diff --git a/assets/graphics/enimes/slime_green.png b/assets/graphics/enimes/slime_green.png new file mode 100644 index 0000000..a21cb6f Binary files /dev/null and b/assets/graphics/enimes/slime_green.png differ diff --git a/assets/graphics/enimes/slime_green.png.import b/assets/graphics/enimes/slime_green.png.import new file mode 100644 index 0000000..27a1090 --- /dev/null +++ b/assets/graphics/enimes/slime_green.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://3nqjbe8l8lb" +path="res://.godot/imported/slime_green.png-3dde82d6daac4b061a10b675e2b5c05f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/enimes/slime_green.png" +dest_files=["res://.godot/imported/slime_green.png-3dde82d6daac4b061a10b675e2b5c05f.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/pickup/coin.png b/assets/graphics/pickup/coin.png new file mode 100644 index 0000000..01ae33d Binary files /dev/null and b/assets/graphics/pickup/coin.png differ diff --git a/assets/graphics/pickup/coin.png.import b/assets/graphics/pickup/coin.png.import new file mode 100644 index 0000000..cbca09b --- /dev/null +++ b/assets/graphics/pickup/coin.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://33xtjwbvma3i" +path="res://.godot/imported/coin.png-ac7798e0a059d31a3964a2be719e8eed.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/pickup/coin.png" +dest_files=["res://.godot/imported/coin.png-ac7798e0a059d31a3964a2be719e8eed.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/project.godot b/project.godot index a469133..bf67d6d 100644 --- a/project.godot +++ b/project.godot @@ -15,6 +15,10 @@ run/main_scene="uid://diebydbkt7p12" config/features=PackedStringArray("4.6", "Forward Plus") config/icon="res://icon.svg" +[autoload] + +Gamecontroller="*uid://bg2xlgku08s3n" + [display] window/size/viewport_width=480 diff --git a/scenes/bullet.tscn b/scenes/bullet.tscn index 5ce86dd..384a657 100644 --- a/scenes/bullet.tscn +++ b/scenes/bullet.tscn @@ -23,4 +23,5 @@ scale = Vector2(0.15249251, 0.15249251) texture = ExtResource("2_y25gk") offset = Vector2(31.430838, 22.801313) +[connection signal="area_entered" from="." to="." method="_on_area_entered"] [connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/scenes/coin.tscn b/scenes/coin.tscn new file mode 100644 index 0000000..7cf446b --- /dev/null +++ b/scenes/coin.tscn @@ -0,0 +1,114 @@ +[gd_scene format=3 uid="uid://bp5adp7uhi5e0"] + +[ext_resource type="Script" uid="uid://ci5pqwcmdavsg" path="res://scripts/coin.gd" id="1_i64fm"] +[ext_resource type="Texture2D" uid="uid://33xtjwbvma3i" path="res://assets/graphics/pickup/coin.png" id="2_11l1o"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_d14el"] +atlas = ExtResource("2_11l1o") +region = Rect2(0, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_1ikuy"] +atlas = ExtResource("2_11l1o") +region = Rect2(16, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_wnlwo"] +atlas = ExtResource("2_11l1o") +region = Rect2(32, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jig8b"] +atlas = ExtResource("2_11l1o") +region = Rect2(48, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xmuha"] +atlas = ExtResource("2_11l1o") +region = Rect2(64, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_kfxoj"] +atlas = ExtResource("2_11l1o") +region = Rect2(80, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jsmju"] +atlas = ExtResource("2_11l1o") +region = Rect2(96, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_s0mny"] +atlas = ExtResource("2_11l1o") +region = Rect2(112, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_7cc30"] +atlas = ExtResource("2_11l1o") +region = Rect2(128, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_rojmm"] +atlas = ExtResource("2_11l1o") +region = Rect2(144, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ls27i"] +atlas = ExtResource("2_11l1o") +region = Rect2(160, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ssuvv"] +atlas = ExtResource("2_11l1o") +region = Rect2(176, 0, 16, 16) + +[sub_resource type="SpriteFrames" id="SpriteFrames_6jg3o"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_d14el") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_1ikuy") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_wnlwo") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jig8b") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xmuha") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_kfxoj") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jsmju") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_s0mny") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_7cc30") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_rojmm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ls27i") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ssuvv") +}], +"loop": true, +"name": &"default", +"speed": 12.0 +}] + +[sub_resource type="CircleShape2D" id="CircleShape2D_rsyy1"] +radius = 5.0990195 + +[node name="Coin" type="Area2D" unique_id=276927475] +script = ExtResource("1_i64fm") + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=483503789] +texture_filter = 1 +sprite_frames = SubResource("SpriteFrames_6jg3o") +autoplay = "default" +frame_progress = 0.58675826 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=734866799] +shape = SubResource("CircleShape2D_rsyy1") +debug_color = Color(0.627451, 1, 0.20392157, 0.34509805) + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/scenes/game.tscn b/scenes/game.tscn index 3152d08..ab2bcc7 100644 --- a/scenes/game.tscn +++ b/scenes/game.tscn @@ -1,6 +1,5 @@ [gd_scene format=4 uid="uid://diebydbkt7p12"] -[ext_resource type="Script" uid="uid://bg2xlgku08s3n" path="res://scripts/gameController.gd" id="1_lnu2h"] [ext_resource type="Script" uid="uid://c3hbvk17cnfti" path="res://scripts/SceneManager.gd" id="2_iywne"] [ext_resource type="PackedScene" uid="uid://xvv1nyl3ny2g" path="res://scenes/crate.tscn" id="2_lnu2h"] [ext_resource type="PackedScene" uid="uid://dyxqdgvctjshx" path="res://scenes/player.tscn" id="3_iywne"] @@ -12,6 +11,8 @@ [ext_resource type="Texture2D" uid="uid://d1c8j2ed3yl7w" path="res://assets/graphics/environment/terrain/BG/trees.png" id="5_dinhu"] [ext_resource type="Texture2D" uid="uid://ccbahuxw6vcgr" path="res://assets/graphics/environment/terrain/veg_32x32.png" id="5_vtaks"] [ext_resource type="PackedScene" uid="uid://bmkh4wsfm3fbq" path="res://scenes/npc_charector.tscn" id="6_p57ef"] +[ext_resource type="PackedScene" uid="uid://bp5adp7uhi5e0" path="res://scenes/coin.tscn" id="12_dinhu"] +[ext_resource type="PackedScene" uid="uid://dh7cp51oyyl76" path="res://scenes/slime.tscn" id="13_kvuet"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"] texture = ExtResource("3_u5sy4") @@ -392,42 +393,75 @@ size = Vector2(74, 20) [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_lbhrr"] [node name="Game" type="Node2D" unique_id=239599901] -script = ExtResource("1_lnu2h") + +[node name="Background" type="Node2D" parent="." unique_id=1286490684] + +[node name="Sky" type="Parallax2D" parent="Background" unique_id=891090920] +repeat_size = Vector2(480, 270) + +[node name="Sprite2D" type="Sprite2D" parent="Background/Sky" unique_id=174294111] +texture = ExtResource("3_vtaks") +offset = Vector2(240, 135) + +[node name="Mid-Ground" type="Parallax2D" parent="Background" unique_id=373678392] +scroll_scale = Vector2(1.2, 1) +repeat_size = Vector2(480, 0) + +[node name="Sprite2D" type="Sprite2D" parent="Background/Mid-Ground" unique_id=1230203335] +texture = ExtResource("4_kvpfn") +offset = Vector2(240, 500) + +[node name="Fore-Ground" type="Parallax2D" parent="Background" unique_id=1080480220] +scroll_scale = Vector2(1.4, 1) +repeat_size = Vector2(480, 0) + +[node