[game_view] select_mode=0 [editor_metadata] executable_path="/home/timiki/Documents/Software/godot/Godot_v4.6.1-stable_linux.x86_64" use_advanced_connections=false [recent_files] scenes=["res://Scenes/dropplet.tscn", "res://Scenes/grenade.tscn", "res://Scenes/player.tscn", "res://Scenes/crate.tscn", "res://Scenes/game.tscn"] scripts=["res://Scripts/gameController.gd", "res://Scripts/dropplet.gd", "res://Scripts/fluid_container.gd", "res://Scripts/grenade.gd", "res://Scripts/player.gd", "Node", "res://Scripts/SceneManager.gd", "res://Scripts/crate.gd"] [debug_options] run_debug_collisions=true run_debug_paths=false run_debug_navigation=false run_debug_avoidance=false [script_setup] last_selected_language="GDScript" create_built_in_script=false [dialog_bounds] create_new_node=Rect2(1020, 246, 900, 700) project_settings=Rect2(360, 190, 1200, 700) [project_settings] show_builtin_actions=false [quick_open_dialog] last_mode=1 [color_picker] recent_presets=PackedColorArray(0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0.6762856, 0.5062908, 0, 0.41960785, 0, 0.6, 0.69803923, 1, 0.81547993, 0.40661094, 1.1551381e-06, 1, 0, 0, 0, 1, 1, 0, 0, 1) picker_shape=3 [shader_setup] last_selected_mode=1 last_selected_language="Shader" create_built_in_shader=false