diff --git a/assets/graphics/badguys/slime_green.png b/assets/graphics/badguys/slime_green.png new file mode 100644 index 0000000..a21cb6f Binary files /dev/null and b/assets/graphics/badguys/slime_green.png differ diff --git a/assets/graphics/badguys/slime_green.png.import b/assets/graphics/badguys/slime_green.png.import new file mode 100644 index 0000000..7422213 --- /dev/null +++ b/assets/graphics/badguys/slime_green.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bnfqqdcx7u4qt" +path="res://.godot/imported/slime_green.png-21e7f3de42454347166252dd70ddb7e7.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/badguys/slime_green.png" +dest_files=["res://.godot/imported/slime_green.png-21e7f3de42454347166252dd70ddb7e7.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/environment/background.png b/assets/graphics/environment/background.png new file mode 100644 index 0000000..85e7e9c Binary files /dev/null and b/assets/graphics/environment/background.png differ diff --git a/assets/graphics/environment/background.png.import b/assets/graphics/environment/background.png.import new file mode 100644 index 0000000..f4878fe --- /dev/null +++ b/assets/graphics/environment/background.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dhsr2i5kesaxt" +path="res://.godot/imported/background.png-541e679da9b6694894cf282b639d4fa2.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/environment/background.png" +dest_files=["res://.godot/imported/background.png-541e679da9b6694894cf282b639d4fa2.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/environment/midground.png b/assets/graphics/environment/midground.png new file mode 100644 index 0000000..458f0b3 Binary files /dev/null and b/assets/graphics/environment/midground.png differ diff --git a/assets/graphics/environment/midground.png.import b/assets/graphics/environment/midground.png.import new file mode 100644 index 0000000..aebf1dc --- /dev/null +++ b/assets/graphics/environment/midground.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dmpvsw77pc6w1" +path="res://.godot/imported/midground.png-7df50856e08893ab1487d9520f321193.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/environment/midground.png" +dest_files=["res://.godot/imported/midground.png-7df50856e08893ab1487d9520f321193.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/environment/sky.png b/assets/graphics/environment/sky.png new file mode 100644 index 0000000..0681aae Binary files /dev/null and b/assets/graphics/environment/sky.png differ diff --git a/assets/graphics/environment/sky.png.import b/assets/graphics/environment/sky.png.import new file mode 100644 index 0000000..b842a1b --- /dev/null +++ b/assets/graphics/environment/sky.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://do2gp0jp762js" +path="res://.godot/imported/sky.png-87ee3f869f476b86b8c4a0a2c430b158.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/environment/sky.png" +dest_files=["res://.godot/imported/sky.png-87ee3f869f476b86b8c4a0a2c430b158.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/environment/terrain/airplane.png b/assets/graphics/environment/terrain/airplane.png new file mode 100644 index 0000000..38de900 Binary files /dev/null and b/assets/graphics/environment/terrain/airplane.png differ diff --git a/assets/graphics/environment/terrain/airplane.png.import b/assets/graphics/environment/terrain/airplane.png.import new file mode 100644 index 0000000..7f4aecf --- /dev/null +++ b/assets/graphics/environment/terrain/airplane.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://drigbyu4w5ppu" +path="res://.godot/imported/airplane.png-3695e985bea17c80e57a01d4f97e34b5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/environment/terrain/airplane.png" +dest_files=["res://.godot/imported/airplane.png-3695e985bea17c80e57a01d4f97e34b5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/environment/terrain/mushroom_32x64.png b/assets/graphics/environment/terrain/mushroom_32x64.png new file mode 100644 index 0000000..f625fa3 Binary files /dev/null and b/assets/graphics/environment/terrain/mushroom_32x64.png differ diff --git a/assets/graphics/environment/terrain/mushroom_32x64.png.import b/assets/graphics/environment/terrain/mushroom_32x64.png.import new file mode 100644 index 0000000..ef72d70 --- /dev/null +++ b/assets/graphics/environment/terrain/mushroom_32x64.