name="Sprite2D" type="Sprite2D" parent="Background/Fore-Ground" unique_id=505759401] +texture = ExtResource("5_dinhu") +offset = Vector2(240, 500) [node name="SceneManager" type="Node2D" parent="." unique_id=1426606514] unique_name_in_owner = true script = ExtResource("2_iywne") -[node name="Sky" type="Parallax2D" parent="." unique_id=891090920] -repeat_size = Vector2(480, 270) - -[node name="Sprite2D" type="Sprite2D" parent="Sky" unique_id=174294111] -texture = ExtResource("3_vtaks") -offset = Vector2(240, 135) - -[node name="Mid-Ground" type="Parallax2D" parent="." unique_id=373678392] -scroll_scale = Vector2(1.2, 1) -repeat_size = Vector2(480, 0) - -[node name="Sprite2D" type="Sprite2D" parent="Mid-Ground" unique_id=1230203335] -texture = ExtResource("4_kvpfn") -offset = Vector2(240, 500) - -[node name="Fore-Ground" type="Parallax2D" parent="." unique_id=1080480220] -scroll_scale = Vector2(1.4, 1) -repeat_size = Vector2(480, 0) - -[node name="Sprite2D" type="Sprite2D" parent="Fore-Ground" unique_id=505759401] -texture = ExtResource("5_dinhu") -offset = Vector2(240, 500) - [node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=740071362] texture_filter = 1 tile_map_data = PackedByteArray("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") tile_set = SubResource("TileSet_0tnpc") +[node name="Coins" type="Node2D" parent="." unique_id=252015264] + +[node name="Coin" parent="Coins" unique_id=276927475 instance=ExtResource("12_dinhu")] +position = Vector2(575, 551) + +[node name="Coin2" parent="Coins" unique_id=1644658619 instance=ExtResource("12_dinhu")] +position = Vector2(624, 505) + +[node name="Coin3" parent="Coins" unique_id=1698396235 instance=ExtResource("12_dinhu")] +position = Vector2(466, 514) + +[node name="Coin4" parent="Coins" unique_id=637616183 instance=ExtResource("12_dinhu")] +position = Vector2(507, 488) + +[node name="Coin5" parent="Coins" unique_id=1538621726 instance=ExtResource("12_dinhu")] +position = Vector2(496, 535) + +[node name="Coin6" parent="Coins" unique_id=1608922508 instance=ExtResource("12_dinhu")] +position = Vector2(535, 565) + +[node name="Coin7" parent="Coins" unique_id=227433727 instance=ExtResource("12_dinhu")] +position = Vector2(420, 464) + +[node name="Coin8" parent="Coins" unique_id=466741782 instance=ExtResource("12_dinhu")] +position = Vector2(610, 514) + +[node name="Coin9" parent="Coins" unique_id=1670069503 instance=ExtResource("12_dinhu")] +position = Vector2(458, 477) + +[node name="Coin10" parent="Coins" unique_id=463607762 instance=ExtResource("12_dinhu")] +position = Vector2(558, 494) + [node name="Player" parent="." unique_id=401513938 instance=ExtResource("3_iywne")] -position = Vector2(536, 418) +position = Vector2(509, 420) [node name="Triggers" type="Node2D" parent="." unique_id=1025206878] @@ -473,3 +507,14 @@ shape = SubResource("WorldBoundaryShape2D_lbhrr") [node name="NPCCharector" parent="." unique_id=912777798 instance=ExtResource("6_p57ef")] position = Vector2(460, 422) + +[node name="Slimes" type="Node2D" parent="." unique_id=53042223] + +[node name="GreenSlime" parent="Slimes" unique_id=505365009 instance=ExtResource("13_kvuet")] +position = Vector2(927, 600) + +[node name="GreenSlime2" parent="Slimes" unique_id=515555767 instance=ExtResource("13_kvuet")] +position = Vector2(834, 536) + +[node name="GreenSlime3" parent="Slimes" unique_id=1389734884 instance=ExtResource("13_kvuet")] +position = Vector2(268, 504) diff --git a/scenes/level2.tscn b/scenes/level2.tscn new file mode 100644 index 0000000..999fd55 --- /dev/null +++ b/scenes/level2.tscn @@ -0,0 +1,475 @@ +[gd_scene format=4 uid="uid://uaucisawthbw"] + +[ext_resource type="Script" uid="uid://c3hbvk17cnfti" path="res://scripts/SceneManager.gd" id="1_76toy"] +[ext_resource type="Texture2D" uid="uid://mtmoe6dorgly" path="res://assets/graphics/environment/terrain/BG/sky.png" id="2_8g4ke"] +[ext_resource type="Texture2D" uid="uid://cecj7temgk6x3" path="res://assets/graphics/environment/terrain/BG/mountain.png" id="3_56gwk"] +[ext_resource type="Texture2D" uid="uid://d1c8j2ed3yl7w" path="res://assets/graphics/environment/terrain/BG/trees.png" id="4_ve5ok"] +[ext_resource type="Texture2D" uid="uid://bwyhn0yf61inl" path="res://assets/graphics/environment/terrain/Terrain (32x32).png" id="5_cleqw"] +[ext_resource type="Texture2D" uid="uid://88gtlg51dpyo" path="res://assets/graphics/environment/terrain/mushroom_32x64.png" id="6_wvb8j"] +[ext_resource type="Texture2D" uid="uid://ccbahuxw6vcgr" path="res://assets/graphics/environment/terrain/veg_32x32.png" id="7_g8vcy"] +[ext_resource type="PackedScene" uid="uid://dyxqdgvctjshx" path="res://scenes/player.tscn" id="8_cqal4"] +[ext_resource type="PackedScene" uid="uid://c7i6hsic2uojx" path="res://scenes/trigger.tscn" id="9_o3sye"] +[ext_resource type="PackedScene" uid="uid://xvv1nyl3ny2g" path="res://scenes/crate.tscn" id="10_24ks5"] +[ext_resource type="PackedScene" uid="uid://bmkh4wsfm3fbq" path="res://scenes/npc_charector.tscn" id="11_s4es8"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"] +texture = ExtResource("5_cleqw") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:0/0/terrains_peering_bit/right_side = 0 +0:0/0/terrains_peering_bit/bottom_right_corner = 0 +0:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0 = 0 +1:0/0/terrain_set = 0 +1:0/0/terrain = 0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.63726044, -16, 0.63726044) +1:0/0/terrains_peering_bit/right_side = 0 +1:0/0/terrains_peering_bit/bottom_right_corner = 0 +1:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0/terrains_peering_bit/bottom_left_corner = 0 +1:0/0/terrains_peering_bit/left_side = 0 +2:0/0 = 0 +2:0/0/terrain_set = 0 +2:0/0/terrain = 0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:0/0/terrains_peering_bit/bottom_side = 0 +2:0/0/terrains_peering_bit/bottom_left_corner = 0 +2:0/0/terrains_peering_bit/left_side = 0 +4:0/0 = 0 +4:0/0/terrain_set = 0 +4:0/0/terrain = 0 +4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -7.0098763, -16, 7.6471367, -16, 16, -16, 16, 16, 8.284401, 16, 6.691246, -3.5049381, -7.0098763, -3.5049381, -6.691246, 16, -16, 16) +4:0/0/terrains_peering_bit/bottom_side = 0 +6:0/0 = 0 +6:0/0/terrain_set = 0 +6:0/0/terrain = 0 +6:0/0/terrains_peering_bit/right_side = 0 +6:0/0/terrains_peering_bit/bottom_side = 0 +6:0/0/terrains_peering_bit/bottom_left_corner = 0 +6:0/0/terrains_peering_bit/left_side = 0 +6:0/0/terrains_peering_bit/top_left_corner = 0 +6:0/0/terrains_peering_bit/top_side = 0 +6:0/0/terrains_peering_bit/top_right_corner = 0 +7:0/0 = 0 +7:0/0/terrain_set = 0 +7:0/0/terrain = 0 +7:0/0/terrains_peering_bit/right_side = 0 +7:0/0/terrains_peering_bit/bottom_right_corner = 0 +7:0/0/terrains_peering_bit/bottom_side = 0 +7:0/0/terrains_peering_bit/left_side = 0 +7:0/0/terrains_peering_bit/top_left_corner = 0 +7:0/0/terrains_peering_bit/top_side = 0 +7:0/0/terrains_peering_bit/top_right_corner = 0 +9:0/0 = 0 +9:0/0/terrain_set = 0 +9:0/0/terrain = 0 +9:0/0/terrains_peering_bit/right_side = 0 +9:0/0/terrains_peering_bit/bottom_right_corner = 0 +9:0/0/terrains_peering_bit/bottom_side = 0 +9:0/0/terrains_peering_bit/bottom_left_corner = 0 +9:0/0/terrains_peering_bit/left_side = 0 +9:0/0/terrains_peering_bit/top_side = 0 +10:0/0 = 0 +10:0/0/terrain_set = 0 +10:0/0/terrain = 0 +10:0/0/terrains_peering_bit/right_side = 0 +10:0/0/terrains_peering_bit/bottom_side = 0 +10:0/0/terrains_peering_bit/bottom_left_corner = 0 +10:0/0/terrains_peering_bit/left_side = 0 +10:0/0/terrains_peering_bit/top_left_corner = 0 +10:0/0/terrains_peering_bit/top_side = 0 +12:0/0 = 0 +12:0/0/terrain_set = 0 +12:0/0/terrain = 0 +12:0/0/terrains_peering_bit/right_side = 0 +12:0/0/terrains_peering_bit/bottom_right_corner = 0 +12:0/0/terrains_peering_bit/bottom_side = 0 +12:0/0/terrains_peering_bit/left_side = 0 +12:0/0/terrains_peering_bit/top_side = 0 +13:0/0 = 0 +13:0/0/terrain_set = 0 +13:0/0/terrain = 0 +13:0/0/terrains_peering_bit/right_side = 0 +13:0/0/terrains_peering_bit/bottom_side = 0 +13:0/0/terrains_peering_bit/bottom_left_corner = 0 +13:0/0/terrains_peering_bit/left_side = 0 +13:0/0/terrains_peering_bit/top_side = 0 +15:0/0 = 0 +15:0/0/terrain_set = 0 +15:0/0/terrain = 0 +15:0/0/terrains_peering_bit/right_side = 0 +15:0/0/terrains_peering_bit/bottom_side = 0 +15:0/0/terrains_peering_bit/left_side = 0 +15:0/0/terrains_peering_bit/top_side = 0 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 0 +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -2.8676777, -16, -3.186308, 16, -16, 16) +0:1/0/terrains_peering_bit/right_side = 0 +0:1/0/terrains_peering_bit/bottom_right_corner = 0 +0:1/0/terrains_peering_bit/bottom_side = 0 +0:1/0/terrains_peering_bit/top_side = 0 +0:1/0/terrains_peering_bit/top_right_corner = 0 +1:1/0 = 0 +1:1/0/terrain_set = 0 +2:1/0 = 0 +2:1/0/terrain_set = 0 +2:1/0/terrain = 0 +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -16, 16, -16, 16, 16, -0.31863022, 16) +2:1/0/terrains_peering_bit/bottom_side = 0 +2:1/0/terrains_peering_bit/bottom_left_corner = 0 +2:1/0/terrains_peering_bit/left_side = 0 +2:1/0/terrains_peering_bit/top_left_corner = 0 +2:1/0/terrains_peering_bit/top_side = 0 +4:1/0 = 0 +4:1/0/terrain_set = 0 +4:1/0/terrain = 0 +4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -7.0098763, -16, -4.4608307, 13.382492, 7.3285065, 13.063862, 7.6471367, -16, 16, -16, 16, 16, -16, 16) +4:1/0/terrains_peering_bit/bottom_side = 0 +4:1/0/terrains_peering_bit/top_side = 0 +6:1/0 = 0 +6:1/0/terrain_set = 0 +6:1/0/terrain = 0 +6:1/0/terrains_peering_bit/right_side = 0 +6:1/0/terrains_peering_bit/bottom_right_corner = 0 +6:1/0/terrains_peering_bit/bottom_side = 0 +6:1/0/terrains_peering_bit/bottom_left_corner = 0 +6:1/0/terrains_peering_bit/left_side = 0 +6:1/0/terrains_peering_bit/top_left_corner = 0 +6:1/0/terrains_peering_bit/top_side = 0 +7:1/0 = 0 +7:1/0/terrain_set = 0 +7:1/0/terrain = 0 +7:1/0/terrains_peering_bit/right_side = 0 +7:1/0/terrains_peering_bit/bottom_right_corner = 0 +7:1/0/terrains_peering_bit/bottom_side = 0 +7:1/0/terrains_peering_bit/bottom_left_corner = 0 +7:1/0/terrains_peering_bit/left_side = 0 +7:1/0/terrains_peering_bit/top_side = 0 +7:1/0/terrains_peering_bit/top_right_corner = 0 +9:1/0 = 0 +9:1/0/terrain_set = 0 +9:1/0/terrain = 0 +9:1/0/terrains_peering_bit/right_side = 0 +9:1/0/terrains_peering_bit/bottom_right_corner = 0 +9:1/0/terrains_peering_bit/bottom_side = 0 +9:1/0/terrains_peering_bit/left_side = 0 +9:1/0/terrains_peering_bit/top_side = 0 +9:1/0/terrains_peering_bit/top_right_corner = 0 +10:1/0 = 0 +10:1/0/terrain_set = 0 +10:1/0/terrain = 0 +10:1/0/terrains_peering_bit/right_side = 0 +10:1/0/terrains_peering_bit/bottom_side = 0 +10:1/0/terrains_peering_bit/left_side = 0 +10:1/0/terrains_peering_bit/top_left_corner = 0 +10:1/0/terrains_peering_bit/top_side = 0 +10:1/0/terrains_peering_bit/top_right_corner = 0 +12:1/0 = 0 +12:1/0/terrain_set = 0 +12:1/0/terrain = 0 +12:1/0/terrains_peering_bit/right_side = 0 +12:1/0/terrains_peering_bit/bottom_side = 0 +12:1/0/terrains_peering_bit/left_side = 0 +12:1/0/terrains_peering_bit/top_side = 0 +12:1/0/terrains_peering_bit/top_right_corner = 0 +13:1/0 = 0 +13:1/0/terrain_set = 0 +13:1/0/terrain = 0 +13:1/0/terrains_peering_bit/right_side = 0 +13:1/0/terrains_peering_bit/bottom_side = 0 +13:1/0/terrains_peering_bit/left_side = 0 +13:1/0/terrains_peering_bit/top_left_corner = 0 +13:1/0/terrains_peering_bit/top_side = 0 +15:1/0 = 0 +15:1/0/terrain_set = 0 +15:1/0/terrain = 0 +15:1/0/terrains_peering_bit/right_side = 0 +15:1/0/terrains_peering_bit/bottom_side = 0 +15:1/0/terrains_peering_bit/bottom_left_corner = 0 +15:1/0/terrains_peering_bit/left_side = 0 +15:1/0/terrains_peering_bit/top_side = 0 +15:1/0/terrains_peering_bit/top_right_corner = 0 +16:1/0 = 0 +16:1/0/terrain_set = 0 +16:1/0/terrain = 0 +16:1/0/terrains_peering_bit/right_side = 0 +16:1/0/terrains_peering_bit/bottom_right_corner = 0 +16:1/0/terrains_peering_bit/bottom_side = 0 +16:1/0/terrains_peering_bit/left_side = 0 +16:1/0/terrains_peering_bit/top_left_corner = 0 +16:1/0/terrains_peering_bit/top_side = 0 +0:2/0 = 0 +0:2/0/terrain_set = 0 +0:2/0/terrain = 0 +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:2/0/terrains_peering_bit/right_side = 0 +0:2/0/terrains_peering_bit/top_side = 0 +0:2/0/terrains_peering_bit/top_right_corner = 0 +1:2/0 = 0 +1:2/0/terrain_set = 0 +1:2/0/terrain = 0 +1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1.5931549, 16, 1.9117851, 16, 16, -16, 16) +1:2/0/terrains_peering_bit/right_side = 0 +1:2/0/terrains_peering_bit/left_side = 0 +1:2/0/terrains_peering_bit/top_left_corner = 0 +1:2/0/terrains_peering_bit/top_side = 0 +1:2/0/terrains_peering_bit/top_right_corner = 0 +2:2/0 = 0 +2:2/0/terrain_set = 0 +2:2/0/terrain = 0 +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:2/0/terrains_peering_bit/left_side = 0 +2:2/0/terrains_peering_bit/top_left_corner = 0 +2:2/0/terrains_peering_bit/top_side = 0 +4:2/0 = 0 +4:2/0/terrain_set = 0 +4:2/0/terrain = 0 +4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -7.0098763, -16, -6.691246, 5.4167213, 9.240292, 6.0539856, 8.921661, -16, 16, -16, 16, 16, -16, 16) +4:2/0/terrains_peering_bit/top_side = 0 +6:3/0 = 0 +6:3/0/terrain_set = 0 +6:3/0/terrain = 0 +6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -1.2745247, -16, -1.9117851, -5.7353535, -2.2304153, 2.2304153, 16, 3.8235703, 16, 16, -16, 16) +6:3/0/terrains_peering_bit/right_side = 0 +6:3/0/terrains_peering_bit/bottom_side = 0 +6:3/0/terrains_peering_bit/top_side = 0 +6:3/0/terrains_peering_bit/top_right_corner = 0 +7:3/0 = 0 +7:3/0/terrain_set = 0 +7:3/0/terrain = 0 +7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-0.9558945, -16, 16, -16, 16, 16, 0, 16, -16, 16, -16, 2.5490456, -0.31863022, 2.5490456) +7:3/0/terrains_peering_bit/bottom_side = 0 +7:3/0/terrains_peering_bit/left_side = 0 +7:3/0/terrains_peering_bit/top_left_corner = 0 +7:3/0/terrains_peering_bit/top_side = 0 +9:3/0 = 0 +9:3/0/terrain_set = 0 +9:3/0/terrain = 0 +9:3/0/terrains_peering_bit/right_side = 0 +9:3/0/terrains_peering_bit/bottom_side = 0 +9:3/0/terrains_peering_bit/bottom_left_corner = 0 +9:3/0/terrains_peering_bit/left_side = 0 +10:3/0 = 0 +10:3/0/terrain_set = 0 +10:3/0/terrain = 0 +10:3/0/terrains_peering_bit/right_side = 0 +10:3/0/terrains_peering_bit/bottom_right_corner = 0 +10:3/0/terrains_peering_bit/bottom_side = 0 +10:3/0/terrains_peering_bit/left_side = 0 +12:3/0 = 0 +12:3/0/terrain_set = 0 +12:3/0/terrain = 0 +12:3/0/terrains_peering_bit/right_side = 0 +12:3/0/terrains_peering_bit/bottom_side = 0 +12:3/0/terrains_peering_bit/top_side = 0 +13:3/0 = 0 +13:3/0/terrain_set = 0 +13:3/0/terrain = 0 +13:3/0/terrains_peering_bit/right_side = 0 +13:3/0/terrains_peering_bit/bottom_side = 0 +13:3/0/terrains_peering_bit/left_side = 0 +15:3/0 = 0 +15:3/0/terrain_set = 0 +15:3/0/terrain = 0 +15:3/0/terrains_peering_bit/right_side = 0 +15:3/0/terrains_peering_bit/bottom_side = 0 +16:3/0 = 0 +16:3/0/terrain_set = 0 +16:3/0/terrain = 0 +16:3/0/terrains_peering_bit/bottom_side = 0 +16:3/0/terrains_peering_bit/left_side = 0 +0:4/0 = 0 +0:4/0/terrain_set = 0 +0:4/0/terrain = 0 +0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:4/0/terrains_peering_bit/right_side = 0 +1:4/0 = 0 +1:4/0/terrain_set = 0 +1:4/0/terrain = 0 +1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +1:4/0/terrains_peering_bit/right_side = 0 +1:4/0/terrains_peering_bit/left_side = 