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BIN
assets/graphics/pickups/coin.png
Normal file
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34
assets/graphics/pickups/coin.png.import
Normal file
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Normal file
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Normal file
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@ -15,6 +15,14 @@ run/main_scene="uid://bjk7nrcwo0ikb"
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||||
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@ -1,12 +1,15 @@
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Normal file
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|
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"texture": SubResource("AtlasTexture_11l1o")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_d14el")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_1ikuy")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_wnlwo")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_jig8b")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_xmuha")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_kfxoj")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_jsmju")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_s0mny")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_7cc30")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_rojmm")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"idle",
|
||||
"speed": 10.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_ssuvv"]
|
||||
radius = 5.0
|
||||
|
||||
[node name="coin" type="Area2D"]
|
||||
script = ExtResource("2_i64fm")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
texture_filter = 1
|
||||
sprite_frames = SubResource("SpriteFrames_ls27i")
|
||||
animation = &"idle"
|
||||
autoplay = "idle"
|
||||
frame_progress = 0.242927
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_ssuvv")
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
@ -1,6 +1,7 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://cm72yvkbgso3"]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://cm72yvkbgso3"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://caikxm70kr5wu" path="res://scripts/crate.gd" id="1_b66cd"]
|
||||
[ext_resource type="Texture2D" uid="uid://c47jnqekdb0oe" path="res://assets/graphics/objects/crate.png" id="2_dwt0d"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_uwrxv"]
|
||||
size = Vector2(82, 52)
|
||||
@ -11,7 +12,13 @@ script = ExtResource("1_b66cd")
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(4, 0)
|
||||
rotation = 0.50364
|
||||
position = Vector2(-0.0187993, -3.99996)
|
||||
rotation = 0.00242299
|
||||
scale = Vector2(0.310329, 0.481334)
|
||||
shape = SubResource("RectangleShape2D_uwrxv")
|
||||
debug_color = Color(0.920063, 0.281624, 0, 0.42)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(-0.008033, -1.70919)
|
||||
scale = Vector2(0.0916374, 0.0915298)
|
||||
texture = ExtResource("2_dwt0d")
|
||||
|
404
scenes/game.tscn
@ -1,69 +1,412 @@
|
||||
[gd_scene load_steps=11 format=4 uid="uid://bjk7nrcwo0ikb"]
|
||||
[gd_scene load_steps=17 format=4 uid="uid://bjk7nrcwo0ikb"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bc6rpr127gn6l" path="res://scripts/gamecontroller.gd" id="1_lnu2h"]
|
||||
[ext_resource type="PackedScene" uid="uid://cm72yvkbgso3" path="res://scenes/crate.tscn" id="2_lbhrr"]
|
||||
[ext_resource type="PackedScene" uid="uid://bbg4idgjqm8wr" path="res://scenes/player.tscn" id="2_lnu2h"]
|
||||
[ext_resource type="Script" uid="uid://slrv7nc7hjkl" path="res://scripts/scene_manager.gd" id="2_p57ef"]
|
||||
[ext_resource type="PackedScene" uid="uid://d1gmq2hler2x3" path="res://scenes/trigger.tscn" id="2_yqjtg"]
|
||||
[ext_resource type="Texture2D" uid="uid://b2djs54a544mi" path="res://assets/graphics/backgrounds/forestbackground.png" id="3_0tnpc"]
|
||||
[ext_resource type="Texture2D" uid="uid://lqv0pjykcj6s" path="res://assets/graphics/tilemaps/Terrain (32x32).png" id="3_p57ef"]
|
||||
[ext_resource type="Texture2D" uid="uid://c7jv76bxbxvbh" path="res://assets/graphics/backgrounds/Additional Sky.png" id="3_vtaks"]
|
||||
[ext_resource type="Texture2D" uid="uid://dkba2pxo8d64q" path="res://assets/graphics/mushroom_32x64.png" id="5_vtaks"]
|
||||
[ext_resource type="Texture2D" uid="uid://csakuf3siypsi" path="res://assets/graphics/veg_32x32.png" id="6_kvpfn"]
|
||||
[ext_resource type="PackedScene" uid="uid://4eqy4vr3njwo" path="res://scenes/coin.tscn" id="11_kvpfn"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u5sy4"]
|
||||
texture = ExtResource("3_p57ef")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:0/0/terrains_peering_bit/right_side = 0
|
||||
