AprilGame/.godot/editor/project_metadata.cfg

50 lines
1.2 KiB
INI

[game_view]
select_mode=0
[editor_metadata]
executable_path="/home/timiki/Documents/Software/godot/Godot_v4.6.1-stable_linux.x86_64"
use_advanced_connections=false
[recent_files]
scenes=["res://Scenes/dropplet.tscn", "res://Scenes/grenade.tscn", "res://Scenes/player.tscn", "res://Scenes/crate.tscn", "res://Scenes/game.tscn"]
scripts=["res://Scripts/gameController.gd", "res://Scripts/dropplet.gd", "res://Scripts/fluid_container.gd", "res://Scripts/grenade.gd", "res://Scripts/player.gd", "Node", "res://Scripts/SceneManager.gd", "res://Scripts/crate.gd"]
[debug_options]
run_debug_collisions=false
run_debug_paths=true
run_debug_navigation=true
run_debug_avoidance=true
[script_setup]
last_selected_language="GDScript"
create_built_in_script=false
[dialog_bounds]
create_new_node=Rect2(1020, 246, 900, 700)
project_settings=Rect2(360, 190, 1200, 700)
[project_settings]
show_builtin_actions=false
[quick_open_dialog]
last_mode=1
[color_picker]
recent_presets=PackedColorArray(0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0.6762856, 0.5062908, 0, 0.41960785, 0, 0.6, 0.69803923, 1, 0.81547993, 0.40661094, 1.1551381e-06, 1, 0, 0, 0, 1)
picker_shape=3
[shader_setup]
last_selected_mode=1
last_selected_language="Shader"
create_built_in_shader=false