Refactor Game Loop in Player #2

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opened 2026-10-13 19:54:34 +00:00 by OddlyTimbot · 1 comment
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Separate the player's loop into discreet functions:

  • handle_input
  • handle_movement
  • handle_states
  • handle_animation
  • handle_collisions
Separate the player's loop into discreet functions: - handle_input - handle_movement - handle_states - handle_animation - handle_collisions
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Done!

Done!
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Reference: OddlyTimbot/Sept26Game#2