class_name Coin extends Area2D signal coinCollectedSignal(body,coin) # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): pass func _on_body_entered(body): print("body connected with coin") if body is Player: coinCollectedSignal.emit(body, self)