box trap working
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25 files changed
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@@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/TileMap")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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@@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/TileMap")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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@@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/TileMap")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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@@ -1,9 +1,11 @@
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Node2D
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AnimationPlayer
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CollisionShape2D
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AnimatableBody2D
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Sprite2D
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Camera2D
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TileMap
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Node
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AnimatedSprite2D
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Node2D
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CollisionShape2D
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Area2D
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RayCast2D
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@@ -19,7 +19,7 @@ dock_filesystem_split=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray("res://scripts/bullet.gd")
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dock_filesystem_selected_paths=PackedStringArray("res://scenes/platform.tscn")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/", "res://graphics/items/")
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dock_3="Scene,Import"
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dock_4="FileSystem"
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@@ -27,17 +27,17 @@ dock_5="Inspector,Node,History"
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn")
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current_scene="res://scenes/character.tscn"
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center_split_offset=-252
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn")
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current_scene="res://scenes/game.tscn"
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center_split_offset=-329
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selected_default_debugger_tab_idx=0
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selected_main_editor_idx=2
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selected_bottom_panel_item=0
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[ScriptEditor]
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open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
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selected_script="res://scripts/CharacterBody2D.gd"
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open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd", "res://scripts/Trigger.gd"]
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selected_script="res://scripts/gamecontroller.gd"
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open_help=[]
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script_split_offset=70
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list_split_offset=0
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@@ -1,7 +1,8 @@
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ea4bc82a6ad023ab7ee23ee620429895
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::res://::1722291872
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::res://::1722297822
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icon.svg::CompressedTexture2D::9114977118871582245::1722289482::1722289482::1::::<><>::
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::res://graphics/::1722289482
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::res://graphics/::1722297822
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bullet.png::CompressedTexture2D::4834894094516681527::1722297811::1722297822::1::::<><>::
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Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1722289482::1722289482::1::::<><>::
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::res://graphics/items/::1722289482
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cannister.png::CompressedTexture2D::7418095402531000042::1722289482::1722289482::1::::<><>::
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@@ -13,13 +14,13 @@ player jump 48x48.png::CompressedTexture2D::1627608568707791839::1722289482::172
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player land 48x48.png::CompressedTexture2D::3499637713582873633::1722289482::1722289482::1::::<><>::
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::res://graphics/Player Run/::1722289482
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player run 48x48.png::CompressedTexture2D::1502492849971408816::1722289482::1722289482::1::::<><>::
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::res://scenes/::1722289482
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bullet.tscn::PackedScene::6880909734590904373::1722289482::0::1::::<><>::res://scripts/bullet.gd
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character.tscn::PackedScene::451838158579532324::1722289482::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
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crate.tscn::PackedScene::41931541512830250::1722289482::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
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game.tscn::PackedScene::1738196330916037717::1722289482::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn
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::res://scripts/::1722289482
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::res://scenes/::1722297822
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bullet.tscn::PackedScene::6880909734590904373::1722297251::0::1::::<><>::res://scripts/bullet.gd
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character.tscn::PackedScene::451838158579532324::1722297251::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
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crate.tscn::PackedScene::41931541512830250::1722297251::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
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game.tscn::PackedScene::1738196330916037717::1722297251::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn
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::res://scripts/::1722293648
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bullet.gd::GDScript::-1::1722289482::0::1::::<>Area2D<>::
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CharacterBody2D.gd::GDScript::-1::1722289482::0::1::::<>CharacterBody2D<>::
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CharacterBody2D.gd::GDScript::-1::1722293648::0::1::::<>CharacterBody2D<>::
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gamecontroller.gd::GDScript::-1::1722289482::0::1::::<>Node2D<>::
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Trigger.gd::GDScript::-1::1722289482::0::1::::<>Area2D<>::
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@@ -3,3 +3,5 @@ res://scenes/character.tscn
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res://scenes/bullet.tscn
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res://scenes/crate.tscn
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res://scripts/CharacterBody2D.gd
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res://scenes/platform.tscn
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res://scripts/gamecontroller.gd
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@@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/TileMap")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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@@ -1,5 +1,5 @@
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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform")]
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resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("terrain_set__array", "terrain_set_0/terrain__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform")]
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resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
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nodes_folded=[NodePath("AreaTrigger")]
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@@ -0,0 +1,3 @@
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[folding]
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sections_unfolded=PackedStringArray()
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@@ -0,0 +1,175 @@
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[editor_states]
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Anim={
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"visible": false
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}
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2D={
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"grid_offset": Vector2(0, 0),
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"ofs": Vector2(-186.399, -149.806),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_guides": true,
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"show_helpers": false,
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"show_origin": true,
