1 Commits
12 changed files with 206 additions and 154 deletions

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+7 -4
View File
@@ -429,6 +429,9 @@ texture_filter = 1
texture = ExtResource("4_kvpfn")
offset = Vector2(200, 350)
[node name="SceneManager" type="Node2D" parent="." unique_id=1778809182]
script = ExtResource("2_lbhrr")
[node name="Player" parent="." unique_id=735255374 instance=ExtResource("4_iywne")]
position = Vector2(594, 390)
@@ -440,12 +443,9 @@ repeat_size = Vector2(400, 0)
texture = ExtResource("5_dinhu")
offset = Vector2(200, 340)
[node name="SceneManager" type="Node2D" parent="." unique_id=1778809182]
script = ExtResource("2_lbhrr")
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=374407051]
texture_filter = 1
tile_map_data = PackedByteArray("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")
tile_map_data = PackedByteArray("AAASAA0AAAAEAAAAAAAVAA0AAAAAAAAAAAAWAA0AAAABAAAAAAAXAA0AAAABAAAAAAAYAA0AAAAHAAQAAAAYAAwAAAAGAAMAAAAYAAsAAAAAAAAAAAAZAAsAAAABAAAAAAAZAAwAAAABAAIAAAAaAAwAAAACAAIAAAAaAAsAAAACAAAAAAAWAAkAAAACAAQAAAAVAAkAAAAAAAQAAAANABIAAAABAAAAAAAOABIAAAABAAAAAAAPABIAAAABAAAAAAAQABIAAAABAAAAAAARABIAAAABAAAAAAASABIAAAABAAAAAAATABIAAAABAAAAAAAUABIAAAABAAAAAAAVABIAAAABAAAAAAAWABIAAAABAAAAAAAXABIAAAABAAAAAAAYABIAAAABAAAAAAAZABIAAAABAAAAAAAaABIAAAABAAAAAAAbABIAAAAHAAEAAAAbABEAAAAAAAAAAAAcABEAAAACAAAAAAAcABIAAAACAAEAAAANABMAAAAHAAAAAAAOABMAAAAGAAEAAAAPABMAAAAHAAEAAAAQABMAAAAHAAAAAAAQABQAAAAKAAQAAAAPABQAAAAJAAQAAAAOABQAAAABAAIAAAANABQAAAAAAAIAAAARABMAAAAGAAAAAAASABMAAAAGAAAAAAATABMAAAAHAAAAAAASABQAAAAJAAQAAAARABQAAAAJAAQAAAAYABMAAAAGAAAAAAAZABMAAAAGAAAAAAAaABMAAAAGAAAAAAAaABQAAAABAAIAAAAbABMAAAAGAAAAAAAcABMAAAACAAIAAAAbABQAAAACAAIAAAAYABQAAAABAAIAAAAXABMAAAAHAAAAAAAWABMAAAAGAAAAAAAVABMAAAAGAAAAAAAVABQAAAABAAIAAAAUABMAAAAGAAAAAAAUABQAAAAJAAQAAAATABQAAAAKAAQAAAAWABQAAAABAAIAAAAXABQAAAABAAIAAAAZABQAAAABAAIAAAALABMAAAABAAIAAAAMABMAAAABAAIAAAAMABIAAAABAAAAAAALABIAAAABAAAAAAAKABIAAAABAAAAAAAKABMAAAABAAIAAAAJABMAAAAAAAIAAAAJABIAAAAQAAEAAAAIABIAAAAAAAIAAAAIABEAAAAAAAEAAAAJABEAAAACAAEAAAAIABAAAAAAAAEAAAAIAA8AAAAHAAAAAAAJAA8AAAACAAEAAAAJABAAAAACAAEAAAAIAA4AAAABAAAAAAAHAA8AAAAAAAIAAAAHAA4AAAAGAAQAAAAHAA0AAAAQAAMAAAAGAA0AAAAPAAQAAAAGAAwAAAAEAAEAAAAGAAsAAAAPAAMAAAAHAAsAAAABAAQAAAAIAAsAAAABAAQAAAAJAAsAAAAKAAQAAAAKAAsAAAACAAIAAAAKAAoAAAACAAAAAAAJAAoAAAAAAAAAAAANABAAAAACAAQAAAAMABAAAAABAAQAAAALABAAAAAAAAQAAAAVAAwAAQAAAAAAAAAYAAoAAQAAAAAAAAAZAAoAAQAAAAAAAAAIAA0AAQAAAAAAAAAJAAkAAQAAAAAAAAAWAAwAAgAAAAEAAAAWAAsAAgAAAAAAAAAbABAAAgAAAAEAAAAbAA8AAgAAAAAAAAAaABEAAQAAAAAAAAAYAA4AAAACAAIAAAAXAA4AAAABAAIAAAAWAA4AAAABAAIAAAAVAA4AAAAKAAQAAAAUAA4AAAABAAQAAAATAA4AAAABAAQAAAASAA4AAAAMAAQAAAARAA4AAAABAAQAAAAQAA4AAAABAAQAAAAPAA4AAAABAAQAAAAOAA4AAAABAAQAAAANAA4AAAABAAQAAAAMAA4AAAABAAQAAAALAA4AAAABAAQAAAAKAA4AAAABAAQAAAAJAA4AAAAJAAMAAAA=")
tile_set = SubResource("TileSet_mvphy")
[node name="StaticBody2D" type="StaticBody2D" parent="." unique_id=1148293182]
@@ -502,4 +502,7 @@ position = Vector2(518, 435)
[node name="Slime" parent="Enemies" unique_id=1316034960 instance=ExtResource("14_trtic")]
position = Vector2(719, 409)
[node name="Slime2" parent="Enemies" unique_id=1271258942 instance=ExtResource("14_trtic")]
position = Vector2(749, 408)
[connection signal="areaTriggered" from="Triggers/Trigger" to="." method="_on_trigger"]
+33 -33
View File
@@ -3,19 +3,19 @@
[ext_resource type="Texture2D" uid="uid://cjkp5fjucdfoi" path="res://assets/graphics/environment/sky.png" id="1_56gwk"]
[ext_resource type="Texture2D" uid="uid://2kn5xekesvey" path="res://assets/graphics/environment/farbackground.png" id="2_ve5ok"]
[ext_resource type="Texture2D" uid="uid://dd47jvi0xusna" path="res://assets/graphics/environment/midground.png" id="3_cleqw"]
[ext_resource type="PackedScene" uid="uid://dtegcgc8xcxfg" path="res://scenes/player.tscn" id="4_wvb8j"]
[ext_resource type="Texture2D" uid="uid://dsywyyr0yb4cg" path="res://assets/graphics/environment/foreground.png" id="5_g8vcy"]
[ext_resource type="Script" uid="uid://dv2q4p6jb8h4s" path="res://scripts/scene_manager.gd" id="6_cqal4"]
[ext_resource type="Texture2D" uid="uid://kyooaow1jeaa" path="res://assets/graphics/terrains/Terrain (32x32).png" id="7_o3sye"]
