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bullet.tscn
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mult level, autoload, coins, raycasts, enemies, dictionary damage health
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2026-03-30 21:01:57 -04:00 |
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coin.tscn
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mult level, autoload, coins, raycasts, enemies, dictionary damage health
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2026-03-30 21:01:57 -04:00 |
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crate.tscn
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sprites bullet crate, tilemap, parallax background
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2026-03-23 20:55:49 -04:00 |
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game.tscn
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mult level, autoload, coins, raycasts, enemies, dictionary damage health
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2026-03-30 21:01:57 -04:00 |
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level2.tscn
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mult level, autoload, coins, raycasts, enemies, dictionary damage health
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2026-03-30 21:01:57 -04:00 |
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level3.tscn
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mult level, autoload, coins, raycasts, enemies, dictionary damage health
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2026-03-30 21:01:57 -04:00 |
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npc_character.tscn
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bullet factory, object pooling, state machine, animations, npc
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2026-03-16 20:58:20 -04:00 |
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player.tscn
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sprites bullet crate, tilemap, parallax background
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2026-03-23 20:55:49 -04:00 |
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slime.tscn
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mult level, autoload, coins, raycasts, enemies, dictionary damage health
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2026-03-30 21:01:57 -04:00 |
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trigger.tscn
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static body, rigidbody, characterbody, trigger, custom signal, game controller
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2026-03-02 21:00:36 -05:00 |