week6 player enemy damage death cycle

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OddlyTimbot committed 2026-11-03 17:03:06 -05:00
1 parent c1bdb544a6
commit ed7e5c4740
12 files changed
+306 -25

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@@ -19,3 +19,7 @@ func _on_body_entered(body: Node2D) -> void:
func setSpeed(value)->void:
speed = value
func _on_area_entered(area: Area2D) -> void:
bulletDamageSignal.emit(area, self)