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bqj8chrd5i5iw" +path="res://.godot/imported/mushroom_32x64.png-cefb137d64a82ca31a8f0068d916c09f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/environment/terrain/mushroom_32x64.png" +dest_files=["res://.godot/imported/mushroom_32x64.png-cefb137d64a82ca31a8f0068d916c09f.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/environment/terrain/veg_32x32.png b/assets/graphics/environment/terrain/veg_32x32.png new file mode 100644 index 0000000..4e09fa9 Binary files /dev/null and b/assets/graphics/environment/terrain/veg_32x32.png differ diff --git a/assets/graphics/environment/terrain/veg_32x32.png.import b/assets/graphics/environment/terrain/veg_32x32.png.import new file mode 100644 index 0000000..23e695c --- /dev/null +++ b/assets/graphics/environment/terrain/veg_32x32.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bgiw80mpxbcgh" +path="res://.godot/imported/veg_32x32.png-4b0b47ef99f3aa28e8f24956e44a31a5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/environment/terrain/veg_32x32.png" +dest_files=["res://.godot/imported/veg_32x32.png-4b0b47ef99f3aa28e8f24956e44a31a5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/pickups/coin.png b/assets/graphics/pickups/coin.png new file mode 100644 index 0000000..01ae33d Binary files /dev/null and b/assets/graphics/pickups/coin.png differ diff --git a/assets/graphics/pickups/coin.png.import b/assets/graphics/pickups/coin.png.import new file mode 100644 index 0000000..f75b4a4 --- /dev/null +++ b/assets/graphics/pickups/coin.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ld0dyimucghu" +path="res://.godot/imported/coin.png-f0b33289d8d72c34d5a0c76da4c0f19c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/pickups/coin.png" +dest_files=["res://.godot/imported/coin.png-f0b33289d8d72c34d5a0c76da4c0f19c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/scenes/coin.tscn b/scenes/coin.tscn new file mode 100644 index 0000000..2bf7e61 --- /dev/null +++ b/scenes/coin.tscn @@ -0,0 +1,113 @@ +[gd_scene load_steps=17 format=3 uid="uid://dxocmoeuu32ex"] + +[ext_resource type="Script" uid="uid://dxweii7qmijb8" path="res://scripts/coin.gd" id="1_i64fm"] +[ext_resource type="Texture2D" uid="uid://ld0dyimucghu" path="res://assets/graphics/pickups/coin.png" id="1_rwqht"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_i64fm"] +atlas = ExtResource("1_rwqht") +region = Rect2(0, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_11l1o"] +atlas = ExtResource("1_rwqht") +region = Rect2(16, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_d14el"] +atlas = ExtResource("1_rwqht") +region = Rect2(32, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_1ikuy"] +atlas = ExtResource("1_rwqht") +region = Rect2(48, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_wnlwo"] +atlas = ExtResource("1_rwqht") +region = Rect2(64, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jig8b"] +atlas = ExtResource("1_rwqht") +region = Rect2(80, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xmuha"] +atlas = ExtResource("1_rwqht") +region = Rect2(96, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_kfxoj"] +atlas = ExtResource("1_rwqht") +region = Rect2(112, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jsmju"] +atlas = ExtResource("1_rwqht") +region = Rect2(128, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_s0mny"] +atlas = ExtResource("1_rwqht") +region = Rect2(144, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_7cc30"] +atlas = ExtResource("1_rwqht") +region = Rect2(160, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_rojmm"] +atlas = ExtResource("1_rwqht") +region = Rect2(176, 0, 16, 16) + +[sub_resource