diff --git a/assets/graphics/badguys/slime_green.png b/assets/graphics/badguys/slime_green.png new file mode 100644 index 0000000..a21cb6f Binary files /dev/null and b/assets/graphics/badguys/slime_green.png differ diff --git a/assets/graphics/badguys/slime_green.png.import b/assets/graphics/badguys/slime_green.png.import new file mode 100644 index 0000000..7422213 --- /dev/null +++ b/assets/graphics/badguys/slime_green.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bnfqqdcx7u4qt" +path="res://.godot/imported/slime_green.png-21e7f3de42454347166252dd70ddb7e7.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/badguys/slime_green.png" +dest_files=["res://.godot/imported/slime_green.png-21e7f3de42454347166252dd70ddb7e7.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/env/background.png b/assets/graphics/env/background.png new file mode 100644 index 0000000..f502431 Binary files /dev/null and b/assets/graphics/env/background.png differ diff --git a/assets/graphics/env/background.png.import b/assets/graphics/env/background.png.import new file mode 100644 index 0000000..eb1e121 --- /dev/null +++ b/assets/graphics/env/background.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://yns5hjgu5net" +path="res://.godot/imported/background.png-e522ab50ccd741b1d0d258ea18f475ca.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/env/background.png" +dest_files=["res://.godot/imported/background.png-e522ab50ccd741b1d0d258ea18f475ca.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/env/sky.png b/assets/graphics/env/sky.png new file mode 100644 index 0000000..8cfb587 Binary files /dev/null and b/assets/graphics/env/sky.png differ diff --git a/assets/graphics/env/sky.png.import b/assets/graphics/env/sky.png.import new file mode 100644 index 0000000..08a148b --- /dev/null +++ b/assets/graphics/env/sky.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cou2dhnt8x8d7" +path="res://.godot/imported/sky.png-8424334f2d1978f9eb47e5bf85377995.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/env/sky.png" +dest_files=["res://.godot/imported/sky.png-8424334f2d1978f9eb47e5bf85377995.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/env/terrain/mushroom_32x64(1).png b/assets/graphics/env/terrain/mushroom_32x64(1).png new file mode 100644 index 0000000..117c1e7 Binary files /dev/null and b/assets/graphics/env/terrain/mushroom_32x64(1).png differ diff --git a/assets/graphics/env/terrain/mushroom_32x64(1).png.import b/assets/graphics/env/terrain/mushroom_32x64(1).png.import new file mode 100644 index 0000000..f99348b --- /dev/null +++ b/assets/graphics/env/terrain/mushroom_32x64(1).png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dqgc7aef0pm78" +path="res://.godot/imported/mushroom_32x64(1).png-cc9f034e3d7911017ea636b04f7b55bc.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/env/terrain/mushroom_32x64(1).png" +dest_files=["res://.godot/imported/mushroom_32x64(1).png-cc9f034e3d7911017ea636b04f7b55bc.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/env/terrain/veg_32x32(1).png b/assets/graphics/env/terrain/veg_32x32(1).png new file mode 100644 index 0000000..4e09fa9 Binary files /dev/null and b/assets/graphics/env/terrain/veg_32x32(1).png differ diff --git a/assets/graphics/env/terrain/veg_32x32(1).png.import b/assets/graphics/env/terrain/veg_32x32(1).png.import new file mode 100644 index 0000000..4e78d70 --- /dev/null +++ b/assets/graphics/env/terrain/veg_32x32(1).png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://na61n1gqy7r5" +path="res://.godot/imported/veg_32x32(1).png-1ae2d06e75bcd40f0e6723ad4f80e844.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/env/terrain/veg_32x32(1).png" +dest_files=["res://.godot/imported/veg_32x32(1).png-1ae2d06e75bcd40f0e6723ad4f80e844.