[ext_resource type="Texture2D" uid="uid://c8jhlduxe8p77" path="res://assets/graphics/terrains/veg_32x32.png" id="8_24ks5"]
[ext_resource type="Texture2D" uid="uid://bu8oc3yypgigw" path="res://assets/graphics/terrains/mushroom_32x64.png" id="9_s4es8"]
[ext_resource type="PackedScene" uid="uid://b22qsgmtr231s" path="res://scenes/trigger.tscn" id="10_63e4f"]
[ext_resource type="Script" uid="uid://dv2q4p6jb8h4s" path="res://scripts/scene_manager.gd" id="4_wvb8j"]
[ext_resource type="Texture2D" uid="uid://kyooaow1jeaa" path="res://assets/graphics/terrains/Terrain (32x32).png" id="5_g8vcy"]
[ext_resource type="Texture2D" uid="uid://c8jhlduxe8p77" path="res://assets/graphics/terrains/veg_32x32.png" id="6_cqal4"]
[ext_resource type="Texture2D" uid="uid://bu8oc3yypgigw" path="res://assets/graphics/terrains/mushroom_32x64.png" id="7_o3sye"]
[ext_resource type="PackedScene" uid="uid://dtegcgc8xcxfg" path="res://scenes/player.tscn" id="8_24ks5"]
[ext_resource type="PackedScene" uid="uid://b22qsgmtr231s" path="res://scenes/trigger.tscn" id="9_s4es8"]
[ext_resource type="Texture2D" uid="uid://dsywyyr0yb4cg" path="res://assets/graphics/environment/foreground.png" id="10_63e4f"]
[ext_resource type="PackedScene" uid="uid://5xgx7qarkj3o" path="res://scenes/crate.tscn" id="11_y6lc1"]
[ext_resource type="PackedScene" uid="uid://b4811uinm8qcu" path="res://scenes/coin.tscn" id="12_ekhvm"]
[ext_resource type="PackedScene" uid="uid://6d5378om23b8" path="res://scenes/slime.tscn" id="13_nflru"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u5sy4"]
texture = ExtResource("7_o3sye")
texture = ExtResource("5_g8vcy")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
@@ -369,14 +369,14 @@ texture_region_size = Vector2i(32, 32)
16:4/0/terrains_peering_bit/top_side = 0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_vtaks"]
texture = ExtResource("8_24ks5")
texture = ExtResource("6_cqal4")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 1
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvpfn"]
texture = ExtResource("9_s4es8")
texture = ExtResource("7_o3sye")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
@@ -429,23 +429,12 @@ texture_filter = 1
texture = ExtResource("3_cleqw")
offset = Vector2(200, 350)
[node name="Player" parent="." unique_id=735255374 instance=ExtResource("4_wvb8j")]
position = Vector2(800, 311)
[node name="foreground" type="Parallax2D" parent="." unique_id=246559660]
scroll_scale = Vector2(1.3, 1)
repeat_size = Vector2(400, 0)
[node name="Sprite2D" type="Sprite2D" parent="foreground" unique_id=1690720392]
texture = ExtResource("5_g8vcy")
offset = Vector2(200, 340)
[node name="SceneManager" type="Node2D" parent="." unique_id=1778809182]
script = ExtResource("6_cqal4")
script = ExtResource("4_wvb8j")
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=374407051]
texture_filter = 1
tile_map_data = PackedByteArray("AAASAA0AAAAEAAAAAAAVAA0AAAAAAAAAAAAWAA0AAAABAAAAAAAXAA0AAAABAAAAAAAYAA0AAAAHAAQAAAAYAAwAAAAGAAMAAAAYAAsAAAAAAAAAAAAZAAsAAAABAAAAAAAZAAwAAAABAAIAAAAaAAwAAAACAAIAAAAaAAsAAAACAAAAAAAWAAkAAAACAAQAAAAVAAkAAAAAAAQAAAAIAA8AAAABAAIAAAAJAA8AAAACAAIAAAAIAA4AAAAGAAAAAAAHAA8AAAAAAAIAAAAHAA4AAAAHAAAAAAAHAA0AAAABAAAAAAAGAA0AAAAGAAQAAAAGAAwAAAAEAAEAAAAGAAsAAAAPAAMAAAAHAAsAAAABAAQAAAAIAAsAAAAKAAMAAAAJAAsAAAAHAAEAAAAKAAsAAAAGAAEAAAAKAAoAAAACAAAAAAAJAAoAAAAAAAAAAAAVAAwAAQAAAAAAAAAYAAoAAQAAAAAAAAAZAAoAAQAAAAAAAAAIAA0AAAAHAAEAAAAJAAkAAQAAAAAAAAAWAAwAAgAAAAEAAAAWAAsAAgAAAAAAAAAYAA4AAAAJAAQAAAAXAA4AAAABAAIAAAAWAA4AAAABAAIAAAAVAA4AAAAKAAQAAAAUAA4AAAABAAQAAAATAA4AAAABAAQAAAASAA4AAAAMAAQAAAARAA4AAAABAAQAAAAQAA4AAAABAAQAAAAPAA4AAAABAAQAAAAOAA4AAAAJAAQAAAANAA4AAAAKAAQAAAAMAA4AAAAJAAQAAAALAA4AAAABAAIAAAAKAA4AAAAKAAQAAAAJAA4AAAAKAAAAAAAZAA4AAAABAAQAAAAaAA4AAAABAAQAAAAbAA4AAAABAAQAAAAcAA4AAAABAAQAAAAdAA4AAAAKAAQAAAAdAA0AAAAAAAAAAAAeAA0AAAAPAAEAAAAeAAwAAAAAAAEAAAAeAAsAAAAAAAAAAAAfAAwAAAACAAEAAAAeAA4AAAACAAIAAAAfAA0AAAACAAIAAAAfAAsAAAAHAAQAAAAfAAoAAAAEAAEAAAAfAAkAAAAEAAAAAAAGAA4AAAAKAAQAAAAFAA4AAAABAAQAAAAEAA4AAAABAAQAAAADAA4AAAAJAAQAAAACAA4AAAABAAIAAAABAA4AAAAKAAQAAAAAAA4AAAAAAAQAAAADAA0AAAACAAEAAAACAA0AAAAGAAAAAAABAA0AAAAAAAEAAAABAAwAAAAAAAAAAAACAAwAAAAHAAEAAAACAAsAAAAAAAAAAAADAAsAAAACAAAAAAADAAwAAAACAAEAAAAOAA0AAAACAAEAAAAOAAwAAAACAAAAAAANAAwAAAABAAAAAAAMAAwAAAAGAAEAAAAMAAsAAAACAAAAAAALAAsAAAABAAAAAAALAAwAAAAHAAAAAAAKAAwAAAAHAAAAAAAJAAwAAAAGAAAAAAAIAAwAAAAAAAEAAAAJAA0AAAAGAAAAAAAKAA0AAAAHAAAAAAALAA0AAAAHAAEAAAAMAA0AAAAGAAAAAAANAA0AAAAHAAAAAAASAAwAAQAAAAAAAAAVAAgAAQAAAAAAAAAWAAgAAgAAAAEAAAAWAAcAAgAAAAAAAAANAAsAAgAAAAEAAAANAAoAAgAAAAAAAAA=")