type="SpriteFrames" id="SpriteFrames_ls27i"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_i64fm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_11l1o") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_d14el") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_1ikuy") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_wnlwo") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jig8b") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xmuha") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_kfxoj") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jsmju") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_s0mny") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_7cc30") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_rojmm") +}], +"loop": true, +"name": &"default", +"speed": 12.0 +}] + +[sub_resource type="CircleShape2D" id="CircleShape2D_ssuvv"] +radius = 5.0 + +[node name="Coin" type="Area2D"] +script = ExtResource("1_i64fm") + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +texture_filter = 1 +sprite_frames = SubResource("SpriteFrames_ls27i") +autoplay = "default" +frame_progress = 0.3844591 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +shape = SubResource("CircleShape2D_ssuvv") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/scenes/game.tscn b/scenes/game.tscn index c2d30ec..99a18c8 100644 --- a/scenes/game.tscn +++ b/scenes/game.tscn @@ -1,11 +1,19 @@ -[gd_scene load_steps=13 format=4 uid="uid://cy1i6ucex6m0d"] +[gd_scene load_steps=23 format=4 uid="uid://cy1i6ucex6m0d"] [ext_resource type="Script" uid="uid://crhflh7kooolf" path="res://scripts/gamecontroller.gd" id="1_lbhrr"] [ext_resource type="PackedScene" uid="uid://qv8blu8wkqvq" path="res://scenes/crate.tscn" id="1_uwrxv"] +[ext_resource type="Texture2D" uid="uid://drigbyu4w5ppu" path="res://assets/graphics/environment/terrain/airplane.png" id="2_0tnpc"] [ext_resource type="Texture2D" uid="uid://bsaouyyno4ua" path="res://assets/graphics/environment/terrain/Terrain (32x32).png" id="2_gee14"] [ext_resource type="Script" uid="uid://co43e72devw6g" path="res://scripts/scene_manager.gd" id="2_p57ef"] +[ext_resource type="Texture2D" uid="uid://do2gp0jp762js" path="res://assets/graphics/environment/sky.png" id="2_vtaks"] [ext_resource type="PackedScene" uid="uid://dmrrbiwqptrho" path="res://scenes/trigger.tscn" id="2_yqjtg"] +[ext_resource type="Texture2D" uid="uid://dhsr2i5kesaxt" path="res://assets/graphics/environment/background.png" id="3_kvpfn"] [ext_resource type="PackedScene" uid="uid://b1yy0sybg66hh" path="res://scenes/player.tscn" id="3_lnu2h"] +[ext_resource type="Texture2D" uid="uid://dmpvsw77pc6w1" path="res://assets/graphics/environment/midground.png" id="4_dinhu"] +[ext_resource type="Texture2D" uid="uid://bgiw80mpxbcgh" path="res://assets/graphics/environment/terrain/veg_32x32.png" id="4_vtaks"] +[ext_resource type="Texture2D" uid="uid://bqj8chrd5i5iw" path="res://assets/graphics/environment/terrain/mushroom_32x64.png" id="5_kvpfn"] +[ext_resource type="PackedScene" uid="uid://dxocmoeuu32ex" path="res://scenes/coin.tscn" id="13_kvuet"] +[ext_resource type="PackedScene" uid="uid://ccx1uakpj5143" path="res://scenes/slime.tscn" id="14_trtic"] [sub_resource type="TileMapPattern" id="TileMapPattern_p57ef"] tile_data = PackedInt32Array(0, 0, 0, 65536, 0, 1, 131072, 0, 2, 1, 65536, 0, 65537, 393216, 0, 131073, 65536, 2, 2, 65536, 0, 65538, 393216, 0, 131074, 65536, 2, 3, 65536, 0, 65539, 393216, 0, 131075, 65536, 2, 4, 131072, 0, 65540, 131072, 1, 131076, 131072, 2) @@ -19,12 +27,14 @@ texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:0/0/terrains_peering_bit/right_side = 0 0:0/0/terrains_peering_bit/bottom_right_corner = 0 0:0/0/terrains_peering_bit/bottom_side = 0 1:0/0 = 0 1:0/0/terrain_set = 0 1:0/0/terrain = 0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:0/0/terrains_peering_bit/right_side = 0 1:0/0/terrains_peering_bit/bottom_right_corner = 0 1:0/0/terrains_peering_bit/bottom_side = 0 @@ -33,12 +43,14 @@ texture_region_size = Vector2i(32, 32) 2:0/0 = 0 2:0/0/terrain_set = 0 2:0/0/terrain = 0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:0/0/terrains_peering_bit/bottom_side = 0 2:0/0/terrains_peering_bit/bottom_left_corner = 0 2:0/0/terrains_peering_bit/left_side = 0 4:0/0 = 0 4:0/0/terrain_set = 0 4:0/0/terrain = 0 +4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:0/0/terrains_peering_bit/bottom_side = 0 6:0/0 = 0 6:0/0/terrain_set = 0 @@ -104,6 +116,7 @@ texture_region_size = Vector2i(32, 32) 0:1/0 = 0 0:1/0/terrain_set = 0 0:1/0/terrain = 0 +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:1/0/terrains_peering_bit/right_side = 0 0:1/0/terrains_peering_bit/bottom_right_corner = 0 0:1/0/terrains_peering_bit/bottom_side = 0 @@ -113,6 +126,7 @@ texture_region_size = Vector2i(32, 32) 2:1/0 = 0 2:1/0/terrain_set = 0 2:1/0/terrain = 0 +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:1/0/terrains_peering_bit/bottom_side = 0 2:1/0/terrains_peering_bit/bottom_left_corner = 0 2:1/0/terrains_peering_bit/left_side = 0 @@ -121,6 +135,7 @@ texture_region_size = Vector2i(32, 32) 4:1/0 = 0 4:1/0/terrain_set = 0 4:1/0/terrain = 0 +4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:1/0/terrains_peering_bit/bottom_side = 0 4:1/0/terrains_peering_bit/top_side = 0 6:1/0 = 0 @@ -198,12 +213,14 @@ texture_region_size = Vector2i(32, 32) 0:2/0 = 0 0:2/0/terrain_set = 0 0:2/0/terrain = 0 +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:2/0/terrains_peering_bit/right_side = 0 0:2/0/terrains_peering_bit/top_side = 0 0:2/0/terrains_peering_bit/top_right_corner = 0 1:2/0 = 0 1:2/0/terrain_set = 0 1:2/0/terrain = 0 +1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:2/0/terrains_peering_bit/right_side = 0 1:2/0/terrains_peering_bit/left_side = 0 1:2/0/terrains_peering_bit/top_left_corner = 0 @@ -212,16 +229,19 @@ texture_region_size = Vector2i(32, 32) 2:2/0 = 0 2:2/0/terrain_set = 0 2:2/0/terrain = 0 +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:2/0/terrains_peering_bit/left_side = 0 2:2/0/terrains_peering_bit/top_left_corner = 0 2:2/0/terrains_peering_bit/top_side = 0 4:2/0 = 0 4:2/0/terrain_set = 0 4:2/0/terrain = 0 +4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:2/0/terrains_peering_bit/top_side = 0 6:3/0 = 0 6:3/0/terrain_set = 0 6:3/0/terrain = 0 +6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.63726044, -16, -0.63726044, 16, -16, 16) 6:3/0/terrains_peering_bit/right_side = 0 6:3/0/terrains_peering_bit/bottom_side = 0 6:3/0/terrains_peering_bit/top_side = 0 @@ -229,6 +249,7 @@ texture_region_size = Vector2i(32, 32) 7:3/0 = 0 7:3/0/terrain_set = 0 7:3/0/terrain = 0 +7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(0.63726425, -16, 16, -16, 16, 16, 0.31863022, 16) 7:3/0/terrains_peering_bit/bottom_side = 0 7:3/0/terrains_peering_bit/left_side = 0 7:3/0/terrains_peering_bit/top_left_corner = 0 @@ -236,6 +257,7 @@ texture_region_size = Vector2i(32, 32) 9:3/0 = 0 9:3/0/terrain_set = 0 9:3/0/terrain = 0 +9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2.8676758, -16, -1.9117851) 9:3/0/terrains_peering_bit/right_side = 0 9:3/0/terrains_peering_bit/bottom_side = 0 9:3/0/terrains_peering_bit/bottom_left_corner = 0 @@ -243,6 +265,7 @@ texture_region_size = Vector2i(32, 32) 10:3/0 = 0 10:3/0/terrain_set = 0 10:3/0/terrain = 0 +10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -1.9117851, -16, -1.9117851) 10:3/0/terrains_peering_bit/right_side = 0 10:3/0/terrains_peering_bit/bottom_right_corner = 0 10:3/0/terrains_peering_bit/bottom_side = 0 @@ -250,44 +273,53 @@ texture_region_size = Vector2i(32, 32) 12:3/0 = 0 12:3/0/terrain_set = 0 12:3/0/terrain = 0 +12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.63726044, -16, -1.2745209, 16, -16, 16) 12:3/0/terrains_peering_bit/right_side = 0 12:3/0/terrains_peering_bit/bottom_side = 0 12:3/0/terrains_peering_bit/top_side = 0 13:3/0 = 0 13:3/0/terrain_set = 0 13:3/0/terrain = 0 +13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2.8676758, -16, -3.186308) 13:3/0/terrains_peering_bit/right_side = 0 13:3/0/terrains_peering_bit/bottom_side = 0 13:3/0/terrains_peering_bit/left_side = 0 15:3/0 = 0 15:3/0/terrain_set = 0 15:3/0/terrain = 0 +15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 15:3/0/terrains_peering_bit/right_side = 0 15:3/0/terrains_peering_bit/bottom_side = 0 16:3/0 = 0 16:3/0/terrain_set = 0 16:3/0/terrain = 0 +16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 16:3/0/terrains_peering_bit/bottom_side = 0 16:3/0/terrains_peering_bit/left_side = 0 