[gd_scene format=4 uid="uid://b06dlp8n6upld"] [ext_resource type="Script" uid="uid://bc25u4w35ibeu" path="res://Scripts/gameController.gd" id="1_qxrlw"] [ext_resource type="PackedScene" uid="uid://bsroh4vsjwblh" path="res://Scenes/crate.tscn" id="2_3dryh"] [ext_resource type="Texture2D" uid="uid://ww4meop2wv0c" path="res://assets/graphics/environments/Mossy Assets/Mossy Tileset/Mossy - TileSet.png" id="2_o5yvi"] [ext_resource type="Script" uid="uid://b2otvelhtq7en" path="res://Scripts/SceneManager.gd" id="2_wowpa"] [ext_resource type="Texture2D" uid="uid://piu5ajlnnrqx" path="res://assets/graphics/environments/Mossy Assets/Mossy Tileset/Mossy - MossyHills.png" id="3_rku1e"] [ext_resource type="PackedScene" uid="uid://dmk1mp1hqm62b" path="res://Scenes/player.tscn" id="3_wowpa"] [ext_resource type="Script" uid="uid://4hekg0d8n04f" path="res://Scripts/trigger.gd" id="3_wrm1d"] [ext_resource type="PackedScene" uid="uid://ceyxo0mrrrd6d" path="res://Scenes/grenade.tscn" id="6_h4fw4"] [ext_resource type="Script" uid="uid://nhqfqpjecvt8" path="res://Scripts/fluid_container.gd" id="6_v158k"] [ext_resource type="Texture2D" uid="uid://b12wjykuncw11" path="res://Matirials/FluidPartical.tres" id="7_h4fw4"] [ext_resource type="PackedScene" uid="uid://d5n7kwhkl4le" path="res://Scenes/dropplet.tscn" id="8_ldgsr"] [ext_resource type="Shader" uid="uid://bvte4ugmua4n3" path="res://Scripts/Fluid.gdshader" id="10_ldgsr"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rku1e"] texture = ExtResource("2_o5yvi") texture_region_size = Vector2i(512, 512) 0:3/0 = 0 0:3/0/terrain_set = 0 0:3/0/terrain = 0 0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(33.359497, -256, 256, -256, 256, 256, 22.239685, 256) 0:3/0/terrains_peering_bit/right_side = 0 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256) 0:0/0/terrains_peering_bit/right_side = 0 0:0/0/terrains_peering_bit/bottom_right_corner = 0 0:0/0/terrains_peering_bit/bottom_side = 0 1:0/0 = 0 1:0/0/terrain_set = 0 1:0/0/terrain = 0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256) 1:0/0/terrains_peering_bit/right_side = 0 1:0/0/terrains_peering_bit/bottom_right_corner = 0 1:0/0/terrains_peering_bit/bottom_side = 0 1:0/0/terrains_peering_bit/bottom_left_corner = 0 1:0/0/terrains_peering_bit/left_side = 0 1:1/0 = 0 1:1/0/terrain_set = 0 1:1/0/terrain = 0 1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256) 1:1/0/terrains_peering_bit/right_side = 0 1:1/0/terrains_peering_bit/bottom_right_corner = 0 1:1/0/terrains_peering_bit/bottom_side = 0 1:1/0/terrains_peering_bit/bottom_left_corner = 0 1:1/0/terrains_peering_bit/left_side = 0 1:1/0/terrains_peering_bit/top_left_corner = 0 1:1/0/terrains_peering_bit/top_side = 0 1:1/0/terrains_peering_bit/top_right_corner = 0 2:1/0 = 0 2:1/0/terrain_set = 0 2:1/0/terrain = 0 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256) 2:1/0/terrains_peering_bit/bottom_side = 0 2:1/0/terrains_peering_bit/bottom_left_corner = 0 