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"show_rulers": true,
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"show_transformation_gizmos": true,
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"show_viewport": true,
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"show_zoom_control": true,
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"smart_snap_active": false,
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"snap_guides": true,
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"snap_node_anchors": true,
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"snap_node_center": true,
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"snap_node_parent": true,
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"snap_node_sides": true,
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"snap_other_nodes": true,
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"snap_pixel": true,
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"snap_relative": false,
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"snap_rotation": false,
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"snap_rotation_offset": 0.0,
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"zoom": 1.25992
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}
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3D={
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"fov": 70.01,
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"gizmos_status": {
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"AudioListener3D": 0,
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"AudioStreamPlayer3D": 0,
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"CPUParticles3D": 0,
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"CSGShape3D": 0,
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"Camera3D": 0,
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"CollisionObject3D": 0,
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"CollisionPolygon3D": 0,
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"CollisionShape3D": 0,
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"Decal": 0,
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"FogVolume": 0,
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"GPUParticles3D": 0,
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"GPUParticlesCollision3D": 0,
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"Joint3D": 0,
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"Light3D": 0,
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"LightmapGI": 0,
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"LightmapProbe": 0,
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"Marker3D": 0,
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"NavigationLink3D": 0,
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"NavigationRegion3D": 0,
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"OccluderInstance3D": 0,
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"Path3D": 0,
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"PhysicalBone3D": 0,
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"RayCast3D": 0,
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"ReflectionProbe": 0,
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"ShapeCast3D": 0,
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"Skeleton3D": 0,
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"SoftBody3D": 0,
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"SpringArm3D": 0,
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"VehicleWheel3D": 0,
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"VisibleOnScreenNotifier3D": 0,
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"VoxelGI": 0
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},
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"local_coords": false,
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"preview_sun_env": {
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"environ_ao_enabled": false,
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"environ_enabled": true,
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"environ_energy": 1.0,
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"environ_gi_enabled": false,
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"environ_glow_enabled": true,
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"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
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"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
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"environ_tonemap_enabled": true,
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"sun_color": Color(1, 1, 1, 1),
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"sun_enabled": true,
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"sun_energy": 1.0,
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"sun_max_distance": 100.0,
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"sun_rotation": Vector2(-1.0472, 2.61799)
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},
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"rotate_snap": 15.0,
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"scale_snap": 10.0,
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"show_grid": true,
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"show_origin": true,
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"snap_enabled": false,
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"translate_snap": 1.0,
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"viewport_mode": 1,
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"viewports": [{
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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"gizmos": true,
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"half_res": false,
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"information": false,
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"listener": true,
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"lock_rotation": false,
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"orthogonal": false,
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"position": Vector3(0, 0, 0),
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"use_environment": false,
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"view_type": 0,
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"x_rotation": 0.5,
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||||
"y_rotation": -0.5
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}, {
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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||||
"distance": 4.0,
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||||
"doppler": false,
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"frame_time": false,
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"gizmos": true,
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||||
"half_res": false,
|
||||
"information": false,
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||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
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||||
}, {
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}, {
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}],
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
|
||||
}
|
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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@@ -0,0 +1,5 @@
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[folding]
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node_unfolds=[]
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resource_unfolds=["res://scenes/platform.tscn::RectangleShape2D_l2jtx", PackedStringArray()]
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||||
nodes_folded=[]
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||||
@@ -3,6 +3,8 @@
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||||
executable_path="/home/timbot/Documents/Software/godot/Godot_v4.2.1-stable_linux.x86_64"
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||||
use_advanced_connections=false
|
||||
tile_source_sort=0
|
||||
tile_snap_option=0
|
||||
tile_snap_subdiv=4.0
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||||
|
||||
[debug_options]
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||||
|
||||
@@ -12,8 +14,8 @@ run_debug_collisions=true
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||||
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||||
[recent_files]
|
||||
|
||||
scenes=["res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
|
||||
scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||
scenes=["res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
|
||||
scripts=["res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||
|
||||
[linked_properties]
|
||||
|
||||
@@ -30,6 +32,7 @@ TileMap:scale=true
|
||||
Camera2D:zoom=true
|
||||
Camera2D:scale=true
|
||||
Sprite2D:scale=true
|
||||
AnimatableBody2D:scale=true
|
||||
|
||||
[dialog_bounds]
|
||||
|
||||
|
||||
@@ -3,11 +3,11 @@
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 0,
|
||||
"column": 37,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 12,
|
||||
"scroll_position": 0.0,
|
||||
"row": 25,
|
||||
"scroll_position": 12.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
@@ -39,3 +39,17 @@ state={
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
[res://scripts/Trigger.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 28,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 5,
|
||||
"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
Reference in new issue
Block a user