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/objects/plane.png b/assets/graphics/objects/plane.png new file mode 100644 index 0000000..d9ae497 Binary files /dev/null and b/assets/graphics/objects/plane.png differ diff --git a/assets/graphics/objects/plane.png.import b/assets/graphics/objects/plane.png.import new file mode 100644 index 0000000..ae46d01 --- /dev/null +++ b/assets/graphics/objects/plane.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ds2j76cg1r8y2" +path="res://.godot/imported/plane.png-21cf57915088a3e057409ff9d6626ca2.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/objects/plane.png" +dest_files=["res://.godot/imported/plane.png-21cf57915088a3e057409ff9d6626ca2.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/objects/plane_00.png b/assets/graphics/objects/plane_00.png new file mode 100644 index 0000000..f9a633d Binary files /dev/null and b/assets/graphics/objects/plane_00.png differ diff --git a/assets/graphics/objects/plane_00.png.import b/assets/graphics/objects/plane_00.png.import new file mode 100644 index 0000000..d9301eb --- /dev/null +++ b/assets/graphics/objects/plane_00.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b2atf7xqymktr" +path="res://.godot/imported/plane_00.png-83942ac2f0a9d0af7e822e2321481487.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/objects/plane_00.png" +dest_files=["res://.godot/imported/plane_00.png-83942ac2f0a9d0af7e822e2321481487.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/pickups/coin.png b/assets/graphics/pickups/coin.png new file mode 100644 index 0000000..01ae33d Binary files /dev/null and b/assets/graphics/pickups/coin.png differ diff --git a/assets/graphics/pickups/coin.png.import b/assets/graphics/pickups/coin.png.import new file mode 100644 index 0000000..f75b4a4 --- /dev/null +++ b/assets/graphics/pickups/coin.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ld0dyimucghu" +path="res://.godot/imported/coin.png-f0b33289d8d72c34d5a0c76da4c0f19c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/pickups/coin.png" +dest_files=["res://.godot/imported/coin.png-f0b33289d8d72c34d5a0c76da4c0f19c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/scenes/coin.tscn b/scenes/coin.tscn new file mode 100644 index 0000000..a19870e --- /dev/null +++ b/scenes/coin.tscn @@ -0,0 +1,113 @@ +[gd_scene load_steps=17 format=3 uid="uid://dxocmoeuu32ex"] + +[ext_resource type="Script" uid="uid://b68u5fhlky241" path="res://scripts/coin.gd" id="1_i64fm"] +[ext_resource type="Texture2D" uid="uid://ld0dyimucghu" path="res://assets/graphics/pickups/coin.png" id="1_rwqht"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_i64fm"] +atlas = ExtResource("1_rwqht") +region = Rect2(0, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_11l1o"] +atlas = ExtResource("1_rwqht") +region = Rect2(16, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_d14el"] +atlas = ExtResource("1_rwqht") +region = Rect2(32, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_1ikuy"] +atlas = ExtResource("1_rwqht") +region = Rect2(48, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_wnlwo"] +atlas = ExtResource("1_rwqht") +region = Rect2(64, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jig8b"] +atlas = ExtResource("1_rwqht") +region = Rect2(80, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xmuha"] +atlas = ExtResource("1_rwqht") +region = Rect2(96, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_kfxoj"] +atlas = ExtResource("1_rwqht") +region = Rect2(112, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jsmju"] +atlas = ExtResource("1_rwqht") +region = Rect2(128, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_s0mny"] +atlas = ExtResource("1_rwqht") +region = Rect2(144, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_7cc30"] +atlas = ExtResource("1_rwqht") +region = Rect2(160, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_rojmm"] +atlas = ExtResource("1_rwqht") +region = Rect2(176, 0, 16, 16) + +[sub_resource type="SpriteFrames" id="SpriteFrames_ls27i"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_i64fm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_11l1o") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_d14el") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_1ikuy") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_wnlwo") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jig8b") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xmuha") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_kfxoj") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jsmju") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_s0mny") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_7cc30") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_rojmm") +}], +"loop": true, +"name": &"default", +"speed": 12.0 +}] + +[sub_resource type="CircleShape2D" id="CircleShape2D_ssuvv"] +radius = 5.3851647 + +[node name="Coin" type="Area2D"] +texture_filter = 1 +script = ExtResource("1_i64fm") + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +sprite_frames = SubResource("SpriteFrames_ls27i") +autoplay = "default" +frame_progress = 0.72146887 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +shape = SubResource("CircleShape2D_ssuvv") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/scenes/game.tscn b/scenes/game.tscn index aa30f89..85fc684 100644 --- a/scenes/game.tscn +++ b/scenes/game.tscn @@ -1,11 +1,18 @@ -[gd_scene load_steps=13 format=4 uid="uid://cy1i6ucex6m0d"] +[gd_scene load_steps=22 format=4 uid="uid://cy1i6ucex6m0d"] [ext_resource type="Script" uid="uid://c546prectbgc7" path="res://scripts/gamecontroller.gd" id="1_lbhrr"] [ext_resource type="PackedScene" uid="uid://qv8blu8wkqvq" path="res://scenes/crate.tscn" id="1_uwrxv"] [ext_resource type="Script" uid="uid://barmq4qhp5cvl" path="res://scripts/scene_manager.gd" id="2_p57ef"] [ext_resource type="Texture2D" uid="uid://cy2xlq65lg2b" path="res://assets/graphics/env/terrain/Terrain (32x32).png" id="2_u5sy4"] +[ext_resource type="Texture2D" uid="uid://cou2dhnt8x8d7" path="res://assets/graphics/env/sky.png" id="2_vtaks"] [ext_resource type="PackedScene" uid="uid://dmrrbiwqptrho" path="res://scenes/trigger.tscn" id="2_yqjtg"] +[ext_resource type="Texture2D" uid="uid://na61n1gqy7r5" path="res://assets/graphics/env/terrain/veg_32x32(1).png" id="3_0tnpc"] +[ext_resource type="Texture2D" uid="uid://yns5hjgu5net" path="res://assets/graphics/env/background.png" id="3_kvpfn"] [ext_resource type="PackedScene" uid="uid://b1yy0sybg66hh" path="res://scenes/player.tscn" id="3_lnu2h"] +[ext_resource type="Texture2D" uid="uid://dqgc7aef0pm78" path="res://assets/graphics/env/terrain/mushroom_32x64(1).png" id="4_vtaks"] +[ext_resource type="Texture2D" uid="uid://ds2j76cg1r8y2" path="res://assets/graphics/objects/plane.png" id="5_kvpfn"] +[ext_resource type="PackedScene" uid="uid://dxocmoeuu32ex" path="res://scenes/coin.tscn" id="12_dinhu"] +[ext_resource type="PackedScene" uid="uid://ccx1uakpj5143" path="res://scenes/slime.tscn" id="13_kvuet"] [sub_resource type="TileMapPattern" id="TileMapPattern_p57ef"] tile_data = PackedInt32Array(0, 0, 4, 1, 65536, 4, 2, 65536, 4, 3, 65536, 4, 4, 131072, 4) @@ -18,23 +25,28 @@ texture = ExtResource("2_u5sy4") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:0/0/terrains_peering_bit/bottom_right_corner = 0 0:0/0/terrains_peering_bit/bottom_side = 0 1:0/0 = 0 1:0/0/terrain_set = 0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:0/0/terrains_peering_bit/bottom_right_corner = 0 1:0/0/terrains_peering_bit/bottom_side = 0 1:0/0/terrains_peering_bit/bottom_left_corner = 0 2:0/0 = 0 2:0/0/terrain_set = 0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:0/0/terrains_peering_bit/bottom_side = 0 