tile_map_data = PackedByteArray("AAAVAA0AAAAAAAAAAAAWAA0AAAABAAAAAAAXAA0AAAABAAAAAAAYAA0AAAAHAAEAAAAYAAwAAAAAAAEAAAAYAAsAAAAAAAAAAAAZAAsAAAABAAAAAAAZAAwAAAAGAAAAAAAaAAwAAAAHAAMAAAAaAAsAAAAPAAEAAAAWAAkAAAACAAQAAAAVAAkAAAAAAAQAAAAIAA8AAAABAAIAAAAJAA8AAAABAAIAAAAIAA4AAAABAAAAAAAHAA8AAAAAAAIAAAAHAA4AAAAQAAEAAAAHAA0AAAACAAAAAAAGAA0AAAAGAAEAAAAGAAwAAAACAAEAAAAGAAsAAAAGAAAAAAAHAAsAAAAJAAQAAAAIAAsAAAABAAQAAAAJAAsAAAAKAAQAAAAKAAsAAAACAAIAAAAKAAoAAAACAAAAAAAJAAoAAAAAAAAAAAAVAAwAAQAAAAAAAAAYAAoAAQAAAAAAAAAZAAoAAQAAAAAAAAAIAA0AAQAAAAAAAAAJAAkAAQAAAAAAAAAWAAwAAgAAAAEAAAAWAAsAAgAAAAAAAAAYAA4AAAABAAIAAAAXAA4AAAAGAAAAAAAWAA4AAAAGAAAAAAAVAA4AAAAHAAEAAAAUAA4AAAABAAAAAAATAA4AAAABAAAAAAASAA4AAAAGAAEAAAARAA4AAAAHAAEAAAAQAA4AAAABAAAAAAAPAA4AAAABAAAAAAAOAA4AAAAKAAMAAAANAA4AAAABAAQAAAAMAA4AAAABAAQAAAALAA4AAAABAAQAAAAKAA4AAAAJAAMAAAAJAA4AAAABAAAAAAAKAA8AAAACAAIAAAAOAA8AAAAAAAIAAAAPAA8AAAABAAIAAAAQAA8AAAABAAIAAAARAA8AAAABAAIAAAASAA8AAAABAAIAAAATAA8AAAABAAIAAAAUAA8AAAABAAIAAAAVAA8AAAABAAIAAAAXAA8AAAACAAIAAAAWAA8AAAABAAIAAAAZAA4AAAAKAAEAAAAaAA4AAAACAAIAAAAaAA0AAAAHAAMAAAAZAA8AAAAEAAIAAAAZAA0AAAAGAAAAAAANAAsAAAAAAAQAAAAOAAsAAAABAAQAAAAPAAsAAAAQAAQAAAAPAAoAAAAPAAMAAAAQAAoAAAAQAAQAAAAQAAkAAAAPAAMAAAARAAkAAAACAAQAAAAHAAoAAAACAAAAAAAGAAoAAAAJAAAAAAAFAAwAAAAAAAEAAAAFAA0AAAAAAAEAAAAFAA4AAAAAAAIAAAAGAA4AAAABAAIAAAAFAAsAAAAJAAEAAAAGAAkAAAAEAAAAAAAEAAsAAAAAAAQAAAAFAAoAAAAAAAAAAAAaAAoAAAAAAAAAAAAbAAoAAAACAAAAAAAbAAsAAAACAAIAAAAVAAgAAQAAAAAAAAAWAAgAAgAAAAEAAAAWAAcAAgAAAAAAAAANAAoAAgAAAAEAAAANAAkAAgAAAAAAAAASAA0AAAACAAAAAAARAA0AAAAAAAAAAAA=")
tile_set = SubResource("TileSet_mvphy")
[node name="StaticBody2D" type="StaticBody2D" parent="." unique_id=1148293182]
@@ -455,6 +444,9 @@ metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D" unique_id=1634682333]
shape = SubResource("RectangleShape2D_mvphy")
[node name="Player" parent="." unique_id=735255374 instance=ExtResource("8_24ks5")]
position = Vector2(216, 270)
[node name="StaticBody2D2" type="StaticBody2D" parent="." unique_id=958110307]
position = Vector2(538, 582)
metadata/_edit_group_ = true
@@ -464,26 +456,34 @@ shape = SubResource("WorldBoundaryShape2D_mvphy")
[node name="Triggers" type="Node2D" parent="." unique_id=1308561168]
[node name="Trigger" parent="Triggers" unique_id=1346685745 instance=ExtResource("10_63e4f")]
[node name="Trigger" parent="Triggers" unique_id=1346685745 instance=ExtResource("9_s4es8")]
position = Vector2(390, 541)
[node name="Trigger2" parent="Triggers" unique_id=110247025 instance=ExtResource("10_63e4f")]
[node name="Trigger2" parent="Triggers" unique_id=110247025 instance=ExtResource("9_s4es8")]
position = Vector2(514, 502)
effect = "teleport"
[node name="foreground" type="Parallax2D" parent="." unique_id=246559660]
scroll_scale = Vector2(1.3, 1)
repeat_size = Vector2(400, 0)
[node name="Sprite2D" type="Sprite2D" parent="foreground" unique_id=1690720392]
texture = ExtResource("10_63e4f")
offset = Vector2(200, 340)
[node name="Crates" type="Node2D" parent="." unique_id=104104750]
[node name="Crate" parent="Crates" unique_id=1367266345 instance=ExtResource("11_y6lc1")]
position = Vector2(719, 260)
position = Vector2(322, 300)
[node name="Crate2" parent="Crates" unique_id=1110392418 instance=ExtResource("11_y6lc1")]
position = Vector2(505, 422)
position = Vector2(846, 305)
[node name="RigidBody2D" parent="Crates" unique_id=721458511 instance=ExtResource("11_y6lc1")]
position = Vector2(377, 337)
position = Vector2(423, 425)
[node name="Crate3" parent="Crates" unique_id=201497032 instance=ExtResource("11_y6lc1")]
position = Vector2(403.00003, 334.00003)
position = Vector2(681, 364)
rotation = 0.79584646
[node name="Coins" type="Node2D" parent="." unique_id=1387422217]
