621 lines
25 KiB
Plaintext
621 lines
25 KiB
Plaintext
[gd_scene load_steps=19 format=3 uid="uid://y083suj12rld"]
|
|
|
|
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
|
|
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
|
|
[ext_resource type="Texture2D" uid="uid://dwb83f7uoweuy" path="res://graphics/Terrain (32x32).png" id="2_l22q1"]
|
|
[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
|
|
[ext_resource type="Texture2D" uid="uid://dm8rx8b2mh3p" path="res://graphics/background/BG Image.png" id="3_fje8e"]
|
|
[ext_resource type="Texture2D" uid="uid://cx7b01o887hk7" path="res://graphics/background/Additional Sky.png" id="4_j5t1o"]
|
|
[ext_resource type="Texture2D" uid="uid://byq8ujatf55a1" path="res://graphics/background/Additional Water.png" id="5_pnfsl"]
|
|
[ext_resource type="PackedScene" uid="uid://ukuu7p7vhlq" path="res://scenes/crate.tscn" id="5_u8rgi"]
|
|
[ext_resource type="PackedScene" uid="uid://ci10o5e0xpxm8" path="res://scenes/platform.tscn" id="6_80wa1"]
|
|
[ext_resource type="PackedScene" uid="uid://cx6o8fh0fj8kl" path="res://scenes/coin.tscn" id="10_0oixj"]
|
|
[ext_resource type="PackedScene" uid="uid://g7p0pn145hpe" path="res://scenes/badguy.tscn" id="11_bxgbq"]
|
|
|
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xg6qs"]
|
|
texture = ExtResource("2_l22q1")
|
|
texture_region_size = Vector2i(32, 32)
|
|
0:0/0 = 0
|
|
0:0/0/terrain_set = 0
|
|
0:0/0/terrain = 0
|
|
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
0:0/0/physics_layer_0/angular_velocity = 0.0
|
|
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
0:0/0/terrains_peering_bit/right_side = 0
|
|
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
0:0/0/terrains_peering_bit/bottom_side = 0
|
|
1:0/0 = 0
|
|
1:0/0/terrain_set = 0
|
|
1:0/0/terrain = 0
|
|
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
1:0/0/physics_layer_0/angular_velocity = 0.0
|
|
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
1:0/0/terrains_peering_bit/right_side = 0
|
|
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
1:0/0/terrains_peering_bit/bottom_side = 0
|
|
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
1:0/0/terrains_peering_bit/left_side = 0
|
|
2:0/0 = 0
|
|
2:0/0/terrain_set = 0
|
|
2:0/0/terrain = 0
|
|
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
2:0/0/physics_layer_0/angular_velocity = 0.0
|
|
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
2:0/0/terrains_peering_bit/bottom_side = 0
|
|
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
2:0/0/terrains_peering_bit/left_side = 0
|
|
4:0/0 = 0
|
|
4:0/0/terrain_set = 0
|
|
4:0/0/terrain = 0
|
|
4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
4:0/0/physics_layer_0/angular_velocity = 0.0
|
|
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
4:0/0/terrains_peering_bit/bottom_side = 0
|
|
6:0/0 = 0
|
|
6:0/0/terrain_set = 0
|
|
6:0/0/terrain = 0
|
|
6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
6:0/0/physics_layer_0/angular_velocity = 0.0
|
|
6:0/0/terrains_peering_bit/right_side = 0
|
|
6:0/0/terrains_peering_bit/bottom_side = 0
|
|
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
6:0/0/terrains_peering_bit/left_side = 0
|
|
6:0/0/terrains_peering_bit/top_left_corner = 0
|
|
6:0/0/terrains_peering_bit/top_side = 0
|
|
6:0/0/terrains_peering_bit/top_right_corner = 0
|
|
7:0/0 = 0
|
|
7:0/0/terrain_set = 0
|
|
7:0/0/terrain = 0
|
|
7:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
7:0/0/physics_layer_0/angular_velocity = 0.0
|
|
7:0/0/terrains_peering_bit/right_side = 0
|
|
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
7:0/0/terrains_peering_bit/bottom_side = 0
|
|
7:0/0/terrains_peering_bit/left_side = 0
