multi levels, timer, health, coins
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a5f092f125
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11 files changed
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@@ -1,4 +1,4 @@
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||||
[gd_scene load_steps=44 format=3 uid="uid://cjqhmd3158nb7"]
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[gd_scene load_steps=45 format=3 uid="uid://cjqhmd3158nb7"]
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[ext_resource type="Script" path="res://scripts/dudecontroller.gd" id="1_u27sl"]
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[ext_resource type="Texture2D" uid="uid://1h4aupwklktd" path="res://assets/graphics/player/death/Player Death 64x64.png" id="2_puyd6"]
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@@ -6,6 +6,7 @@
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[ext_resource type="Texture2D" uid="uid://chrp31s6hw6fp" path="res://assets/graphics/player/hurt/Player Hurt 48x48.png" id="2_t63lx"]
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[ext_resource type="Texture2D" uid="uid://b82ecqnclroum" path="res://assets/graphics/player/jump/player jump 48x48.png" id="3_5pc3d"]
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[ext_resource type="Texture2D" uid="uid://bddwju2m8xvbj" path="res://assets/graphics/player/run/player run 48x48.png" id="3_pvg6g"]
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[ext_resource type="Texture2D" uid="uid://c8v2hylsdn8bd" path="res://assets/graphics/pickups/Toy-gun.jpg" id="7_mx582"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_pg3nc"]
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radius = 18.1108
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@@ -285,7 +286,6 @@ animations = [{
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[node name="CharacterBody2D" type="CharacterBody2D" groups=["player"]]
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script = ExtResource("1_u27sl")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 2)
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@@ -308,13 +308,16 @@ position = Vector2(-18, -5)
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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texture_filter = 1
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sprite_frames = SubResource("SpriteFrames_p5ykk")
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animation = &"death"
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animation = &"idle"
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autoplay = "run"
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frame = 9
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frame_progress = 1.0
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[node name="Camera2D" type="Camera2D" parent="."]
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position = Vector2(-1, 0)
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offset = Vector2(0, -40)
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[node name="Gun" type="Sprite2D" parent="."]
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position = Vector2(22, 1)
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scale = Vector2(0.016357, 0.0194301)
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texture = ExtResource("7_mx582")
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[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animation_finished"]
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=16 format=4 uid="uid://cmh68gsfunmwa"]
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[gd_scene load_steps=17 format=4 uid="uid://cmh68gsfunmwa"]
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[ext_resource type="Texture2D" uid="uid://vwe7rit3r0ho" path="res://assets/graphics/environment/background/forestbackground.png" id="1_6g8gi"]
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[ext_resource type="Texture2D" uid="uid://bvbxh8nxgekny" path="res://assets/graphics/environment/terrain/Terrain (32x32).png" id="1_n0y6d"]
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@@ -10,6 +10,7 @@
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[ext_resource type="PackedScene" uid="uid://dm71h7adhhf8u" path="res://scenes/box.tscn" id="3_pi0u1"]
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[ext_resource type="PackedScene" uid="uid://0e20afji7t11" path="res://scenes/coin.tscn" id="9_6tlsy"]
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[ext_resource type="PackedScene" uid="uid://do41rhebtm7vw" path="res://scenes/badguy.tscn" id="10_rpj3s"]
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[ext_resource type="PackedScene" uid="uid://ccepucdoyfi3d" path="res://scenes/ui.tscn" id="11_rtn2l"]
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[sub_resource type="TileMapPattern" id="TileMapPattern_mkieg"]
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tile_data = PackedInt32Array(0, 262144, 0, 65536, 262144, 1, 131072, 262144, 1, 196608, 262144, 2)
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@@ -416,13 +417,13 @@ script = ExtResource("1_obwxw")
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[node name="CharacterBody2D" parent="." instance=ExtResource("1_p32ky")]
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position = Vector2(161, 92)
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[node name="Area2D" type="Area2D" parent="."]
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position = Vector2(519, 464)
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scale = Vector2(10.92, 1)
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[node name="GunTrigger" type="Area2D" parent="."]
