai()->void:
|
func handle_input()->void:
|
||||||
var ran = randi()%10
|
direction = Input.get_axis("ui_left", "ui_right")
|
||||||
#running, idle
|
if direction <0:
|
||||||
print("random number "+str(ran))
|
player_graphic.flip_h = true
|
||||||
direction = 0
|
if direction >0:
|
||||||
if ran<=4:
|
player_graphic.flip_h = false
|
||||||
direction = -1
|
|
||||||
if ran>=7:
|
|
||||||
direction = 1
|
|
||||||
|
|
||||||
#shooting
|
# Handle jump.
|
||||||
var shootran = randi()%5
|
if Input.is_action_just_pressed("ui_accept") and is_on_floor():
|
||||||
if shootran >3:
|
|
||||||
shoot()
|
|
||||||
|
|
||||||
func jump()->void:
|
|
||||||
if is_on_floor():
|
|
||||||
velocity.y = JUMP_VELOCITY
|
velocity.y = JUMP_VELOCITY
|
||||||
current_player_state = PlayerState.JUMPING
|
current_player_state = PlayerState.JUMPING
|
||||||
jumpUp = true
|
jumpUp = true
|
||||||
func shoot()->void:
|
|
||||||
match facing:
|
|
||||||
FaceDirection.RIGHT:
|
|
||||||
%SceneManager.makeBullet(right_target.global_transform, 700)
|
|
||||||
FaceDirection.LEFT:
|
|
||||||
%SceneManager.makeBullet(left_target.global_transform, -700)
|
|
||||||
|
|
||||||
func handle_input()->void:
|
|
||||||
direction = Input.get_axis("ui_left", "ui_right")
|
|
||||||
# Handle jump.
|
|
||||||
if Input.is_action_just_pressed("ui_accept"):
|
|
||||||
jump()
|
|
||||||
# Handle Shoot
|
# Handle Shoot
|
||||||
if Input.is_action_just_pressed("shoot"):
|
if Input.is_action_just_pressed("shoot"):
|
||||||
shoot()
|
print("Player wants to shoot")
|
||||||
|
match facing:
|
||||||
|
FaceDirection.RIGHT:
|
||||||
|
print("Shoot to the right")
|
||||||
|
%SceneManager.makeBullet(right_target.global_transform, 700)
|
||||||
|
FaceDirection.LEFT:
|
||||||
|
print("Shoot to the left")
|
||||||
|
%SceneManager.makeBullet(left_target.global_transform, -700)
|
||||||
func handle_state()->void:
|
func handle_state()->void:
|
||||||
match current_player_state:
|
match current_player_state:
|
||||||
PlayerState.IDLE when velocity.x !=0:
|
PlayerState.IDLE when velocity.x !=0:
|
||||||
@@ -100,7 +73,6 @@ func handle_animation()->void:
|
|||||||
player_graphic.play("falling")
|
player_graphic.play("falling")
|
||||||
|
|
||||||
func handle_movement(delta)->void:
|
func handle_movement(delta)->void:
|
||||||
|
|
||||||
# Add the gravity.
|
# Add the gravity.
|
||||||
if not is_on_floor():
|
if not is_on_floor():
|
||||||
velocity += get_gravity() * delta
|
velocity += get_gravity() * delta
|
||||||
@@ -108,13 +80,10 @@ func handle_movement(delta)->void:
|
|||||||
velocity.x = direction * SPEED
|
velocity.x = direction * SPEED
|
||||||
if direction <0:
|
if direction <0:
|
||||||
facing=FaceDirection.LEFT
|
facing=FaceDirection.LEFT
|
||||||
player_graphic.flip_h = true
|
|
||||||
if direction >0:
|
if direction >0:
|
||||||
facing=FaceDirection.RIGHT
|
facing=FaceDirection.RIGHT
|
||||||
player_graphic.flip_h = false
|
|
||||||
else:
|
else:
|
||||||
velocity.x = move_toward(velocity.x, 0, SPEED)
|
velocity.x = move_toward(velocity.x, 0, SPEED)
|
||||||
|
|
||||||
func handle_collisions()->void:
|
func handle_collisions()->void:
|
||||||
for i in get_slide_collision_count():
|
for i in get_slide_collision_count():
|
||||||
var c = get_slide_collision(i)
|
var c = get_slide_collision(i)
|
||||||
@@ -122,16 +91,9 @@ func handle_collisions()->void:
|
|||||||
c.get_collider().apply_central_impulse(-c.get_normal()*BUMP_POWER)
|
c.get_collider().apply_central_impulse(-c.get_normal()*BUMP_POWER)
|
||||||
if c.get_collider() is NPCCharacter:
|
if c.get_collider() is NPCCharacter:
|
||||||
var myCharacter:NPCCharacter = c.get_collider()
|
var myCharacter:NPCCharacter = c.get_collider()
|
||||||
var mydirection = -c.get_normal()*BUMP_POWER
|
var direction = -c.get_normal()*BUMP_POWER
|
||||||
myCharacter.knockBack(mydirection)
|
myCharacter.knockBack(direction)
|
||||||
if not right_down_cast.is_colliding() and is_on_floor():
|
|
||||||
#on edge of drop on right side
|
|
||||||
if velocity.x > 100:
|
|
||||||
jump()
|
|
||||||
if not left_down_cast.is_colliding() and is_on_floor():
|
|
||||||
#on edge of drop on left side
|
|
||||||
if velocity.x <-100:
|
|
||||||
jump()
|
|
||||||
func _on_animation_finished() -> void:
|
func _on_animation_finished() -> void:
|
||||||
match current_player_state:
|
match current_player_state:
|
||||||
PlayerState.JUMPING:
|
PlayerState.JUMPING:
|
||||||
|
|||||||
@@ -2,8 +2,7 @@ class_name SceneManager extends Node2D
|
|||||||
@onready var triggers: Node2D = $"../Triggers"
|
@onready var triggers: Node2D = $"../Triggers"
|
||||||
@onready var crates: Node2D = $"../Crates"
|
@onready var crates: Node2D = $"../Crates"
|
||||||
@onready var level: Node2D = $"../Level"
|
@onready var level: Node2D = $"../Level"
|
||||||
@onready var coins: Node2D = $"../Coins"
|
@onready var game: GameController = $".."
|
||||||
@onready var slimes: Node2D = $"../Slimes"
|
|
||||||
|
|
||||||
var bullet = preload("res://scenes/bullet.tscn")
|
var bullet = preload("res://scenes/bullet.tscn")
|
||||||
var bulletArray:Array[Bullet] = []
|
var bulletArray:Array[Bullet] = []
|
||||||
@@ -11,10 +10,6 @@ var totalAllowedBullets:int = 7
|
|||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
#resets the timer
|
|
||||||
#player health?
|
|
||||||
|
|
||||||
Gamecontroller.reset()
|
|
||||||
buildLevel()
|
buildLevel()
|
||||||
|
|
||||||
|
|
||||||
@@ -23,46 +18,21 @@ func _process(delta: float) -> void:
|
|||||||
pass
|
pass
|
||||||
|
|
||||||
func buildLevel()->void:
|
func buildLevel()->void:
|
||||||
|
print("building level")
|
||||||
updateCrates()
|
updateCrates()
|
||||||
updateTriggers()
|
updateTriggers()
|
||||||
updateCoins()
|
|
||||||
updateEnemies()
|
|
||||||
|
|
||||||
#wire up signals from GameController
|
#wire up signals from GameController
|
||||||
Gamecontroller.destroySignal.connect(destroy)
|
game.destroySignal.connect(destroy)
|
||||||
Gamecontroller.teleportSignal.connect(teleport)
|
game.teleportSignal.connect(teleport)
|
||||||
Gamecontroller.levelChangeSignal.connect(loadLevel)
|
game.levelChangeSignal.connect(loadLevel)
|
||||||
func updateEnemies()->void:
|
|
||||||
if slimes:
|
|
||||||
var totalSlimes = 0
|
|
||||||
for obj in slimes.get_children():
|
|
||||||
if obj is Slime:
|
|
||||||
totalSlimes +=1
|
|
||||||
Gamecontroller.addEnemyToLevel(obj)
|
|
||||||
#hook up to game controller
|
|
||||||
if not obj.slimeDamageSignal.is_connected(Gamecontroller._on_slime_damage):
|
|
||||||
obj.slimeDamageSignal.connect(Gamecontroller._on_slime_damage)
|
|
||||||
func updateCoins()->void:
|
|
||||||
if coins:
|
|
||||||
var totalCoins = 0
|
|
||||||
for obj in coins.get_children():
|
|
||||||
if obj is Coin:
|
|
||||||
totalCoins +=1
|
|
||||||
#hook up coin to gamecontroller
|
|
||||||
if not obj.coinCollectedSignal.is_connected(Gamecontroller._on_coin_collected):
|
|
||||||
obj.coinCollectedSignal.connect(Gamecontroller._on_coin_collected)
|
|
||||||
#Any time coin destroyed update game controller
|
|
||||||
if not obj.tree_exited.is_connected(updateCoins):
|
|
||||||
obj.tree_exited.connect(updateCoins)
|
|
||||||
#tell game controller!