@@ -495,14 +495,14 @@ position = Vector2(623, 436)
position = Vector2(738, 404)
[node name="Coin3" parent="Coins" unique_id=2129884856 instance=ExtResource("12_ekhvm")]
position = Vector2(335, 310)
position = Vector2(518, 435)
[node name="Enemies" type="Node2D" parent="." unique_id=81054696]
[node name="Slime" parent="Enemies" unique_id=1316034960 instance=ExtResource("13_nflru")]
position = Vector2(719, 409)
position = Vector2(459, 339)
[node name="Slime2" parent="Enemies" unique_id=1781169651 instance=ExtResource("13_nflru")]
position = Vector2(464, 376)
[node name="Slime2" parent="Enemies" unique_id=1271258942 instance=ExtResource("13_nflru")]
position = Vector2(749, 408)
[connection signal="areaTriggered" from="Triggers/Trigger" to="." method="_on_trigger"]
+28 -25
View File
@@ -3,19 +3,19 @@
[ext_resource type="Texture2D" uid="uid://cjkp5fjucdfoi" path="res://assets/graphics/environment/sky.png" id="1_bradm"]
[ext_resource type="Texture2D" uid="uid://2kn5xekesvey" path="res://assets/graphics/environment/farbackground.png" id="2_got4s"]
[ext_resource type="Texture2D" uid="uid://dd47jvi0xusna" path="res://assets/graphics/environment/midground.png" id="3_e40mx"]
[ext_resource type="PackedScene" uid="uid://dtegcgc8xcxfg" path="res://scenes/player.tscn" id="4_a114e"]
[ext_resource type="Texture2D" uid="uid://dsywyyr0yb4cg" path="res://assets/graphics/environment/foreground.png" id="5_y1e0c"]
[ext_resource type="Script" uid="uid://dv2q4p6jb8h4s" path="res://scripts/scene_manager.gd" id="6_s4dsi"]
[ext_resource type="Texture2D" uid="uid://kyooaow1jeaa" path="res://assets/graphics/terrains/Terrain (32x32).png" id="7_07lh1"]
[ext_resource type="Texture2D" uid="uid://c8jhlduxe8p77" path="res://assets/graphics/terrains/veg_32x32.png" id="8_6uuvf"]
[ext_resource type="Texture2D" uid="uid://bu8oc3yypgigw" path="res://assets/graphics/terrains/mushroom_32x64.png" id="9_x008a"]
[ext_resource type="PackedScene" uid="uid://b22qsgmtr231s" path="res://scenes/trigger.tscn" id="10_atr84"]
[ext_resource type="Script" uid="uid://dv2q4p6jb8h4s" path="res://scripts/scene_manager.gd" id="4_a114e"]
[ext_resource type="Texture2D" uid="uid://kyooaow1jeaa" path="res://assets/graphics/terrains/Terrain (32x32).png" id="5_y1e0c"]
[ext_resource type="Texture2D" uid="uid://c8jhlduxe8p77" path="res://assets/graphics/terrains/veg_32x32.png" id="6_s4dsi"]
[ext_resource type="Texture2D" uid="uid://bu8oc3yypgigw" path="res://assets/graphics/terrains/mushroom_32x64.png" id="7_07lh1"]
[ext_resource type="PackedScene" uid="uid://dtegcgc8xcxfg" path="res://scenes/player.tscn" id="8_6uuvf"]
[ext_resource type="PackedScene" uid="uid://b22qsgmtr231s" path="res://scenes/trigger.tscn" id="9_x008a"]
[ext_resource type="Texture2D" uid="uid://dsywyyr0yb4cg" path="res://assets/graphics/environment/foreground.png" id="10_atr84"]
[ext_resource type="PackedScene" uid="uid://5xgx7qarkj3o" path="res://scenes/crate.tscn" id="11_qyu38"]
[ext_resource type="PackedScene" uid="uid://b4811uinm8qcu" path="res://scenes/coin.tscn" id="12_8vbrh"]
[ext_resource type="PackedScene" uid="uid://6d5378om23b8" path="res://scenes/slime.tscn" id="13_d5gix"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u5sy4"]
texture = ExtResource("7_07lh1")
texture = ExtResource("5_y1e0c")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
@@ -369,14 +369,14 @@ texture_region_size = Vector2i(32, 32)
16:4/0/terrains_peering_bit/top_side = 0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_vtaks"]
texture = ExtResource("8_6uuvf")
texture = ExtResource("6_s4dsi")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 1
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvpfn"]
texture = ExtResource("9_x008a")
texture = ExtResource("7_07lh1")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
@@ -429,23 +429,12 @@ texture_filter = 1
texture = ExtResource("3_e40mx")
offset = Vector2(200, 350)
[node name="Player" parent="." unique_id=735255374 instance=ExtResource("4_a114e")]
position = Vector2(594, 390)
[node name="foreground" type="Parallax2D" parent="." unique_id=246559660]
scroll_scale = Vector2(1.3, 1)
repeat_size = Vector2(400, 0)
