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OddlyTimbot/SeptemberGame
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b8cdde47636649e28d9d449c1761112850eb7677
SeptemberGame/scripts
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History
OddlyTimbot b8cdde4763 beginning of state machine
2025-10-20 15:42:27 -04:00
..
bullet.gd
shove attack raycasts, input maps, bullets object pooling, dynamic instantiation, grenades
2025-10-06 20:56:47 -04:00
bullet.gd.uid
shove attack raycasts, input maps, bullets object pooling, dynamic instantiation, grenades
2025-10-06 20:56:47 -04:00
gamecontroller.gd
big four objects, custom signal, gamecontroller
2025-09-29 21:11:00 -04:00
gamecontroller.gd.uid
big four objects, custom signal, gamecontroller
2025-09-29 21:11:00 -04:00
grenade.gd
shove attack raycasts, input maps, bullets object pooling, dynamic instantiation, grenades
2025-10-06 20:56:47 -04:00
grenade.gd.uid
shove attack raycasts, input maps, bullets object pooling, dynamic instantiation, grenades
2025-10-06 20:56:47 -04:00
player.gd
beginning of state machine
2025-10-20 15:42:27 -04:00
player.gd.uid
big four objects, custom signal, gamecontroller
2025-09-29 21:11:00 -04:00
scene_manager.gd
shove attack raycasts, input maps, bullets object pooling, dynamic instantiation, grenades
2025-10-06 20:56:47 -04:00
scene_manager.gd.uid
shove attack raycasts, input maps, bullets object pooling, dynamic instantiation, grenades
2025-10-06 20:56:47 -04:00
trigger.gd
big four objects, custom signal, gamecontroller
2025-09-29 21:11:00 -04:00
trigger.gd.uid
big four objects, custom signal, gamecontroller
2025-09-29 21:11:00 -04:00
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