[gd_scene load_steps=13 format=4 uid="uid://cy1i6ucex6m0d"] [ext_resource type="Script" uid="uid://c546prectbgc7" path="res://scripts/gamecontroller.gd" id="1_lbhrr"] [ext_resource type="PackedScene" uid="uid://qv8blu8wkqvq" path="res://scenes/crate.tscn" id="1_uwrxv"] [ext_resource type="Script" uid="uid://barmq4qhp5cvl" path="res://scripts/scene_manager.gd" id="2_p57ef"] [ext_resource type="Texture2D" uid="uid://cy2xlq65lg2b" path="res://assets/graphics/env/terrain/Terrain (32x32).png" id="2_u5sy4"] [ext_resource type="PackedScene" uid="uid://dmrrbiwqptrho" path="res://scenes/trigger.tscn" id="2_yqjtg"] [ext_resource type="PackedScene" uid="uid://b1yy0sybg66hh" path="res://scenes/player.tscn" id="3_lnu2h"] [sub_resource type="TileMapPattern" id="TileMapPattern_p57ef"] tile_data = PackedInt32Array(0, 0, 4, 1, 65536, 4, 2, 65536, 4, 3, 65536, 4, 4, 131072, 4) [sub_resource type="TileMapPattern" id="TileMapPattern_u5sy4"] tile_data = PackedInt32Array(0, 0, 4, 1, 65536, 4, 2, 65536, 4, 3, 65536, 4, 4, 131072, 4) [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"] texture = ExtResource("2_u5sy4") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrains_peering_bit/bottom_right_corner = 0 0:0/0/terrains_peering_bit/bottom_side = 0 1:0/0 = 0 1:0/0/terrain_set = 0 1:0/0/terrains_peering_bit/bottom_right_corner = 0 1:0/0/terrains_peering_bit/bottom_side = 0 1:0/0/terrains_peering_bit/bottom_left_corner = 0 2:0/0 = 0 2:0/0/terrain_set = 0 2:0/0/terrains_peering_bit/bottom_side = 0 2:0/0/terrains_peering_bit/bottom_left_corner = 0 4:0/0 = 0 4:0/0/terrain_set = 0 4:0/0/terrain = 0 4:0/0/terrains_peering_bit/bottom_side = 0 6:0/0 = 0 6:0/0/terrain_set = 0 6:0/0/terrains_peering_bit/bottom_left_corner = 0 6:0/0/terrains_peering_bit/left_side = 0 6:0/0/terrains_peering_bit/top_left_corner = 0 6:0/0/terrains_peering_bit/top_side = 0 6:0/0/terrains_peering_bit/top_right_corner = 0 7:0/0 = 0 7:0/0/terrain_set = 0 7:0/0/terrains_peering_bit/right_side = 0 7:0/0/terrains_peering_bit/bottom_right_corner = 0 7:0/0/terrains_peering_bit/top_left_corner = 0 7:0/0/terrains_peering_bit/top_side = 0 7:0/0/terrains_peering_bit/top_right_corner = 0 9:0/0 = 0 9:0/0/terrain_set = 0 9:0/0/terrain = 0 9:0/0/terrains_peering_bit/bottom_right_corner = 0 9:0/0/terrains_peering_bit/bottom_side = 0 9:0/0/terrains_peering_bit/bottom_left_corner = 0 9:0/0/terrains_peering_bit/top_side = 0 10:0/0 = 0 10:0/0/terrain_set = 0 10:0/0/terrain = 0 10:0/0/terrains_peering_bit/bottom_side = 0 10:0/0/terrains_peering_bit/bottom_left_corner = 0 10:0/0/terrains_peering_bit/left_side = 0 10:0/0/terrains_peering_bit/top_left_corner = 0 