bullets firing, scene manager, teleport, force push

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OddlyTimbot committed 2026-10-06 20:58:28 -04:00
1 parent c8d5474785
commit 60bde97dba
15 files changed
+251 -54

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[gd_scene format=3 uid="uid://dtegcgc8xcxfg"]
[ext_resource type="Script" uid="uid://ct34rf6jscqmo" path="res://scripts/player.gd" id="1_3vyb7"]
[sub_resource type="CircleShape2D" id="CircleShape2D_o7s7a"]
[node name="Player" type="CharacterBody2D" unique_id=735255374]
script = ExtResource("1_3vyb7")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1869095904]
shape = SubResource("CircleShape2D_o7s7a")
debug_color = Color(0.19446194, 0.63244796, 0.32305, 0.41960785)
[node name="RightCast" type="RayCast2D" parent="." unique_id=714147844]
target_position = Vector2(16, 0)
[node name="LeftCast" type="RayCast2D" parent="." unique_id=1570883453]
target_position = Vector2(-16, 0)
[node name="RightSpawn" type="Marker2D" parent="." unique_id=1276129807]
position = Vector2(14, -6)
[node name="LeftSpawn" type="Marker2D" parent="." unique_id=522145742]
position = Vector2(-15, -6)