2:1/0/terrains_peering_bit/left_side = 0 2:1/0/terrains_peering_bit/top_left_corner = 0 2:1/0/terrains_peering_bit/top_side = 0 2:0/0 = 0 2:0/0/terrain_set = 0 2:0/0/terrain = 0 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256) 2:0/0/terrains_peering_bit/bottom_side = 0 2:0/0/terrains_peering_bit/bottom_left_corner = 0 2:0/0/terrains_peering_bit/left_side = 0 0:1/0 = 0 0:1/0/terrain_set = 0 0:1/0/terrain = 0 0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256) 0:1/0/terrains_peering_bit/right_side = 0 0:1/0/terrains_peering_bit/bottom_right_corner = 0 0:1/0/terrains_peering_bit/bottom_side = 0 0:1/0/terrains_peering_bit/top_side = 0 0:1/0/terrains_peering_bit/top_right_corner = 0 1:2/0 = 0 1:2/0/terrain_set = 0 1:2/0/terrain = 0 1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256) 1:2/0/terrains_peering_bit/right_side = 0 1:2/0/terrains_peering_bit/left_side = 0 1:2/0/terrains_peering_bit/top_left_corner = 0 1:2/0/terrains_peering_bit/top_side = 0 1:2/0/terrains_peering_bit/top_right_corner = 0 2:2/0 = 0 2:2/0/terrain_set = 0 2:2/0/terrain = 0 2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256) 2:2/0/terrains_peering_bit/left_side = 0 2:2/0/terrains_peering_bit/top_left_corner = 0 2:2/0/terrains_peering_bit/top_side = 0 0:2/0 = 0 0:2/0/terrain_set = 0 0:2/0/terrain = 0 0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256) 0:2/0/terrains_peering_bit/right_side = 0 0:2/0/terrains_peering_bit/top_side = 0 0:2/0/terrains_peering_bit/top_right_corner = 0 3:0/0 = 0 3:0/0/terrain_set = 0 3:0/0/terrain = 0 3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256) 3:0/0/terrains_peering_bit/bottom_side = 0 3:1/0 = 0 3:1/0/terrain_set = 0 3:1/0/terrain = 0 3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256) 3:1/0/terrains_peering_bit/bottom_side = 0 3:1/0/terrains_peering_bit/top_side = 0 3:2/0 = 0 3:2/0/terrain_set = 0 3:2/0/terrain = 0 3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256) 3:2/0/terrains_peering_bit/top_side = 0 3:3/0 = 0 3:3/0/terrain_set = 0 3:3/0/terrain = 0 3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256) 2:4/0 = 0 2:4/0/terrain_set = 0 2:4/0/terrain = 0 2:4/0/terrains_peering_bit/right_side = 0 2:4/0/terrains_peering_bit/bottom_side = 0 2:4/0/terrains_peering_bit/bottom_left_corner = 0 2:4/0/terrains_peering_bit/left_side = 0 1:3/0 = 0 1:3/0/terrain_set = 0 1:3/0/terrain = 0 1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256) 1:3/0/terrains_peering_bit/right_side = 0 1:3/0/terrains_peering_bit/left_side = 0 2:3/0 = 0 2:3/0/terrain_set = 0 2:3/0/terrain = 0 2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, -44.47937, -256, -55.599182, 256, -256, 256) 2:3/0/terrains_peering_bit/left_side = 0 0:4/0 = 0 0:4/0/terrain_set = 0 0:4/0/terrain = 0 0:4/0/terrains_peering_bit/right_side = 0 0:4/0/terrains_peering_bit/bottom_side = 0 0:4/0/terrains_peering_bit/top_side = 0 0:4/0/terrains_peering_bit/top_right_corner = 0 1:4/0 = 0 1:4/0/terrain_set = 0 1:4/0/terrain = 0 1:4/0/terrains_peering_bit/bottom_side = 0 1:4/0/terrains_peering_bit/left_side = 0 1:4/0/terrains_peering_bit/top_left_corner = 0 1:4/0/terrains_peering_bit/top_side = 0 0:5/0 = 0 0:5/0/terrain_set = 0 0:5/0/terrain = 0 0:5/0/terrains_peering_bit/right_side = 0 0:5/0/terrains_peering_bit/bottom_right_corner = 0 0:5/0/terrains_peering_bit/bottom_side = 0 0:5/0/terrains_peering_bit/top_side = 0 1:5/0 = 0 1:5/0/terrain_set = 0 1:5/0/terrain = 0 1:5/0/terrains_peering_bit/bottom_side = 0 1:5/0/terrains_peering_bit/bottom_left_corner = 0 1:5/0/terrains_peering_bit/left_side = 0 1:5/0/terrains_peering_bit/top_side = 0 0:6/0 = 0 0:6/0/terrain_set = 0 0:6/0/terrains_peering_bit/right_side = 0 0:6/0/terrains_peering_bit/bottom_right_corner = 0 0:6/0/terrains_peering_bit/bottom_side = 0 0:6/0/terrains_peering_bit/bottom_left_corner = 0 0:6/0/terrains_peering_bit/left_side = 0 0:6/0/terrains_peering_bit/top_left_corner = 0 0:6/0/terrains_peering_bit/top_side = 0 0:6/0/terrains_peering_bit/top_right_corner = 0 1:6/0 = 0 1:6/0/terrain_set = 0 1:6/0/terrains_peering_bit/right_side = 0 1:6/0/terrains_peering_bit/bottom_right_corner = 0 1:6/0/terrains_peering_bit/bottom_side = 0 1:6/0/terrains_peering_bit/bottom_left_corner = 0 1:6/0/terrains_peering_bit/left_side = 0 1:6/0/terrains_peering_bit/top_left_corner = 0 1:6/0/terrains_peering_bit/top_side = 0 1:6/0/terrains_peering_bit/top_right_corner = 0 2:6/0 = 0 2:6/0/terrain_set = 0 2:6/0/terrain = 0 2:6/0/terrains_peering_bit/right_side = 0 2:6/0/terrains_peering_bit/bottom_right_corner = 0 2:6/0/terrains_peering_bit/bottom_side = 0 2:6/0/terrains_peering_bit/left_side = 0 2:6/0/terrains_peering_bit/top_left_corner = 0 2:6/0/terrains_peering_bit/top_side = 0 3:6/0 = 0 3:6/0/terrain_set = 0 3:6/0/terrain = 0 3:6/0/terrains_peering_bit/right_side = 0 3:6/0/terrains_peering_bit/bottom_side = 0 3:6/0/terrains_peering_bit/bottom_left_corner = 0 3:6/0/terrains_peering_bit/left_side = 0 3:6/0/terrains_peering_bit/top_side = 0 3:6/0/terrains_peering_bit/top_right_corner = 0 4:6/0 = 0 4:6/0/terrain_set = 0 4:6/0/terrain = 0 4:6/0/terrains_peering_bit/right_side = 0 4:6/0/terrains_peering_bit/top_side = 0 5:6/0 = 0 5:6/0/terrain_set = 0 5:6/0/terrain = 0 5:6/0/terrains_peering_bit/right_side = 0 5:6/0/terrains_peering_bit/left_side = 0 5:6/0/terrains_peering_bit/top_side = 0 6:6/0 = 0 6:6/0/terrain_set = 0 6:6/0/terrain = 0 6:6/0/terrains_peering_bit/left_side = 0 6:6/0/terrains_peering_bit/top_side = 0 6:5/0 = 0 6:5/0/terrain_set = 0 6:5/0/terrain = 0 6:5/0/terrains_peering_bit/bottom_side = 0 6:5/0/terrains_peering_bit/left_side = 0 6:5/0/terrains_peering_bit/top_side = 0 5:5/0 = 0 5:5/0/terrain_set = 0 5:5/0/terrain = 0 5:5/0/terrains_peering_bit/right_side = 0 5:5/0/terrains_peering_bit/bottom_side = 0 5:5/0/terrains_peering_bit/left_side = 0 5:5/0/terrains_peering_bit/top_side = 0 4:5/0 = 0 4:5/0/terrain_set = 0 4:5/0/terrain = 0 4:5/0/terrains_peering_bit/right_side = 0 4:5/0/terrains_peering_bit/bottom_side = 0 4:5/0/terrains_peering_bit/top_side = 0 3:5/0 = 0 3:5/0/terrain_set = 0 3:5/0/terrain = 0 3:5/0/terrains_peering_bit/right_side = 0 3:5/0/terrains_peering_bit/left_side = 0 3:5/0/terrains_peering_bit/top_side = 0 3:5/0/terrains_peering_bit/top_right_corner = 0 2:5/0 = 0 2:5/0/terrain_set = 0 2:5/0/terrain = 0 2:5/0/terrains_peering_bit/right_side = 0 2:5/0/terrains_peering_bit/left_side = 0 2:5/0/terrains_peering_bit/top_left_corner = 0 2:5/0/terrains_peering_bit/top_side = 0 3:4/0 = 0 3:4/0/terrain_set = 0 3:4/0/terrain = 0 3:4/0/terrains_peering_bit/right_side = 0 3:4/0/terrains_peering_bit/bottom_right_corner = 0 3:4/0/terrains_peering_bit/bottom_side = 0 3:4/0/terrains_peering_bit/left_side = 0 4:4/0 = 0 4:4/0/terrain_set = 0 4:4/0/terrain = 0 4:4/0/terrains_peering_bit/right_side = 0 4:4/0/terrains_peering_bit/bottom_side = 0 5:4/0 = 0 5:4/0/terrain_set = 0 5:4/0/terrain = 0 5:4/0/terrains_peering_bit/right_side = 0 5:4/0/terrains_peering_bit/bottom_side = 0 5:4/0/terrains_peering_bit/left_side = 0 6:4/0 = 0 6:4/0/terrain_set = 0 6:4/0/terrain = 0 6:4/0/terrains_peering_bit/bottom_side = 0 6:4/0/terrains_peering_bit/left_side = 0 6:3/0 = 0 6:3/0/terrain_set = 0 6:3/0/terrain = 0 6:3/0/terrains_peering_bit/right_side = 0 6:3/0/terrains_peering_bit/bottom_side = 0 6:3/0/terrains_peering_bit/left_side = 0 6:3/0/terrains_peering_bit/top_left_corner = 0 6:3/0/terrains_peering_bit/top_side = 0 6:3/0/terrains_peering_bit/top_right_corner = 0 5:3/0 = 0 5:3/0/terrain_set = 0 5:3/0/terrain = 0 5:3/0/terrains_peering_bit/right_side = 0 5:3/0/terrains_peering_bit/bottom_right_corner = 0 5:3/0/terrains_peering_bit/bottom_side = 0 5:3/0/terrains_peering_bit/left_side = 0 5:3/0/terrains_peering_bit/top_side = 0 4:3/0 = 0 4:3/0/terrain_set = 0 4:3/0/terrain = 0 4:3/0/terrains_peering_bit/right_side = 0 4:3/0/terrains_peering_bit/bottom_side = 0 4:3/0/terrains_peering_bit/left_side = 0 4:3/0/terrains_peering_bit/top_left_corner = 0 4:3/0/terrains_peering_bit/top_side = 0 4:2/0 = 0 4:2/0/terrain_set = 0 4:2/0/terrain = 0 4:2/0/terrains_peering_bit/right_side = 0 4:2/0/terrains_peering_bit/bottom_side = 0 4:2/0/terrains_peering_bit/bottom_left_corner = 0 4:2/0/terrains_peering_bit/left_side = 0 4:2/0/terrains_peering_bit/top_side = 0 5:2/0 = 0 5:2/0/terrain_set = 0 5:2/0/terrain = 0 5:2/0/terrains_peering_bit/right_side = 0 5:2/0/terrains_peering_bit/bottom_side = 0 5:2/0/terrains_peering_bit/left_side = 0 5:2/0/terrains_peering_bit/top_side = 0 5:2/0/terrains_peering_bit/top_right_corner = 0 6:2/0 = 0 6:2/0/terrain_set = 0 6:2/0/terrain = 0 6:2/0/terrains_peering_bit/right_side = 0 6:2/0/terrains_peering_bit/bottom_side = 0 6:2/0/terrains_peering_bit/bottom_left_corner = 0 6:2/0/terrains_peering_bit/left_side = 0 6:2/0/terrains_peering_bit/top_left_corner = 0 6:2/0/terrains_peering_bit/top_side = 0 6:1/0 = 0 6:1/0/terrain_set = 0 6:1/0/terrain = 0 6:1/0/terrains_peering_bit/right_side = 0 6:1/0/terrains_peering_bit/bottom_right_corner = 0 6:1/0/terrains_peering_bit/bottom_side = 0 6:1/0/terrains_peering_bit/left_side = 0 6:1/0/terrains_peering_bit/top_side = 0 6:1/0/terrains_peering_bit/top_right_corner = 0 5:1/0 = 0 5:1/0/terrain_set = 0 5:1/0/terrain = 0 5:1/0/terrains_peering_bit/right_side = 0 5:1/0/terrains_peering_bit/bottom_right_corner = 0 5:1/0/terrains_peering_bit/bottom_side = 0 5:1/0/terrains_peering_bit/bottom_left_corner = 0 5:1/0/terrains_peering_bit/left_side = 0 5:1/0/terrains_peering_bit/top_side = 0 5:1/0/terrains_peering_bit/top_right_corner = 0 4:1/0 = 0 4:1/0/terrain_set = 0 4:1/0/terrain = 0 4:1/0/terrains_peering_bit/right_side = 0 4:1/0/terrains_peering_bit/bottom_right_corner = 0 4:1/0/terrains_peering_bit/bottom_side = 0 4:1/0/terrains_peering_bit/bottom_left_corner = 0 4:1/0/terrains_peering_bit/left_side = 0 4:1/0/terrains_peering_bit/top_left_corner = 0 4:1/0/terrains_peering_bit/top_side = 0 4:0/0 = 0 4:0/0/terrain_set = 0 4:0/0/terrain = 0 4:0/0/terrains_peering_bit/right_side = 0 4:0/0/terrains_peering_bit/bottom_side = 0 4:0/0/terrains_peering_bit/bottom_left_corner = 0 4:0/0/terrains_peering_bit/left_side = 0 4:0/0/terrains_peering_bit/top_left_corner = 0 4:0/0/terrains_peering_bit/top_side = 0 4:0/0/terrains_peering_bit/top_right_corner = 0 5:0/0 = 0 5:0/0/terrain_set = 0 5:0/0/terrain = 0 5:0/0/terrains_peering_bit/right_side = 0 5:0/0/terrains_peering_bit/bottom_right_corner = 0 5:0/0/terrains_peering_bit/bottom_side = 0 5:0/0/terrains_peering_bit/left_side = 0 5:0/0/terrains_peering_bit/top_left_corner = 0 5:0/0/terrains_peering_bit/top_side = 0 5:0/0/terrains_peering_bit/top_right_corner = 0 6:0/0 = 0 6:0/0/terrain_set = 0 6:0/0/terrain = 0 6:0/0/terrains_peering_bit/right_side = 0 6:0/0/terrains_peering_bit/bottom_right_corner = 0 6:0/0/terrains_peering_bit/bottom_side = 0 6:0/0/terrains_peering_bit/bottom_left_corner = 0 6:0/0/terrains_peering_bit/left_side = 0 6:0/0/terrains_peering_bit/top_side = 0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rfjv2"] texture = ExtResource("3_rku1e") texture_region_size = Vector2i(512, 512) [sub_resource type="TileSet" id="TileSet_rfjv2"] tile_size = Vector2i(512, 512) physics_layer_0/collision_layer = 1 terrain_set_0/mode = 0 terrain_set_0/terrain_0/name = "normal" terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) terrain_set_0/terrain_1/name = "forground 1" terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1) sources/0 = SubResource("TileSetAtlasSource_rku1e") sources/1 = SubResource("TileSetAtlasSource_rfjv2") [sub_resource type="RectangleShape2D" id="RectangleShape2D_2poj3"] size = Vector2(178, 20) [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_2poj3"] [sub_resource type="CircleShape2D" id="CircleShape2D_3dryh"] radius = 111.364265 [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_o5yvi"] blend_mode = 1 light_mode = 1 [sub_resource type="QuadMesh" id="QuadMesh_v158k"] size = Vector2(5, 5) [sub_resource type="MultiMesh" id="MultiMesh_v158k"] instance_count = 4 mesh = SubResource("QuadMesh_v158k") buffer = PackedFloat32Array(0, 8e-45, 1e-45, 0, 1e-44, 8e-45, 1e-45, 7e-45, 3e-45, 1e-45, 8e-45, 7e-45, 3e-45, 6e-45, 4e-45, 3e-45, 7e-45, 6e-45, 0, 0.6, 0.7, 1, -3.3646448, 14.557036, 0, 0.6, 0.7, 0.42, 0, 0, 0, 0) [sub_resource type="ShaderMaterial" id="ShaderMaterial_o5yvi"] shader = ExtResource("10_ldgsr") shader_parameter/threshold = 0.50000002375 shader_parameter/smoothness = 0.02000000095 shader_parameter/fluid_color = Color(0, 0.53333336, 0.61960787, 1) [sub_resource type="RectangleShape2D" id="RectangleShape2D_ldgsr"] size = Vector2(33, 103) [node name="Game" type="Node2D" unique_id=1698001017] script = ExtResource("1_qxrlw") [node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=522097850] scale = Vector2(0.05, 0.05) tile_map_data = PackedByteArray("AAAHAA8AAAAAAAMAAAAIAA8AAAADAAUAAAAJAA8AAAACAAIAAAAKAA4AAAACAAMAAAAJAA4AAAACAAQAAAAIAA4AAAAAAAAAAAA=") tile_set = SubResource("TileSet_rfjv2") [node name="SceneManager" type="Node2D" parent="." unique_id=782186168] unique_name_in_owner = true script = ExtResource("2_wowpa") [node name="platform" type="StaticBody2D" parent="." unique_id=601020872] position = Vector2(333, 419) constant_linear_velocity = Vector2(1000, 0) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="platform" unique_id=1836025932] position = Vector2(3, 0) shape = SubResource("RectangleShape2D_2poj3") [node name="WorldFloor" type="StaticBody2D" parent="." unique_id=1600506296] position = Vector2(448, 452) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="WorldFloor" unique_id=1926005878] shape = SubResource("WorldBoundaryShape2D_2poj3") [node name="Player" parent="." unique_id=56223176 instance=ExtResource("3_wowpa")] position = Vector2(150, 303) [node name="destroyer" type="Area2D" parent="." unique_id=1184709580] position = Vector2(873, 340) script = ExtResource("3_wrm1d") metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="destroyer" unique_id=1623965811] shape = SubResource("CircleShape2D_3dryh") debug_color = Color(0.7716697, 0.28327075, 0.8513461, 0.41960785) [node name="Ramp" type="StaticBody2D" parent="." unique_id=938313164] position = Vector2(392, 392) constant_linear_velocity = Vector2(10000, -5000) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Ramp" unique_id=435374624] polygon = PackedVector2Array(-67, 16, 32, 16, 32, -31) [node name="Crates" type="Node2D" parent="." unique_id=982841392] [node name="Crate" parent="Crates" unique_id=1164994368 instance=ExtResource("2_3dryh")] position = Vector2(509, 306) [node name="Crate2" parent="Crates" unique_id=48210404 instance=ExtResource("2_3dryh")] position = Vector2(576, 300) [node name="Crate3" parent="Crates" unique_id=1549223941 instance=ExtResource("2_3dryh")] position = Vector2(560, 342) [node name="Crate4" parent="Crates" unique_id=747898837 instance=ExtResource("2_3dryh")] position = Vector2(511, 365) [node name="Crate5" parent="Crates" unique_id=1833569865 instance=ExtResource("2_3dryh")] position = Vector2(469, 242) [node name="Grenade" parent="." unique_id=1290284523 instance=ExtResource("6_h4fw4")] position = Vector2(575.5, 321.5) scale = Vector2(6.755, 4.215) [node name="FluidContainer" type="Node2D" parent="." unique_id=1120087352] script = ExtResource("6_v158k") [node name="MultiMeshInstance2D" type="MultiMeshInstance2D" parent="FluidContainer" unique_id=391615966] material = SubResource("CanvasItemMaterial_o5yvi") multimesh = SubResource("MultiMesh_v158k") texture = ExtResource("7_h4fw4") [node name="Dropplet" parent="FluidContainer" unique_id=1699297511 instance=ExtResource("8_ldgsr")] position = Vector2(93, 301) [node name="Dropplet2" parent="FluidContainer" unique_id=451606999 instance=ExtResource("8_ldgsr")] position = Vector2(93, 301) [node name="Dropplet3" parent="FluidContainer" unique_id=1184492161 instance=ExtResource("8_ldgsr")] position = Vector2(93, 301) [node name="Dropplet4" parent="FluidContainer" unique_id=1222152104 instance=ExtResource("8_ldgsr")] position = Vector2(93, 301) [node name="BackBufferCopy" type="BackBufferCopy" parent="." unique_id=263444442] position = Vector2(575.5, 321.5) scale = Vector2(6.755, 4.215) copy_mode = 2 [node name="ColorRect" type="ColorRect" parent="BackBufferCopy" unique_id=476141794] material = SubResource("ShaderMaterial_o5yvi") offset_left = -84.75204 offset_top = -77.2242 offset_right = 83.86381 offset_bottom = 76.27521 [node name="Box" type="Node2D" parent="." unique_id=1091011481] [node name="StaticBody2D" type="StaticBody2D" parent="Box" unique_id=1170266336] position = Vector2(154, 333) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Box/StaticBody2D" unique_id=801438640] position = Vector2(-2.5, 41.5) shape = SubResource("RectangleShape2D_ldgsr") [node name="StaticBody2D4" type="StaticBody2D" parent="Box" unique_id=1387898222] position = Vector2(30.999992, 286) rotation = -0.62133723 metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Box/StaticBody2D4" unique_id=991907868] position = Vector2(-2.5, 41.5) shape = SubResource("RectangleShape2D_ldgsr") [node name="StaticBody2D2" type="StaticBody2D" parent="Box" unique_id=877846752] position = Vector2(53, 330) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Box/StaticBody2D2" unique_id=1150133989] position = Vector2(-2.5, 41.5) shape = SubResource("RectangleShape2D_ldgsr") [node name="StaticBody2D3" type="StaticBody2D" parent="Box" unique_id=2125119042] position = Vector2(144, 421) rotation = 1.5707964 metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Box/StaticBody2D3" unique_id=1057588662] position = Vector2(6.5, 41.5) shape = SubResource("RectangleShape2D_ldgsr") [connection signal="body_entered" from="destroyer" to="destroyer" method="_on_body_entered"] [connection signal="triggerActiveSignal" from="destroyer" to="." method="_on_triggerSignal"]