[node name="Sprite2D" type="Sprite2D" parent="foreground" unique_id=1690720392]
texture = ExtResource("5_y1e0c")
offset = Vector2(200, 340)
[node name="SceneManager" type="Node2D" parent="." unique_id=1778809182]
script = ExtResource("6_s4dsi")
script = ExtResource("4_a114e")
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=374407051]
texture_filter = 1
tile_map_data = PackedByteArray("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")
tile_map_data = PackedByteArray("AAASAA0AAAAEAAAAAAAVAA0AAAAAAAAAAAAWAA0AAAABAAAAAAAXAA0AAAABAAAAAAAYAA0AAAAHAAQAAAAYAAwAAAAGAAMAAAAYAAsAAAAAAAAAAAAZAAsAAAABAAAAAAAZAAwAAAABAAIAAAAaAAwAAAACAAIAAAAaAAsAAAACAAAAAAAWAAkAAAACAAQAAAAVAAkAAAAAAAQAAAANABIAAAABAAAAAAAOABIAAAABAAAAAAAPABIAAAABAAAAAAAQABIAAAABAAAAAAARABIAAAABAAAAAAASABIAAAABAAAAAAATABIAAAABAAAAAAAUABIAAAABAAAAAAAVABIAAAABAAAAAAAWABIAAAABAAAAAAAXABIAAAABAAAAAAAYABIAAAABAAAAAAAZABIAAAABAAAAAAAaABIAAAABAAAAAAAbABIAAAAHAAEAAAAbABEAAAAAAAAAAAAcABEAAAACAAAAAAAcABIAAAACAAEAAAANABMAAAAHAAAAAAAOABMAAAAGAAEAAAAPABMAAAAHAAEAAAAQABMAAAAHAAAAAAAQABQAAAAKAAQAAAAPABQAAAAJAAQAAAAOABQAAAABAAIAAAANABQAAAAAAAIAAAARABMAAAAGAAAAAAASABMAAAAGAAAAAAATABMAAAAHAAAAAAASABQAAAAJAAQAAAARABQAAAAJAAQAAAAYABMAAAAGAAAAAAAZABMAAAAGAAAAAAAaABMAAAAGAAAAAAAaABQAAAABAAIAAAAbABMAAAAGAAAAAAAcABMAAAACAAIAAAAbABQAAAACAAIAAAAYABQAAAABAAIAAAAXABMAAAAHAAAAAAAWABMAAAAGAAAAAAAVABMAAAAGAAAAAAAVABQAAAABAAIAAAAUABMAAAAGAAAAAAAUABQAAAAJAAQAAAATABQAAAAKAAQAAAAWABQAAAABAAIAAAAXABQAAAABAAIAAAAZABQAAAABAAIAAAALABMAAAABAAIAAAAMABMAAAABAAIAAAAMABIAAAABAAAAAAALABIAAAABAAAAAAAKABIAAAABAAAAAAAKABMAAAABAAIAAAAJABMAAAAAAAIAAAAJABIAAAAQAAEAAAAIABIAAAAAAAIAAAAIABEAAAAAAAEAAAAJABEAAAACAAEAAAAIABAAAAAAAAEAAAAIAA8AAAAHAAAAAAAJAA8AAAACAAEAAAAJABAAAAACAAEAAAAIAA4AAAABAAAAAAAHAA8AAAAAAAIAAAAHAA4AAAAGAAQAAAAHAA0AAAAQAAMAAAAGAA0AAAAPAAQAAAAGAAwAAAAEAAEAAAAGAAsAAAAPAAMAAAAHAAsAAAABAAQAAAAIAAsAAAABAAQAAAAJAAsAAAAKAAQAAAAKAAsAAAACAAIAAAAKAAoAAAACAAAAAAAJAAoAAAAAAAAAAAANABAAAAACAAQAAAAMABAAAAABAAQAAAALABAAAAAAAAQAAAAVAAwAAQAAAAAAAAAYAAoAAQAAAAAAAAAZAAoAAQAAAAAAAAAIAA0AAQAAAAAAAAAJAAkAAQAAAAAAAAAWAAwAAgAAAAEAAAAWAAsAAgAAAAAAAAAbABAAAgAAAAEAAAAbAA8AAgAAAAAAAAAaABEAAQAAAAAAAAAYAA4AAAACAAIAAAAXAA4AAAABAAIAAAAWAA4AAAABAAIAAAAVAA4AAAAKAAQAAAAUAA4AAAABAAQAAAATAA4AAAABAAQAAAASAA4AAAAMAAQAAAARAA4AAAABAAQAAAAQAA4AAAABAAQAAAAPAA4AAAABAAQAAAAOAA4AAAABAAQAAAANAA4AAAABAAQAAAAMAA4AAAABAAQAAAALAA4AAAABAAQAAAAKAA4AAAABAAQAAAAJAA4AAAAJAAMAAAA=")
tile_set = SubResource("TileSet_mvphy")
[node name="StaticBody2D" type="StaticBody2D" parent="." unique_id=1148293182]
@@ -455,6 +444,9 @@ metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D" unique_id=1634682333]
shape = SubResource("RectangleShape2D_mvphy")
[node name="Player" parent="." unique_id=735255374 instance=ExtResource("8_6uuvf")]
position = Vector2(594, 390)
[node name="StaticBody2D2" type="StaticBody2D" parent="." unique_id=958110307]
position = Vector2(538, 582)
metadata/_edit_group_ = true
@@ -464,13 +456,21 @@ shape = SubResource("WorldBoundaryShape2D_mvphy")
[node name="Triggers" type="Node2D" parent="." unique_id=1308561168]
[node name="Trigger" parent="Triggers" unique_id=1346685745 instance=ExtResource("10_atr84")]
[node name="Trigger" parent="Triggers" unique_id=1346685745 instance=ExtResource("9_x008a")]
position = Vector2(390, 541)
[node name="Trigger2" parent="Triggers" unique_id=110247025 instance=ExtResource("10_atr84")]
[node name="Trigger2" parent="Triggers" unique_id=110247025 instance=ExtResource("9_x008a")]
position = Vector2(514, 502)
effect = "teleport"
[node name="foreground" type="Parallax2D" parent="." unique_id=246559660]
scroll_scale = Vector2(1.3, 1)
repeat_size = Vector2(400, 0)
[node name="Sprite2D" type="Sprite2D" parent="foreground" unique_id=1690720392]
texture = ExtResource("10_atr84")
offset = Vector2(200, 340)
[node name="Crates" type="Node2D" parent="." unique_id=104104750]
[node name="Crate" parent="Crates" unique_id=1367266345 instance=ExtResource("11_qyu38")]
@@ -502,4 +502,7 @@ position = Vector2(518, 435)
[node name="Slime" parent="Enemies" unique_id=1316034960 instance=ExtResource("13_d5gix")]
position = Vector2(719, 409)