10:0/0/terrains_peering_bit/top_side = 0 12:0/0 = 0 13:0/0 = 0 15:0/0 = 0 0:1/0 = 0 0:1/0/terrain_set = 0 0:1/0/terrain = 0 0:1/0/terrains_peering_bit/right_side = 0 0:1/0/terrains_peering_bit/bottom_right_corner = 0 0:1/0/terrains_peering_bit/bottom_side = 0 0:1/0/terrains_peering_bit/top_side = 0 0:1/0/terrains_peering_bit/top_right_corner = 0 1:1/0 = 0 1:1/0/terrain_set = 0 1:1/0/terrain = 0 1:1/0/terrains_peering_bit/right_side = 0 1:1/0/terrains_peering_bit/bottom_right_corner = 0 1:1/0/terrains_peering_bit/bottom_side = 0 1:1/0/terrains_peering_bit/bottom_left_corner = 0 1:1/0/terrains_peering_bit/left_side = 0 1:1/0/terrains_peering_bit/top_left_corner = 0 1:1/0/terrains_peering_bit/top_side = 0 1:1/0/terrains_peering_bit/top_right_corner = 0 2:1/0 = 0 2:1/0/terrain_set = 0 2:1/0/terrain = 0 2:1/0/terrains_peering_bit/bottom_side = 0 2:1/0/terrains_peering_bit/bottom_left_corner = 0 2:1/0/terrains_peering_bit/left_side = 0 2:1/0/terrains_peering_bit/top_left_corner = 0 2:1/0/terrains_peering_bit/top_side = 0 4:1/0 = 0 4:1/0/terrain_set = 0 4:1/0/terrain = 0 4:1/0/terrains_peering_bit/bottom_side = 0 4:1/0/terrains_peering_bit/top_side = 0 6:1/0 = 0 6:1/0/terrain_set = 0 6:1/0/terrains_peering_bit/bottom_right_corner = 0 6:1/0/terrains_peering_bit/bottom_side = 0 6:1/0/terrains_peering_bit/bottom_left_corner = 0 6:1/0/terrains_peering_bit/left_side = 0 6:1/0/terrains_peering_bit/top_left_corner = 0 7:1/0 = 0 7:1/0/terrain_set = 0 7:1/0/terrains_peering_bit/right_side = 0 7:1/0/terrains_peering_bit/bottom_right_corner = 0 7:1/0/terrains_peering_bit/bottom_side = 0 7:1/0/terrains_peering_bit/bottom_left_corner = 0 7:1/0/terrains_peering_bit/top_right_corner = 0 9:1/0 = 0 9:1/0/terrain_set = 0 9:1/0/terrain = 0 9:1/0/terrains_peering_bit/right_side = 0 9:1/0/terrains_peering_bit/bottom_right_corner = 0 9:1/0/terrains_peering_bit/bottom_side = 0 9:1/0/terrains_peering_bit/top_side = 0 9:1/0/terrains_peering_bit/top_right_corner = 0 10:1/0 = 0 10:1/0/terrain_set = 0 10:1/0/terrain = 0 10:1/0/terrains_peering_bit/right_side = 0 10:1/0/terrains_peering_bit/bottom_side = 0 10:1/0/terrains_peering_bit/left_side = 0 10:1/0/terrains_peering_bit/top_left_corner = 0 10:1/0/terrains_peering_bit/top_side = 0 10:1/0/terrains_peering_bit/top_right_corner = 0 12:1/0 = 0 13:1/0 = 0 15:1/0 = 0 16:1/0 = 0 0:2/0 = 0 0:2/0/terrain_set = 0 0:2/0/terrain = 0 0:2/0/terrains_peering_bit/right_side = 0 0:2/0/terrains_peering_bit/top_side = 0 0:2/0/terrains_peering_bit/top_right_corner = 0 1:2/0 = 0 1:2/0/terrain_set = 0 1:2/0/terrain = 0 1:2/0/terrains_peering_bit/right_side = 0 1:2/0/terrains_peering_bit/left_side = 0 1:2/0/terrains_peering_bit/top_left_corner = 0 1:2/0/terrains_peering_bit/top_side = 0 1:2/0/terrains_peering_bit/top_right_corner = 0 2:2/0 = 0 2:2/0/terrain_set = 0 2:2/0/terrain = 0 2:2/0/terrains_peering_bit/left_side = 0 2:2/0/terrains_peering_bit/top_left_corner = 0 2:2/0/terrains_peering_bit/top_side = 0 4:2/0 = 0 4:2/0/terrain_set = 0 4:2/0/terrain = 0 4:2/0/terrains_peering_bit/top_side = 0 6:3/0 = 0 7:3/0 = 0 9:3/0 = 0 10:3/0 = 0 12:3/0 = 0 13:3/0 = 0 15:3/0 = 0 16:3/0 = 0 0:4/0 = 0 0:4/0/terrain_set = 0 0:4/0/terrain = 0 0:4/0/terrains_peering_bit/right_side = 0 1:4/0 = 0 1:4/0/terrain_set = 0 1:4/0/terrain = 0 1:4/0/terrains_peering_bit/right_side = 0 1:4/0/terrains_peering_bit/left_side = 0 2:4/0 = 0 2:4/0/terrain_set = 0 2:4/0/terrain = 0 2:4/0/terrains_peering_bit/left_side = 0 4:4/0 = 0 4:4/0/terrain_set = 0 4:4/0/terrain = 0 6:4/0 = 0 7:4/0 = 0 9:4/0 = 0 10:4/0 = 0 12:4/0 = 0 13:4/0 = 0 15:4/0 = 0 16:4/0 = 0 4:3/0 = 0 3:3/0 = 0 3:2/0 = 0 3:1/0 = 0 [sub_resource type="TileSet" id="TileSet_0tnpc"] tile_size = Vector2i(32, 32) terrain_set_0/mode = 0 terrain_set_0/terrain_0/name = "LeafyDirt" terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) sources/0 = SubResource("TileSetAtlasSource_gee14") pattern_0 = SubResource("TileMapPattern_p57ef") pattern_1 = SubResource("TileMapPattern_u5sy4") [sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"] [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_8cj0n"] [node name="Game" type="Node2D"] position = Vector2(6, 2) script = ExtResource("1_lbhrr") [node name="TileMapLayer" type="TileMapLayer" parent="."] tile_map_data = PackedByteArray("AAADAAcAAAAEAAQAAAAEAAcAAAAEAAQAAAACAAcAAAAEAAQAAAABAAwAAAABAAQAAAACAAwAAAABAAQAAAADAAwAAAABAAQAAAAEAAwAAAABAAQAAAD9/wwAAAABAAQAAAD+/wwAAAABAAQAAAD//wwAAAACAAQAAAD//w0AAAACAAQAAAD+/w0AAAAAAAQAAAD0/wwAAAACAAQAAAD1/wsAAAAAAAIAAAD2/wsAAAABAAIAAAD3/wwAAAAAAAIAAAD3/wsAAAAKAAEAAAD4/wwAAAAKAAEAAAD4/wsAAAABAAEAAAD5/wwAAAABAAEAAAD5/wsAAAABAAEAAAD5/woAAAABAAEAAAD5/wkAAAABAAEAAAD4/wkAAAABAAEAAAD4/wgAAAABAAAAAAD5/wgAAAABAAAAAAD3/wkAAAABAAEAAAD3/wgAAAACAAEAAAD2/wkAAAAKAAEAAAD2/wgAAAABAAEAAAD1/wkAAAAKAAEAAAD1/wgAAAAJAAEAAAD1/woAAAAKAAEAAAD0/woAAAAAAAIAAAD0/wkAAAAKAAEAAAD2/woAAAABAAEAAAD4/woAAAABAAEAAAD2/wcAAAABAAAAAAD3/wcAAAACAAAAAAD1/wcAAAAAAAAAAAD0/wgAAAAGAAEAAAD3/woAAAABAAEAAAD1/w4AAAABAAEAAAD2/w4AAAACAAEAAAD5/w4AAAAAAAIAAAD4/w8AAAACAAQAAAD3/w8AAAAKAAAAAAD2/w8AAAABAAEAAAD1/w8AAAAJAAEAAAD6/w8AAAAAAAIAAAD6/w4AAAAKAAEAAAD3/xAAAAABAAEAAAD2/xAAAAABAAEAAAD2/xEAAAAAAAIAAAD3/xEAAAABAAIAAAD4/xEAAAABAAIAAAD5/xEAAAACAAIAAAD6/xEAAAAEAAAAAAD5/w0AAAAKAAEAAAD6/w0AAAAKAAAAAAD5/xAAAAAEAAAAAAD4/xAAAAACAAEAAAD4/w0AAAAAAAIAAAD7/w4AAAABAAEAAAD7/w8AAAABAAIAAAD7/w0