diff --git a/assets/graphics/environment/terrain/BG/mountain.png b/assets/graphics/environment/terrain/BG/mountain.png new file mode 100644 index 0000000..d4c555c Binary files /dev/null and b/assets/graphics/environment/terrain/BG/mountain.png differ diff --git a/assets/graphics/environment/terrain/BG/mountain.png.import b/assets/graphics/environment/terrain/BG/mountain.png.import new file mode 100644 index 0000000..501ae22 --- /dev/null +++ b/assets/graphics/environment/terrain/BG/mountain.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cecj7temgk6x3" +path="res://.godot/imported/mountain.png-e7b4fe8763a6d114098c011d3e273165.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/environment/terrain/BG/mountain.png" +dest_files=["res://.godot/imported/mountain.png-e7b4fe8763a6d114098c011d3e273165.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/environment/terrain/BG/sky.png b/assets/graphics/environment/terrain/BG/sky.png new file mode 100644 index 0000000..defcc1c Binary files /dev/null and b/assets/graphics/environment/terrain/BG/sky.png differ diff --git a/assets/graphics/environment/terrain/BG/sky.png.import b/assets/graphics/environment/terrain/BG/sky.png.import new file mode 100644 index 0000000..74d1e07 --- /dev/null +++ b/assets/graphics/environment/terrain/BG/sky.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://mtmoe6dorgly" +path="res://.godot/imported/sky.png-f6c7a5e4d6c34d4e2487c3178d6ed590.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/environment/terrain/BG/sky.png" +dest_files=["res://.godot/imported/sky.png-f6c7a5e4d6c34d4e2487c3178d6ed590.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/environment/terrain/BG/trees.png b/assets/graphics/environment/terrain/BG/trees.png new file mode 100644 index 0000000..0645179 Binary files /dev/null and b/assets/graphics/environment/terrain/BG/trees.png differ diff --git a/assets/graphics/environment/terrain/BG/trees.png.import b/assets/graphics/environment/terrain/BG/trees.png.import new file mode 100644 index 0000000..d40c9ce --- /dev/null +++ b/assets/graphics/environment/terrain/BG/trees.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d1c8j2ed3yl7w" +path="res://.godot/imported/trees.png-62747e42f0776f332c3dc67d2c414221.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/environment/terrain/BG/trees.png" +dest_files=["res://.godot/imported/trees.png-62747e42f0776f332c3dc67d2c414221.ctex"] + +[params] + +compress/mode=0 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new file mode 100644 index 0000000..a890eb1 --- /dev/null +++ b/assets/graphics/environment/terrain/Terrain (32x32).png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bwyhn0yf61inl" +path="res://.godot/imported/Terrain (32x32).png-81a713b69add642b2640197ae95d1555.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/environment/terrain/Terrain (32x32).png" +dest_files=["res://.godot/imported/Terrain (32x32).png-81a713b69add642b2640197ae95d1555.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/environment/terrain/mushroom_32x64.png b/assets/graphics/environment/terrain/mushroom_32x64.png new file mode 100644 index 0000000..9bbf3ef Binary files /dev/null and b/assets/graphics/environment/terrain/mushroom_32x64.png differ diff --git a/assets/graphics/environment/terrain/mushroom_32x64.png.import b/assets/graphics/environment/terrain/mushroom_32x64.png.import new file mode 100644 index 0000000..aab32b3 --- /dev/null +++ b/assets/graphics/environment/terrain/mushroom_32x64.