[node name="Slime2" parent="Enemies" unique_id=1271258942 instance=ExtResource("13_d5gix")]
position = Vector2(749, 408)
[connection signal="areaTriggered" from="Triggers/Trigger" to="." method="_on_trigger"]
+37 -37
View File
@@ -5,47 +5,47 @@
[ext_resource type="Texture2D" uid="uid://cv1an7bix4lg4" path="res://assets/graphics/player/idle/Player Idle 48x48.png" id="2_g2els"]
[ext_resource type="Texture2D" uid="uid://dht4cd2u7dkrb" path="res://assets/graphics/player/death/Player Death 64x64.png" id="2_tuyoq"]
[ext_resource type="Texture2D" uid="uid://rdkrvqncrci5" path="res://assets/graphics/player/run/player run 48x48.png" id="3_qhqgy"]
[ext_resource type="Texture2D" uid="uid://37of41hhcw7h" path="res://assets/graphics/player/hurt/Player Hurt 48x48.png" id="3_qlg0r"]
[ext_resource type="Texture2D" uid="uid://37of41hhcw7h" path="res://assets/graphics/player/hurt/Player Hurt 48x48.png" id="4_fjrip"]
[sub_resource type="CircleShape2D" id="CircleShape2D_o7s7a"]
[sub_resource type="AtlasTexture" id="AtlasTexture_pf23h"]
[sub_resource type="AtlasTexture" id="AtlasTexture_l71n6"]
atlas = ExtResource("2_tuyoq")
region = Rect2(0, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_dt7fs"]
[sub_resource type="AtlasTexture" id="AtlasTexture_ke2ow"]
atlas = ExtResource("2_tuyoq")
region = Rect2(48, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_wqfne"]
[sub_resource type="AtlasTexture" id="AtlasTexture_ujl30"]
atlas = ExtResource("2_tuyoq")
region = Rect2(96, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_wnwbv"]
[sub_resource type="AtlasTexture" id="AtlasTexture_31cv2"]
atlas = ExtResource("2_tuyoq")
region = Rect2(144, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_gl8cc"]
[sub_resource type="AtlasTexture" id="AtlasTexture_pf23h"]
atlas = ExtResource("2_tuyoq")
region = Rect2(192, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_487ah"]
[sub_resource type="AtlasTexture" id="AtlasTexture_dt7fs"]
atlas = ExtResource("2_tuyoq")
region = Rect2(240, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_md1ol"]
[sub_resource type="AtlasTexture" id="AtlasTexture_wqfne"]
atlas = ExtResource("2_tuyoq")
region = Rect2(288, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_bj30b"]
[sub_resource type="AtlasTexture" id="AtlasTexture_wnwbv"]
atlas = ExtResource("2_tuyoq")
region = Rect2(336, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_jc3p3"]
[sub_resource type="AtlasTexture" id="AtlasTexture_gl8cc"]
atlas = ExtResource("2_tuyoq")
region = Rect2(384, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_hax0n"]
[sub_resource type="AtlasTexture" id="AtlasTexture_487ah"]
atlas = ExtResource("2_tuyoq")
region = Rect2(432, 0, 48, 48)
@@ -53,20 +53,20 @@ region = Rect2(432, 0, 48, 48)
atlas = ExtResource("2_dqkch")
region = Rect2(96, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_l71n6"]
atlas = ExtResource("3_qlg0r")
[sub_resource type="AtlasTexture" id="AtlasTexture_md1ol"]
atlas = ExtResource("4_fjrip")
region = Rect2(0, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_ke2ow"]
atlas = ExtResource("3_qlg0r")
[sub_resource type="AtlasTexture" id="AtlasTexture_bj30b"]
atlas = ExtResource("4_fjrip")
region = Rect2(48, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_ujl30"]
atlas = ExtResource("3_qlg0r")
[sub_resource type="AtlasTexture" id="AtlasTexture_jc3p3"]
atlas = ExtResource("4_fjrip")
region = Rect2(96, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_31cv2"]
atlas = ExtResource("3_qlg0r")
[sub_resource type="AtlasTexture" id="AtlasTexture_hax0n"]
atlas = ExtResource("4_fjrip")
region = Rect2(144, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_qhqgy"]
@@ -153,6 +153,18 @@ region = Rect2(336, 0, 48, 48)
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_l71n6")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ke2ow")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ujl30")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_31cv2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_pf23h")
}, {
"duration": 1.0,
@@ -169,18 +181,6 @@ animations = [{