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position = Vector2(351, -12)
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scale = Vector2(2.56, 1)
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script = ExtResource("2_tsnf5")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="GunTrigger"]
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shape = SubResource("RectangleShape2D_supj4")
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debug_color = Color(0.793021, 0.25626, 0.844091, 0.42)
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@@ -460,4 +461,8 @@ position = Vector2(422, 58)
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position = Vector2(386, 51)
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metadata/_edit_group_ = true
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[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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[node name="Control" parent="CanvasLayer" instance=ExtResource("11_rtn2l")]
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[connection signal="body_entered" from="GunTrigger" to="GunTrigger" method="_on_body_entered"]
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@@ -0,0 +1,475 @@
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[gd_scene load_steps=17 format=4 uid="uid://brobnglfmxk70"]
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[ext_resource type="Texture2D" uid="uid://vwe7rit3r0ho" path="res://assets/graphics/environment/background/forestbackground.png" id="1_r2qtu"]
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[ext_resource type="Texture2D" uid="uid://cvdu6wo2vq2ka" path="res://assets/graphics/environment/background/stratosphere.png" id="2_r2om4"]
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[ext_resource type="Texture2D" uid="uid://ceoscwflxdsej" path="res://assets/graphics/environment/background/midground.png" id="3_p46t2"]
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[ext_resource type="Texture2D" uid="uid://bvbxh8nxgekny" path="res://assets/graphics/environment/terrain/Terrain (32x32).png" id="4_yoprk"]
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[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="5_x4qhp"]
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[ext_resource type="PackedScene" uid="uid://cjqhmd3158nb7" path="res://scenes/character.tscn" id="6_fn0pc"]
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[ext_resource type="Script" path="res://scripts/trigger.gd" id="7_sy3hv"]
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[ext_resource type="PackedScene" uid="uid://dm71h7adhhf8u" path="res://scenes/box.tscn" id="8_sia32"]
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[ext_resource type="PackedScene" uid="uid://0e20afji7t11" path="res://scenes/coin.tscn" id="9_c3eax"]
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[ext_resource type="PackedScene" uid="uid://do41rhebtm7vw" path="res://scenes/badguy.tscn" id="10_iodg5"]
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[ext_resource type="PackedScene" uid="uid://ccepucdoyfi3d" path="res://scenes/ui.tscn" id="11_ufug8"]
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[sub_resource type="TileMapPattern" id="TileMapPattern_mkieg"]
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tile_data = PackedInt32Array(0, 262144, 0, 65536, 262144, 1, 131072, 262144, 1, 196608, 262144, 2)
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ih8kf"]
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texture = ExtResource("4_yoprk")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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0:0/0/terrain_set = 0
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0:0/0/terrain = 0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:0/0/terrains_peering_bit/right_side = 0
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0:0/0/terrains_peering_bit/bottom_right_corner = 0
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0:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0 = 0
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1:0/0/terrain_set = 0
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1:0/0/terrain = 0
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:0/0/terrains_peering_bit/right_side = 0
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1:0/0/terrains_peering_bit/bottom_right_corner = 0
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1:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0/terrains_peering_bit/bottom_left_corner = 0
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1:0/0/terrains_peering_bit/left_side = 0
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2:0/0 = 0
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2:0/0/terrain_set = 0
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2:0/0/terrain = 0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:0/0/terrains_peering_bit/bottom_side = 0
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2:0/0/terrains_peering_bit/bottom_left_corner = 0
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2:0/0/terrains_peering_bit/left_side = 0