0 +2:4/0 = 0 +2:4/0/terrain_set = 0 +2:4/0/terrain = 0 +2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:4/0/terrains_peering_bit/left_side = 0 +4:4/0 = 0 +4:4/0/terrain_set = 0 +4:4/0/terrain = 0 +4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 10.196182, 7.3285065, 16, -6.372616, 16, -16, 8.921661) +6:4/0 = 0 +6:4/0/terrain_set = 0 +6:4/0/terrain = 0 +6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2.2304153, -0.9558945, -1.9117851, -1.5931549, 16, -16, 16) +6:4/0/terrains_peering_bit/right_side = 0 +6:4/0/terrains_peering_bit/bottom_right_corner = 0 +6:4/0/terrains_peering_bit/bottom_side = 0 +6:4/0/terrains_peering_bit/top_side = 0 +7:4/0 = 0 +7:4/0/terrain_set = 0 +7:4/0/terrain = 0 +7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-0.31863022, -16, 16, -16, 16, 16, -0.31863022, 16, -1.2745247, -1.593153, -16, -1.593153, -16, -16) +7:4/0/terrains_peering_bit/bottom_side = 0 +7:4/0/terrains_peering_bit/bottom_left_corner = 0 +7:4/0/terrains_peering_bit/left_side = 0 +7:4/0/terrains_peering_bit/top_side = 0 +9:4/0 = 0 +9:4/0/terrain_set = 0 +9:4/0/terrain = 0 +9:4/0/terrains_peering_bit/right_side = 0 +9:4/0/terrains_peering_bit/left_side = 0 +9:4/0/terrains_peering_bit/top_left_corner = 0 +9:4/0/terrains_peering_bit/top_side = 0 +10:4/0 = 0 +10:4/0/terrain_set = 0 +10:4/0/terrain = 0 +10:4/0/terrains_peering_bit/right_side = 0 +10:4/0/terrains_peering_bit/left_side = 0 +10:4/0/terrains_peering_bit/top_side = 0 +10:4/0/terrains_peering_bit/top_right_corner = 0 +12:4/0 = 0 +12:4/0/terrain_set = 0 +12:4/0/terrain = 0 +12:4/0/terrains_peering_bit/right_side = 0 +12:4/0/terrains_peering_bit/left_side = 0 +12:4/0/terrains_peering_bit/top_side = 0 +13:4/0 = 0 +13:4/0/terrain_set = 0 +13:4/0/terrain = 0 +13:4/0/terrains_peering_bit/bottom_side = 0 +13:4/0/terrains_peering_bit/left_side = 0 +13:4/0/terrains_peering_bit/top_side = 0 +15:4/0 = 0 +15:4/0/terrain_set = 0 +15:4/0/terrain = 0 +15:4/0/terrains_peering_bit/right_side = 0 +15:4/0/terrains_peering_bit/top_side = 0 +16:4/0 = 0 +16:4/0/terrain_set = 0 +16:4/0/terrain = 0 +16:4/0/terrains_peering_bit/left_side = 0 +16:4/0/terrains_peering_bit/top_side = 0 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvpfn"] +texture = ExtResource("6_wvb8j") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrains_peering_bit/bottom_side = 1 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 1 +0:1/0/terrains_peering_bit/top_side = 1 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dinhu"] +texture = ExtResource("7_g8vcy") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 1 + +[sub_resource type="TileSet" id="TileSet_0tnpc"] +tile_size = Vector2i(32, 32) +physics_layer_0/collision_layer = 1 +terrain_set_0/mode = 0 +terrain_set_0/terrain_0/name = "LeafyDirt" +terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) +terrain_set_0/terrain_1/name = "Veg" +terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1) +sources/0 = SubResource("TileSetAtlasSource_gee14") +sources/1 = SubResource("TileSetAtlasSource_kvpfn") +sources/2 = SubResource("TileSetAtlasSource_dinhu") + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"] +size = Vector2(74, 20) + +[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_lbhrr"] + +[node name="Game" type="Node2D" unique_id=239599901] + +[node name="Background" type="Node2D" parent="." unique_id=1286490684] + +[node name="Sky" type="Parallax2D" parent="Background" unique_id=891090920] +repeat_size = Vector2(480, 270) + +[node name="Sprite2D" type="Sprite2D" parent="Background/Sky" unique_id=174294111] +texture = ExtResource("2_8g4ke") +offset = Vector2(240, 135) + +[node name="Mid-Ground" type="Parallax2D" parent="Background" unique_id=373678392] +scroll_scale = Vector2(1.2, 1) +repeat_size = Vector2(480, 0) + +[node name="Sprite2D" type="Sprite2D" parent="Background/Mid-Ground" unique_id=1230203335] +texture = ExtResource("3_56gwk") +offset = Vector2(240, 500) + +[node name="Fore-Ground" type="Parallax2D" parent="Background" unique_id=1080480220] +scroll_scale = Vector2(1.4, 1) +repeat_size = Vector2(480, 0) + +[node name="Sprite2D" type="Sprite2D" parent="Background/Fore-Ground" unique_id=505759401] +texture = ExtResource("4_ve5ok") +offset = Vector2(240, 500) + +[node name="SceneManager" type="Node2D" parent="." unique_id=1426606514] +unique_name_in_owner = true +script = ExtResource("1_76toy") + +[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=740071362] +texture_filter = 1 +tile_map_data = 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+tile_set = SubResource("TileSet_0tnpc") + +[node name="Player" parent="." unique_id=401513938 instance=ExtResource("8_cqal4")] +position = Vector2(536, 418) + +[node name="Triggers" type="Node2D" parent="." unique_id=1025206878] + +[node name="Destroy" parent="Triggers" unique_id=1908774248 instance=ExtResource("9_o3sye")] +position = Vector2(692, 509) +effect = "destroy" + +[node name="Bounce" parent="Triggers" unique_id=1627494044 instance=ExtResource("9_o3sye")] +position = Vector2(508, 507) +effect = "teleport" + +[node name="powerup" parent="Triggers" unique_id=1667683069 instance=ExtResource("9_o3sye")] +position = Vector2(716, 391) +effect = "powerup" + +[node name="Crates" type="Node2D" parent="." unique_id=1303942974] + +[node name="Crate" parent="Crates" unique_id=1307809047 instance=ExtResource("10_24ks5")] +position = Vector2(644, 404) + +[node name="Crate2" parent="Crates" unique_id=1988562966 instance=ExtResource("10_24ks5")] +position = Vector2(609, 403) + +[node name="Crate3" parent="Crates" unique_id=1771442258 instance=ExtResource("10_24ks5")] +position = Vector2(754, 379) + +[node name="Level" type="Node2D" parent="." unique_id=219661874] + +[node name="Platform" type="StaticBody2D" parent="Level" unique_id=2062716976] +position = Vector2(591, 442) +scale = Vector2(2, 1) +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Level/Platform" unique_id=1655047088] +shape = SubResource("RectangleShape2D_8cj0n") + +[node name="Floor" type="StaticBody2D" parent="Level" unique_id=426786591] +position = Vector2(601, 622) +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Level/Floor" unique_id=895098891] +shape = SubResource("WorldBoundaryShape2D_lbhrr") + +[node name="NPCCharector" parent="." unique_id=912777798 instance=ExtResource("11_s4es8")] +position = Vector2(460, 422) diff --git a/scenes/level3.tscn b/scenes/level3.tscn new file mode 100644 index 0000000..b615116 --- /dev/null +++ b/scenes/level3.tscn @@ -0,0 +1,475 @@ +[gd_scene format=4 uid="uid://mhrp0em1idx6"] + +[ext_resource type="Script" uid="uid://c3hbvk17cnfti" path="res://scripts/SceneManager.gd" id="1_fh4ka"] +[ext_resource type="Texture2D" uid="uid://mtmoe6dorgly" path="res://assets/graphics/environment/terrain/BG/sky.png" id="2_qewby"] +[ext_resource type="Texture2D" uid="uid://cecj7temgk6x3" path="res://assets/graphics/environment/terrain/BG/mountain.png" id="3_bradm"] +[ext_resource type="Texture2D" uid="uid://d1c8j2ed3yl7w" path="res://assets/graphics/environment/terrain/BG/trees.png" id="4_got4s"] +[ext_resource type="Texture2D" uid="uid://bwyhn0yf61inl" path="res://assets/graphics/environment/terrain/Terrain (32x32).png" id="5_e40mx"] +[ext_resource type="Texture2D" uid="uid://88gtlg51dpyo" path="res://assets/graphics/environment/terrain/mushroom_32x64.png" id="6_a114e"] +[ext_resource type="Texture2D" uid="uid://ccbahuxw6vcgr" path="res://assets/graphics/environment/terrain/veg_32x32.png" id="7_y1e0c"] +[ext_resource type="PackedScene" uid="uid://dyxqdgvctjshx" path="res://scenes/player.tscn" id="8_s4dsi"] +[ext_resource type="PackedScene" uid="uid://c7i6hsic2uojx" path="res://scenes/trigger.tscn" id="9_07lh1"] +[ext_resource