| .. |
|
crate.gd
|
added force push, scenemanager, raycasts
|
2026-04-27 21:07:56 -04:00 |
|
crate.gd.uid
|
added force push, scenemanager, raycasts
|
2026-04-27 21:07:56 -04:00 |
|
dropplet.gd
|
added dropplet water, grenade, states, animation, YAYAY
|
2026-05-04 21:00:09 -04:00 |
|
dropplet.gd.uid
|
added dropplet water, grenade, states, animation, YAYAY
|
2026-05-04 21:00:09 -04:00 |
|
fluid_container.gd
|
added dropplet water, grenade, states, animation, YAYAY
|
2026-05-04 21:00:09 -04:00 |
|
fluid_container.gd.uid
|
added dropplet water, grenade, states, animation, YAYAY
|
2026-05-04 21:00:09 -04:00 |
|
Fluid.gdshader
|
added dropplet water, grenade, states, animation, YAYAY
|
2026-05-04 21:00:09 -04:00 |
|
Fluid.gdshader.uid
|
added dropplet water, grenade, states, animation, YAYAY
|
2026-05-04 21:00:09 -04:00 |
|
gameController.gd
|
added force push, scenemanager, raycasts
|
2026-04-27 21:07:56 -04:00 |
|
gameController.gd.uid
|
added basics
|
2026-04-27 18:27:47 -04:00 |
|
grenade.gd
|
added dropplet water, grenade, states, animation, YAYAY
|
2026-05-04 21:00:09 -04:00 |
|
grenade.gd.uid
|
added dropplet water, grenade, states, animation, YAYAY
|
2026-05-04 21:00:09 -04:00 |
|
player.gd
|
added tilemap added falling and jumping animation added textures for player crate and grenade, camera, game scaling
|
2026-05-11 21:03:25 -04:00 |
|
player.gd.uid
|
added basics
|
2026-04-27 18:27:47 -04:00 |
|
SceneManager.gd
|
added dropplet water, grenade, states, animation, YAYAY
|
2026-05-04 21:00:09 -04:00 |
|
SceneManager.gd.uid
|
added force push, scenemanager, raycasts
|
2026-04-27 21:07:56 -04:00 |
|
trigger.gd
|
added basics
|
2026-04-27 18:27:47 -04:00 |
|
trigger.gd.uid
|
added basics
|
2026-04-27 18:27:47 -04:00 |