|
|
||||||
Gamecontroller.totalCoins(totalCoins)
|
|
||||||
|
|
||||||
func updateTriggers()->void:
|
func updateTriggers()->void:
|
||||||
if triggers:
|
if triggers:
|
||||||
for obj in triggers.get_children():
|
for obj in triggers.get_children():
|
||||||
if obj is Trigger:
|
if obj is Trigger:
|
||||||
if not obj.AreaTrigger.is_connected(Gamecontroller._on_trigger):
|
if not obj.AreaTrigger.is_connected(game._on_trigger):
|
||||||
obj.AreaTrigger.connect(Gamecontroller._on_trigger)
|
obj.AreaTrigger.connect(game._on_trigger)
|
||||||
|
|
||||||
func updateCrates()->void:
|
func updateCrates()->void:
|
||||||
#check that there is a crates node
|
#check that there is a crates node
|
||||||
@@ -73,7 +43,7 @@ func updateCrates()->void:
|
|||||||
if not obj.tree_exited.is_connected(updateCrates):
|
if not obj.tree_exited.is_connected(updateCrates):
|
||||||
obj.tree_exited.connect(updateCrates)
|
obj.tree_exited.connect(updateCrates)
|
||||||
totalCrates +=1
|
totalCrates +=1
|
||||||
Gamecontroller.crateUpdate(totalCrates)
|
game.crateUpdate(totalCrates)
|
||||||
|
|
||||||
func destroy(body)->void:
|
func destroy(body)->void:
|
||||||
if body is Bullet:
|
if body is Bullet:
|
||||||
@@ -101,15 +71,17 @@ func bulletFactory()->Bullet :
|
|||||||
#how many bullets have been made?
|
#how many bullets have been made?
|
||||||
if bulletArray.size() <= totalAllowedBullets:
|
if bulletArray.size() <= totalAllowedBullets:
|
||||||
myBullet = bullet.instantiate()
|
myBullet = bullet.instantiate()
|
||||||
if not myBullet.bulletDamageSignal.is_connected(Gamecontroller.bulletDamage):
|
if not myBullet.bulletDamageSignal.is_connected(game.bulletDamage):
|
||||||
myBullet.bulletDamageSignal.connect(Gamecontroller.bulletDamage)
|
myBullet.bulletDamageSignal.connect(game.bulletDamage)
|
||||||
add_sibling(myBullet)
|
game.add_child(myBullet)
|
||||||
else:
|
else:
|
||||||
myBullet = bulletArray.pop_back()
|
myBullet = bulletArray.pop_back()
|
||||||
|
|
||||||
bulletArray.push_front(myBullet)
|
bulletArray.push_front(myBullet)
|
||||||
return myBullet
|
return myBullet
|
||||||
func makeBullet(targetPosition, speed)->void:
|
func makeBullet(targetPosition, speed)->void:
|
||||||
|
print("Make a bullet!")
|
||||||
|
print("bullets created: "+str( bulletArray.size() ))
|
||||||
var myBullet:Bullet = bulletFactory()
|
var myBullet:Bullet = bulletFactory()
|
||||||
myBullet.transform = targetPosition
|
myBullet.transform = targetPosition
|
||||||
myBullet.setSpeed(speed)
|
myBullet.setSpeed(speed)
|
||||||
|
|||||||
@@ -1,32 +0,0 @@
|
|||||||
class_name Slime extends Area2D
|
|
||||||
@onready var right_cast: RayCast2D = $RightCast
|
|
||||||
@onready var left_cast: RayCast2D = $LeftCast
|
|
||||||
@onready var left_down_cast: RayCast2D = $LeftDownCast
|
|
||||||
@onready var right_down_cast: RayCast2D = $RightDownCast
|
|
||||||
@onready var slime_graphic: AnimatedSprite2D = $SlimeGraphic
|
|
||||||
|
|
||||||
var speed:int = 100
|
|
||||||
var direction = 1
|
|
||||||
|
|
||||||
signal slimeDamageSignal(body, slime)
|
|
||||||
|
|
||||||
#Animation code
|
|
||||||
func _process(delta: float) -> void:
|
|
||||||
if not right_down_cast.is_colliding():
|
|
||||||
direction = -1
|
|
||||||
slime_graphic.flip_h = true
|
|
||||||
if not left_down_cast.is_colliding():
|
|
||||||
direction = 1
|
|
||||||
slime_graphic.flip_h = false
|
|
||||||
if right_cast.is_colliding() && not right_cast.get_collider() is Player:
|
|
||||||
direction = -1
|
|
||||||
slime_graphic.flip_h = true
|
|
||||||
if left_cast.is_colliding() && not left_cast.get_collider() is Player:
|
|
||||||
direction = 1
|
|
||||||
slime_graphic.flip_h = false
|
|
||||||
position.x += direction * speed * delta
|
|
||||||
|
|
||||||
|
|
||||||
func _on_body_entered(body: Node2D) -> void:
|
|
||||||
if body is Player:
|
|
||||||
slimeDamageSignal.emit(body, self)
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://c8o8u4tesokv5
|
|
||||||