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://88gtlg51dpyo" +path="res://.godot/imported/mushroom_32x64.png-cefb137d64a82ca31a8f0068d916c09f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + 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b/assets/graphics/environment/terrain/veg_32x32.png differ diff --git a/assets/graphics/environment/terrain/veg_32x32.png.import b/assets/graphics/environment/terrain/veg_32x32.png.import new file mode 100644 index 0000000..7803061 --- /dev/null +++ b/assets/graphics/environment/terrain/veg_32x32.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ccbahuxw6vcgr" +path="res://.godot/imported/veg_32x32.png-4b0b47ef99f3aa28e8f24956e44a31a5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/environment/terrain/veg_32x32.png" +dest_files=["res://.godot/imported/veg_32x32.png-4b0b47ef99f3aa28e8f24956e44a31a5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/objects/crate.png b/assets/graphics/objects/crate.png new file mode 100644 index 0000000..2b8bdcd Binary files /dev/null and b/assets/graphics/objects/crate.png differ diff --git a/assets/graphics/objects/crate.png.import b/assets/graphics/objects/crate.png.import new file mode 100644 index 0000000..79d6264 --- /dev/null +++ b/assets/graphics/objects/crate.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cqyb4071qeuil" +path="res://.godot/imported/crate.png-b286bd97caa3cbc59746f2db7de46191.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/objects/crate.png" +dest_files=["res://.godot/imported/crate.png-b286bd97caa3cbc59746f2db7de46191.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/graphics/projectiles/pixel_bullet(1).png b/assets/graphics/projectiles/pixel_bullet(1).png new file mode 100644 index 0000000..900d030 Binary files /dev/null and b/assets/graphics/projectiles/pixel_bullet(1).png differ diff --git a/assets/graphics/projectiles/pixel_bullet(1).png.import b/assets/graphics/projectiles/pixel_bullet(1).png.import new file mode 100644 index 0000000..f95677c --- /dev/null +++ b/assets/graphics/projectiles/pixel_bullet(1).png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bpmvdsl4bmkfv" +path="res://.godot/imported/pixel_bullet(1).png-89b42394c1dac50ec8c104f5f24d3dbf.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/graphics/projectiles/pixel_bullet(1).png" +dest_files=["res://.godot/imported/pixel_bullet(1).png-89b42394c1dac50ec8c104f5f24d3dbf.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/project.godot b/project.godot index 4c03cd0..a469133 100644 --- a/project.godot +++ b/project.godot @@ -15,6 +15,14 @@ run/main_scene="uid://diebydbkt7p12" config/features=PackedStringArray("4.6", "Forward Plus") config/icon="res://icon.svg" +[display] + +window/size/viewport_width=480 +window/size/viewport_height=270 +window/size/window_width_override=960 +window/size/window_height_override=540 +window/stretch/mode="viewport" + [input] ui_accept={ diff --git a/scenes/bullet.tscn b/scenes/bullet.tscn index d8a1898..5e7f0fe 100644 --- a/scenes/bullet.tscn +++ b/scenes/bullet.tscn @@ -1,15 +1,26 @@ [gd_scene format=3 uid="uid://cuj8pgtjqngp"] [ext_resource type="Script" uid="uid://bbm8hvs5bwx0f" path="res://scripts/bullet.gd" id="1_mkf8s"] +[ext_resource type="Texture2D" uid="uid://bpmvdsl4bmkfv" path="res://assets/graphics/projectiles/pixel_bullet(1).png" id="2_y25gk"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_h1aey"] +size = Vector2(114.58336, 2.4273443) [node name="Bullet" type="Area2D" unique_id=722893754] script = ExtResource("1_mkf8s") [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1273835696] +position = Vector2(3.5, 0.50000197) scale = Vector2(0.47999987, 8.651428) shape = SubResource("RectangleShape2D_h1aey") debug_color = Color(1, 0, 0, 1) +[node name="BulletGraphic" type="Sprite2D" parent="." unique_id=475898871] +texture_filter = 1 +position = Vector2(-0.99999976, 5.9604645e-08) +rotation = -3.1376295 +scale = Vector2(0.421875, 0.421875) +texture = ExtResource("2_y25gk") +offset = Vector2(31.430838, 22.801313) + [connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/scenes/crate.tscn b/scenes/crate.tscn index b1e2e3c..388de54 100644 --- a/scenes/crate.tscn +++ b/scenes/crate.tscn @@ -1,14 +1,20 @@ [gd_scene format=3 uid="uid://xvv1nyl3ny2g"] [ext_resource type="Script" uid="uid://cpf87uoihnnqf" path="res://scripts/crate.gd" id="1_b66cd"] +[ext_resource type="Texture2D" uid="uid://cqyb4071qeuil" path="res://assets/graphics/objects/crate.png" id="2_dwt0d"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_uwrxv"] [node name="Crate" type="RigidBody2D" unique_id=1307809047] -rotation = 0.65698373 +position = Vector2(0, 4) script = ExtResource("1_b66cd") metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=511603323] shape = SubResource("RectangleShape2D_uwrxv") debug_color = Color(0.8327547, 0.384747, 0.1945984, 0.41960785) + +[node name="Sprite2D" type="Sprite2D" parent="." unique_id=267630351] +scale = Vector2(0.07, 0.07) +texture = ExtResource("2_dwt0d") +offset = Vector2(2, 15) diff --git a/scenes/game.tscn b/scenes/game.tscn index 074b59e..4905147 100644 --- a/scenes/game.tscn +++ b/scenes/game.tscn @@ -1,12 +1,391 @@ -[gd_scene format=3 uid="uid://diebydbkt7p12"] +[gd_scene format=4 uid="uid://diebydbkt7p12"] [ext_resource type="Script" uid="uid://bg2xlgku08s3n" path="res://scripts/gameController.gd" id="1_lnu2h"] [ext_resource type="Script" uid="uid://c3hbvk17cnfti" path="res://scripts/SceneManager.gd" id="2_iywne"] [ext_resource type="PackedScene" uid="uid://xvv1nyl3ny2g" path="res://scenes/crate.tscn" id="2_lnu2h"] [ext_resource type="PackedScene" uid="uid://dyxqdgvctjshx" path="res://scenes/player.tscn" id="3_iywne"] +[ext_resource type="Texture2D" uid="uid://bwyhn0yf61inl" path="res://assets/graphics/environment/terrain/Terrain (32x32).png" id="3_u5sy4"] +[ext_resource type="Texture2D" uid="uid://mtmoe6dorgly" path="res://assets/graphics/environment/terrain/BG/sky.png" id="3_vtaks"] +[ext_resource type="Texture2D" uid="uid://88gtlg51dpyo" path="res://assets/graphics/environment/terrain/mushroom_32x64.png" id="4_0tnpc"] +[ext_resource type="Texture2D" uid="uid://cecj7temgk6x3" path="res://assets/graphics/environment/terrain/BG/mountain.png" id="4_kvpfn"] [ext_resource type="PackedScene" uid="uid://c7i6hsic2uojx" path="res://scenes/trigger.tscn" id="4_lbhrr"] +[ext_resource type="Texture2D" uid="uid://d1c8j2ed3yl7w" path="res://assets/graphics/environment/terrain/BG/trees.png" id="5_dinhu"] +[ext_resource type="Texture2D" uid="uid://ccbahuxw6vcgr" path="res://assets/graphics/environment/terrain/veg_32x32.png" id="5_vtaks"] [ext_resource type="PackedScene" uid="uid://bmkh4wsfm3fbq" path="res://scenes/npc_charector.tscn" id="6_p57ef"] +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"] +texture = ExtResource("3_u5sy4") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:0/0/terrains_peering_bit/right_side = 0 +0:0/0/terrains_peering_bit/bottom_right_corner = 0 +0:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0 = 0 +1:0/0/terrain_set = 0 +1:0/0/terrain = 