0:4/0 = 0 0:4/0/terrain_set = 0 0:4/0/terrain = 0 +0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:4/0/terrains_peering_bit/right_side = 0 1:4/0 = 0 1:4/0/terrain_set = 0 1:4/0/terrain = 0 +1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:4/0/terrains_peering_bit/right_side = 0 1:4/0/terrains_peering_bit/left_side = 0 2:4/0 = 0 2:4/0/terrain_set = 0 2:4/0/terrain = 0 +2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:4/0/terrains_peering_bit/left_side = 0 4:4/0 = 0 4:4/0/terrain_set = 0 4:4/0/terrain = 0 +4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 5.098091, 12.426601, 12.426601, 5.7353554, 16, -4.460829, 16, -11.789337, 11.789337, -16, 3.186306) 6:4/0 = 0 6:4/0/terrain_set = 0 6:4/0/terrain = 0 +6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.63726044, -16, -0.63726044, 16, -16, 16) 6:4/0/terrains_peering_bit/right_side = 0 6:4/0/terrains_peering_bit/bottom_right_corner = 0 6:4/0/terrains_peering_bit/bottom_side = 0 @@ -295,6 +327,7 @@ texture_region_size = Vector2i(32, 32) 7:4/0 = 0 7:4/0/terrain_set = 0 7:4/0/terrain = 0 +7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0.63726425, -16, 16, -16, 16, 16, 0.31863022, 16) 7:4/0/terrains_peering_bit/bottom_side = 0 7:4/0/terrains_peering_bit/bottom_left_corner = 0 7:4/0/terrains_peering_bit/left_side = 0 @@ -302,6 +335,7 @@ texture_region_size = Vector2i(32, 32) 9:4/0 = 0 9:4/0/terrain_set = 0 9:4/0/terrain = 0 +9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 2.8676758, 16, 2.8676758, 16, 16, -16, 16) 9:4/0/terrains_peering_bit/right_side = 0 9:4/0/terrains_peering_bit/left_side = 0 9:4/0/terrains_peering_bit/top_left_corner = 0 @@ -309,6 +343,7 @@ texture_region_size = Vector2i(32, 32) 10:4/0 = 0 10:4/0/terrain_set = 0 10:4/0/terrain = 0 +10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 2.8676758, 16, 2.8676758, 16, 16, -16, 16) 10:4/0/terrains_peering_bit/right_side = 0 10:4/0/terrains_peering_bit/left_side = 0 10:4/0/terrains_peering_bit/top_side = 0 @@ -316,32 +351,59 @@ texture_region_size = Vector2i(32, 32) 12:4/0 = 0 12:4/0/terrain_set = 0 12:4/0/terrain = 0 +12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 3.50494, 16, 2.5490456, 16, 16, -16, 16) 12:4/0/terrains_peering_bit/right_side = 0 12:4/0/terrains_peering_bit/left_side = 0 12:4/0/terrains_peering_bit/top_side = 0 13:4/0 = 0 13:4/0/terrain_set = 0 13:4/0/terrain = 0 +13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(2.5490456, -16, 16, -16, 16, 16, 1.5931549, 16) 13:4/0/terrains_peering_bit/bottom_side = 0 13:4/0/terrains_peering_bit/left_side = 0 13:4/0/terrains_peering_bit/top_side = 0 15:4/0 = 0 15:4/0/terrain_set = 0 15:4/0/terrain = 0 +15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 15:4/0/terrains_peering_bit/right_side = 0 15:4/0/terrains_peering_bit/top_side = 0 16:4/0 = 0 16:4/0/terrain_set = 0 16:4/0/terrain = 0 +16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 16:4/0/terrains_peering_bit/left_side = 0 16:4/0/terrains_peering_bit/top_side = 0 +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dinhu"] +texture = ExtResource("4_vtaks") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 1 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvuet"] +texture = ExtResource("5_kvpfn") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrains_peering_bit/bottom_side = 1 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 1 +0:1/0/terrains_peering_bit/top_side = 1 + [sub_resource type="TileSet" id="TileSet_vtaks"] tile_size = Vector2i(32, 32) +physics_layer_0/collision_layer = 1 terrain_set_0/mode = 0 terrain_set_0/terrain_0/name = "LeafyDirt" terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) +terrain_set_0/terrain_1/name = "Veg" +terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1) sources/0 = SubResource("TileSetAtlasSource_0tnpc") +sources/1 = SubResource("TileSetAtlasSource_dinhu") +sources/2 = SubResource("TileSetAtlasSource_kvuet") pattern_0 = SubResource("TileMapPattern_p57ef") pattern_1 = SubResource("TileMapPattern_u5sy4") @@ -354,8 +416,41 @@ size = Vector2(68, 35) scale = Vector2(0.9976793, 0.99848104) script = ExtResource("1_lbhrr") +[node