[gd_scene load_steps=2 format=3 uid="uid://dm71h7adhhf8u"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_dbirr"] size = Vector2(30, 32) [node name="RigidBody2D" type="RigidBody2D" groups=["box", "shootable"]] position = Vector2(531, 339) rotation = 2.64233 metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_dbirr") debug_color = Color(0.747094, 0.350436, 0.149052, 0.42)