2:0/0/terrains_peering_bit/bottom_left_corner = 0 4:0/0 = 0 4:0/0/terrain_set = 0 4:0/0/terrain = 0 +4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:0/0/terrains_peering_bit/bottom_side = 0 6:0/0 = 0 6:0/0/terrain_set = 0 +6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(3.8235703, 1.5931549, 16, 1.5931549, 16, 16, 4.1422005, 16) 6:0/0/terrains_peering_bit/bottom_left_corner = 0 6:0/0/terrains_peering_bit/left_side = 0 6:0/0/terrains_peering_bit/top_left_corner = 0 @@ -42,6 +54,7 @@ texture_region_size = Vector2i(32, 32) 6:0/0/terrains_peering_bit/top_right_corner = 0 7:0/0 = 0 7:0/0/terrain_set = 0 +7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -1.9117832, 16, -1.593153, 1.2745247, -16, 0.95589066) 7:0/0/terrains_peering_bit/right_side = 0 7:0/0/terrains_peering_bit/bottom_right_corner = 0 7:0/0/terrains_peering_bit/top_left_corner = 0 @@ -57,17 +70,22 @@ texture_region_size = Vector2i(32, 32) 10:0/0 = 0 10:0/0/terrain_set = 0 10:0/0/terrain = 0 +10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(2.2304153, -16, 16, -16, 16, 16, 1.9117851, 16) 10:0/0/terrains_peering_bit/bottom_side = 0 10:0/0/terrains_peering_bit/bottom_left_corner = 0 10:0/0/terrains_peering_bit/left_side = 0 10:0/0/terrains_peering_bit/top_left_corner = 0 10:0/0/terrains_peering_bit/top_side = 0 12:0/0 = 0 +12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 0.95589066) 13:0/0 = 0 +13:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 0.95589066) 15:0/0 = 0 +15:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:1/0 = 0 0:1/0/terrain_set = 0 0:1/0/terrain = 0 +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:1/0/terrains_peering_bit/right_side = 0 0:1/0/terrains_peering_bit/bottom_right_corner = 0 0:1/0/terrains_peering_bit/bottom_side = 0 @@ -87,6 +105,7 @@ texture_region_size = Vector2i(32, 32) 2:1/0 = 0 2:1/0/terrain_set = 0 2:1/0/terrain = 0 +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:1/0/terrains_peering_bit/bottom_side = 0 2:1/0/terrains_peering_bit/bottom_left_corner = 0 2:1/0/terrains_peering_bit/left_side = 0 @@ -95,10 +114,12 @@ texture_region_size = Vector2i(32, 32) 4:1/0 = 0 4:1/0/terrain_set = 0 4:1/0/terrain = 0 +4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:1/0/terrains_peering_bit/bottom_side = 0 4:1/0/terrains_peering_bit/top_side = 0 6:1/0 = 0 6:1/0/terrain_set = 0 +6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(3.8235703, 1.5931549, 16, 1.5931549, 16, -16, 4.1422005, -16) 6:1/0/terrains_peering_bit/bottom_right_corner = 0 6:1/0/terrains_peering_bit/bottom_side = 0 6:1/0/terrains_peering_bit/bottom_left_corner = 0 @@ -106,6 +127,7 @@ texture_region_size = Vector2i(32, 32) 6:1/0/terrains_peering_bit/top_left_corner = 0 7:1/0 = 0 7:1/0/terrain_set = 0 +7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -1.593153, -16, -1.593153, 1.2745247, -16, 0.95589066) 7:1/0/terrains_peering_bit/right_side = 0 7:1/0/terrains_peering_bit/bottom_right_corner = 0 7:1/0/terrains_peering_bit/bottom_side = 0 @@ -114,6 +136,7 @@ texture_region_size = Vector2i(32, 32) 9:1/0 = 0 9:1/0/terrain_set = 0 9:1/0/terrain = 0 +9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -4.1421986, -16, -4.1421986, 16, -16, 16) 9:1/0/terrains_peering_bit/right_side = 0 9:1/0/terrains_peering_bit/bottom_right_corner = 0 9:1/0/terrains_peering_bit/bottom_side = 0 @@ -122,6 +145,7 @@ texture_region_size = Vector2i(32, 32) 10:1/0 = 0 10:1/0/terrain_set = 0 10:1/0/terrain = 0 +10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1.2745247, 16, 1.2745247, 16, 16, -16, 16) 10:1/0/terrains_peering_bit/right_side = 0 10:1/0/terrains_peering_bit/bottom_side = 0 10:1/0/terrains_peering_bit/left_side = 0 @@ -129,18 +153,22 @@ texture_region_size = Vector2i(32, 32) 10:1/0/terrains_peering_bit/top_side = 0 10:1/0/terrains_peering_bit/top_right_corner = 0 12:1/0 = 0 +12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1.2745247, 16, 1.2745247, 16, 16, -16, 16) 13:1/0 = 0 +13:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1.2745247, 16, 1.2745247, 16, 16, -16, 16) 15:1/0 = 0 16:1/0 = 0 0:2/0 = 0 0:2/0/terrain_set = 0 0:2/0/terrain = 0 +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:2/0/terrains_peering_bit/right_side = 0 0:2/0/terrains_peering_bit/top_side = 0 0:2/0/terrains_peering_bit/top_right_corner = 0 1:2/0 = 0 1:2/0/terrain_set = 0 1:2/0/terrain = 0 +1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:2/0/terrains_peering_bit/right_side = 0 1:2/0/terrains_peering_bit/left_side = 0 1:2/0/terrains_peering_bit/top_left_corner = 0 @@ -149,56 +177,101 @@ texture_region_size = Vector2i(32, 32) 2:2/0 = 0 2:2/0/terrain_set = 0 2:2/0/terrain = 0 +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:2/0/terrains_peering_bit/left_side = 0 2:2/0/terrains_peering_bit/top_left_corner = 0 2:2/0/terrains_peering_bit/top_side = 0 4:2/0 = 0 4:2/0/terrain_set = 0 4:2/0/terrain = 0 +4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:2/0/terrains_peering_bit/top_side = 0 6:3/0 = 0 +6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -6.0539837, -16, -5.7353516, 16, -16, 16) 7:3/0 = 0 +7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(4.779461, 16, 16, 16, 16, -16, 4.1422005, -16) 9:3/0 = 0 +9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 0.95589066) 10:3/0 = 0 +10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 0.95589066) 12:3/0 = 0 +12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 13:3/0 = 0 +13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 15:3/0 = 0 +15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 16:3/0 = 0 +16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:4/0 = 0 0:4/0/terrain_set = 0 0:4/0/terrain = 0 +0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:4/0/terrains_peering_bit/right_side = 0 1:4/0 = 0 1:4/0/terrain_set = 0 1:4/0/terrain = 0 +1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:4/0/terrains_peering_bit/right_side = 0 1:4/0/terrains_peering_bit/left_side = 0 2:4/0 = 0 2:4/0/terrain_set = 0 2:4/0/terrain = 0 +2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:4/0/terrains_peering_bit/left_side = 0 4:4/0 = 0 4:4/0/terrain_set = 0 4:4/0/terrain = 0 +4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 6:4/0 = 0 +6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -6.0539837, -16, -5.7353516, 16, -16, 16) 7:4/0 = 0 +7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(4.779461, 16, 16, 16, 16, -16, 4.1422005, -16) 9:4/0 = 0 +9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1.2745247, 16, 1.2745247, 16, 16, -16, 16) 10:4/0 = 0 +10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1.2745247, 16, 1.2745247, 16, 16, -16, 16) 12:4/0 = 0 +12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 13:4/0 = 0 +13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 15:4/0 = 0 +15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 16:4/0 = 0 +16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:3/0 = 0 3:3/0 = 0 3:2/0 = 0 3:1/0 = 0 +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dinhu"] +texture = ExtResource("3_0tnpc") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 1 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvuet"] +texture = ExtResource("4_vtaks") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrains_peering_bit/bottom_side = 1 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 1 +0:1/0/terrains_peering_bit/top_side = 1 + [sub_resource type="TileSet" id="TileSet_0tnpc"] tile_size = Vector2i(32, 32) +physics_layer_0/collision_layer = 1 terrain_set_0/mode = 0 terrain_set_0/terrain_0/name = "LeafyDirt" terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) +terrain_set_0/terrain_1/name = "Veg" +terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1) sources/0 = SubResource("TileSetAtlasSource_gee14") +sources/1 = SubResource("TileSetAtlasSource_dinhu") +sources/2 = SubResource("TileSetAtlasSource_kvuet") pattern_0 = SubResource("TileMapPattern_p57ef") pattern_1 = SubResource("TileMapPattern_u5sy4") @@ -210,8 +283,30 @@ pattern_1 = SubResource("TileMapPattern_u5sy4") position = Vector2(6, 2) script = ExtResource("1_lbhrr") +[node name="sky" type="Parallax2D" parent="."] +repeat_size = Vector2(320, 160) + +[node name="Sprite2D" type="Sprite2D" parent="sky"] +position = Vector2(154, 88) +texture = ExtResource("2_vtaks") + +[node name="trees" type="Parallax2D" parent="."] +scroll_scale = Vector2(0.5, 1) +repeat_size = Vector2(300, 0) + +[node name="Sprite2D" type="Sprite2D" parent="trees"] +position = Vector2(154, 504) +texture = ExtResource("3_kvpfn") + +[node name="Sprite2D" type="Sprite2D" parent="."] +texture_filter = 1 +position = Vector2(-434.00003, 542) +scale = Vector2(3.5, 3.5625) +texture = ExtResource("5_kvpfn") + [node name="TileMapLayer" type="TileMapLayer" parent="."] -tile_map_data = PackedByteArray("AAADAAcAAAAEAAQAAAAEAAcAAAAEAAQAAAACAAcAAAAEAAQAAAABAAwAAAABAAQAAAACAAwAAAABAAQAAAADAAwAAAABAAQAAAAEAAwAAAABAAQAAAD9/wwAAAABAAQAAAD+/wwAAAABAAQAAAD//wwAAAACAAQAAAD//w0AAAACAAQAAAD+/w0AAAAAAAQAAAD0/wwAAAACAAQAAAD1/wsAAAAAAAIAAAD2/wsAAAABAAIAAAD3/wwAAAAAAAIAAAD3/wsAAAAKAAEAAAD4/wwAAAAKAAEAAAD4/wsAAAABAAEAAAD5/wwAAAABAAEAAAD5/wsAAAABAAEAAAD5/woAAAABAAEAAAD5/wkAAAABAAEAAAD4/wkAAAABAAEAAAD4/wgAAAABAAAAAAD5/wgAAAABAAAAAAD3/wkAAAABAAEAAAD3/wgAAAACAAEAAAD2/wkAAAAKAAEAAAD2/wgAAAABAAEAAAD1/wkAAAAKAAEAAAD1/wgAAAAJAAEAAAD1/woAAAAKAAEAAAD0/woAAAAAAAIAAAD0/wkAAAAKAAEAAAD2/woAAAABAAEAAAD4/woAAAABAAEAAAD2/wcAAAABAAAAAAD3/wcAAAACAAAAAAD1/wcAAAAAAAAAAAD0/wgAAAAGAAEAAAD3/woAAAABAAEAAAD1/w4AAAABAAEAAAD2/w4AAAACAAEAAAD5/w4AAAAAAAIAAAD4/w8AAAACAAQAAAD3/w8AAAAKAAAAAAD2/w8AAAABAAEAAAD1/w8AAAAJAAEAAAD6/w8AAAAAAAIAAAD6/w4AAAAKAAEAAAD3/xAAAAABAAEAAAD2/xAAAAABAAEAAAD2/xEAAAAAAAIAAAD3/xEAAAABAAIAAAD4/xEAAAABAAIAAAD5/xEAAAACAAIAAAD6/xEAAAAEAAAAAAD5/w0AAAAKAAEAAAD6/w0AAAAKAAAAAAD5/xAAAAAEAAAAAAD4/xAAAAACAAEAAAD4/w0AAAAAAAIAAAD7/w4AAAABAAEAAAD7/w8AAAABAAIAAAD7/w0AAAAHAAEAAAD8/w8AAAACAAIAAAD1/w0AAAAKAAAAAAD0/w4AAAABAAIAAAD0/w0AAAABAAEAAADz/w0AAAAAAAEAAADz/w4AAAAAAAIAAADz/wwAAAACAAAAAAD6/wsAAAAKAAAAAAD6/wwAAAAKAAAAAAD6/wkAAAACAAEAAAD6/woAAAACAAEAAAD6/wgAAAACAAAAAAD7/wwAAAABAAQAAAD8/wwAAAAKAAEAAAD8/w0AAAAKAAAAAAD8/w4AAAAKAAAAAADz/wkAAAAAAAIAAADy/wgAAAAAAAIAAADx/wcAAAAAAAIAAADy/wcAAAAKAAEAAADx/wYAAAAAAAAAAADy/wYAAAACAAAAAADz/wgAAAAKAAEAAADz/wcAAAAGAAEAAAD8/xIAAAACAAQAAAD7/xIAAAABAAIAAAD6/xIAAAABAAIAAAD5/xIAAAAAAAQAAAD7/xEAAAAAAAAAAAD0/xAAAAAAAAQAAAD1/xAAAAAAAAIAAADz/w8AAAAEAAIAAADy/w8AAAAAAAQAAADx/w4AAAACAAQAAADw/w4AAAAAAAQAAADv/w0AAAAEAAIAAADv/wwAAAAEAAAAAADu/wwAAAAAAAQAAAD//woAAAAAAAQAAAAAAAoAAAABAAQAAAABAAoAAAABAAQAAAACAAoAAAABAAQAAAADAAoAAAACAAQAAAA=") +texture_filter = 1 +tile_map_data = PackedByteArray("AAADAAcAAAAEAAQAAAAEAAcAAAAEAAQAAAACAAcAAAAEAAQAAAABAAwAAAABAAQAAAACAAwAAAABAAQAAAADAAwAAAABAAQAAAAEAAwAAAABAAQAAAD9/wwAAAABAAQAAAD+/wwAAAABAAQAAAD//wwAAAACAAQAAAD//w0AAAACAAQAAAD+/w0AAAAAAAQAAAD0/wwAAAACAAQAAAD1/wsAAAAAAAIAAAD2/wsAAAABAAIAAAD3/wwAAAAAAAIAAAD3/wsAAAAKAAEAAAD4/wwAAAAKAAEAAAD4/wsAAAABAAEAAAD5/wwAAAABAAEAAAD5/wsAAAABAAEAAAD5/woAAAABAAEAAAD5/wkAAAABAAEAAAD4/wkAAAABAAEAAAD4/wgAAAABAAAAAAD5/wgAAAABAAAAAAD3/wkAAAABAAEAAAD3/wgAAAACAAEAAAD2/wkAAAAKAAEAAAD2/wgAAAABAAEAAAD1/wkAAAAKAAEAAAD1/wgAAAAJAAEAAAD1/woAAAAKAAEAAAD0/woAAAAAAAIAAAD0/wkAAAAKAAEAAAD2/woAAAABAAEAAAD4/woAAAABAAEAAAD2/wcAAAABAAAAAAD3/wcAAAACAAAAAAD1/wcAAAAAAAAAAAD0/wgAAAAGAAEAAAD3/woAAAABAAEAAAD1/w4AAAABAAEAAAD2/w4AAAACAAEAAAD5/w4AAAAAAAIAAAD4/w8AAAACAAQAAAD3/w8AAAAKAAAAAAD2/w8AAAABAAEAAAD1/w8AAAAJAAEAAAD6/w8AAAAAAAIAAAD6/w4AAAAKAAEAAAD3/xAAAAABAAEAAAD2/xAAAAABAAEAAAD2/xEAAAAAAAIAAAD3/xEAAAABAAIAAAD4/xEAAAABAAIAAAD5/xEAAAACAAIAAAD6/xEAAAAEAAAAAAD5/w0AAAAKAAEAAAD6/w0AAAAKAAAAAAD5/xAAAAAEAAAAAAD4/xAAAAACAAEAAAD4/w0AAAAAAAIAAAD7/w4AAAABAAEAAAD7/w8AAAABAAIAAAD7/w0AAAAHAAEAAAD8/w8AAAACAAIAAAD1/w0AAAAKAAAAAAD0/w4AAAABAAIAAAD0/w0AAAABAAEAAADz/w0AAAAAAAEAAADz/w4AAAAAAAIAAADz/wwAAAACAAAAAAD6/wsAAAAKAAAAAAD6/wwAAAAKAAAAAAD6/wkAAAACAAEAAAD6/woAAAACAAEAAAD6/wgAAAACAAAAAAD7/wwAAAABAAQAAAD8/wwAAAAKAAEAAAD8/w0AAAAKAAAAAAD8/w4AAAAKAAAAAADz/wkAAAAAAAIAAADy/wgAAAAAAAIAAADx/wcAAAAAAAIAAADy/wcAAAAKAAEAAADx/wYAAAAAAAAAAADy/wYAAAACAAAAAADz/wgAAAAKAAEAAADz/wcAAAAGAAEAAAD8/xIAAAACAAQAAAD7/xIAAAACAAIAAAD6/xIAAAABAAIAAAD5/xIAAAAAAAQAAAD7/xEAAAACAAAAAAD0/xAAAAAAAAQAAAD1/xAAAAAAAAIAAADz/w8AAAAEAAIAAADy/w8AAAAAAAQAAADx/w4AAAACAAQAAADw/w4AAAAAAAQAAADv/w0AAAAEAAIAAADv/wwAAAAEAAAAAADu/wwAAAAAAAQAAAD//woAAAAAAAQAAAAAAAoAAAABAAQAAAABAAoAAAABAAQAAAACAAoAAAABAAQAAAADAAoAAAACAAQAAAD8/xEAAgAAAAEAAAD8/xAAAgAAAAAAAADw/w0AAgAAAAEAAADw/wwAAgAAAAAAAAD+/wsAAQAAAAAAAAADAAsAAQAAAAAAAAD8/wsAAgAAAAEAAAD8/woAAgAAAAAAAAD5/wcAAQAAAAAAAAD1/wYAAQAAAAAAAAD2/wYAAgAAAAEAAAD2/wUAAgAAAAAAAAAFABEAAAAEAAEAAAAFABAAAAAEAAAAAAAGABAAAAACAAQAAAAGAA8AAAAEAAEAAAAGAA4AAAAEAAAAAAAHAA4AAAABAAQAAAAIAA4AAAACAAEAAAAIAA8AAAAEAAIAAAAIAA0AAAAEAAAAAAAJAA0AAAACAAQAAAAJAAwAAAAEAAEAAAAJAAsAAAAEAAAAAAAKAAsAAAABAAQAAAALAAsAAAACAAQAAAALAAoAAAAAAAQAAAAMAAoAAAABAAQAAAANAAoAAAACAAQAAAAFABIAAAAEAAIAAAAEABIAAAABAAQAAAADABIAAAAAAAQAAAA=") tile_set = SubResource("TileSet_0tnpc") [node name="SceneManager" type="Node2D" parent="."] @@ -273,5 +368,21 @@ offset_right = 40.0 offset_bottom = 23.0 text = "0000" +[node name="Coins" type="Node2D" parent="."] + +[node name="Coin" parent="Coins" instance=ExtResource("12_dinhu")] +position = Vector2(-34, 284) + +[node name="Coin3" parent="Coins" instance=ExtResource("12_dinhu")] +position = Vector2(-245, 201) + +[node name="Coin4" parent="Coins" instance=ExtResource("12_dinhu")] +position = Vector2(-107, 321) + +[node name="Enemies" type="Node2D" parent="."] + +[node name="Slime" parent="Enemies" instance=ExtResource("13_kvuet")] +position = Vector2(71, 213) + [connection signal="triggerFiredSignal" from="Trigger" to="." method="_on_trigger_fired"] [connection signal="triggerFiredSignal" from="Trigger2" to="." method="_on_trigger_fired"] diff --git a/scenes/slime.tscn b/scenes/slime.tscn new file mode 100644 index 0000000..7df0f6e --- /dev/null +++ b/scenes/slime.tscn @@ -0,0 +1,59 @@ +[gd_scene load_steps=9 format=3 uid="uid://ccx1uakpj5143"] + +[ext_resource type="Texture2D" uid="uid://bnfqqdcx7u4qt" path="res://assets/graphics/badguys/slime_green.png" id="1_371uh"] +[ext_resource type="Script" uid="uid://0mkt8m2sv83a" path="res://scripts/slime.gd" id="1_p2gj0"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_p2gj0"] +atlas = ExtResource("1_371uh") +region = Rect2(0, 24, 24, 24) + +[sub_resource type="AtlasTexture" id="AtlasTexture_n6pvg"] +atlas = ExtResource("1_371uh") +region = Rect2(24, 24, 24, 24) + +[sub_resource type="AtlasTexture" id="AtlasTexture_pjw23"] +atlas = ExtResource("1_371uh") +region = Rect2(48, 24, 24, 24) + +[sub_resource type="AtlasTexture" id="AtlasTexture_2npkn"] +atlas = ExtResource("1_371uh") +region = Rect2(72, 24, 24, 24) + +[sub_resource type="SpriteFrames" id="SpriteFrames_fd6lc"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_p2gj0") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_n6pvg") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_pjw23") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_2npkn") +}], +"loop": true, +"name": &"idle", +"speed": 12.0 +}] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_gstla"] +size = Vector2(14, 14) + +[node name="Slime" type="Area2D"] +texture_filter = 1 +script = ExtResource("1_p2gj0") + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +sprite_frames = SubResource("SpriteFrames_fd6lc") +animation = &"idle" +autoplay = "idle" +frame_progress = 0.07521304 