name="sky" type="Parallax2D" parent="."] +scale = Vector2(1, 1.0000001) +repeat_size = Vector2(320, 180) + +[node name="Sprite2D" type="Sprite2D" parent="sky"] +texture_filter = 1 +position = Vector2(160, 90) +texture = ExtResource("2_vtaks") + +[node name="farbackground" type="Parallax2D" parent="."] +scale = Vector2(1, 1.0000001) +scroll_scale = Vector2(0.8, 0.8) +repeat_size = Vector2(320, 0) + +[node name="Sprite2D" type="Sprite2D" parent="farbackground"] +position = Vector2(160, 400) +texture = ExtResource("3_kvpfn") + +[node name="Parallax2D" type="Parallax2D" parent="."] +scroll_scale = Vector2(0.5, 0.5) +repeat_size = Vector2(320, 0) + +[node name="Sprite2D" type="Sprite2D" parent="Parallax2D"] +position = Vector2(160, 300) +texture = ExtResource("4_dinhu") + +[node name="Sprite2D" type="Sprite2D" parent="."] +texture_filter = 1 +position = Vector2(776.80273, 525.79877) +scale = Vector2(1, 1.0000001) +texture = ExtResource("2_0tnpc") + [node name="TileMapLayer" type="TileMapLayer" parent="."] -tile_map_data = PackedByteArray("AAAMAAsAAAABAAQAAAALAAsAAAAAAAQAAAANAAsAAAACAAQAAAAJAA0AAAAAAAQAAAAKAA0AAAACAAQAAAAKABEAAAAAAAQAAAALABEAAAABAAQAAAAMABEAAAABAAQAAAANABEAAAABAAQAAAAOABEAAAABAAQAAAAPABEAAAABAAQAAAAQABEAAAABAAQAAAARABEAAAACAAQAAAAVABEAAAAEAAQAAAAUABEAAAAEAAQAAAARAA8AAAAEAAIAAAARAA4AAAAPAAMAAAASAA4AAAACAAQAAAAWAA4AAAAEAAIAAAAWAA0AAAAPAAMAAAAXAA0AAAAKAAQAAAAXAAwAAAAAAAAAAAAYAAwAAAABAAAAAAAZAAwAAAAHAAEAAAAZAAsAAAAGAAQAAAAZAAoAAAAEAAAAAAAaAAsAAAABAAAAAAAbAAsAAAAHAAEAAAAcAAsAAAACAAEAAAAcAAoAAAACAAAAAAAbAAoAAAAAAAAAAAAaAAwAAAAGAAAAAAAbAAwAAAAGAAAAAAAcAAwAAAACAAIAAAAbAA0AAAACAAIAAAAaAA0AAAAGAAAAAAAZAA0AAAAGAAAAAAAaAA4AAAACAAIAAAAZAA4AAAABAAIAAAAYAA4AAAAAAAIAAAAYAA0AAAAHAAAAAAAFABAAAAABAAQAAAAFABIAAAABAAQAAAAGABAAAAABAAQAAAAGABIAAAABAAQAAAAHABAAAAABAAQAAAAHABIAAAABAAQAAAAIABAAAAABAAQAAAAIABIAAAABAAQAAAAJABAAAAAQAAMAAAAJABEAAAAEAAEAAAAJABIAAAAQAAQAAAAAAAoAAAAAAAAAAAAAAAsAAAAAAAEAAAAAAAwAAAAAAAIAAAABAAoAAAABAAAAAAABAAsAAAAGAAAAAAABAAwAAAABAAIAAAACAAoAAAABAAAAAAACAAsAAAAGAAAAAAACAAwAAAABAAIAAAADAAoAAAABAAAAAAADAAsAAAAGAAAAAAADAAwAAAABAAIAAAAEAAoAAAACAAAAAAAEAAsAAAACAAEAAAAEAAwAAAACAAIAAAAXABEAAAAAAAAAAAAXABIAAAAAAAEAAAAXABMAAAAAAAIAAAAYABEAAAABAAAAAAAYABIAAAAGAAAAAAAYABMAAAABAAIAAAAZABEAAAABAAAAAAAZABIAAAAGAAAAAAAZABMAAAABAAIAAAAaABEAAAABAAAAAAAaABIAAAAGAAAAAAAaABMAAAABAAIAAAAbABEAAAACAAAAAAAbABIAAAACAAEAAAAbABMAAAACAAIAAAACABAAAAAAAAAAAAACABEAAAAAAAEAAAACABIAAAAAAAIAAAADABAAAAABAAAAAAADABEAAAAGAAAAAAADABIAAAABAAIAAAAEABAAAAAJAAMAAAAEABEAAAACAAEAAAAEABIAAAAJAAQAAAD//wcAAAAPAAMAAAD//wgAAAAEAAIAAAAAAAcAAAACAAQAAAA=") +texture_filter = 1 +tile_map_data = PackedByteArray("AAAWAA4AAAAEAAIAAAAWAA0AAAAPAAMAAAAXAA0AAAAQAAQAAAAXAAwAAAAEAAAAAAAZAAwAAAAAAAQAAAAZAAoAAAAAAAQAAAAcAAoAAAACAAQAAAAbAAoAAAABAAQAAAAaAAwAAAAKAAMAAAAbAAwAAAAJAAMAAAAcAAwAAAACAAQAAAAbAA0AAAACAAIAAAAaAA0AAAAAAAIAAAD//wcAAAAAAAAAAAD//wgAAAAAAAIAAAAAAAcAAAABAAAAAAACAAsAAAAAAAAAAAADAAsAAAABAAAAAAAEAAsAAAABAAAAAAAFAAsAAAABAAAAAAAGAAsAAAACAAAAAAAGAAwAAAACAAIAAAAFAAwAAAABAAIAAAAEAAwAAAABAAIAAAADAAwAAAABAAIAAAACAAwAAAAAAAIAAAANAAsAAAACAAQAAAAMAAsAAAABAAQAAAALAAsAAAAAAAQAAAAKAA0AAAACAAQAAAAJAA0AAAAAAAQAAAASAA4AAAACAAQAAAARAA4AAAAPAAMAAAARAA8AAAAEAAIAAAAaAAoAAAABAAQAAAAEABEAAAAAAAAAAAAFABEAAAABAAAAAAAGABEAAAABAAAAAAAHABEAAAABAAAAAAAIABEAAAABAAAAAAAJABEAAAABAAAAAAAKABEAAAABAAAAAAALABEAAAABAAAAAAAMABEAAAABAAAAAAANABEAAAABAAAAAAAOABEAAAABAAAAAAAPABEAAAABAAAAAAAQABEAAAABAAAAAAARABEAAAABAAAAAAASABEAAAABAAAAAAATABEAAAABAAAAAAAUABEAAAABAAAAAAAVABEAAAABAAAAAAAWABEAAAABAAAAAAAXABEAAAABAAAAAAAYABEAAAABAAAAAAAZABEAAAAHAAEAAAAaABEAAAAGAAAAAAAbABEAAAABAAIAAAAcABEAAAABAAIAAAAdABEAAAACAAIAAAAZABAAAAAAAAAAAAAaABAAAAABAAAAAAAbABAAAAABAAAAAAAcABAAAAABAAAAAAAdABAAAAAHAAQAAAAdAA8AAAAEAAAAAAABAAcAAAABAAAAAAACAAcAAAACAAAAAAABAAgAAAABAAIAAAAAAAgAAAABAAIAAAACAAgAAAACAAIAAAAJAAwAAQAAAAAAAAADAAoAAQAAAAAAAAAXAAsAAQAAAAAAAAARAA0AAgAAAAEAAAARAAwAAgAAAAAAAAAZAAkAAgAAAAEAAAAZAAgAAgAAAAAAAAAaAAkAAQAAAAAAAAAaAA8AAQAAAAAAAAAZAA8AAQAAAAAAAAAMABAAAQAAAAAAAAALABAAAgAAAAEAAAALAA8AAgAAAAAAAAAFABAAAgAAAAEAAAAFAA8AAgAAAAAAAAACAAYAAgAAAAEAAAACAAUAAgAAAAAAAAAbAAkAAgAAAAEAAAAbAAgAAgAAAAAAAAAEABIAAAAAAAIAAAAFABIAAAABAAIAAAAGABIAAAABAAIAAAAHABIAAAABAAIAAAAIABIAAAABAAIAAAAJABIAAAABAAIAAAAKABIAAAABAAIAAAALABIAAAABAAIAAAAMABIAAAABAAIAAAANABIAAAABAAIAAAAOABIAAAABAAIAAAAPABIAAAABAAIAAAAQABIAAAABAAIAAAARABIAAAABAAIAAAASABIAAAABAAIAAAATABIAAAABAAIAAAAUABIAAAABAAIAAAAVABIAAAABAAIAAAAWABIAAAABAAIAAAAaABIAAAACAAIAAAAZABIAAAABAAIAAAAYABIAAAABAAIAAAAXABIAAAABAAIAAAA=") tile_set = SubResource("TileSet_vtaks") [node name="SceneManager" type="Node2D" parent="."] @@ -363,7 +458,7 @@ unique_name_in_owner = true script = ExtResource("2_p57ef") [node name="StaticBody2D" type="StaticBody2D" parent="."] -position = Vector2(399, 363) +position = Vector2(742.72363, 195.29665) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] @@ -371,7 +466,7 @@ position = Vector2(0, 7.5) shape = SubResource("RectangleShape2D_8cj0n") [node name="StaticBody2D2" type="StaticBody2D" parent="."] -position = Vector2(320.74435, 426.64807) +position = Vector2(898.0842, 193.2936) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D2"] @@ -379,7 +474,7 @@ position = Vector2(0, 7.5) shape = SubResource("RectangleShape2D_8cj0n") [node name="StaticBody2D3" type="StaticBody2D" parent="."] -position = Vector2(509, 287) +position = Vector2(648.50507, 164.24951) rotation = -0.79570585 metadata/_edit_group_ = true @@ -399,22 +494,46 @@ position = Vector2(254.5908, 285.43356) rotation = 0.51836276 [node name="Boundary" type="StaticBody2D" parent="."] -position = Vector2(389, 542) +position = Vector2(400.93042, 633.96295) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Boundary"] shape = SubResource("WorldBoundaryShape2D_8cj0n") [node name="Trigger" parent="." instance=ExtResource("2_yqjtg")] -position = Vector2(648, 382.99997) +position = Vector2(575.3352, 798.21246) [node name="Trigger2" parent="." instance=ExtResource("2_yqjtg")] -position = Vector2(255.00002, 460.99997) +position = Vector2(93.216324, 715.08624) intent = "powerup" [node name="CharacterBody2D" parent="." instance=ExtResource("3_lnu2h")] -position = Vector2(401.93277, 341.51877) +position = Vector2(397.92346, 341.51877) BUMP_POWER = 50 +[node name="Coins" type="Node2D" parent="."] + +[node name="Coin" parent="Coins" instance=ExtResource("13_kvuet")] +position = Vector2(320.74435, 408.62067) +scale = Vector2(1, 1.0000001) + +[node name="Coin2" parent="Coins" instance=ExtResource("13_kvuet")] +position = Vector2(339.78854, 407.6192) +scale = Vector2(1, 1.0000001) + +[node name="Coin3" parent="Coins" instance=ExtResource("13_kvuet")] +position = Vector2(181.42102, 345.52484) +scale = Vector2(1, 1.0000001) + +[node name="Enemies" type="Node2D" parent="."] + +[node name="Slime" parent="Enemies" instance=ExtResource("14_trtic")] +position = Vector2(366.85135, 339.51578) +scale = Vector2(1, 1.0000001) + +[node name="Slime2" parent="Enemies" instance=ExtResource("14_trtic")] +position = Vector2(439.01883, 340.51724) +scale = Vector2(1, 1.0000001) + [connection signal="triggerFiredSignal" from="Trigger" to="." method="_on_trigger_fired"] [connection signal="triggerFiredSignal" from="Trigger2" to="." method="_on_trigger_fired"] diff --git a/scenes/slime.tscn b/scenes/slime.tscn new file mode 100644 index 0000000..59ed981 --- /dev/null +++ b/scenes/slime.tscn @@ -0,0 +1,59 @@ +[gd_scene load_steps=9 format=3 uid="uid://ccx1uakpj5143"] + +[ext_resource type="Texture2D" uid="uid://bnfqqdcx7u4qt" path="res://assets/graphics/badguys/slime_green.png" id="1_371uh"] +[ext_resource type="Script" uid="uid://cx2xxgqkp68jc" path="res://scripts/slime.gd" id="1_p2gj0"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_p2gj0"] +atlas = ExtResource("1_371uh") +region = Rect2(0, 24, 24, 24) + +[sub_resource type="AtlasTexture" id="AtlasTexture_n6pvg"] +atlas = ExtResource("1_371uh") +region = Rect2(24, 24, 24, 24) + +[sub_resource type="AtlasTexture" id="AtlasTexture_pjw23"] +atlas = ExtResource("1_371uh") +region = Rect2(48, 24, 24, 24) + +[sub_resource type="AtlasTexture" id="AtlasTexture_2npkn"] +atlas = ExtResource("1_371uh") +region = Rect2(72, 24, 24, 24) + +[sub_resource type="SpriteFrames" id="SpriteFrames_fd6lc"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_p2gj0") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_n6pvg") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_pjw23") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_2npkn") +}], +"loop": true, +"name": &"idle", +"speed": 