|
|
7:0/0/terrains_peering_bit/top_left_corner = 0
|
|
7:0/0/terrains_peering_bit/top_side = 0
|
|
7:0/0/terrains_peering_bit/top_right_corner = 0
|
|
9:0/0 = 0
|
|
9:0/0/terrain_set = 0
|
|
9:0/0/terrain = 0
|
|
9:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
9:0/0/physics_layer_0/angular_velocity = 0.0
|
|
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
9:0/0/terrains_peering_bit/bottom_side = 0
|
|
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
9:0/0/terrains_peering_bit/top_side = 0
|
|
10:0/0 = 0
|
|
10:0/0/terrain_set = 0
|
|
10:0/0/terrain = 0
|
|
10:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
10:0/0/physics_layer_0/angular_velocity = 0.0
|
|
10:0/0/terrains_peering_bit/right_side = 0
|
|
10:0/0/terrains_peering_bit/bottom_side = 0
|
|
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
10:0/0/terrains_peering_bit/left_side = 0
|
|
10:0/0/terrains_peering_bit/top_left_corner = 0
|
|
10:0/0/terrains_peering_bit/top_side = 0
|
|
12:0/0 = 0
|
|
12:0/0/terrain_set = 0
|
|
12:0/0/terrain = 0
|
|
12:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
12:0/0/physics_layer_0/angular_velocity = 0.0
|
|
12:0/0/terrains_peering_bit/right_side = 0
|
|
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
|
12:0/0/terrains_peering_bit/bottom_side = 0
|
|
12:0/0/terrains_peering_bit/left_side = 0
|
|
12:0/0/terrains_peering_bit/top_side = 0
|
|
13:0/0 = 0
|
|
13:0/0/terrain_set = 0
|
|
13:0/0/terrain = 0
|
|
13:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
13:0/0/physics_layer_0/angular_velocity = 0.0
|
|
13:0/0/terrains_peering_bit/right_side = 0
|
|
13:0/0/terrains_peering_bit/bottom_side = 0
|
|
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
|
13:0/0/terrains_peering_bit/left_side = 0
|
|
13:0/0/terrains_peering_bit/top_side = 0
|
|
15:0/0 = 0
|
|
15:0/0/terrain_set = 0
|
|
15:0/0/terrain = 0
|
|
15:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
15:0/0/physics_layer_0/angular_velocity = 0.0
|
|
15:0/0/terrains_peering_bit/right_side = 0
|
|
15:0/0/terrains_peering_bit/bottom_side = 0
|
|
15:0/0/terrains_peering_bit/left_side = 0
|
|
15:0/0/terrains_peering_bit/top_side = 0
|
|
0:1/0 = 0
|
|
0:1/0/terrain_set = 0
|
|
0:1/0/terrain = 0
|
|
0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
0:1/0/physics_layer_0/angular_velocity = 0.0
|
|
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
0:1/0/terrains_peering_bit/right_side = 0
|
|
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
0:1/0/terrains_peering_bit/bottom_side = 0
|
|
0:1/0/terrains_peering_bit/top_side = 0
|
|
0:1/0/terrains_peering_bit/top_right_corner = 0
|
|
1:1/0 = 0
|
|
1:1/0/terrain_set = 0
|
|
1:1/0/terrain = 0
|
|
1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
1:1/0/physics_layer_0/angular_velocity = 0.0
|
|
1:1/0/terrains_peering_bit/right_side = 0
|
|
1:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
1:1/0/terrains_peering_bit/bottom_side = 0
|
|
1:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
1:1/0/terrains_peering_bit/left_side = 0
|
|
1:1/0/terrains_peering_bit/top_left_corner = 0
|
|
1:1/0/terrains_peering_bit/top_side = 0
|
|
1:1/0/terrains_peering_bit/top_right_corner = 0
|
|
2:1/0 = 0
|
|
2:1/0/terrain_set = 0
|
|
2:1/0/terrain = 0
|
|
2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
2:1/0/physics_layer_0/angular_velocity = 0.0
|
|
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
2:1/0/terrains_peering_bit/bottom_side = 0
|
|
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
2:1/0/terrains_peering_bit/left_side = 0
|
|
2:1/0/terrains_peering_bit/top_left_corner = 0
|
|
2:1/0/terrains_peering_bit/top_side = 0
|
|
4:1/0 = 0
|
|