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4:0/0 = 0
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4:0/0/terrain_set = 0
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4:0/0/terrain = 0
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0 = 0
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6:0/0/terrain_set = 0
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6:0/0/terrain = 0
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6:0/0/terrains_peering_bit/right_side = 0
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6:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0/terrains_peering_bit/bottom_left_corner = 0
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6:0/0/terrains_peering_bit/left_side = 0
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6:0/0/terrains_peering_bit/top_left_corner = 0
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6:0/0/terrains_peering_bit/top_side = 0
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6:0/0/terrains_peering_bit/top_right_corner = 0
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7:0/0 = 0
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7:0/0/terrain_set = 0
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7:0/0/terrain = 0
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7:0/0/terrains_peering_bit/right_side = 0
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7:0/0/terrains_peering_bit/bottom_right_corner = 0
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7:0/0/terrains_peering_bit/bottom_side = 0
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||||
7:0/0/terrains_peering_bit/left_side = 0
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||||
7:0/0/terrains_peering_bit/top_left_corner = 0
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||||
7:0/0/terrains_peering_bit/top_side = 0
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||||
7:0/0/terrains_peering_bit/top_right_corner = 0
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9:0/0 = 0
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9:0/0/terrain_set = 0
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9:0/0/terrain = 0
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||||
9:0/0/terrains_peering_bit/right_side = 0
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||||
9:0/0/terrains_peering_bit/bottom_right_corner = 0
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||||
9:0/0/terrains_peering_bit/bottom_side = 0
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||||
9:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||
9:0/0/terrains_peering_bit/left_side = 0
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||||
9:0/0/terrains_peering_bit/top_side = 0
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||||
10:0/0 = 0
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10:0/0/terrain_set = 0
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||||
10:0/0/terrain = 0
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||||
10:0/0/terrains_peering_bit/right_side = 0
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||||
10:0/0/terrains_peering_bit/bottom_side = 0
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||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||
10:0/0/terrains_peering_bit/left_side = 0
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||||
10:0/0/terrains_peering_bit/top_left_corner = 0
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||||
10:0/0/terrains_peering_bit/top_side = 0
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||||
12:0/0 = 0
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||||
12:0/0/terrain_set = 0
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||||
12:0/0/terrain = 0
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||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
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||||
12:0/0/terrains_peering_bit/bottom_side = 0
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||||
12:0/0/terrains_peering_bit/top_side = 0
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||||
13:0/0 = 0
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||||
13:0/0/terrain_set = 0
|
||||
13:0/0/terrain = 0
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||||
13:0/0/terrains_peering_bit/bottom_side = 0
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||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||
13:0/0/terrains_peering_bit/top_side = 0
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||||
15:0/0 = 0
|
||||
15:0/0/terrain_set = 0
|
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15:0/0/terrain = 0
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||||
15:0/0/terrains_peering_bit/right_side = 0
|
||||
15:0/0/terrains_peering_bit/bottom_side = 0
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||||
15:0/0/terrains_peering_bit/top_side = 0
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||||
0:1/0 = 0
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||||
0:1/0/terrain_set = 0
|
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0:1/0/terrain = 0
|