0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.63726044, -16, 0.63726044) +1:0/0/terrains_peering_bit/right_side = 0 +1:0/0/terrains_peering_bit/bottom_right_corner = 0 +1:0/0/terrains_peering_bit/bottom_side = 0 +1:0/0/terrains_peering_bit/bottom_left_corner = 0 +1:0/0/terrains_peering_bit/left_side = 0 +2:0/0 = 0 +2:0/0/terrain_set = 0 +2:0/0/terrain = 0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:0/0/terrains_peering_bit/bottom_side = 0 +2:0/0/terrains_peering_bit/bottom_left_corner = 0 +2:0/0/terrains_peering_bit/left_side = 0 +4:0/0 = 0 +4:0/0/terrain_set = 0 +4:0/0/terrain = 0 +4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -7.0098763, -16, 7.6471367, -16, 16, -16, 16, 16, 8.284401, 16, 6.691246, -3.5049381, -7.0098763, -3.5049381, -6.691246, 16, -16, 16) +4:0/0/terrains_peering_bit/bottom_side = 0 +6:0/0 = 0 +6:0/0/terrain_set = 0 +6:0/0/terrain = 0 +6:0/0/terrains_peering_bit/right_side = 0 +6:0/0/terrains_peering_bit/bottom_side = 0 +6:0/0/terrains_peering_bit/bottom_left_corner = 0 +6:0/0/terrains_peering_bit/left_side = 0 +6:0/0/terrains_peering_bit/top_left_corner = 0 +6:0/0/terrains_peering_bit/top_side = 0 +6:0/0/terrains_peering_bit/top_right_corner = 0 +7:0/0 = 0 +7:0/0/terrain_set = 0 +7:0/0/terrain = 0 +7:0/0/terrains_peering_bit/right_side = 0 +7:0/0/terrains_peering_bit/bottom_right_corner = 0 +7:0/0/terrains_peering_bit/bottom_side = 0 +7:0/0/terrains_peering_bit/left_side = 0 +7:0/0/terrains_peering_bit/top_left_corner = 0 +7:0/0/terrains_peering_bit/top_side = 0 +7:0/0/terrains_peering_bit/top_right_corner = 0 +9:0/0 = 0 +9:0/0/terrain_set = 0 +9:0/0/terrain = 0 +9:0/0/terrains_peering_bit/right_side = 0 +9:0/0/terrains_peering_bit/bottom_right_corner = 0 +9:0/0/terrains_peering_bit/bottom_side = 0 +9:0/0/terrains_peering_bit/bottom_left_corner = 0 +9:0/0/terrains_peering_bit/left_side = 0 +9:0/0/terrains_peering_bit/top_side = 0 +10:0/0 = 0 +10:0/0/terrain_set = 0 +10:0/0/terrain = 0 +10:0/0/terrains_peering_bit/right_side = 0 +10:0/0/terrains_peering_bit/bottom_side = 0 +10:0/0/terrains_peering_bit/bottom_left_corner = 0 +10:0/0/terrains_peering_bit/left_side = 0 +10:0/0/terrains_peering_bit/top_left_corner = 0 +10:0/0/terrains_peering_bit/top_side = 0 +12:0/0 = 0 +12:0/0/terrain_set = 0 +12:0/0/terrain = 0 +12:0/0/terrains_peering_bit/right_side = 0 +12:0/0/terrains_peering_bit/bottom_right_corner = 0 +12:0/0/terrains_peering_bit/bottom_side = 0 +12:0/0/terrains_peering_bit/left_side = 0 +12:0/0/terrains_peering_bit/top_side = 0 +13:0/0 = 0 +13:0/0/terrain_set = 0 +13:0/0/terrain = 0 +13:0/0/terrains_peering_bit/right_side = 0 +13:0/0/terrains_peering_bit/bottom_side = 0 +13:0/0/terrains_peering_bit/bottom_left_corner = 0 +13:0/0/terrains_peering_bit/left_side = 0 +13:0/0/terrains_peering_bit/top_side = 0 +15:0/0 = 0 +15:0/0/terrain_set = 0 +15:0/0/terrain = 0 +15:0/0/terrains_peering_bit/right_side = 0 +15:0/0/terrains_peering_bit/bottom_side = 0 +15:0/0/terrains_peering_bit/left_side = 0 +15:0/0/terrains_peering_bit/top_side = 0 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 0 +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -2.8676777, -16, -3.186308, 16, -16, 16) +0:1/0/terrains_peering_bit/right_side = 0 +0:1/0/terrains_peering_bit/bottom_right_corner = 0 +0:1/0/terrains_peering_bit/bottom_side = 0 +0:1/0/terrains_peering_bit/top_side = 0 +0:1/0/terrains_peering_bit/top_right_corner = 0 +1:1/0 = 0 +1:1/0/terrain_set = 0 +2:1/0 = 0 +2:1/0/terrain_set = 0 +2:1/0/terrain = 0 +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -16, 