4:1/0/terrain_set = 0
|
|
4:1/0/terrain = 0
|
|
4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
4:1/0/physics_layer_0/angular_velocity = 0.0
|
|
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
4:1/0/terrains_peering_bit/bottom_side = 0
|
|
4:1/0/terrains_peering_bit/top_side = 0
|
|
6:1/0 = 0
|
|
6:1/0/terrain_set = 0
|
|
6:1/0/terrain = 0
|
|
6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
6:1/0/physics_layer_0/angular_velocity = 0.0
|
|
6:1/0/terrains_peering_bit/right_side = 0
|
|
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
6:1/0/terrains_peering_bit/bottom_side = 0
|
|
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
6:1/0/terrains_peering_bit/left_side = 0
|
|
6:1/0/terrains_peering_bit/top_left_corner = 0
|
|
6:1/0/terrains_peering_bit/top_side = 0
|
|
7:1/0 = 0
|
|
7:1/0/terrain_set = 0
|
|
7:1/0/terrain = 0
|
|
7:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
7:1/0/physics_layer_0/angular_velocity = 0.0
|
|
7:1/0/terrains_peering_bit/right_side = 0
|
|
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
7:1/0/terrains_peering_bit/bottom_side = 0
|
|
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
7:1/0/terrains_peering_bit/left_side = 0
|
|
7:1/0/terrains_peering_bit/top_side = 0
|
|
7:1/0/terrains_peering_bit/top_right_corner = 0
|
|
9:1/0 = 0
|
|
9:1/0/terrain_set = 0
|
|
9:1/0/terrain = 0
|
|
9:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
9:1/0/physics_layer_0/angular_velocity = 0.0
|
|
9:1/0/terrains_peering_bit/right_side = 0
|
|
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
9:1/0/terrains_peering_bit/bottom_side = 0
|
|
9:1/0/terrains_peering_bit/left_side = 0
|
|
9:1/0/terrains_peering_bit/top_side = 0
|
|
9:1/0/terrains_peering_bit/top_right_corner = 0
|
|
10:1/0 = 0
|
|
10:1/0/terrain_set = 0
|
|
10:1/0/terrain = 0
|
|
10:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
10:1/0/physics_layer_0/angular_velocity = 0.0
|
|
10:1/0/terrains_peering_bit/right_side = 0
|
|
10:1/0/terrains_peering_bit/bottom_side = 0
|
|
10:1/0/terrains_peering_bit/left_side = 0
|
|
10:1/0/terrains_peering_bit/top_left_corner = 0
|
|
10:1/0/terrains_peering_bit/top_side = 0
|
|
10:1/0/terrains_peering_bit/top_right_corner = 0
|
|
12:1/0 = 0
|
|
12:1/0/terrain_set = 0
|
|
12:1/0/terrain = 0
|
|
12:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
12:1/0/physics_layer_0/angular_velocity = 0.0
|
|
12:1/0/terrains_peering_bit/right_side = 0
|
|
12:1/0/terrains_peering_bit/bottom_side = 0
|
|
12:1/0/terrains_peering_bit/left_side = 0
|
|
12:1/0/terrains_peering_bit/top_side = 0
|
|
12:1/0/terrains_peering_bit/top_right_corner = 0
|
|
13:1/0 = 0
|
|
13:1/0/terrain_set = 0
|
|
13:1/0/terrain = 0
|
|
13:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
13:1/0/physics_layer_0/angular_velocity = 0.0
|
|
13:1/0/terrains_peering_bit/right_side = 0
|
|
13:1/0/terrains_peering_bit/bottom_side = 0
|
|
13:1/0/terrains_peering_bit/left_side = 0
|
|
13:1/0/terrains_peering_bit/top_left_corner = 0
|
|
13:1/0/terrains_peering_bit/top_side = 0
|
|
15:1/0 = 0
|
|
15:1/0/terrain_set = 0
|
|
15:1/0/terrain = 0
|
|
15:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
15:1/0/physics_layer_0/angular_velocity = 0.0
|
|
15:1/0/terrains_peering_bit/right_side = 0
|
|
15:1/0/terrains_peering_bit/bottom_side = 0
|
|
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
|
15:1/0/terrains_peering_bit/top_side = 0
|
|
15:1/0/terrains_peering_bit/top_right_corner = 0
|
|
16:1/0 = 0
|
|
16:1/0/terrain_set = 0
|
|
16:1/0/terrain = 0
|
|
16:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
16:1/0/physics_layer_0/angular_velocity = 0.0
|
|
16:1/0/terrains_peering_bit/right_side = 0
