[gd_scene load_steps=2 format=3 uid="uid://ci10o5e0xpxm8"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_l2jtx"] size = Vector2(84, 12) [node name="AnimatableBody2D" type="AnimatableBody2D"] [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_l2jtx") one_way_collision = true