SeptemberGame/scripts
2025-11-03 20:56:50 -05:00
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rscs multi levels, closed loop for coins, custom resources for character stats, enemy attacks, player attacks, started enemy movement 2025-11-03 20:56:50 -05:00
bullet.gd multi levels, closed loop for coins, custom resources for character stats, enemy attacks, player attacks, started enemy movement 2025-11-03 20:56:50 -05:00
bullet.gd.uid shove attack raycasts, input maps, bullets object pooling, dynamic instantiation, grenades 2025-10-06 20:56:47 -04:00
coin.gd multi levels, closed loop for coins, custom resources for character stats, enemy attacks, player attacks, started enemy movement 2025-11-03 20:56:50 -05:00
coin.gd.uid physics layer, veg terain, parallax background, collectables, basic slimes 2025-10-27 21:02:54 -04:00
gamecontroller.gd multi levels, closed loop for coins, custom resources for character stats, enemy attacks, player attacks, started enemy movement 2025-11-03 20:56:50 -05:00
gamecontroller.gd.uid big four objects, custom signal, gamecontroller 2025-09-29 21:11:00 -04:00
grenade.gd multi levels, closed loop for coins, custom resources for character stats, enemy attacks, player attacks, started enemy movement 2025-11-03 20:56:50 -05:00
grenade.gd.uid shove attack raycasts, input maps, bullets object pooling, dynamic instantiation, grenades 2025-10-06 20:56:47 -04:00
player.gd physics layer, veg terain, parallax background, collectables, basic slimes 2025-10-27 21:02:54 -04:00
player.gd.uid big four objects, custom signal, gamecontroller 2025-09-29 21:11:00 -04:00
scene_manager.gd multi levels, closed loop for coins, custom resources for character stats, enemy attacks, player attacks, started enemy movement 2025-11-03 20:56:50 -05:00
scene_manager.gd.uid shove attack raycasts, input maps, bullets object pooling, dynamic instantiation, grenades 2025-10-06 20:56:47 -04:00
slime.gd multi levels, closed loop for coins, custom resources for character stats, enemy attacks, player attacks, started enemy movement 2025-11-03 20:56:50 -05:00
slime.gd.uid physics layer, veg terain, parallax background, collectables, basic slimes 2025-10-27 21:02:54 -04:00
trigger.gd big four objects, custom signal, gamecontroller 2025-09-29 21:11:00 -04:00
trigger.gd.uid big four objects, custom signal, gamecontroller 2025-09-29 21:11:00 -04:00