|
|
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
|
16:1/0/terrains_peering_bit/bottom_side = 0
|
|
16:1/0/terrains_peering_bit/left_side = 0
|
|
16:1/0/terrains_peering_bit/top_left_corner = 0
|
|
16:1/0/terrains_peering_bit/top_side = 0
|
|
0:2/0 = 0
|
|
0:2/0/terrain_set = 0
|
|
0:2/0/terrain = 0
|
|
0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
0:2/0/physics_layer_0/angular_velocity = 0.0
|
|
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
0:2/0/terrains_peering_bit/right_side = 0
|
|
0:2/0/terrains_peering_bit/top_side = 0
|
|
0:2/0/terrains_peering_bit/top_right_corner = 0
|
|
1:2/0 = 0
|
|
1:2/0/terrain_set = 0
|
|
1:2/0/terrain = 0
|
|
1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
1:2/0/physics_layer_0/angular_velocity = 0.0
|
|
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
1:2/0/terrains_peering_bit/right_side = 0
|
|
1:2/0/terrains_peering_bit/left_side = 0
|
|
1:2/0/terrains_peering_bit/top_left_corner = 0
|
|
1:2/0/terrains_peering_bit/top_side = 0
|
|
1:2/0/terrains_peering_bit/top_right_corner = 0
|
|
2:2/0 = 0
|
|
2:2/0/terrain_set = 0
|
|
2:2/0/terrain = 0
|
|
2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
2:2/0/physics_layer_0/angular_velocity = 0.0
|
|
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
2:2/0/terrains_peering_bit/left_side = 0
|
|
2:2/0/terrains_peering_bit/top_left_corner = 0
|
|
2:2/0/terrains_peering_bit/top_side = 0
|
|
4:2/0 = 0
|
|
4:2/0/terrain_set = 0
|
|
4:2/0/terrain = 0
|
|
4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
4:2/0/physics_layer_0/angular_velocity = 0.0
|
|
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
4:2/0/terrains_peering_bit/top_side = 0
|
|
6:3/0 = 0
|
|
6:3/0/terrain_set = 0
|
|
6:3/0/terrain = 0
|
|
6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
6:3/0/physics_layer_0/angular_velocity = 0.0
|
|
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
6:3/0/terrains_peering_bit/right_side = 0
|
|
6:3/0/terrains_peering_bit/bottom_right_corner = 0
|
|
6:3/0/terrains_peering_bit/bottom_side = 0
|
|
6:3/0/terrains_peering_bit/top_side = 0
|
|
6:3/0/terrains_peering_bit/top_right_corner = 0
|
|
7:3/0 = 0
|
|
7:3/0/terrain_set = 0
|
|
7:3/0/terrain = 0
|
|
7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
7:3/0/physics_layer_0/angular_velocity = 0.0
|
|
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
7:3/0/terrains_peering_bit/bottom_side = 0
|
|
7:3/0/terrains_peering_bit/bottom_left_corner = 0
|
|
7:3/0/terrains_peering_bit/left_side = 0
|
|
7:3/0/terrains_peering_bit/top_left_corner = 0
|
|
7:3/0/terrains_peering_bit/top_side = 0
|
|
9:3/0 = 0
|
|
9:3/0/terrain_set = 0
|
|
9:3/0/terrain = 0
|
|
9:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
9:3/0/physics_layer_0/angular_velocity = 0.0
|
|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
9:3/0/terrains_peering_bit/right_side = 0
|
|
9:3/0/terrains_peering_bit/bottom_right_corner = 0
|
|
9:3/0/terrains_peering_bit/bottom_side = 0
|
|
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
|
9:3/0/terrains_peering_bit/left_side = 0
|
|
10:3/0 = 0
|
|
10:3/0/terrain_set = 0
|
|
10:3/0/terrain = 0
|
|
10:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
10:3/0/physics_layer_0/angular_velocity = 0.0
|
|
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
10:3/0/terrains_peering_bit/right_side = 0
|
|
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
|
10:3/0/terrains_peering_bit/bottom_side = 0
|
|
10:3/0/terrains_peering_bit/bottom_left_corner = 0
|
|
10:3/0/terrains_peering_bit/left_side = 0
|
|
12:3/0 = 0
|
|
12:3/0/terrain_set = 0
|
|
12:3/0/terrain = 0
|
|
12:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