16, -16, 16, 16, -0.31863022, 16) +2:1/0/terrains_peering_bit/bottom_side = 0 +2:1/0/terrains_peering_bit/bottom_left_corner = 0 +2:1/0/terrains_peering_bit/left_side = 0 +2:1/0/terrains_peering_bit/top_left_corner = 0 +2:1/0/terrains_peering_bit/top_side = 0 +4:1/0 = 0 +4:1/0/terrain_set = 0 +4:1/0/terrain = 0 +4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -7.0098763, -16, -4.4608307, 13.382492, 7.3285065, 13.063862, 7.6471367, -16, 16, -16, 16, 16, -16, 16) +4:1/0/terrains_peering_bit/bottom_side = 0 +4:1/0/terrains_peering_bit/top_side = 0 +6:1/0 = 0 +6:1/0/terrain_set = 0 +6:1/0/terrain = 0 +6:1/0/terrains_peering_bit/right_side = 0 +6:1/0/terrains_peering_bit/bottom_right_corner = 0 +6:1/0/terrains_peering_bit/bottom_side = 0 +6:1/0/terrains_peering_bit/bottom_left_corner = 0 +6:1/0/terrains_peering_bit/left_side = 0 +6:1/0/terrains_peering_bit/top_left_corner = 0 +6:1/0/terrains_peering_bit/top_side = 0 +7:1/0 = 0 +7:1/0/terrain_set = 0 +7:1/0/terrain = 0 +7:1/0/terrains_peering_bit/right_side = 0 +7:1/0/terrains_peering_bit/bottom_right_corner = 0 +7:1/0/terrains_peering_bit/bottom_side = 0 +7:1/0/terrains_peering_bit/bottom_left_corner = 0 +7:1/0/terrains_peering_bit/left_side = 0 +7:1/0/terrains_peering_bit/top_side = 0 +7:1/0/terrains_peering_bit/top_right_corner = 0 +9:1/0 = 0 +9:1/0/terrain_set = 0 +9:1/0/terrain = 0 +9:1/0/terrains_peering_bit/right_side = 0 +9:1/0/terrains_peering_bit/bottom_right_corner = 0 +9:1/0/terrains_peering_bit/bottom_side = 0 +9:1/0/terrains_peering_bit/left_side = 0 +9:1/0/terrains_peering_bit/top_side = 0 +9:1/0/terrains_peering_bit/top_right_corner = 0 +10:1/0 = 0 +10:1/0/terrain_set = 0 +10:1/0/terrain = 0 +10:1/0/terrains_peering_bit/right_side = 0 +10:1/0/terrains_peering_bit/bottom_side = 0 +10:1/0/terrains_peering_bit/left_side = 0 +10:1/0/terrains_peering_bit/top_left_corner = 0 +10:1/0/terrains_peering_bit/top_side = 0 +10:1/0/terrains_peering_bit/top_right_corner = 0 +12:1/0 = 0 +12:1/0/terrain_set = 0 +12:1/0/terrain = 0 +12:1/0/terrains_peering_bit/right_side = 0 +12:1/0/terrains_peering_bit/bottom_side = 0 +12:1/0/terrains_peering_bit/left_side = 0 +12:1/0/terrains_peering_bit/top_side = 0 +12:1/0/terrains_peering_bit/top_right_corner = 0 +13:1/0 = 0 +13:1/0/terrain_set = 0 +13:1/0/terrain = 0 +13:1/0/terrains_peering_bit/right_side = 0 +13:1/0/terrains_peering_bit/bottom_side = 0 +13:1/0/terrains_peering_bit/left_side = 0 +13:1/0/terrains_peering_bit/top_left_corner = 0 +13:1/0/terrains_peering_bit/top_side = 0 +15:1/0 = 0 +15:1/0/terrain_set = 0 +15:1/0/terrain = 0 +15:1/0/terrains_peering_bit/right_side = 0 +15:1/0/terrains_peering_bit/bottom_side = 0 +15:1/0/terrains_peering_bit/bottom_left_corner = 0 +15:1/0/terrains_peering_bit/left_side = 0 +15:1/0/terrains_peering_bit/top_side = 0 +15:1/0/terrains_peering_bit/top_right_corner = 0 +16:1/0 = 0 +16:1/0/terrain_set = 0 +16:1/0/terrain = 0 +16:1/0/terrains_peering_bit/right_side = 0 +16:1/0/terrains_peering_bit/bottom_right_corner = 0 +16:1/0/terrains_peering_bit/bottom_side = 0 +16:1/0/terrains_peering_bit/left_side = 0 +16:1/0/terrains_peering_bit/top_left_corner = 0 +16:1/0/terrains_peering_bit/top_side = 0 +0:2/0 = 0 +0:2/0/terrain_set = 0 +0:2/0/terrain = 0 +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:2/0/terrains_peering_bit/right_side = 0 +0:2/0/terrains_peering_bit/top_side = 0 +0:2/0/terrains_peering_bit/top_right_corner = 0 +1:2/0 = 0 +1:2/0/terrain_set = 0 +1:2/0/terrain = 0 +1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1.5931549, 