12.0 +}] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_gstla"] +size = Vector2(14, 15) + +[node name="Slime" type="Area2D"] +script = ExtResource("1_p2gj0") + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +texture_filter = 1 +sprite_frames = SubResource("SpriteFrames_fd6lc") +animation = &"idle" +autoplay = "idle" +frame_progress = 0.8940961 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(0, 4.5) +shape = SubResource("RectangleShape2D_gstla") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/scripts/coin.gd b/scripts/coin.gd new file mode 100644 index 0000000..2f62003 --- /dev/null +++ b/scripts/coin.gd @@ -0,0 +1,18 @@ +class_name Coin extends Area2D + +signal coinCollectedSignal(body,coin) + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta): + pass + + +func _on_body_entered(body): + print("body connected with coin") + if body is Player: + coinCollectedSignal.emit(body, self) diff --git a/scripts/coin.gd.uid b/scripts/coin.gd.uid new file mode 100644 index 0000000..2ca51f8 --- /dev/null +++ b/scripts/coin.gd.uid @@ -0,0 +1 @@ +uid://dxweii7qmijb8 diff --git a/scripts/gamecontroller.gd b/scripts/gamecontroller.gd index 57550f1..466f6b4 100644 --- a/scripts/gamecontroller.gd +++ b/scripts/gamecontroller.gd @@ -1,5 +1,7 @@ extends Node2D +var coinsCollectedTotal:int = 0 +var totalCoinsAvailable:int = 0 # Called when the node enters the scene tree for the first time. func _ready(): @@ -19,3 +21,18 @@ func _on_trigger_fired(intent, body): body.queue_free() "powerup": print("power up this thing") + +func _on_coin_collected(body, coin): + print("GC knows coin collected") + coinsCollectedTotal +=1 + coin.queue_free() + if coinsCollectedTotal >= totalCoinsAvailable: + print("You won the level!") + +func totalCoins(value): + totalCoinsAvailable = value + +func _on_slime_damage(body, slime): + print("GC knows slime damage") +func totalEnemies(value): + print("GC knows total enemies "+str(value)) diff --git a/scripts/player.gd b/scripts/player.gd index d23661f..8a1128c 100644 --- a/scripts/player.gd +++ b/scripts/player.gd @@ -1,4 +1,4 @@ -extends CharacterBody2D +class_name Player extends CharacterBody2D const SPEED = 300.0 diff --git a/scripts/scene_manager.gd b/scripts/scene_manager.gd index 5adbfd3..69cc41b 100644 --- a/scripts/scene_manager.gd +++ b/scripts/scene_manager.gd @@ -2,6 +2,8 @@ class_name SceneManager extends Node2D var bullet = preload("res://scenes/bullet.tscn") var grenade = preload("res://scenes/grenade.tscn") +@onready var coins = $"../Coins" +@onready var enemies = $"../Enemies" @onready var game = $".." var bulletArray = [] @@ -9,8 +11,29 @@ var totalAllowedBullets = 7 # Called when the node enters the scene tree for the first time. func _ready(): - pass # Replace with function body. - + buildLevel() + +func buildLevel()->void: + # hook up coins + var totalCoins = 0 + if coins: + for obj in coins.get_children(): + if obj is Coin: + totalCoins +=1 + #hook up a listener at the game controller + obj.coinCollectedSignal.connect(game._on_coin_collected) + #tell GC how many coins total + game.totalCoins(totalCoins) + + var totalEnemies = 0 + if enemies: + for obj in enemies.get_children(): + if obj is Slime: + totalEnemies +=1 + #hook up a listener at game controller + obj.slimeDamageSignal.connect(game._on_slime_damage) + pass + game.totalEnemies(totalEnemies) # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): diff --git a/scripts/slime.gd b/scripts/slime.gd new file mode 100644 index 0000000..cb05922 --- /dev/null +++ b/scripts/slime.gd @@ -0,0 +1,17 @@ +class_name Slime extends Area2D + +signal slimeDamageSignal(body, slime) +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta): + pass + + +func _on_body_entered(body): + print("slime detects body") + if body is Player: + slimeDamageSignal.emit(body, self) diff --git a/scripts/slime.gd.uid b/scripts/slime.gd.uid new file mode 100644 index 0000000..5895d68 --- /dev/null +++ b/scripts/slime.gd.uid @@ -0,0 +1 @@ +uid://cx2xxgqkp68jc