12:3/0/physics_layer_0/angular_velocity = 0.0
|
|
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
12:3/0/terrains_peering_bit/right_side = 0
|
|
12:3/0/terrains_peering_bit/bottom_side = 0
|
|
12:3/0/terrains_peering_bit/top_side = 0
|
|
13:3/0 = 0
|
|
13:3/0/terrain_set = 0
|
|
13:3/0/terrain = 0
|
|
13:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
13:3/0/physics_layer_0/angular_velocity = 0.0
|
|
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
13:3/0/terrains_peering_bit/right_side = 0
|
|
13:3/0/terrains_peering_bit/bottom_side = 0
|
|
13:3/0/terrains_peering_bit/left_side = 0
|
|
15:3/0 = 0
|
|
15:3/0/terrain_set = 0
|
|
15:3/0/terrain = 0
|
|
15:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
15:3/0/physics_layer_0/angular_velocity = 0.0
|
|
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
15:3/0/terrains_peering_bit/right_side = 0
|
|
15:3/0/terrains_peering_bit/bottom_side = 0
|
|
16:3/0 = 0
|
|
16:3/0/terrain_set = 0
|
|
16:3/0/terrain = 0
|
|
16:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
16:3/0/physics_layer_0/angular_velocity = 0.0
|
|
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
16:3/0/terrains_peering_bit/bottom_side = 0
|
|
16:3/0/terrains_peering_bit/left_side = 0
|
|
0:4/0 = 0
|
|
0:4/0/terrain_set = 0
|
|
0:4/0/terrain = 0
|
|
0:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
0:4/0/physics_layer_0/angular_velocity = 0.0
|
|
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
0:4/0/terrains_peering_bit/right_side = 0
|
|
1:4/0 = 0
|
|
1:4/0/terrain_set = 0
|
|
1:4/0/terrain = 0
|
|
1:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
1:4/0/physics_layer_0/angular_velocity = 0.0
|
|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
1:4/0/terrains_peering_bit/right_side = 0
|
|
1:4/0/terrains_peering_bit/left_side = 0
|
|
2:4/0 = 0
|
|
2:4/0/terrain_set = 0
|
|
2:4/0/terrain = 0
|
|
2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
2:4/0/physics_layer_0/angular_velocity = 0.0
|
|
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
2:4/0/terrains_peering_bit/left_side = 0
|
|
4:4/0 = 0
|
|
4:4/0/terrain_set = 0
|
|
4:4/0/terrain = 0
|
|
4:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
4:4/0/physics_layer_0/angular_velocity = 0.0
|
|
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
6:4/0 = 0
|
|
6:4/0/terrain_set = 0
|
|
6:4/0/terrain = 0
|
|
6:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
6:4/0/physics_layer_0/angular_velocity = 0.0
|
|
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
6:4/0/terrains_peering_bit/right_side = 0
|
|
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
|
6:4/0/terrains_peering_bit/bottom_side = 0
|
|
6:4/0/terrains_peering_bit/top_side = 0
|
|
6:4/0/terrains_peering_bit/top_right_corner = 0
|
|
7:4/0 = 0
|
|
7:4/0/terrain_set = 0
|
|
7:4/0/terrain = 0
|
|
7:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
7:4/0/physics_layer_0/angular_velocity = 0.0
|
|
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
7:4/0/terrains_peering_bit/bottom_side = 0
|
|
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
|
7:4/0/terrains_peering_bit/left_side = 0
|
|
7:4/0/terrains_peering_bit/top_left_corner = 0
|
|
7:4/0/terrains_peering_bit/top_side = 0
|
|
9:4/0 = 0
|
|
9:4/0/terrain_set = 0
|
|
9:4/0/terrain = 0
|
|
9:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
9:4/0/physics_layer_0/angular_velocity = 0.0
|
|
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
9:4/0/terrains_peering_bit/right_side = 0
|
|
9:4/0/terrains_peering_bit/left_side = 0
|
|
9:4/0/terrains_peering_bit/top_left_corner = 0
|
|
9:4/0/terrains_peering_bit/top_side = 0
|
|