AAAAHAAEAAAD8/w8AAAACAAIAAAD1/w0AAAAKAAAAAAD0/w4AAAABAAIAAAD0/w0AAAABAAEAAADz/w0AAAAAAAEAAADz/w4AAAAAAAIAAADz/wwAAAACAAAAAAD6/wsAAAAKAAAAAAD6/wwAAAAKAAAAAAD6/wkAAAACAAEAAAD6/woAAAACAAEAAAD6/wgAAAACAAAAAAD7/wwAAAABAAQAAAD8/wwAAAAKAAEAAAD8/w0AAAAKAAAAAAD8/w4AAAAKAAAAAADz/wkAAAAAAAIAAADy/wgAAAAAAAIAAADx/wcAAAAAAAIAAADy/wcAAAAKAAEAAADx/wYAAAAAAAAAAADy/wYAAAACAAAAAADz/wgAAAAKAAEAAADz/wcAAAAGAAEAAAD8/xIAAAACAAQAAAD7/xIAAAABAAIAAAD6/xIAAAABAAIAAAD5/xIAAAAAAAQAAAD7/xEAAAAAAAAAAAD0/xAAAAAAAAQAAAD1/xAAAAAAAAIAAADz/w8AAAAEAAIAAADy/w8AAAAAAAQAAADx/w4AAAACAAQAAADw/w4AAAAAAAQAAADv/w0AAAAEAAIAAADv/wwAAAAEAAAAAADu/wwAAAAAAAQAAAD//woAAAAAAAQAAAAAAAoAAAABAAQAAAABAAoAAAABAAQAAAACAAoAAAABAAQAAAADAAoAAAACAAQAAAA=") tile_set = SubResource("TileSet_0tnpc") [node name="SceneManager" type="Node2D" parent="."] unique_name_in_owner = true script = ExtResource("2_p57ef") [node name="StaticBody2D" type="StaticBody2D" parent="."] position = Vector2(120, 233) scale = Vector2(3.2000012, 1) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] shape = SubResource("RectangleShape2D_8cj0n") [node name="StaticBody2D2" type="StaticBody2D" parent="."] position = Vector2(229.00002, 261) rotation = -0.43738624 scale = Vector2(3.2000012, 1) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D2"] shape = SubResource("RectangleShape2D_8cj0n") [node name="StaticBody2D3" type="StaticBody2D" parent="."] position = Vector2(321.00003, 198.00003) rotation = 0.59605384 scale = Vector2(3.2000012, 1) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D3"] shape = SubResource("RectangleShape2D_8cj0n") [node name="Crate" parent="." groups=["explodable", "pushable"] instance=ExtResource("1_uwrxv")] position = Vector2(114, 175) [node name="Crate2" parent="." groups=["explodable", "pushable"] instance=ExtResource("1_uwrxv")] position = Vector2(155.00002, 199) rotation = 0.8783198 [node name="Boundary" type="StaticBody2D" parent="."] position = Vector2(142, 591) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Boundary"] shape = SubResource("WorldBoundaryShape2D_8cj0n") [node name="Trigger" parent="." instance=ExtResource("2_yqjtg")] position = Vector2(201, 376) [node name="Trigger2" parent="." instance=ExtResource("2_yqjtg")] position = Vector2(62.000015, 278) intent = "powerup" [node name="CharacterBody2D" parent="." instance=ExtResource("3_lnu2h")] position = Vector2(96, 206) [node name="TimerLabel" type="Label" parent="."] offset_right = 40.0 offset_bottom = 23.0 text = "0000" [connection signal="triggerFiredSignal" from="Trigger" to="." method="_on_trigger_fired"] [connection signal="triggerFiredSignal" from="Trigger2" to="." method="_on_trigger_fired"]