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_487ah")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_md1ol")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_bj30b")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_jc3p3")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_hax0n")
}],
"loop": 0,
"name": &"death",
@@ -196,16 +196,16 @@ animations = [{
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_l71n6")
"texture": SubResource("AtlasTexture_md1ol")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ke2ow")
"texture": SubResource("AtlasTexture_bj30b")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ujl30")
"texture": SubResource("AtlasTexture_jc3p3")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_31cv2")
"texture": SubResource("AtlasTexture_hax0n")
}],
"loop": 0,
"name": &"hurt",
@@ -302,10 +302,10 @@ target_position = Vector2(16, 0)
target_position = Vector2(-16, 0)
[node name="RightSpawn" type="Marker2D" parent="." unique_id=1276129807]
position = Vector2(17, 0)
position = Vector2(16, -1)
[node name="LeftSpawn" type="Marker2D" parent="." unique_id=522145742]
position = Vector2(-18, 0)
position = Vector2(-17, -1)
[node name="PlayerGraphic" type="AnimatedSprite2D" parent="." unique_id=1106134562]
texture_filter = 1
+44 -38
View File
@@ -9,37 +9,46 @@ var totalCoins = 0
var coinsRemaining = 0
var coinsCollected = 0
var levelArray=["res://scenes/game.tscn","res://scenes/level2.tscn", "res://scenes/level3.tscn"]
var currentLevel = 0
var enemiesDict={}
var playerStats={
"health": 100,
"meleeDamage": 20,
"rangeDamage": 20
"health":100,
"meleeAttack": 50,
"rangeAttack": 20
}
var enemy:CharacterStats
var player:CharacterStats
# level information
var levelArray=["res://scenes/game.tscn", "res://scenes/level2.tscn", "res://scenes/level3.tscn"]
var currentLevel = 0
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
get_window().grab_focus()
enemy = load("res://scripts/rscs/slimeStats.tres")
player = load("res://scripts/rscs/playerStats.tres")
func reset()->void:
playerStats={
"health": 100,
"meleeDamage": 20,
"rangeDamage": 20
"health": player.currentHealth,
"meleeAttack": player.meleeDamage,
"rangeAttack": player.rangeDamage
}
enemiesDict.clear()
coinsCollected = 0
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_trigger(effect: Variant, Object: Variant) -> void:
print("GC knows about trigger")
match effect:
"destroy":
if not Object is Player:
destroySignal.emit(Object)
"teleport":
print("Trigger wants to teleport")
if Object is Crate:
teleportSignal.emit(Object)
@@ -48,58 +57,55 @@ func _on_bullet_hit(body, bullet) -> void:
destroySignal.emit(body)
destroySignal.emit(bullet)
if body is Slime:
#damage the slime
enemiesDict[body]["health"] -= playerStats.rangeDamage
if(enemiesDict[body]["health"] <=0):
print("enemy dead")
enemiesDict[body]["health"] -= playerStats.rangeAttack
if enemiesDict[body]["health"] <= 0:
print("Enemy is dead")
destroySignal.emit(body)
destroySignal.emit(bullet)
removeEnemyFromLevel(body)
else:
print("enemy damaged")
print("Enemy takes damage")
destroySignal.emit(bullet)
damageSignal.emit(body)
func crateTotal(amount)->void:
numberOfCrates = amount
if numberOfCrates<=0:
if currentLevel<levelArray.size()-1:
currentLevel +=1
else:
currentLevel = 0
levelChange()
print("YOU WON!!!")
if currentLevel<levelArray.size()-1:
currentLevel +=1
else:
currentLevel = 0
levelChange()
func coinTotal(amount)->void:
if totalCoins == 0:
totalCoins = amount
coinsRemaining = amount
print("Collected "+str(totalCoins-coinsRemaining)+" of "+str(totalCoins) )
func coinCollected(body, coin)->void:
if body is Player:
#give them a coin
coinsCollected +=1
destroySignal.emit(coin)
func slimeAttack(body, slime)->void:
print("GC knows slime attacked player for "+str(enemiesDict[slime].meleeDamage))
playerStats.health -= enemiesDict[slime].meleeDamage
if playerStats.health <=0:
#kill the player
destroySignal.emit(body)
else:
#damage the player
print("you took damage")
if playerStats.health >0:
print("player takes damage")
damageSignal.emit(body)
func addEnemyToLevel(enemy:Slime)->void:
#make some stats for the bad guy
var stats = {
"health": 100,
"meleeDamage": 10
else:
print("player is dead!!")