9:4/0/terrains_peering_bit/top_right_corner = 0
|
|
10:4/0 = 0
|
|
10:4/0/terrain_set = 0
|
|
10:4/0/terrain = 0
|
|
10:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
10:4/0/physics_layer_0/angular_velocity = 0.0
|
|
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
10:4/0/terrains_peering_bit/right_side = 0
|
|
10:4/0/terrains_peering_bit/left_side = 0
|
|
10:4/0/terrains_peering_bit/top_left_corner = 0
|
|
10:4/0/terrains_peering_bit/top_side = 0
|
|
10:4/0/terrains_peering_bit/top_right_corner = 0
|
|
12:4/0 = 0
|
|
12:4/0/terrain_set = 0
|
|
12:4/0/terrain = 0
|
|
12:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
12:4/0/physics_layer_0/angular_velocity = 0.0
|
|
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
12:4/0/terrains_peering_bit/right_side = 0
|
|
12:4/0/terrains_peering_bit/left_side = 0
|
|
12:4/0/terrains_peering_bit/top_side = 0
|
|
13:4/0 = 0
|
|
13:4/0/terrain_set = 0
|
|
13:4/0/terrain = 0
|
|
13:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
13:4/0/physics_layer_0/angular_velocity = 0.0
|
|
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
13:4/0/terrains_peering_bit/bottom_side = 0
|
|
13:4/0/terrains_peering_bit/left_side = 0
|
|
13:4/0/terrains_peering_bit/top_side = 0
|
|
15:4/0 = 0
|
|
15:4/0/terrain_set = 0
|
|
15:4/0/terrain = 0
|
|
15:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
15:4/0/physics_layer_0/angular_velocity = 0.0
|
|
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
15:4/0/terrains_peering_bit/right_side = 0
|
|
15:4/0/terrains_peering_bit/top_side = 0
|
|
16:4/0 = 0
|
|
16:4/0/terrain_set = 0
|
|
16:4/0/terrain = 0
|
|
16:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
16:4/0/physics_layer_0/angular_velocity = 0.0
|
|
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
16:4/0/terrains_peering_bit/left_side = 0
|
|
16:4/0/terrains_peering_bit/top_side = 0
|
|
|
|
[sub_resource type="TileSet" id="TileSet_47g5u"]
|
|
tile_size = Vector2i(32, 32)
|
|
physics_layer_0/collision_layer = 1
|
|
terrain_set_0/mode = 0
|
|
terrain_set_0/terrain_0/name = "ground"
|
|
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
|
sources/0 = SubResource("TileSetAtlasSource_xg6qs")
|
|
|
|
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_3u4a8"]
|
|
|
|
[sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"]
|
|
radius = 32.0
|
|
|
|
[sub_resource type="Animation" id="Animation_t7ite"]
|
|
length = 0.001
|
|
tracks/0/type = "value"
|
|
tracks/0/imported = false
|
|
tracks/0/enabled = true
|
|
tracks/0/path = NodePath(".:position")
|
|
tracks/0/interp = 1
|
|
tracks/0/loop_wrap = true
|
|
tracks/0/keys = {
|
|
"times": PackedFloat32Array(0),
|
|
"transitions": PackedFloat32Array(1),
|
|
"update": 0,
|
|
"values": [Vector2(0, 0)]
|
|
}
|
|
|
|
[sub_resource type="Animation" id="Animation_n7r3j"]
|
|
resource_name = "move"
|
|
loop_mode = 2
|
|
tracks/0/type = "value"
|
|
tracks/0/imported = false
|
|
tracks/0/enabled = true
|
|
tracks/0/path = NodePath(".:position")
|
|
tracks/0/interp = 1
|
|
tracks/0/loop_wrap = true
|
|
tracks/0/keys = {
|
|
"times": PackedFloat32Array(0, 1),
|
|
"transitions": PackedFloat32Array(1, 1),
|
|
"update": 0,
|
|
"values": [Vector2(0, 0), Vector2(51, 0)]
|
|
}
|
|
|
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_dcgrv"]
|
|
_data = {
|
|
"RESET": SubResource("Animation_t7ite"),
|
|
"move": SubResource("Animation_n7r3j")
|
|
}
|
|
|
|
[node name="Game" type="Node2D"]
|
|
|
|
[node name="GameController" type="Node" parent="."]
|
|
unique_name_in_owner = true
|
|
script = ExtResource("1_77wyw")
|
|
|
|
[node name="Timer" type="Timer" parent="GameController"]
|
|
|
|
[node name="TileMap" type="TileMap" parent="."]
