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										rscs
									
								
							
						
					
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							multi levels, closed loop for coins, custom resources for character stats, enemy attacks, player attacks, started enemy movement
						
					
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				2025-11-03 20:56:50 -05:00 | 
			
		
			
			
			
			
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								bullet.gd
							
						
					
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							multi levels, closed loop for coins, custom resources for character stats, enemy attacks, player attacks, started enemy movement
						
					
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				2025-11-03 20:56:50 -05:00 | 
			
		
			
			
			
			
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								bullet.gd.uid
							
						
					
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							shove attack raycasts, input maps, bullets object pooling, dynamic instantiation, grenades
						
					
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				2025-10-06 20:56:47 -04:00 | 
			
		
			
			
			
			
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								coin.gd
							
						
					
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							multi levels, closed loop for coins, custom resources for character stats, enemy attacks, player attacks, started enemy movement
						
					
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				2025-11-03 20:56:50 -05:00 | 
			
		
			
			
			
			
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								coin.gd.uid
							
						
					
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							physics layer, veg terain, parallax background, collectables, basic slimes
						
					
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				2025-10-27 21:02:54 -04:00 | 
			
		
			
			
			
			
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								gamecontroller.gd
							
						
					
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							multi levels, closed loop for coins, custom resources for character stats, enemy attacks, player attacks, started enemy movement
						
					
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				2025-11-03 20:56:50 -05:00 | 
			
		
			
			
			
			
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								gamecontroller.gd.uid
							
						
					
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							big four objects, custom signal, gamecontroller
						
					
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				2025-09-29 21:11:00 -04:00 | 
			
		
			
			
			
			
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								grenade.gd
							
						
					
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							multi levels, closed loop for coins, custom resources for character stats, enemy attacks, player attacks, started enemy movement
						
					
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				2025-11-03 20:56:50 -05:00 | 
			
		
			
			
			
			
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								grenade.gd.uid
							
						
					
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							shove attack raycasts, input maps, bullets object pooling, dynamic instantiation, grenades
						
					
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				2025-10-06 20:56:47 -04:00 | 
			
		
			
			
			
			
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								player.gd
							
						
					
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							physics layer, veg terain, parallax background, collectables, basic slimes
						
					
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				2025-10-27 21:02:54 -04:00 | 
			
		
			
			
			
			
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								player.gd.uid
							
						
					
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							big four objects, custom signal, gamecontroller
						
					
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				2025-09-29 21:11:00 -04:00 | 
			
		
			
			
			
			
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								scene_manager.gd
							
						
					
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							multi levels, closed loop for coins, custom resources for character stats, enemy attacks, player attacks, started enemy movement
						
					
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				2025-11-03 20:56:50 -05:00 | 
			
		
			
			
			
			
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								scene_manager.gd.uid
							
						
					
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							shove attack raycasts, input maps, bullets object pooling, dynamic instantiation, grenades
						
					
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				2025-10-06 20:56:47 -04:00 | 
			
		
			
			
			
			
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								slime.gd
							
						
					
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							multi levels, closed loop for coins, custom resources for character stats, enemy attacks, player attacks, started enemy movement
						
					
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				2025-11-03 20:56:50 -05:00 | 
			
		
			
			
			
			
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								slime.gd.uid
							
						
					
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							physics layer, veg terain, parallax background, collectables, basic slimes
						
					
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				2025-10-27 21:02:54 -04:00 | 
			
		
			
			
			
			
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								trigger.gd
							
						
					
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							big four objects, custom signal, gamecontroller
						
					
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				2025-09-29 21:11:00 -04:00 | 
			
		
			
			
			
			
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								trigger.gd.uid
							
						
					
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							big four objects, custom signal, gamecontroller
						
					
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				2025-09-29 21:11:00 -04:00 |