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:1/0/terrains_peering_bit/right_side = 0
|
||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||
0:1/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:1/0 = 0
|
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1:1/0/terrain_set = 0
|
||||
1:1/0/terrains_peering_bit/right_side = 0
|
||||
1:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:1/0/terrains_peering_bit/bottom_side = 0
|
||||
1:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:1/0/terrains_peering_bit/left_side = 0
|
||||
1:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:1/0/terrains_peering_bit/top_side = 0
|
||||
1:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:1/0 = 0
|
||||
2:1/0/terrain_set = 0
|
||||
2:1/0/terrain = 0
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||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/left_side = 0
|
||||
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/top_side = 0
|
||||
4:1/0 = 0
|
||||
4:1/0/terrain_set = 0
|
||||
4:1/0/terrain = 0
|
||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||
4:1/0/terrains_peering_bit/top_side = 0
|
||||
6:1/0 = 0
|
||||
6:1/0/terrain_set = 0
|
||||
6:1/0/terrain = 0
|
||||
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/left_side = 0
|
||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0 = 0
|
||||
7:1/0/terrain_set = 0
|
||||
7:1/0/terrain = 0
|
||||
7:1/0/terrains_peering_bit/right_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 0
|
||||
9:1/0/terrains_peering_bit/right_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||
9:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:1/0 = 0
|
||||
10:1/0/terrain_set = 0
|
||||
10:1/0/terrain = 0
|
||||
10:1/0/terrains_peering_bit/right_side = 0
|
||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||
10:1/0/terrains_peering_bit/left_side = 0
|
||||
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:1/0/terrains_peering_bit/top_side = 0
|
||||
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:1/0 = 0
|
||||
12:1/0/terrain_set = 0
|
||||
12:1/0/terrain = 0
|
||||
12:1/0/terrains_peering_bit/right_side = 0
|
||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||
12:1/0/terrains_peering_bit/top_side = 0
|
||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
13:1/0 = 0
|
||||
13:1/0/terrain_set = 0
|
||||
13:1/0/terrain = 0
|
||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||
13:1/0/terrains_peering_bit/left_side = 0
|
||||
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
13:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0 = 0
|
||||
15:1/0/terrain_set = 0
|
||||
15:1/0/terrain = 0
|
||||
15:1/0/terrains_peering_bit/right_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
15:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
16:1/0 = 0
|
||||
16:1/0/terrain_set = 0
|
||||
16:1/0/terrain = 0
|
||||
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||
16:1/0/terrains_peering_bit/left_side = 0
|
||||
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
16:1/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0 = 0
|
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0:2/0/terrain_set = 0
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0:2/0/terrain = 0
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:2/0/terrains_peering_bit/right_side = 0
|
||||
0:2/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:2/0 = 0
|
||||
1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/0/terrains_peering_bit/right_side = 0
|
||||
1:2/0/terrains_peering_bit/left_side = 0
|
||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:2/0/terrains_peering_bit/top_side = 0
|
||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:2/0 = 0
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:2/0/terrains_peering_bit/left_side = 0
|
||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:2/0/terrains_peering_bit/top_side = 0
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:2/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0 = 0
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 0
|
||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0, -16, 0, 16, -16, 16)
|
||||
6:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||
6:3/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:3/0 = 0
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 0
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(2.75, -16, 16, -16, 16, 16, 3, 16)
|
||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||
7:3/0/terrains_peering_bit/left_side = 0
|
||||
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:3/0/terrains_peering_bit/top_side = 0
|
||||
9:3/0 = 0
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 0
|
||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -0.25, -16, -0.5)
|
||||
9:3/0/terrains_peering_bit/right_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:3/0/terrains_peering_bit/left_side = 0
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/terrain = 0
|
||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -0.25, -16, -0.5)
|
||||
10:3/0/terrains_peering_bit/right_side = 0
|
||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||