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(0, 5) +shape = SubResource("RectangleShape2D_gstla") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/scripts/coin.gd b/scripts/coin.gd new file mode 100644 index 0000000..e09a61b --- /dev/null +++ b/scripts/coin.gd @@ -0,0 +1,18 @@ +class_name Coin extends Area2D + +signal coinCollectedSignal(body, coin) + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta: float) -> void: + pass + + +func _on_body_entered(body: Node2D) -> void: + print("body entered in coin") + if body is Player: + coinCollectedSignal.emit(body, self) diff --git a/scripts/coin.gd.uid b/scripts/coin.gd.uid new file mode 100644 index 0000000..820b720 --- /dev/null +++ b/scripts/coin.gd.uid @@ -0,0 +1 @@ +uid://b68u5fhlky241 diff --git a/scripts/gamecontroller.gd b/scripts/gamecontroller.gd index b4e108f..7aaf25d 100644 --- a/scripts/gamecontroller.gd +++ b/scripts/gamecontroller.gd @@ -5,6 +5,9 @@ var cratesDestroyed = 0 var timeLimit = 10 var timer:= Timer.new() +var coinsCollectedTotal:int = 0 +var totalCoinsAvailable:int = 0 + # Called when the node enters the scene tree for the first time. func _ready(): add_child(timer) @@ -33,3 +36,20 @@ func _on_trigger_fired(intent: Variant, body) -> void: get_tree().reload_current_scene() "powerup": print("power up this thing") + +func _on_coin_collected(body, coin): + print("GC knows coin collected") + coinsCollectedTotal += 1 + coin.queue_free() + if coinsCollectedTotal >= totalCoinsAvailable: + print("You won the level!") + +func totalCoins(value): + totalCoinsAvailable = value + +func _on_slime_damage(body, slime): + print("GC knows slime damage") + +func totalEnemies(value): + print("GC knows total enemies " + str(value)) + #totalEnemies = value diff --git a/scripts/player.gd b/scripts/player.gd index ea6628c..12142f1 100644 --- a/scripts/player.gd +++ b/scripts/player.gd @@ -1,4 +1,4 @@ -extends CharacterBody2D +class_name Player extends CharacterBody2D const SPEED = 300.0 diff --git a/scripts/scene_manager.gd b/scripts/scene_manager.gd index cfaf9ed..ead0666 100644 --- a/scripts/scene_manager.gd +++ b/scripts/scene_manager.gd @@ -2,6 +2,9 @@ class_name SceneManager extends Node2D var bullet = preload("res://scenes/bullet.tscn") +@onready var coins: Node2D = $"../Coins" +@onready var enemies: Node2D = $"../Enemies" + @onready var game: Node2D = $".." var bulletArray = [] @@ -11,8 +14,28 @@ var grenade = preload("res://scenes/grenade.tscn") # Called when the node enters the scene tree for the first time. func _ready() -> void: - pass # Replace with function body. + buildLevel() +func buildLevel() -> void: + # hook up coins + var totalCoins = 0 + if coins: + for obj in coins.get_children(): + if obj is Coin: + totalCoins += 1 + # hook up a listener at the game controller + obj.coinCollectedSignal.connect(game._on_coin_collected) + # tell GC how many coins total + game.totalCoins(totalCoins) + + var totalEnemies = 0 + if enemies: + for obj in enemies.get_children(): + if obj is Slime: + totalEnemies += 1 + # hook up a listener at the game controller + obj.slimeDamageSignal.connect(game._on_slime_damage) + game.totalEnemies(totalEnemies) # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: diff --git a/scripts/slime.gd b/scripts/slime.gd new file mode 100644 index 0000000..9abfda2 --- /dev/null +++ b/scripts/slime.gd @@ -0,0 +1,18 @@ +class_name Slime extends Area2D + +signal slimeDamageSignal(body, slime) + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta: float) -> void: + pass + + +func _on_body_entered(body: Node2D) -> void: + print("slime detects body") + if body is Player: + slimeDamageSignal.emit(body, self) diff --git a/scripts/slime.gd.uid b/scripts/slime.gd.uid new file mode 100644 index 0000000..52c4c84 --- /dev/null +++ b/scripts/slime.gd.uid @@ -0,0 +1 @@ +uid://0mkt8m2sv83a