[gd_scene load_steps=2 format=3 uid="uid://ci10o5e0xpxm8"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_l2jtx"]
size = Vector2(84, 12)

[node name="AnimatableBody2D" type="AnimatableBody2D"]

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_l2jtx")
one_way_collision = true