10:3/0/terrains_peering_bit/left_side = 0
|
||||
12:3/0 = 0
|
||||
12:3/0/terrain_set = 0
|
||||
12:3/0/terrain = 0
|
||||
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.25, -16, -0.25, 16, -16, 16)
|
||||
12:3/0/terrains_peering_bit/right_side = 0
|
||||
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||
12:3/0/terrains_peering_bit/top_side = 0
|
||||
13:3/0 = 0
|
||||
13:3/0/terrain_set = 0
|
||||
13:3/0/terrain = 0
|
||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -0.5, -16, -0.75)
|
||||
13:3/0/terrains_peering_bit/right_side = 0
|
||||
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||
13:3/0/terrains_peering_bit/left_side = 0
|
||||
15:3/0 = 0
|
||||
15:3/0/terrain_set = 0
|
||||
15:3/0/terrain = 0
|
||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:3/0/terrains_peering_bit/right_side = 0
|
||||
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0 = 0
|
||||
16:3/0/terrain_set = 0
|
||||
16:3/0/terrain = 0
|
||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0/terrains_peering_bit/left_side = 0
|
||||
0:4/0 = 0
|
||||
0:4/0/terrain_set = 0
|
||||
0:4/0/terrain = 0
|
||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0 = 0
|
||||
1:4/0/terrain_set = 0
|
||||
1:4/0/terrain = 0
|
||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0/terrains_peering_bit/left_side = 0
|
||||
2:4/0 = 0
|
||||
2:4/0/terrain_set = 0
|
||||
2:4/0/terrain = 0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:4/0/terrains_peering_bit/left_side = 0
|
||||
4:4/0 = 0
|
||||
4:4/0/terrain_set = 0
|
||||
4:4/0/terrain = 0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:4/0 = 0
|
||||
6:4/0/terrain_set = 0
|
||||
6:4/0/terrain = 0
|
||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 1.25, -16, 1.25, 16, -16, 16)
|
||||
6:4/0/terrains_peering_bit/right_side = 0
|
||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||
6:4/0/terrains_peering_bit/top_side = 0
|
||||
7:4/0 = 0
|
||||
7:4/0/terrain_set = 0
|
||||
7:4/0/terrain = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(2.75, -16, 16, -16, 16, 16, 3, 16)
|
||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:4/0/terrains_peering_bit/left_side = 0
|
||||
7:4/0/terrains_peering_bit/top_side = 0
|
||||
9:4/0 = 0
|
||||
9:4/0/terrain_set = 0
|
||||
9:4/0/terrain = 0
|
||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1.5, 16, 1.25, 16, 16, -16, 16)
|
||||
9:4/0/terrains_peering_bit/right_side = 0
|
||||
9:4/0/terrains_peering_bit/left_side = 0
|
||||
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||
9:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0 = 0
|
||||
10:4/0/terrain_set = 0
|
||||
10:4/0/terrain = 0
|
||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1.5, 16, 1.25, 16, 16, -16, 16)
|
||||
10:4/0/terrains_peering_bit/right_side = 0
|
||||
10:4/0/terrains_peering_bit/left_side = 0
|
||||
10:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:4/0 = 0
|
||||
12:4/0/terrain_set = 0
|
||||
12:4/0/terrain = 0
|
||||
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1.5, 16, 1.25, 16, 16, -16, 16)
|
||||
12:4/0/terrains_peering_bit/right_side = 0
|
||||
12:4/0/terrains_peering_bit/left_side = 0
|
||||
12:4/0/terrains_peering_bit/top_side = 0
|
||||
13:4/0 = 0
|
||||
13:4/0/terrain_set = 0
|
||||
13:4/0/terrain = 0
|
||||
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.75, -16, 16, -16, 16, 16, -16, 16, -16, 1, 1.25, 0.5)
|
||||
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||
13:4/0/terrains_peering_bit/left_side = 0
|
||||
13:4/0/terrains_peering_bit/top_side = 0
|
||||
15:4/0 = 0
|
||||
15:4/0/terrain_set = 0
|
||||
15:4/0/terrain = 0
|
||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:4/0/terrains_peering_bit/right_side = 0
|
||||
15:4/0/terrains_peering_bit/top_side = 0
|
||||
16:4/0 = 0
|
||||
16:4/0/terrain_set = 0
|
||||
16:4/0/terrain = 0
|
||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:4/0/terrains_peering_bit/left_side = 0
|
||||
16:4/0/terrains_peering_bit/top_side = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_wyq3g"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "Ground"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
terrain_set_1/mode = 0
|
||||
terrain_set_1/terrain_0/name = "Sky"
|
||||
terrain_set_1/terrain_0/color = Color(0.348943, 0.362533, 0.56576, 1)
|
||||
sources/0 = SubResource("TileSetAtlasSource_ih8kf")
|
||||
pattern_0 = SubResource("TileMapPattern_mkieg")
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_supj4"]
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_c5gsu"]
|
||||
|
||||
[node name="Game" type="Node2D"]
|
||||
|
||||
[node name="Background" type="Parallax2D" parent="."]
|
||||
scroll_scale = Vector2(0.5, 1)
|
||||
repeat_size = Vector2(320, 0)
|
||||
|
||||
[node name="forest" type="Sprite2D" parent="Background"]
|
||||
texture_filter = 1
|
||||
position = Vector2(160, 90)
|
||||
texture = ExtResource("1_r2qtu")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Background"]
|
||||
position = Vector2(160, -182)
|
||||
scale = Vector2(1, 13.1333)
|
||||
texture = ExtResource("2_r2om4")
|
||||
|
||||
[node name="Midground" type="Parallax2D" parent="."]