16, 1.9117851, 16, 16, -16, 16) +1:2/0/terrains_peering_bit/right_side = 0 +1:2/0/terrains_peering_bit/left_side = 0 +1:2/0/terrains_peering_bit/top_left_corner = 0 +1:2/0/terrains_peering_bit/top_side = 0 +1:2/0/terrains_peering_bit/top_right_corner = 0 +2:2/0 = 0 +2:2/0/terrain_set = 0 +2:2/0/terrain = 0 +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:2/0/terrains_peering_bit/left_side = 0 +2:2/0/terrains_peering_bit/top_left_corner = 0 +2:2/0/terrains_peering_bit/top_side = 0 +4:2/0 = 0 +4:2/0/terrain_set = 0 +4:2/0/terrain = 0 +4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -7.0098763, -16, -6.691246, 5.4167213, 9.240292, 6.0539856, 8.921661, -16, 16, -16, 16, 16, -16, 16) +4:2/0/terrains_peering_bit/top_side = 0 +6:3/0 = 0 +6:3/0/terrain_set = 0 +6:3/0/terrain = 0 +6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -1.2745247, -16, -1.9117851, -5.7353535, -2.2304153, 2.2304153, 16, 3.8235703, 16, 16, -16, 16) +6:3/0/terrains_peering_bit/right_side = 0 +6:3/0/terrains_peering_bit/bottom_side = 0 +6:3/0/terrains_peering_bit/top_side = 0 +6:3/0/terrains_peering_bit/top_right_corner = 0 +7:3/0 = 0 +7:3/0/terrain_set = 0 +7:3/0/terrain = 0 +7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-0.9558945, -16, 16, -16, 16, 16, 0, 16, -16, 16, -16, 2.5490456, -0.31863022, 2.5490456) +7:3/0/terrains_peering_bit/bottom_side = 0 +7:3/0/terrains_peering_bit/left_side = 0 +7:3/0/terrains_peering_bit/top_left_corner = 0 +7:3/0/terrains_peering_bit/top_side = 0 +9:3/0 = 0 +9:3/0/terrain_set = 0 +9:3/0/terrain = 0 +9:3/0/terrains_peering_bit/right_side = 0 +9:3/0/terrains_peering_bit/bottom_side = 0 +9:3/0/terrains_peering_bit/bottom_left_corner = 0 +9:3/0/terrains_peering_bit/left_side = 0 +10:3/0 = 0 +10:3/0/terrain_set = 0 +10:3/0/terrain = 0 +10:3/0/terrains_peering_bit/right_side = 0 +10:3/0/terrains_peering_bit/bottom_right_corner = 0 +10:3/0/terrains_peering_bit/bottom_side = 0 +10:3/0/terrains_peering_bit/left_side = 0 +12:3/0 = 0 +12:3/0/terrain_set = 0 +12:3/0/terrain = 0 +12:3/0/terrains_peering_bit/right_side = 0 +12:3/0/terrains_peering_bit/bottom_side = 0 +12:3/0/terrains_peering_bit/top_side = 0 +13:3/0 = 0 +13:3/0/terrain_set = 0 +13:3/0/terrain = 0 +13:3/0/terrains_peering_bit/right_side = 0 +13:3/0/terrains_peering_bit/bottom_side = 0 +13:3/0/terrains_peering_bit/left_side = 0 +15:3/0 = 0 +15:3/0/terrain_set = 0 +15:3/0/terrain = 0 +15:3/0/terrains_peering_bit/right_side = 0 +15:3/0/terrains_peering_bit/bottom_side = 0 +16:3/0 = 0 +16:3/0/terrain_set = 0 +16:3/0/terrain = 0 +16:3/0/terrains_peering_bit/bottom_side = 0 +16:3/0/terrains_peering_bit/left_side = 0 +0:4/0 = 0 +0:4/0/terrain_set = 0 +0:4/0/terrain = 0 +0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +0:4/0/terrains_peering_bit/right_side = 0 +1:4/0 = 0 +1:4/0/terrain_set = 0 +1:4/0/terrain = 0 +1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +1:4/0/terrains_peering_bit/right_side = 0 +1:4/0/terrains_peering_bit/left_side = 0 +2:4/0 = 0 +2:4/0/terrain_set = 0 +2:4/0/terrain = 0 +2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) +2:4/0/terrains_peering_bit/left_side = 0 +4:4/0 = 0 +4:4/0/terrain_set = 0 +4:4/0/terrain = 0 +4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 10.196182, 7.3285065, 16, -6.372616, 16, -16, 8.921661) +6:4/0 = 0 +6:4/0/terrain_set = 0 +6:4/0/terrain = 0 +6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2.2304153, -0.9558945, -1.9117851, -1.5931549, 16, -16, 16) +6:4/0/terrains_peering_bit/right_side = 0 +6:4/0/terrains_peering_bit/bottom_right_corner = 0 +6:4/0/terrains_peering_bit/bottom_side = 0 +6:4/0/terrains_peering_bit/top_side = 0 +7:4/0 = 0 +7:4/0/terrain_set = 0 +7:4/0/terrain = 0 +7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-0.31863022, -16, 16, -16, 16, 16, -0.31863022, 16, -1.2745247, -1.593153, -16, -1.593153, -16, -16) +7:4/0/terrains_peering_bit/bottom_side = 0 +7:4/0/terrains_peering_bit/bottom_left_corner = 0 +7:4/0/terrains_peering_bit/left_side = 0 +7:4/0/terrains_peering_bit/top_side = 0 +9:4/0 = 0 +9:4/0/terrain_set = 0 +9:4/0/terrain = 0 +9:4/0/terrains_peering_bit/right_side = 0 +9:4/0/terrains_peering_bit/left_side = 0 +9:4/0/terrains_peering_bit/top_left_corner = 0 +9:4/0/terrains_peering_bit/top_side = 0 +10:4/0 = 0 +10:4/0/terrain_set = 0 +10:4/0/terrain = 0 +10:4/0/terrains_peering_bit/right_side = 0 +10:4/0/terrains_peering_bit/left_side = 0 +10:4/0/terrains_peering_bit/top_side = 0 +10:4/0/terrains_peering_bit/top_right_corner = 0 +12:4/0 = 0 +12:4/0/terrain_set = 0 +12:4/0/terrain = 0 +12:4/0/terrains_peering_bit/right_side = 0 +12:4/0/terrains_peering_bit/left_side = 0 +12:4/0/terrains_peering_bit/top_side = 0 +13:4/0 = 0 +13:4/0/terrain_set = 0 +13:4/0/terrain = 0 +13:4/0/terrains_peering_bit/bottom_side = 0 +13:4/0/terrains_peering_bit/left_side = 0 +13:4/0/terrains_peering_bit/top_side = 0 +15:4/0 = 0 +15:4/0/terrain_set = 0 +15:4/0/terrain = 0 +15:4/0/terrains_peering_bit/right_side = 0 +15:4/0/terrains_peering_bit/top_side = 0 +16:4/0 = 0 +16:4/0/terrain_set = 0 +16:4/0/terrain = 0 +16:4/0/terrains_peering_bit/left_side = 0 +16:4/0/terrains_peering_bit/top_side = 0 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvpfn"] +texture = ExtResource("4_0tnpc") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrains_peering_bit/bottom_side = 1 +0:1/0 = 0 +0:1/0/terrain_set = 0 +0:1/0/terrain = 1 +0:1/0/terrains_peering_bit/top_side = 1 + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dinhu"] +texture = ExtResource("5_vtaks") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/terrain_set = 0 +0:0/0/terrain = 1 + +[sub_resource type="TileSet" id="TileSet_0tnpc"] +tile_size = Vector2i(32, 32) +physics_layer_0/collision_layer = 1 +terrain_set_0/mode = 0 +terrain_set_0/terrain_0/name = "LeafyDirt" +terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) +terrain_set_0/terrain_1/name = "Veg" +terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1) +sources/0 = SubResource("TileSetAtlasSource_gee14") +sources/1 = SubResource("TileSetAtlasSource_kvpfn") +sources/2 = SubResource("TileSetAtlasSource_dinhu") + [sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"] size = Vector2(74, 20) @@ -19,6 +398,34 @@ script = ExtResource("1_lnu2h") unique_name_in_owner = true script = ExtResource("2_iywne") +[node name="Sky" type="Parallax2D" parent="." unique_id=891090920] +repeat_size = Vector2(480, 270) + +[node name="Sprite2D" type="Sprite2D" parent="Sky" unique_id=174294111] +texture = ExtResource("3_vtaks") +offset = Vector2(240, 135) + +[node name="Mid-Ground" type="Parallax2D" parent="." unique_id=373678392] +scroll_scale = Vector2(1.2, 1) +repeat_size = Vector2(480, 0) + +[node name="Sprite2D" type="Sprite2D" parent="Mid-Ground" unique_id=1230203335] +texture = ExtResource("4_kvpfn") +offset = Vector2(240, 500) + +[node name="Fore-Ground" type="Parallax2D" parent="." unique_id=1080480220] +scroll_scale = Vector2(1.4, 1) +repeat_size = Vector2(480, 0) + +[node name="Sprite2D" type="Sprite2D" parent="Fore-Ground" unique_id=505759401] +texture = ExtResource("5_dinhu") +offset = Vector2(240, 500) + +[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=740071362] +texture_filter = 1 +tile_map_data = PackedByteArray("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") +tile_set = SubResource("TileSet_0tnpc") + [node name="Player" parent="." unique_id=401513938 instance=ExtResource("3_iywne")] position = Vector2(536, 418) @@ -45,7 +452,7 @@ position = Vector2(644, 404) position = Vector2(609, 403) [node name="Crate3" parent="Crates" unique_id=1771442258 instance=ExtResource("2_lnu2h")] -position = Vector2(585.99994, 378.99997) +position = Vector2(754, 379) [node name="Level" type="Node2D" parent="." unique_id=219661874] diff --git a/scenes/player.tscn b/scenes/player.tscn index a2a7500..881e80a 100644 --- a/scenes/player.tscn +++ b/scenes/player.tscn @@ -5,7 +5,8 @@ [ext_resource type="Texture2D" uid="uid://cy1khw337wx4h" path="res://assets/graphics/player/idle/Player Idle 48x48(1).png" id="2_g2els"] [ext_resource type="Texture2D" uid="uid://cvs62nydereyb" path="res://assets/graphics/player/running/player run 48x48(1).png" id="3_qhqgy"] -[sub_resource type="CircleShape2D" id="CircleShape2D_uwrxv"] +[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_dqkch"] +height = 34.0 [sub_resource type="AtlasTexture" id="AtlasTexture_i4ail"] atlas = ExtResource("2_dqkch") @@ -181,21 +182,24 @@ animations = [{ script = ExtResource("1_3vyb7") [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=31138863] -shape = SubResource("CircleShape2D_uwrxv") +position = Vector2(0, -17) +shape = SubResource("CapsuleShape2D_dqkch") debug_color = Color(0.28743955, 0.62438726, 0.25921708, 0.41960785) [node name="Right Gun" type="Marker2D" parent="." unique_id=1203355308] -position = Vector2(15, -3) +position = Vector2(12, -19) [node name="Left Gun" type="Marker2D" parent="." unique_id=1828444534] -position = Vector2(-15, -3) +position = Vector2(-12, -19) [node name="PlayerGraphic" type="AnimatedSprite2D" parent="." unique_id=2124252059] texture_filter = 1 -position = Vector2(0, -10) +position = Vector2(0, -16) sprite_frames = SubResource("SpriteFrames_jej6c") -animation = &"falling" +animation = &"idle" autoplay = "idle" -frame_progress = 1.0 + +[node name="Camera2D" type="Camera2D" parent="." unique_id=619350893] +offset = Vector2(0, -30) [connection signal="animation_finished" from="PlayerGraphic" to="." method="_on_animation_finished"] diff --git a/scripts/bullet.gd b/scripts/bullet.gd index 45d24b6..649c623 100644 --- a/scripts/bullet.gd +++ b/scripts/bullet.gd @@ -1,5 +1,7 @@ class_name Bullet extends Area2D +@onready var bullet_graphic: Sprite2D = $BulletGraphic + var speed:float = 700; signal bulletDamageSignal(body, bullet) # Called when the node enters the scene tree for the first time. @@ -8,7 +10,11 @@ func _ready() -> void: func setSpeed(value)->void: speed=value -# Called every frame. 'delta' is the elapsed time since the previous frame. + if speed <0: + bullet_graphic.flip_h = true + if speed >0: + bullet_graphic.flip_h = false + # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: position += transform.x * speed * delta diff --git a/scripts/player.gd b/scripts/player.gd index ac938b0..c65a487 100644 --- a/scripts/player.gd +++ b/scripts/player.gd @@ -6,7 +6,7 @@ class_name Player extends CharacterBody2D const SPEED = 300 const JUMP_VELOCITY = -400.0 -const BUMP_POWER = 100000 +const BUMP_POWER = 1000 enum FaceDirection{LEFT, RIGHT} var facing:FaceDirection = FaceDirection.RIGHT var direction