|
|
tile_set = SubResource("TileSet_47g5u")
|
|
format = 2
|
|
layer_0/tile_data = PackedInt32Array(393215, 0, 4, 327680, 65536, 4, 327681, 131072, 4, 131075, 0, 4, 131076, 131072, 4, 327683, 0, 4, 327684, 65536, 4, 327685, 65536, 4, 327686, 786432, 4, 327687, 131072, 2, 327688, 65536, 4, 327689, 65536, 4, 327690, 65536, 4, 327691, 786432, 4, 327692, 65536, 2, 327693, 131072, 2, 327694, 65536, 4, 327695, 131072, 4, 262155, 0, 0, 262156, 458752, 1, 196620, 393216, 3, 196621, 131072, 1, 262157, 458752, 4, 131084, 0, 0, 131085, 131072, 0, 65552, 0, 4, 65553, 131072, 4, 262161, 262144, 4, 65543, 0, 4, 65544, 65536, 4, 65545, 131072, 4, -65525, 983040, 4, -131061, 262144, 1, -196597, 983040, 3, -196596, 65536, 4, -196595, 1048576, 3, -131059, 262144, 1, -65523, 1048576, 4, -65524, 65536, 4, 262150, 0, 0, 262151, 131072, 0, 196615, 262144, 0)
|
|
|
|
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
|
|
|
|
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
|
|
motion_mirroring = Vector2(324, 0)
|
|
|
|
[node name="bg" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"]
|
|
position = Vector2(142.5, 50)
|
|
scale = Vector2(0.960938, 1)
|
|
texture = ExtResource("3_fje8e")
|
|
|
|
[node name="sky" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"]
|
|
position = Vector2(164.5, -114)
|
|
scale = Vector2(10.1562, 8)
|
|
texture = ExtResource("4_j5t1o")
|
|
|
|
[node name="water" type="Sprite2D" parent="ParallaxBackground/ParallaxLayer"]
|
|
position = Vector2(165, 200.024)
|
|
scale = Vector2(10.165, 5.686)
|
|
texture = ExtResource("5_pnfsl")
|
|
|
|
[node name="level" type="Node2D" parent="."]
|
|
|
|
[node name="StaticBody2D" type="StaticBody2D" parent="level"]
|
|
position = Vector2(158, 203)
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D"]
|
|
shape = SubResource("WorldBoundaryShape2D_3u4a8")
|
|
|
|
[node name="CharacterBody2D" parent="." groups=["player"] instance=ExtResource("2_64ccm")]
|
|
position = Vector2(41, 43)
|
|
PUSH_FORCE = 550
|
|
|
|
[node name="Camera2D" type="Camera2D" parent="CharacterBody2D"]
|
|
|
|
[node name="AreaTrigger" type="Area2D" parent="."]
|
|
position = Vector2(274, 22)
|
|
script = ExtResource("2_nfj1w")
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="AreaTrigger"]
|
|
shape = SubResource("CircleShape2D_x8qck")
|
|
debug_color = Color(0.556863, 0.415686, 0.964706, 0.419608)
|
|
|
|
[node name="crates" type="Node" parent="."]
|
|
|
|
[node name="crate1" parent="crates" instance=ExtResource("5_u8rgi")]
|
|
position = Vector2(114, 30)
|
|
|
|
[node name="Platform" parent="." instance=ExtResource("6_80wa1")]
|
|
|
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="Platform"]
|
|
libraries = {
|
|
"": SubResource("AnimationLibrary_dcgrv")
|
|
}
|
|
autoplay = "move"
|
|
|
|
[node name="BoxTrap" type="Node2D" parent="."]
|
|
position = Vector2(276, -83)
|
|
|
|
[node name="Coins" type="Node" parent="."]
|
|
|
|
[node name="coin" parent="Coins" instance=ExtResource("10_0oixj")]
|
|
position = Vector2(116, 151)
|
|
|
|
[node name="coin2" parent="Coins" instance=ExtResource("10_0oixj")]
|
|
position = Vector2(145, 58)
|
|
|
|
[node name="coin3" parent="Coins" instance=ExtResource("10_0oixj")]
|
|
position = Vector2(389, 58)
|
|
|
|
[node name="coin4" parent="Coins" instance=ExtResource("10_0oixj")]
|
|
position = Vector2(398, -40)
|
|
|
|
[node name="badguy" parent="." instance=ExtResource("11_bxgbq")]
|
|
position = Vector2(153, 146)
|
|
|
|
[connection signal="timeout" from="GameController/Timer" to="GameController" method="resetWorld"]
|
|
[connection signal="areatrigger" from="AreaTrigger" to="GameController" method="_on_area_2d_areatrigger"]
|
|
[connection signal="body_entered" from="AreaTrigger" to="AreaTrigger" method="_on_body_entered"]
|