destroySignal.emit(body)
func addEnemyToLevel(slime)->void:
var stat={
"health":enemy.currentHealth + randi_range(0,10),
"meleeDamage":enemy.meleeDamage + randi_range(0,8)
}
#add em to a dictionary of enemies
enemiesDict[enemy]=stats
enemiesDict[slime]=stat
func removeEnemyFromLevel(enemy)->void:
enemiesDict.erase(enemy)
func levelChange()->void:
print("change levels (reload)")
get_tree().change_scene_to_file(levelArray[currentLevel])
+16 -10
View File
@@ -15,7 +15,7 @@ signal deathCompleteSignal
enum FaceDirection {LEFT,RIGHT}
var facing:FaceDirection = FaceDirection.RIGHT
enum PlayerStates {IDLE,RUNNING,JUMPING,FALLING, HURT, DEAD}
enum PlayerStates {IDLE,RUNNING,JUMPING,FALLING, HURT, DEATH}
var current_player_state:PlayerStates = PlayerStates.IDLE
var upJump:bool = false
@@ -32,7 +32,7 @@ func _physics_process(delta: float) -> void:
# Add the gravity.
if not is_on_floor():
velocity += get_gravity() * delta
if not current_player_state == PlayerStates.DEAD:
if not current_player_state == PlayerStates.DEATH:
handle_input()
handle_movement()
handle_states()
@@ -41,11 +41,7 @@ func _physics_process(delta: float) -> void:
handle_collisions()
func takeDamage()->void:
current_player_state = PlayerStates.HURT
func kill()->void:
current_player_state = PlayerStates.DEAD
func handle_input()->void:
# Handle shoot
if Input.is_action_just_pressed("shoot"):
@@ -96,6 +92,7 @@ func handle_collisions()->void:
c.get_collider().apply_central_impulse(-c.get_normal() * bump_power )
if right_cast.is_colliding():
print("Something on my right")
#get the thing I can shove
var collider = right_cast.get_collider()
if collider is RigidBody2D:
@@ -105,6 +102,7 @@ func handle_collisions()->void:
pushRightEnabled = false
if left_cast.is_colliding():
print("Something on my left")
var collider = left_cast.get_collider()
if collider is RigidBody2D:
pushLeftEnabled = true
@@ -138,7 +136,7 @@ func handle_animations()->void:
player_graphic.play("fall")
PlayerStates.HURT:
player_graphic.play("hurt")
PlayerStates.DEAD:
PlayerStates.DEATH:
player_graphic.play("death")
@@ -148,6 +146,14 @@ func _animation_finished() -> void:
upJump = false
PlayerStates.HURT:
current_player_state = PlayerStates.IDLE
PlayerStates.DEAD:
#death animation complete
PlayerStates.DEATH:
deathCompleteSignal.emit()
func takeDamage()->void:
print("player taking damage")
current_player_state = PlayerStates.HURT
func kill()->void:
print("kill the player")
current_player_state = PlayerStates.DEATH
+9
View File
@@ -0,0 +1,9 @@
class_name CharacterStats extends Resource
@export var currentHealth := 100
@export var maxHealth := 150
@export var startingHealth := 100
#damage
@export var meleeDamage := 20
@export var rangeDamage := 15
+1
View File
@@ -0,0 +1 @@
uid://bjb5jd6442ta7
+12
View File
@@ -0,0 +1,12 @@
[gd_resource type="Resource" script_class="CharacterStats" format=3 uid="uid://6ijgoaamy7w1"]
[ext_resource type="Script" uid="uid://bjb5jd6442ta7" path="res://scripts/rscs/characterstats.gd" id="1_sqkfu"]
[resource]
script = ExtResource("1_sqkfu")
currentHealth = 150
maxHealth = 200
startingHealth = 150
meleeDamage = 0
rangeDamage = 30
metadata/_custom_type_script = "uid://bjb5jd6442ta7"
+12
View File
@@ -0,0 +1,12 @@
[gd_resource type="Resource" script_class="CharacterStats" format=3 uid="uid://5bqgu1h1cmaa"]
[ext_resource type="Script" uid="uid://bjb5jd6442ta7" path="res://scripts/rscs/characterstats.gd" id="1_ppipo"]
[resource]
script = ExtResource("1_ppipo")
currentHealth = 80
maxHealth = 90
startingHealth = 80
meleeDamage = 10
rangeDamage = 0
metadata/_custom_type_script = "uid://bjb5jd6442ta7"
+3 -3
View File
@@ -53,7 +53,7 @@ func updateCoins()->void:
obj.coinCollisionSignal.connect(Gamecontroller.coinCollected)
totalCoins +=1
Gamecontroller.coinTotal(totalCoins)
func updateEnemies()->void:
if enemies:
for obj in enemies.get_children():
@@ -62,7 +62,7 @@ func updateEnemies()->void:
Gamecontroller.addEnemyToLevel(enemy)
if not enemy.enemyAttackSignal.is_connected(Gamecontroller.slimeAttack):
enemy.enemyAttackSignal.connect(Gamecontroller.slimeAttack)
func buildLevel()->void:
if triggers:
for obj in triggers.get_children():
@@ -120,7 +120,7 @@ func damage(target)->void:
target.takeDamage()
if target is Player:
target.takeDamage()
func stash(target:Bullet)->void:
print("stash a bullet")
#hide the bullet off-screen
+4 -4
View File
@@ -29,9 +29,6 @@ func _process(delta: float) -> void:
handleStates()
handleAnimation()
handleCollisions()
func takeDamage()->void:
currentEnemyState = EnemyStates.HURT
func handleMovement(delta)->void:
position.x += direction*speed*delta
@@ -55,7 +52,6 @@ func handleAnimation()->void:
EnemyStates.ATTACK:
slime_graphic.play("attack")
EnemyStates.HURT:
#swap for a hurt animation
slime_graphic.play("attack")
func handleCollisions()->void:
@@ -92,3 +88,7 @@ func _on_animation_finished() -> void:
direction = (randi() % 2) *2 -1
EnemyStates.HURT:
currentEnemyState = EnemyStates.RUN
func takeDamage()->void:
print("Slime taking damage!!")
currentEnemyState = EnemyStates.HURT