enemies, gamecontroller, playerdeath, coins
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@@ -0,0 +1,6 @@
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class_name CharacterStats extends Resource
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@export var max_health:int = 100
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@export var starting_health: int = 100
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@export var health: int = 100
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[gd_resource type="Resource" script_class="CharacterStats" load_steps=2 format=3 uid="uid://dlllgnb2qyb2p"]
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[ext_resource type="Script" path="res://scripts/res/characterstats.gd" id="1_yv8hh"]
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[resource]
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script = ExtResource("1_yv8hh")
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max_health = 50
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starting_health = 50
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health = 50
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@@ -0,0 +1,9 @@
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[gd_resource type="Resource" script_class="CharacterStats" load_steps=2 format=3 uid="uid://bqbgmfbankxvw"]
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[ext_resource type="Script" path="res://scripts/res/characterstats.gd" id="1_8phuw"]
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[resource]
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script = ExtResource("1_8phuw")
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max_health = 100
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starting_health = 100
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health = 100
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