75 lines
2.1 KiB
Plaintext
75 lines
2.1 KiB
Plaintext
[gd_scene load_steps=9 format=3 uid="uid://do41rhebtm7vw"]
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[ext_resource type="Script" path="res://scripts/badguy.gd" id="1_3gg16"]
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[ext_resource type="Texture2D" uid="uid://da7ap0kxh23js" path="res://assets/graphics/enemies/slime_green.png" id="1_oxuep"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_wxa5t"]
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atlas = ExtResource("1_oxuep")
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region = Rect2(0, 24, 24, 24)
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[sub_resource type="AtlasTexture" id="AtlasTexture_et71u"]
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atlas = ExtResource("1_oxuep")
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region = Rect2(24, 24, 24, 24)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ms1qp"]
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atlas = ExtResource("1_oxuep")
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region = Rect2(48, 24, 24, 24)
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[sub_resource type="AtlasTexture" id="AtlasTexture_cui8n"]
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atlas = ExtResource("1_oxuep")
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region = Rect2(72, 24, 24, 24)
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[sub_resource type="SpriteFrames" id="SpriteFrames_0d1bt"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_wxa5t")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_et71u")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ms1qp")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_cui8n")
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}],
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"loop": true,
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"name": &"idle",
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"speed": 12.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_yg3ku"]
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size = Vector2(16.6667, 20)
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[node name="Area2D" type="Area2D"]
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script = ExtResource("1_3gg16")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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texture_filter = 1
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sprite_frames = SubResource("SpriteFrames_0d1bt")
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animation = &"idle"
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autoplay = "idle"
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frame_progress = 0.711712
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 4)
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scale = Vector2(0.840001, 0.8)
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shape = SubResource("RectangleShape2D_yg3ku")
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[node name="CastRight" type="RayCast2D" parent="."]
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target_position = Vector2(14, 0)
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[node name="CastLeft" type="RayCast2D" parent="."]
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target_position = Vector2(-14, 0)
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[node name="CastFloorRight" type="RayCast2D" parent="."]
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position = Vector2(9, 5)
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target_position = Vector2(0, 9)
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[node name="CastFloorLeft" type="RayCast2D" parent="."]
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position = Vector2(-9, 5)
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target_position = Vector2(0, 10)
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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