type="PackedScene" uid="uid://xvv1nyl3ny2g" path="res://scenes/crate.tscn" id="10_6uuvf"] +[ext_resource type="PackedScene" uid="uid://bmkh4wsfm3fbq" path="res://scenes/npc_charector.tscn" id="11_x008a"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"] +texture = ExtResource("5_e40mx") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:0/0/terrains_peering_bit/right_side = 0 +0:0/0/terrains_peering_bit/bottom_right_corner = 0 +0:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0 = 0 +1:0/0/terrain_set = 0 +1:0/0/terrain = 0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.63726044, -16, 0.63726044) +1:0/0/terrains_peering_bit/right_side = 0 +1:0/0/terrains_peering_bit/bottom_right_corner = 0 +1:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0/terrains_peering_bit/bottom_left_corner = 0 +1:0/0/terrains_peering_bit/left_side = 0 +2:0/0 = 0 +2:0/0/terrain_set = 0 +2:0/0/terrain = 0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:0/0/terrains_peering_bit/bottom_side = 0 +2:0/0/terrains_peering_bit/bottom_left_corner = 0 +2:0/0/terrains_peering_bit/left_side = 0 +4:0/0 = 0 +4:0/0/terrain_set = 0 +4:0/0/terrain = 0 +4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -7.0098763, -16, 7.6471367, -16, 16, -16, 16, 16, 8.284401, 16, 6.691246, -3.5049381, -7.0098763, -3.5049381, -6.691246, 16, -16, 16) +4:0/0/terrains_peering_bit/bottom_side = 0 +6:0/0 = 0 +6:0/0/terrain_set = 0 +6:0/0/terrain = 0 +6:0/0/terrains_peering_bit/right_side = 0 +6:0/0/terrains_peering_bit/bottom_side = 0 +6:0/0/terrains_peering_bit/bottom_left_corner = 0 +6:0/0/terrains_peering_bit/left_side = 0 +6:0/0/terrains_peering_bit/top_left_corner = 0 +6:0/0/terrains_peering_bit/top_side = 0 +6:0/0/terrains_peering_bit/top_right_corner = 0 +7:0/0 = 0 +7:0/0/terrain_set = 0 +7:0/0/terrain = 0 +7:0/0/terrains_peering_bit/right_side = 0 +7:0/0/terrains_peering_bit/bottom_right_corner = 0 +7:0/0/terrains_peering_bit/bottom_side = 0 +7:0/0/terrains_peering_bit/left_side = 0 +7:0/0/terrains_peering_bit/top_left_corner = 0 +7:0/0/terrains_peering_bit/top_side = 0 +7:0/0/terrains_peering_bit/top_right_corner = 0 +9:0/0 = 0 +9:0/0/terrain_set = 0 +9:0/0/terrain = 0 +9:0/0/terrains_peering_bit/right_side = 0 +9:0/0/terrains_peering_bit/bottom_right_corner = 0 +9:0/0/terrains_peering_bit/bottom_side = 0 +9:0/0/terrains_peering_bit/bottom_left_corner = 0 +9:0/0/terrains_peering_bit/left_side = 0 +9:0/0/terrains_peering_bit/top_side = 0 +10:0/0 = 0 +10:0/0/terrain_set = 0 +10:0/0/terrain = 0 +10:0/0/terrains_peering_bit/right_side = 0 +10:0/0/terrains_peering_bit/bottom_side = 0 +10:0/0/terrains_peering_bit/bottom_left_corner = 0 +10:0/0/terrains_peering_bit/left_side = 0 +10:0/0/terrains_peering_bit/top_left_corner = 0 +10:0/0/terrains_peering_bit/top_side = 0 +12:0/0 = 0 +12:0/0/terrain_set = 0 +12:0/0/terrain = 0 +12:0/0/terrains_peering_bit/right_side = 0 +12:0/0/terrains_peering_bit/bottom_right_corner = 0 +12:0/0/terrains_peering_bit/bottom_side = 0 +12:0/0/terrains_peering_bit/left_side = 0 +12:0/0/terrains_peering_bit/top_side = 0 +13:0/0 = 0 +13:0/0/terrain_set = 0 +13:0/0/terrain = 0 +13:0/0/terrains_peering_bit/right_side = 0 +13:0/0/terrains_peering_bit/bottom_side = 0 +13:0/0/terrains_peering_bit/bottom_left_corner = 0 +13:0/0/terrains_peering_bit/left_side = 0 +13:0/0/terrains_peering_bit/top_side = 0 +15:0/0 = 0 +15:0/0/terrain_set = 0 +15:0/0/terrain = 0 +15:0/0/terrains_peering_bit/right_side = 0 +15:0/0/terrains_peering_bit/bottom_side = 0 +15:0/0/terrains_peering_bit/left_side = 0 +15:0/0/terrains_peering_bit/top_side = 0 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 0 +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -2.8676777, -16, -3.186308, 16, -16, 16) +0:1/0/terrains_peering_bit/right_side = 0 +0:1/0/terrains_peering_bit/bottom_right_corner = 0 +0:1/0/terrains_peering_bit/bottom_side = 0 +0:1/0/terrains_peering_bit/top_side = 0 +0:1/0/terrains_peering_bit/top_right_corner = 0 +1:1/0 = 0 +1:1/0/terrain_set = 0 +2:1/0 = 0 +2:1/0/terrain_set = 0 +2:1/0/terrain = 0 +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -16, 16, -16, 16, 16, -0.31863022, 16) +2:1/0/terrains_peering_bit/bottom_side = 0 +2:1/0/terrains_peering_bit/bottom_left_corner = 0 +2:1/0/terrains_peering_bit/left_side = 0 +2:1/0/terrains_peering_bit/top_left_corner = 0 +2:1/0/terrains_peering_bit/top_side = 0 +4:1/0 = 0 +4:1/0/terrain_set = 0 +4:1/0/terrain = 0 +4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -7.0098763, -16, -4.4608307, 13.382492, 7.3285065, 13.063862, 7.6471367, -16, 16, -16, 16, 16, -16, 16) +4:1/0/terrains_peering_bit/bottom_side = 0 +4:1/0/terrains_peering_bit/top_side = 0 +6:1/0 = 0 +6:1/0/terrain_set = 0 +6:1/0/terrain = 0 +6:1/0/terrains_peering_bit/right_side = 0 +6:1/0/terrains_peering_bit/bottom_right_corner = 0 +6:1/0/terrains_peering_bit/bottom_side = 0 +6:1/0/terrains_peering_bit/bottom_left_corner = 0 +6:1/0/terrains_peering_bit/left_side = 0 +6:1/0/terrains_peering_bit/top_left_corner = 0 +6:1/0/terrains_peering_bit/top_side = 0 +7:1/0 = 0 +7:1/0/terrain_set = 0 +7:1/0/terrain = 0 +7:1/0/terrains_peering_bit/right_side = 0 +7:1/0/terrains_peering_bit/bottom_right_corner = 0 +7:1/0/terrains_peering_bit/bottom_side = 0 +7:1/0/terrains_peering_bit/bottom_left_corner = 0 +7:1/0/terrains_peering_bit/left_side = 0 +7:1/0/terrains_peering_bit/top_side = 0 +7:1/0/terrains_peering_bit/top_right_corner = 0 +9:1/0 = 0 +9:1/0/terrain_set = 0 +9:1/0/terrain = 0 +9:1/0/terrains_peering_bit/right_side = 0 +9:1/0/terrains_peering_bit/bottom_right_corner = 0 +9:1/0/terrains_peering_bit/bottom_side = 0 +9:1/0/terrains_peering_bit/left_side = 0 +9:1/0/terrains_peering_bit/top_side = 0 +9:1/0/terrains_peering_bit/top_right_corner = 0 +10:1/0 = 0 +10:1/0/terrain_set = 0 +10:1/0/terrain = 0 +10:1/0/terrains_peering_bit/right_side = 0 +10:1/0/terrains_peering_bit/bottom_side = 0 +10:1/0/terrains_peering_bit/left_side = 0 +10:1/0/terrains_peering_bit/top_left_corner = 0 +10:1/0/terrains_peering_bit/top_side = 0 +10:1/0/terrains_peering_bit/top_right_corner = 0 +12:1/0 = 0 +12:1/0/terrain_set = 0 +12:1/0/terrain = 0 +12:1/0/terrains_peering_bit/right_side = 0 +12:1/0/terrains_peering_bit/bottom_side = 0 +12:1/0/terrains_peering_bit/left_side = 0 +12:1/0/terrains_peering_bit/top_side = 0 +12:1/0/terrains_peering_bit/top_right_corner = 0 +13:1/0 = 0 +13:1/0/terrain_set = 0 +13:1/0/terrain = 0 +13:1/0/terrains_peering_bit/right_side = 0 +13:1/0/terrains_peering_bit/bottom_side = 0 +13:1/0/terrains_peering_bit/left_side = 0 +13:1/0/terrains_peering_bit/top_left_corner = 0 +13:1/0/terrains_peering_bit/top_side = 0 +15:1/0 = 0 +15:1/0/terrain_set = 0 +15:1/0/terrain = 0 +15:1/0/terrains_peering_bit/right_side = 0 +15:1/0/terrains_peering_bit/bottom_side = 0 +15:1/0/terrains_peering_bit/bottom_left_corner = 0 +15:1/0/terrains_peering_bit/left_side = 0 +15:1/0/terrains_peering_bit/top_side = 0 +15:1/0/terrains_peering_bit/top_right_corner = 0 +16:1/0 = 0 +16:1/0/terrain_set = 0 +16:1/0/terrain = 0 +16:1/0/terrains_peering_bit/right_side = 0 +16:1/0/terrains_peering_bit/bottom_right_corner = 0 +16:1/0/terrains_peering_bit/bottom_side = 0 +16:1/0/terrains_peering_bit/left_side = 0 +16:1/0/terrains_peering_bit/top_left_corner = 0 +16:1/0/terrains_peering_bit/top_side = 0 +0:2/0 = 0 +0:2/0/terrain_set = 0 +0:2/0/terrain = 0 +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:2/0/terrains_peering_bit/right_side = 0 +0:2/0/terrains_peering_bit/top_side = 0 +0:2/0/terrains_peering_bit/top_right_corner = 0 +1:2/0 = 0 +1:2/0/terrain_set = 0 +1:2/0/terrain = 0 +1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1.5931549, 16, 1.9117851, 16, 16, -16, 