NovemberGodotGame/novembergame/scenes/box.tscn

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[gd_scene load_steps=3 format=3 uid="uid://dm71h7adhhf8u"]
[ext_resource type="Texture2D" uid="uid://cihsatv28adsv" path="res://assets/graphics/crate.png" id="1_itkgh"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_dbirr"]
size = Vector2(16, 17)
[node name="RigidBody2D" type="RigidBody2D" groups=["box", "shootable"]]
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -0.5)
shape = SubResource("RectangleShape2D_dbirr")
debug_color = Color(0.747094, 0.350436, 0.149052, 0.42)
[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
scale = Vector2(0.06, 0.06)
texture = ExtResource("1_itkgh")