bullets firing, scene manager, teleport, force push
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@@ -0,0 +1,16 @@
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[gd_scene format=3 uid="uid://qrewcx81o1xi"]
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[ext_resource type="Script" uid="uid://ryrc3a88d0nh" path="res://scripts/bullet.gd" id="1_mkf8s"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_mvphy"]
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size = Vector2(12, 6)
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[node name="Bullet" type="Area2D" unique_id=1877237172]
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script = ExtResource("1_mkf8s")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=117632852]
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shape = SubResource("RectangleShape2D_mvphy")
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debug_color = Color(0.9521257, 0.20191753, 0.23529023, 0.41960785)
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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