16) +1:2/0/terrains_peering_bit/right_side = 0 +1:2/0/terrains_peering_bit/left_side = 0 +1:2/0/terrains_peering_bit/top_left_corner = 0 +1:2/0/terrains_peering_bit/top_side = 0 +1:2/0/terrains_peering_bit/top_right_corner = 0 +2:2/0 = 0 +2:2/0/terrain_set = 0 +2:2/0/terrain = 0 +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:2/0/terrains_peering_bit/left_side = 0 +2:2/0/terrains_peering_bit/top_left_corner = 0 +2:2/0/terrains_peering_bit/top_side = 0 +4:2/0 = 0 +4:2/0/terrain_set = 0 +4:2/0/terrain = 0 +4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -7.0098763, -16, -6.691246, 5.4167213, 9.240292, 6.0539856, 8.921661, -16, 16, -16, 16, 16, -16, 16) +4:2/0/terrains_peering_bit/top_side = 0 +6:3/0 = 0 +6:3/0/terrain_set = 0 +6:3/0/terrain = 0 +6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -1.2745247, -16, -1.9117851, -5.7353535, -2.2304153, 2.2304153, 16, 3.8235703, 16, 16, -16, 16) +6:3/0/terrains_peering_bit/right_side = 0 +6:3/0/terrains_peering_bit/bottom_side = 0 +6:3/0/terrains_peering_bit/top_side = 0 +6:3/0/terrains_peering_bit/top_right_corner = 0 +7:3/0 = 0 +7:3/0/terrain_set = 0 +7:3/0/terrain = 0 +7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-0.9558945, -16, 16, -16, 16, 16, 0, 16, -16, 16, -16, 2.5490456, -0.31863022, 2.5490456) +7:3/0/terrains_peering_bit/bottom_side = 0 +7:3/0/terrains_peering_bit/left_side = 0 +7:3/0/terrains_peering_bit/top_left_corner = 0 +7:3/0/terrains_peering_bit/top_side = 0 +9:3/0 = 0 +9:3/0/terrain_set = 0 +9:3/0/terrain = 0 +9:3/0/terrains_peering_bit/right_side = 0 +9:3/0/terrains_peering_bit/bottom_side = 0 +9:3/0/terrains_peering_bit/bottom_left_corner = 0 +9:3/0/terrains_peering_bit/left_side = 0 +10:3/0 = 0 +10:3/0/terrain_set = 0 +10:3/0/terrain = 0 +10:3/0/terrains_peering_bit/right_side = 0 +10:3/0/terrains_peering_bit/bottom_right_corner = 0 +10:3/0/terrains_peering_bit/bottom_side = 0 +10:3/0/terrains_peering_bit/left_side = 0 +12:3/0 = 0 +12:3/0/terrain_set = 0 +12:3/0/terrain = 0 +12:3/0/terrains_peering_bit/right_side = 0 +12:3/0/terrains_peering_bit/bottom_side = 0 +12:3/0/terrains_peering_bit/top_side = 0 +13:3/0 = 0 +13:3/0/terrain_set = 0 +13:3/0/terrain = 0 +13:3/0/terrains_peering_bit/right_side = 0 +13:3/0/terrains_peering_bit/bottom_side = 0 +13:3/0/terrains_peering_bit/left_side = 0 +15:3/0 = 0 +15:3/0/terrain_set = 0 +15:3/0/terrain = 0 +15:3/0/terrains_peering_bit/right_side = 0 +15:3/0/terrains_peering_bit/bottom_side = 0 +16:3/0 = 0 +16:3/0/terrain_set = 0 +16:3/0/terrain = 0 +16:3/0/terrains_peering_bit/bottom_side = 0 +16:3/0/terrains_peering_bit/left_side = 0 +0:4/0 = 0 +0:4/0/terrain_set = 0 +0:4/0/terrain = 0 +0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:4/0/terrains_peering_bit/right_side = 0 +1:4/0 = 0 +1:4/0/terrain_set = 0 +1:4/0/terrain = 0 +1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +1:4/0/terrains_peering_bit/right_side = 0 +1:4/0/terrains_peering_bit/left_side = 0 +2:4/0 = 0 +2:4/0/terrain_set = 0 +2:4/0/terrain = 0 +2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:4/0/terrains_peering_bit/left_side = 0 +4:4/0 = 0 +4:4/0/terrain_set = 0 +4:4/0/terrain = 0 +4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 10.196182, 7.3285065, 16, -6.372616, 16, -16, 8.921661) +6:4/0 = 0 +6:4/0/terrain_set = 0 +6:4/0/terrain = 0 +6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2.2304153, -0.9558945, -1.9117851, -1.5931549, 16, -16, 16) +6:4/0/terrains_peering_bit/right_side = 0 +6:4/0/terrains_peering_bit/bottom_right_corner = 0 +6:4/0/terrains_peering_bit/bottom_side = 0 +6:4/0/terrains_peering_bit/top_side = 0 +7:4/0 = 0 +7:4/0/terrain_set = 0 +7:4/0/terrain = 0 +7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-0.31863022, -16, 16, -16, 16, 16, -0.31863022, 16, -1.2745247, -1.593153, -16, -1.593153, -16, -16) +7:4/0/terrains_peering_bit/bottom_side = 0 +7:4/0/terrains_peering_bit/bottom_left_corner = 0 +7:4/0/terrains_peering_bit/left_side = 0 +7:4/0/terrains_peering_bit/top_side = 0 +9:4/0 = 0 +9:4/0/terrain_set = 0 +9:4/0/terrain = 0 +9:4/0/terrains_peering_bit/right_side = 0 +9:4/0/terrains_peering_bit/left_side = 0 +9:4/0/terrains_peering_bit/top_left_corner = 0 +9:4/0/terrains_peering_bit/top_side = 0 +10:4/0 = 0 +10:4/0/terrain_set = 0 +10:4/0/terrain = 0 +10:4/0/terrains_peering_bit/right_side = 0 +10:4/0/terrains_peering_bit/left_side = 0 +10:4/0/terrains_peering_bit/top_side = 0 +10:4/0/terrains_peering_bit/top_right_corner = 0 +12:4/0 = 0 +12:4/0/terrain_set = 0 +12:4/0/terrain = 0 +12:4/0/terrains_peering_bit/right_side = 0 +12:4/0/terrains_peering_bit/left_side = 0 +12:4/0/terrains_peering_bit/top_side = 0 +13:4/0 = 0 +13:4/0/terrain_set = 0 +13:4/0/terrain = 0 +13:4/0/terrains_peering_bit/bottom_side = 0 +13:4/0/terrains_peering_bit/left_side = 0 +13:4/0/terrains_peering_bit/top_side = 0 +15:4/0 = 0 +15:4/0/terrain_set = 0 +15:4/0/terrain = 0 +15:4/0/terrains_peering_bit/right_side = 0 +15:4/0/terrains_peering_bit/top_side = 0 +16:4/0 = 0 +16:4/0/terrain_set = 0 +16:4/0/terrain = 0 +16:4/0/terrains_peering_bit/left_side = 0 +16:4/0/terrains_peering_bit/top_side = 0 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvpfn"] +texture = ExtResource("6_a114e") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrains_peering_bit/bottom_side = 1 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 1 +0:1/0/terrains_peering_bit/top_side = 1 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dinhu"] +texture = ExtResource("7_y1e0c") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 1 + +[sub_resource type="TileSet" id="TileSet_0tnpc"] +tile_size = Vector2i(32, 32) +physics_layer_0/collision_layer = 1 +terrain_set_0/mode = 0 +terrain_set_0/terrain_0/name = "LeafyDirt" +terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) +terrain_set_0/terrain_1/name = "Veg" +terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1) +sources/0 = SubResource("TileSetAtlasSource_gee14") +sources/1 = SubResource("TileSetAtlasSource_kvpfn") +sources/2 = SubResource("TileSetAtlasSource_dinhu") + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"] +size = Vector2(74, 20) + +[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_lbhrr"] + +[node name="Game" type="Node2D" unique_id=239599901] + +[node name="Background" type="Node2D" parent="." unique_id=1286490684] + +[node name="Sky" type="Parallax2D" parent="Background" unique_id=891090920] +repeat_size = Vector2(480, 270) + +[node name="Sprite2D" type="Sprite2D" parent="Background/Sky" unique_id=174294111] +texture = ExtResource("2_qewby") +offset = Vector2(240, 135) + +[node name="Mid-Ground" type="Parallax2D" parent="Background" unique_id=373678392] +scroll_scale = Vector2(1.2, 1) +repeat_size = Vector2(480, 0) + +[node name="Sprite2D" type="Sprite2D" parent="Background/Mid-Ground" unique_id=1230203335] +texture = ExtResource("3_bradm") +offset = Vector2(240, 500) + +[node name="Fore-Ground" type="Parallax2D" parent="Background" unique_id=1080480220] +scroll_scale = Vector2(1.4, 1) +repeat_size = Vector2(480, 0) + +[node name="Sprite2D" type="Sprite2D" parent="Background/Fore-Ground" unique_id=505759401] +texture = ExtResource("4_got4s") +offset = Vector2(240, 500) + +[node name="SceneManager" type="Node2D" parent="." unique_id=1426606514] +unique_name_in_owner = true +script = ExtResource("1_fh4ka") + +[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=740071362] +texture_filter = 1 +tile_map_data = PackedByteArray("AAAEABMAAAAAAAIAAAAFABMAAAABAAIAAAAGABMAAAABAAIAAAAHABMAAAABAAIAAAAIABMAAAABAAIAAAAJABMAAAABAAIAAAAKABMAAAABAAIAAAALABMAAAAJAAQAAAAMABMAAAABAAQAAAANABMAAAABAAQAAAAOABMAAAABAAQAAAAPABMAAAABAAQAAAAQABMAAAABAAQAAAARABMAAAABAAQAAAASABMAAAABAAQAAAATABMAAAABAAQAAAAUABMAAAABAAQAAAAVABMAAAABAAQAAAAWABMAAAABAAQAAAAXABMAAAABAAQAAAAYABMAAAABAAQAAAAZABMAAAABAAQAAAAaABMAAAABAAQAAAAbABMAAAABAAQAAAAcABMAAAABAAQAAAAdABMAAAAKAAQAAAAeABMAAAABAAIAAAAfABMAAAABAAIAAAAgAAMAAAABAAAAAAAfAAMAAAABAAAAAAAeAAMAAAABAAAAAAAdAAMAAAABAAAAAAAcAAMAAAABAAAAAAAbAAMAAAABAAAAAAAaAAMAAAAKAAMAAAAZAAMAAAABAAQAAAAYAAMAAAABAAQAAAAXAAMAAAABAAQAAAAWAAMAAAABAAQAAAAVAAMAAAABAAQAAAAUAAMAAAABAAQAAAATAAMAAAABAAQAAAASAAMAAAABAAQAAAARAAMAAAABAAQAAAAQAAMAAAABAAQAAAAPAAMAAAABAAQAAAAOAAMAAAABAAQAAAANAAMAAAABAAQAAAAMAAMAAAABAAQAAAALAAMAAAABAAQAAAAKAAMAAAABAAQAAAAJAAMAAAABAAQAAAAIAAMAAAABAAQAAAAHAAMAAAABAAQAAAAGAAMAAAABAAQAAAAFAAMAAAAAAAQAAAAEABIAAAAAAAEAAAAEABEAAAAAAAEAAAAEABAAAAAAAAEAAAAEAA8AAAAGAAQAAAAEAA4AAAAEAAEAAAAEAA0AAAAEAAEAAAAEAAwAAAAEAAEAAAAEAAsAAAAEAAEAAAAEAAoAAAAEAAEAAAAEAAkAAAAEAAEAAAAEAAgAAAAEAAEAAAAEAAcAAAAEAAEAAAAEAAYAAAAEAAEAAAAEAAUAAAAEAAEAAAAEAAQAAAAEAAEAAAAEAAMAAAAEAAAAAAAgABMAAAACAAIAAAAQAA0AAAAAAAQAAAARAA0AAAABAAQAAAASAA0AAAABAAQAAAATAA0AAAABAAQAAAAUAA0AAAACAAQAAAAFABIAAAAGAAAAAAAGABIAAAAKAAAAAAAHABIAAAAJAAEAAAAIABIAAAAGAAAAAAAIABEAAAAGAAEAAAAIABAAAAACAAAAAAAHABAAAAABAAAAAAAHABEAAAAHAAAAAAAGABEAAAAGAAAAAAAFABEAAAAGAAAAAAAFABAAAAAGAAEAAAAGABAAAAABAAAAAAAJABEAAAABAAAAAAAKABEAAAACAAAAAAAKABIAAAAGAAEAAAAJABIAAAAGAAAAAAALABIAAAACAAAAAAAXAA0AAAAEAAQAAAAFAA8AAAACAAAAAAAIAA8AAQAAAAEAAAAIAA4AAQAAAAAAAAAGAA8AAgAAAAAAAAANABIAAgAAAAAAAAAOABIAAQAAAAEAAAAOABEAAQAAAAAAAAAUABIAAQAAAAEAAAAUABEAAQAAAAAAAAAFAA4AAQAAAAEAAAAFAA0AAQAAAAAAAAAdABIAAAAAAAAAAAAeABIAAAAHAAEAAAAeABEAAAAAAAAAAAAfABEAAAABAAAAAAAgABEAAAABAAAAAAAhABEAAAAHAAEAAAAhABAAAAAAAAAAAAAiABAAAAAHAAEAAAAiAA8AAAAAAAEAAAAiAA4AAAAAAAEAAAAjAA4AAAAGAAAAAAAjAA0AAAAHAAEAAAAjAAwAAAAAAAAAAAAiAA0AAAAAAAAAAAAhABIAAAABAAIAAAAgABIAAAAGAAAAAAAfABIAAAAGAAAAAAAiABEAAAAGAAAAAAAjABAAAAAGAAAAAAAjAA8AAAAGAAAAAAAjABEAAAAKAAEAAAAkAAwAAAABAAAAAAAlAAwAAAACAAAAAAAlAA0AAAAGAAEAAAAkAA0AAAAGAAAAAAAkAA4AAAAHAAAAAAAlAA4AAAAGAAAAAAAmAA4AAAAGAAEAAAAnAA4AAAABAAAAAAAoAA4AAAABAAAAAAApAA4AAAABAAAAAAAmAA0AAAACAAAAAAAoAA8AAAABAAIAAAAnAA8AAAABAAIAAAAmAA8AAAAGAAAAAAAlAA8AAAAHAAAAAAAkAA8AAAAGAAAAAAAkABAAAAAHAAAAAAAlABAAAAAGAAAAAAAlABEAAAABAAIAAAAmABEAAAACAAIAAAAmABAAAAACAAEAAAAkABEAAAABAAIAAAAjABIAAAACAAIAAAAiABIAAAABAAIAAAAgAAQAAAAGAAAAAAAfAAQAAAAGAAAAAAAeAAQAAAAGAAAAAAAdAAQAAAAGAAAAAAAcAAQAAAAGAAAAAAAbAAQAAAAGAAAAAAAaAAQAAAAAAAEAAAAaAAUAAAAAAAIAAAAbAAUAAAAHAAAAAAAbAAYAAAAAAAIAAAAcAAYAAAABAAIAAAAdAAYAAAABAAIAAAAeAAYAAAACAAIAAAAeAAUAAAAGAAAAAAAfAAUAAAABAAIAAAAdAAUAAAAGAAAAAAAcAAUAAAAGAAAAAAAgAAUAAAABAAIAAAAhAAUAAAABAAIAAAAiAAUAAAACAAIAAAAiAAQAAAAGAAAAAAAhAAQAAAAGAAAAAAAhAAMAAAABAAAAAAAiAAMAAAABAAAAAAAjAAMAAAABAAAAAAAkAAMAAAAJAAMAAAAjAAQAAAABAAIAAAAkAAQAAAACAAIAAAAqAA4AAAABAAAAAAArAA4AAAAPAAEAAAArAA0AAAAAAAEAAAArAAwAAAAAAAAAAAAsAAwAAAAPAAEAAAAsAAsAAAAAAAAAAAAtAAoAAAAAAAEAAAAtAAkAAAAAAAEAAAAtAAgAAAAAAAEAAAAtAAcAAAAQAAEAAAAsAAcAAAAAAAIAAAAsAAYAAAAAAAEAAAAsAAUAAAAHAAAAAAArAAUAAAAAAAIAAAArAAQAAAAHAAAAAAAqAAQAAAAAAAIAAAAqAAMAAAAHAAAAAAApAAMAAAABAAIAAAAoAAMAAAABAAIAAAAoAAIAAAABAAAAAAAnAAIAAAABAAAAAAAmAAIAAAAAAAAAAAAmAAMAAAAKAAQAAAAlAAMAAAABAAQAAAAnAAMAAAABAAIAAAApAAIAAAABAAAAAAAqAAIAAAABAAAAAAArAAIAAAACAAAAAAArAAMAAAAGAAEAAAAsAAMAAAACAAAAAAAsAAQAAAAGAAEAAAAtAAQAAAACAAAAAAAtAAUAAAACAAEAAAAtAAYAAAACAAEAAAAuAAcAAAACAAAAAAAuAAgAAAACAAEAAAAuAAkAAAACAAEAAAAuAAoAAAACAAEAAAAuAAsAAAACAAIAAAAtAAsAAAAPAAEAAAAtAAwAAAACAAIAAAAsAA0AAAACAAEAAAAsAA4AAAACAAIAAAAqAA8AAAABAAIAAAApAA8AAAAKAAEAAAApABAAAAAEAAIAAAArAA8AAAACAAIAAAA=") +tile_set = SubResource("TileSet_0tnpc") + +[node name="Player" parent="." unique_id=401513938 instance=ExtResource("8_s4dsi")] +position = Vector2(536, 418) + +[node name="Triggers" type="Node2D" parent="." unique_id=1025206878] + +[node name="Destroy" parent="Triggers" unique_id=1908774248 instance=ExtResource("9_07lh1")] +position = Vector2(692, 509) +effect = "destroy" + +[node name="Bounce" parent="Triggers" unique_id=1627494044 instance=ExtResource("9_07lh1")] +position = Vector2(508, 507) +effect = "teleport" + +[node name="powerup" parent="Triggers" unique_id=1667683069 instance=ExtResource("9_07lh1")] +position = Vector2(716, 391) +effect = "powerup" + +[node name="Crates" type="Node2D" parent="." unique_id=1303942974] + +[node name="Crate" parent="Crates" unique_id=1307809047 instance=ExtResource("10_6uuvf")] +position = Vector2(644, 404) + +[node name="Crate2" parent="Crates" unique_id=1988562966 instance=ExtResource("10_6uuvf")] +position = Vector2(609, 403) + +[node name="Crate3" parent="Crates" unique_id=1771442258 instance=ExtResource("10_6uuvf")] +position = Vector2(754, 379) + +[node name="Level" type="Node2D" parent="." unique_id=219661874] + +[node name="Platform" type="StaticBody2D" parent="Level" unique_id=2062716976] +position = Vector2(591, 442) +scale = Vector2(2, 1) +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Level/Platform" unique_id=1655047088] +shape = SubResource("RectangleShape2D_8cj0n") + +[node name="Floor" type="StaticBody2D" parent="Level" unique_id=426786591] +position = Vector2(601, 622) +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Level/Floor" unique_id=895098891] +shape = SubResource("WorldBoundaryShape2D_lbhrr") + +[node name="NPCCharector" parent="." unique_id=912777798 instance=ExtResource("11_x008a")] +position = Vector2(460, 422) diff --git a/scenes/slime.tscn b/scenes/slime.tscn new file mode 100644 index 0000000..2916a5a --- /dev/null +++ b/scenes/slime.tscn @@ -0,0 +1,73 @@ +[gd_scene format=3 uid="uid://dh7cp51oyyl76"] + +[ext_resource type="Script" uid="uid://cyn4llpk3qcub" path="res://scripts/slime.gd" id="1_p2gj0"] +[ext_resource type="Texture2D" uid="uid://3nqjbe8l8lb" path="res://assets/graphics/enimes/slime_green.png" id="2_n6pvg"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_pjw23"] +size = Vector2(14, 15.75) + +[sub_resource type="AtlasTexture" id="AtlasTexture_2npkn"] +atlas = ExtResource("2_n6pvg") +region = Rect2(0, 24, 24, 24) + +[sub_resource type="AtlasTexture" id="AtlasTexture_fd6lc"] +atlas = ExtResource("2_n6pvg") +region = Rect2(24, 24, 24, 24) + +[sub_resource type="AtlasTexture" id="AtlasTexture_gstla"] +atlas = ExtResource("2_n6pvg") +region = Rect2(48, 24, 24, 24) + +[sub_resource type="AtlasTexture" id="AtlasTexture_v5wyi"] +atlas = ExtResource("2_n6pvg") +region = Rect2(72, 24, 24, 24) + +[sub_resource type="SpriteFrames" id="SpriteFrames_0l8pv"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_2npkn") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_fd6lc") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gstla") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_v5wyi") +}], +"loop": true, +"name": &"default", +"speed": 12.0 +}] + +[node name="GreenSlime" type="Area2D" unique_id=505365009] +script = ExtResource("1_p2gj0") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=391826789] +position = Vector2(0, 0.125) +shape = SubResource("RectangleShape2D_pjw23") + +[node name="SlimeGraphic" type="AnimatedSprite2D" parent="." unique_id=1018629139] +texture_filter = 1 +position = Vector2(0, -4) +sprite_frames = SubResource("SpriteFrames_0l8pv") +autoplay = "default" +frame_progress = 0.2686127 + +[node name="RightCast" type="RayCast2D" parent="." unique_id=1472802603] +target_position = Vector2(9, 0) + +[node name="LeftCast" type="RayCast2D" parent="." unique_id=1015691484] +target_position = Vector2(-9, 0) + +[node name="LeftDownCast" type="RayCast2D" parent="." unique_id=1806006146] +position = Vector2(-7, 0) +target_position = Vector2(0, 9) + +[node name="RightDownCast" type="RayCast2D" parent="." unique_id=732751680] +position = Vector2(7, 0) +target_position = Vector2(0, 9) + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/scripts/SceneManager.gd b/scripts/SceneManager.gd index e6e8894..39935fc 100644 --- a/scripts/SceneManager.gd +++ b/scripts/SceneManager.gd @@ -3,7 +3,8 @@ class_name SceneManager extends Node2D @onready var triggers: Node2D = $"../Triggers" @onready var crates: Node2D = $"../Crates" @onready var level: Node2D = $"../Level" -@onready var game: GameController = $".." +@onready var coins: Node2D = $"../Coins" +@onready var slimes: Node2D = $"../Slimes" var bullet = preload("res://scenes/bullet.tscn") var bulletArray:Array[Bullet] = [] @@ -11,6 +12,7 @@ var totalAllowedBullets:int = 7 # Called when the node enters the scene tree for the first time. func _ready() -> void: + Gamecontroller.reset() buildLevel() @@ -22,18 +24,42 @@ func buildLevel()->void: print("building level") updateCrates() updateTriggers() + updateCoins() + updateEnemies() #wire up signals from GameController - game.destroySignal.connect(destroy) - game.teleportSignal.connect(teleport) - game.levelChangeSignal.connect(loadLevel) - + Gamecontroller.destroySignal.connect(destroy) + Gamecontroller.teleportSignal.connect(teleport) + Gamecontroller.levelChangeSignal.connect(loadLevel) +func updateEnemies()->void: + if slimes: + var totalSlimes = 0 + for obj in slimes.get_children(): + if obj is Slime: + totalSlimes +=1 + Gamecontroller.addEnemyToLevel(obj) + #hook up to game controller + if not obj.slimeDamageSignal.is_connected(Gamecontroller._on_slime_damage): + obj.slimeDamageSignal.connect(Gamecontroller._on_slime_damage) +func updateCoins()->void: + if coins: + var totalCoins = 0 + for obj in coins.get_children(): + if obj is Coin: + totalCoins+=1 + #hook up coin to gamecontroller + if not obj.coinCollectedSignal.is_connected(Gamecontroller._on_coin_collected): + obj.coinCollectedSignal.connect(Gamecontroller._on_coin_collected) + if not obj.tree_exited.is_connected(updateCoins): + obj.tree_exited.connect(updateCoins) + + Gamecontroller.totalCoins(totalCoins) func updateTriggers()->void: if triggers: for obj in triggers.get_children(): if obj is Trigger: - if not obj.AreaTrigger.is_connected(game._on_trigger): - obj.AreaTrigger.connect(game._on_trigger) + if not obj.AreaTrigger.is_connected(Gamecontroller._on_trigger): + obj.AreaTrigger.connect(Gamecontroller._on_trigger) func updateCrates()->void: #check that there is a crates node if crates: @@ -43,7 +69,7 @@ func updateCrates()->void: if not obj.tree_exited.is_connected(updateCrates): obj.tree_exited.connect(updateCrates) totalCrates +=1 - game.crateUpdate(totalCrates) + Gamecontroller.crateUpdate(totalCrates) func destroy(body)->void: if body is Bullet: stashBullet(body) @@ -70,9 +96,9 @@ func bullectFactory()->Bullet : #how many bullets have we made if bulletArray.size() <= totalAllowedBullets: myBullet = bullet.instantiate() - if not myBullet.bulletDamageSignal.is_connected(game.bulletDamage): - myBullet.bulletDamageSignal.connect(game.bulletDamage) - game.add_child(myBullet) + if not myBullet.bulletDamageSignal.is_connected(Gamecontroller.bulletDamage): + myBullet.bulletDamageSignal.connect(Gamecontroller.bulletDamage) + add_sibling(myBullet) else: myBullet = bulletArray.pop_back() bulletArray.push_front(myBullet) diff --git a/scripts/bullet.gd b/scripts/bullet.gd index 649c623..27e96bd 100644 --- a/scripts/bullet.gd +++ b/scripts/bullet.gd @@ -21,3 +21,7 @@ func _process(delta: float) -> void: func _on_body_entered(body: Node2D) -> void: bulletDamageSignal.emit(body, self) + + +func _on_area_entered(area: Area2D) -> void: + bulletDamageSignal.emit(area, self) diff --git a/scripts/coin.gd b/scripts/coin.gd new file mode 100644 index 0000000..c1af065 --- /dev/null +++ b/scripts/coin.gd @@ -0,0 +1,7 @@ +class_name Coin extends Area2D + +signal coinCollectedSignal(body,coin) + +func _on_body_entered(body: Node2D) -> void: + if body is Player: + coinCollectedSignal.emit(body, self) diff --git a/scripts/coin.gd.uid b/scripts/coin.gd.uid new file mode 100644 index 0000000..5cd4456 --- /dev/null +++ b/scripts/coin.gd.uid @@ -0,0 +1 @@ +uid://ci5pqwcmdavsg diff --git a/scripts/gameController.gd b/scripts/gameController.gd index 3d649b8..4b12228 100644 --- a/scripts/gameController.gd +++ b/scripts/gameController.gd @@ -8,6 +8,17 @@ var currentScene:String = "res://scenes/game.tscn" var timer := Timer.new() var timeAvailable := 10 + +var levels=["res://scenes/game.tscn","res://scenes/level2.tscn","res://scenes/level3.tscn"] +var timers=[15,10,5] +var currentLevel = 0 + +var coinsCollected = 0 + +var playerHealth = 100 +var playerStartingHealth = 100 + +var enemiesDict={} # Called when the node enters the scene tree for the first time. func _ready() -> void: get_window().grab_focus() @@ -17,11 +28,15 @@ func _ready() -> void: timer.connect("timeout", secondCounter) timer.start() +func reset()->void: + timeAvailable = timers[currentLevel] + playerHealth = playerStartingHealth + func secondCounter()->void: timeAvailable -=1 if timeAvailable <=0: print("YOU LOST YOU ARE A LOSER YOU SUCK") - levelChangeSignal.emit(currentScene) + levelChangeSignal.emit(levels[currentLevel]) # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: @@ -47,9 +62,43 @@ func crateUpdate(cratesAmount)->void: print("GC updated crates: "+str(crateTotal)) if crateTotal <=0: print("You WON!!!") - levelChangeSignal.emit(currentScene) + currentLevel += 1 + if currentLevel >= levels.size(): + currentLevel = 0 + levelChangeSignal.emit(levels[currentLevel]) func bulletDamage(body:Node2D, bullet:Bullet)->void: if body is Crate: destroySignal.emit(body) destroySignal.emit(bullet) + if body is Slime: + enemiesDict[body]["health"] -= 10 + if enemiesDict[body]["health"] <= 0: + destroySignal.emit(body) + destroySignal.emit(bullet) + +func _on_coin_collected(body:Node2D, coin:Coin): + print("GC know coin") + coinsCollected += 1 + destroySignal.emit(coin) + +func totalCoins(value)->void: + print("GC know coins remaning "+str(value)) + if value <= 0: + currentLevel += 1 + if currentLevel >= levels.size(): + currentLevel = 0 + levelChangeSignal.emit(levels[currentLevel]) +func _on_slime_damage(boyd:Node2D, slime:Slime)->void: + playerHealth -= enemiesDict[slime]["damage"] + print("GC DAMAGE THE PLAYER AND KILL THEM "+str(playerHealth)) + if playerHealth <=0: + print(" YOU DED ") + levelChangeSignal.emit(levels[currentLevel]) +func addEnemyToLevel(slime:Slime)->void: + var randDamage:int = randi()%10 + var enemyStat = { + "health":50, + "damage":randDamage + } + enemiesDict[slime]=enemyStat diff --git a/scripts/slime.gd b/scripts/slime.gd new file mode 100644 index 0000000..5adf2dd --- /dev/null +++ b/scripts/slime.gd @@ -0,0 +1,32 @@ +class_name Slime extends Area2D +@onready var right_cast: RayCast2D = $RightCast +@onready var left_cast: RayCast2D = $LeftCast +@onready var left_down_cast: RayCast2D = $LeftDownCast +@onready var right_down_cast: RayCast2D = $RightDownCast +@onready var slime_graphic: AnimatedSprite2D = $SlimeGraphic + +var speed:int = 100 +var direction = 1 + +signal slimeDamageSignal(body, slime) + +#Animation code +func _process(delta: float) -> void: + if not right_down_cast.is_colliding(): + direction = -1 + slime_graphic.flip_h = true + if not left_down_cast.is_colliding(): + direction = 1 + slime_graphic.flip_h = false + if right_cast.is_colliding() && not right_cast.get_collider() is Player: + direction = -1 + slime_graphic.flip_h = true + if left_cast.is_colliding() && not left_cast.get_collider() is Player: + direction = 1 + slime_graphic.flip_h = false + position.x += direction * speed * delta + + +func _on_body_entered(body: Node2D) -> void: + if body is Player: + slimeDamageSignal.emit(body, self) diff --git a/scripts/slime.gd.uid b/scripts/slime.gd.uid new file mode 100644 index 0000000..87ddceb --- /dev/null +++ b/scripts/slime.gd.uid @@ -0,0 +1 @@ +uid://cyn4llpk3qcub