|
||||
repeat_size = Vector2(320, 0)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Midground"]
|
||||
texture_filter = 1
|
||||
position = Vector2(160, 90)
|
||||
texture = ExtResource("3_p46t2")
|
||||
|
||||
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
||||
tile_map_data = PackedByteArray("AAAAAAUAAAAAAAQAAAABAAUAAAABAAQAAAACAAUAAAABAAQAAAADAAUAAAABAAQAAAAEAAUAAAABAAQAAAAFAAUAAAABAAQAAAAGAAUAAAABAAQAAAAHAAUAAAABAAQAAAAIAAUAAAABAAQAAAAJAAUAAAABAAQAAAAKAAUAAAABAAQAAAALAAUAAAABAAQAAAAMAAUAAAABAAQAAAANAAUAAAABAAQAAAAOAAUAAAABAAQAAAAPAAUAAAABAAQAAAAQAAUAAAABAAQAAAARAAUAAAABAAQAAAASAAUAAAABAAQAAAATAAUAAAABAAQAAAAUAAUAAAABAAQAAAAVAAUAAAACAAQAAAAGAAMAAAAEAAQAAAAIAAIAAAAEAAQAAAAMAAIAAAAAAAAAAAANAAIAAAABAAAAAAAOAAIAAAAHAAQAAAAOAAMAAAACAAIAAAANAAMAAAABAAIAAAAMAAMAAAAAAAIAAAAKAAAAAAAAAAQAAAALAAAAAAACAAQAAAAOAP7/AAAEAAQAAAAOAAEAAAAEAAAAAAAFAAAAAAAAAAQAAAAGAAAAAAACAAQAAAA=")
|
||||
tile_set = SubResource("TileSet_wyq3g")
|
||||
|
||||
[node name="SceneManager" type="Node" parent="."]
|
||||
unique_name_in_owner = true
|
||||
script = ExtResource("5_x4qhp")
|
||||
|
||||
[node name="CharacterBody2D" parent="." instance=ExtResource("6_fn0pc")]
|
||||
position = Vector2(161, 92)
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
position = Vector2(519, 464)
|
||||
scale = Vector2(10.92, 1)
|
||||
script = ExtResource("7_sy3hv")
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||
shape = SubResource("RectangleShape2D_supj4")
|
||||
debug_color = Color(0.793021, 0.25626, 0.844091, 0.42)
|
||||
|
||||
[node name="RigidBody2D" parent="." instance=ExtResource("8_sia32")]
|
||||
position = Vector2(344, -26)
|
||||
|
||||
[node name="RigidBody2D2" parent="." instance=ExtResource("8_sia32")]
|
||||
position = Vector2(97, 119)
|
||||
|
||||
[node name="RigidBody2D3" parent="." instance=ExtResource("8_sia32")]
|
||||
position = Vector2(237, 85)
|
||||
rotation = 1.16823
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
||||
position = Vector2(486, 164)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
||||
shape = SubResource("WorldBoundaryShape2D_c5gsu")
|
||||
|
||||
[node name="coins" type="Node" parent="."]
|
||||
|
||||
[node name="Coin" parent="coins" instance=ExtResource("9_c3eax")]
|
||||
position = Vector2(208, 90)
|
||||
|
||||
[node name="Coin2" parent="coins" instance=ExtResource("9_c3eax")]
|
||||
position = Vector2(273, 58)
|
||||
|
||||
[node name="Coin4" parent="coins" instance=ExtResource("9_c3eax")]
|
||||
position = Vector2(345, -7)
|
||||
|
||||
[node name="Coin3" parent="coins" instance=ExtResource("9_c3eax")]
|
||||
position = Vector2(422, 58)
|
||||
|
||||
[node name="enemies" type="Node" parent="."]
|
||||
|
||||
[node name="Area2D2" parent="enemies" instance=ExtResource("10_iodg5")]
|
||||
position = Vector2(386, 51)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="Area2D3" parent="enemies" instance=ExtResource("10_iodg5")]
|
||||
position = Vector2(366, -12)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||
|
||||
[node name="Control" parent="CanvasLayer" instance=ExtResource("11_ufug8")]
|
||||
|
||||
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|
||||
@@ -0,0 +1,44 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://ccepucdoyfi3d"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/ui.gd" id="1_qku42"]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_qku42")
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 10
|
||||
anchor_right = 1.0
|
||||
grow_horizontal = 2
|
||||
|
||||
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="health" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer"]
|
||||
layout_mode = 2
|
||||
text = "Health : 100"
|
||||
|
||||
[node name="MarginContainer3" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="timer" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer3"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="MarginContainer2" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="coins" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer2"]
|
||||
layout_mode = 2
|
||||
text = "Coins : 0"
|
||||
horizontal_alignment = 2
|
||||
Reference in new issue
Block a user