week 5 enemies pickups playerdeath

This commit is contained in:
OddlyTimbot committed 2024-08-12 21:10:22 -04:00
1 parent 04d49fee67
commit e4be043988
48 files changed
+1197 -157

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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform")]
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/bg"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/sky"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/water"), PackedStringArray("Transform"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform")]
resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
nodes_folded=[NodePath("AreaTrigger")]
nodes_folded=[]
+7 -3
View File
@@ -14,8 +14,8 @@ run_debug_collisions=true
[recent_files]
scenes=["res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
scripts=["res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
scenes=["res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
scripts=["res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
[linked_properties]
@@ -31,8 +31,12 @@ MultiNodeEdit:scale=true
TileMap:scale=true
Camera2D:zoom=true
Camera2D:scale=true
Sprite2D:scale=true
Sprite2D:scale=false
AnimatableBody2D:scale=true
ParallaxBackground:scroll_base_scale=true
ParallaxBackground:scale=true
ParallaxLayer:motion_scale=true
ParallaxLayer:scale=true
[dialog_bounds]
+4 -1
View File
@@ -1,5 +1,8 @@
res://graphics/Player Death
res://scripts
res://graphics/enemies
res://scenes
res://graphics/pickups
res://graphics/Player Jump
res://graphics/Player Run
res://graphics/Player Idle
res://scripts
+41 -9
View File
@@ -3,11 +3,11 @@
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 37,
"column": 14,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 25,
"scroll_position": 12.0,
"row": 40,
"scroll_position": 28.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
@@ -17,12 +17,16 @@ state={
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 26,
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 54,
"scroll_position": 41.0,
"selection": false,
"row": 26,
"scroll_position": 20.0,
"selection": true,
"selection_from_column": 0,
"selection_from_line": 26,
"selection_to_column": 15,
"selection_to_line": 29,
"syntax_highlighter": "GDScript"
}
@@ -45,11 +49,39 @@ state={
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 28,
"column": 25,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 5,
"row": 6,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/coin.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 14,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 18,
"scroll_position": 1.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/badguy.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 31,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 38,
"scroll_position": 24.0,
"selection": false,
"syntax_highlighter": "GDScript"
}