2025-09-30 01:11:00 +00:00
										 
									 
								 
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								; Engine configuration file.
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								; It's best edited using the editor UI and not directly,
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								; since the parameters that go here are not all obvious.
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								;
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								; Format:
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								;   [section] ; section goes between []
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								;   param=value ; assign values to parameters
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								config_version=5
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								[application]
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								config/name="SeptemberGame"
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								run/main_scene="uid://cy1i6ucex6m0d"
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								config/features=PackedStringArray("4.5", "Forward Plus")
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								config/icon="res://icon.svg"
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								[file_customization]
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								folder_colors={
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								"res://scenes/": "orange"
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								}
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											2025-10-07 00:56:47 +00:00
										 
									 
								 
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								[input]
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								moveLeft={
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								"deadzone": 0.2,
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								"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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								]
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								}
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								moveRight={
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								"deadzone": 0.2,
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								"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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								]
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								}
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								jump={
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								"deadzone": 0.2,
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								"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
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								, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":85,"key_label":0,"unicode":117,"location":0,"echo":false,"script":null)
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								]
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								}
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								shove={
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								"deadzone": 0.2,
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								"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":90,"key_label":0,"unicode":122,"location":0,"echo":false,"script":null)
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								]
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								}
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								shoot={
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								"deadzone": 0.2,
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								"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"location":0,"echo":false,"script":null)
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								]
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								}
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								chuck={
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								"deadzone": 0.2,
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								"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":67,"key_label":0,"unicode":99,"location":0,"echo":false,"script":null)
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								]
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								}
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