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0 = 0
|
||||
1:0/0/terrain_set = 0
|
||||
1:0/0/terrain = 0
|
||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:0/0/terrains_peering_bit/right_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:0/0/terrains_peering_bit/left_side = 0
|
||||
2:0/0 = 0
|
||||
2:0/0/terrain_set = 0
|
||||
2:0/0/terrain = 0
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:0/0/terrains_peering_bit/left_side = 0
|
||||
4:0/0 = 0
|
||||
4:0/0/terrain_set = 0
|
||||
4:0/0/terrain = 0
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0 = 0
|
||||
6:0/0/terrain_set = 0
|
||||
6:0/0/terrain = 0
|
||||
6:0/0/terrains_peering_bit/right_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/left_side = 0
|
||||
6:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/top_side = 0
|
||||
6:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:0/0 = 0
|
||||
7:0/0/terrain_set = 0
|
||||
7:0/0/terrain = 0
|
||||
7:0/0/terrains_peering_bit/right_side = 0
|
||||
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||
7:0/0/terrains_peering_bit/left_side = 0
|
||||
7:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:0/0/terrains_peering_bit/top_side = 0
|
||||
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:0/0 = 0
|
||||
9:0/0/terrain_set = 0
|
||||
9:0/0/terrain = 0
|
||||
9:0/0/terrains_peering_bit/right_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:0/0/terrains_peering_bit/left_side = 0
|
||||
9:0/0/terrains_peering_bit/top_side = 0
|
||||
10:0/0 = 0
|
||||
10:0/0/terrain_set = 0
|
||||
10:0/0/terrain = 0
|
||||
10:0/0/terrains_peering_bit/right_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/left_side = 0
|
||||
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/top_side = 0
|
||||
12:0/0 = 0
|
||||
12:0/0/terrain_set = 0
|
||||
12:0/0/terrain = 0
|
||||
12:0/0/terrains_peering_bit/right_side = 0
|
||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||
12:0/0/terrains_peering_bit/left_side = 0
|
||||
12:0/0/terrains_peering_bit/top_side = 0
|
||||
13:0/0 = 0
|
||||
13:0/0/terrain_set = 0
|
||||
13:0/0/terrain = 0
|
||||
13:0/0/terrains_peering_bit/right_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
13:0/0/terrains_peering_bit/left_side = 0
|
||||
13:0/0/terrains_peering_bit/top_side = 0
|
||||
15:0/0 = 0
|
||||
15:0/0/terrain_set = 0
|
||||
15:0/0/terrain = 0
|
||||
15:0/0/terrains_peering_bit/right_side = 0
|
||||
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||
15:0/0/terrains_peering_bit/left_side = 0
|
||||
15:0/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:1/0/terrains_peering_bit/right_side = 0
|
||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||
0:1/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:1/0 = 0
|
||||
1:1/0/terrain_set = 0
|
||||
1:1/0/terrain = 0
|
||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:1/0/terrains_peering_bit/right_side = 0
|
||||
1:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:1/0/terrains_peering_bit/bottom_side = 0
|
||||
1:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:1/0/terrains_peering_bit/left_side = 0
|
||||
1:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:1/0/terrains_peering_bit/top_side = 0
|
||||
1:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:1/0 = 0
|
||||
2:1/0/terrain_set = 0
|
||||
2:1/0/terrain = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/left_side = 0
|
||||
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/top_side = 0
|
||||
4:1/0 = 0
|
||||
4:1/0/terrain_set = 0
|
||||
4:1/0/terrain = 0
|
||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||
4:1/0/terrains_peering_bit/top_side = 0
|
||||
6:1/0 = 0
|
||||
6:1/0/terrain_set = 0
|
||||
6:1/0/terrain = 0
|
||||
6:1/0/terrains_peering_bit/right_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/left_side = 0
|
||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0 = 0
|
||||
7:1/0/terrain_set = 0
|
||||
7:1/0/terrain = 0
|
||||
7:1/0/terrains_peering_bit/right_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:1/0/terrains_peering_bit/left_side = 0
|
||||
7:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 0
|
||||
9:1/0/terrains_peering_bit/right_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||
9:1/0/terrains_peering_bit/left_side = 0
|
||||
9:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:1/0 = 0
|
||||
10:1/0/terrain_set = 0
|
||||
10:1/0/terrain = 0
|
||||
10:1/0/terrains_peering_bit/right_side = 0
|
||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||
10:1/0/terrains_peering_bit/left_side = 0
|
||||
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:1/0/terrains_peering_bit/top_side = 0
|
||||
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:1/0 = 0
|
||||
12:1/0/terrain_set = 0
|
||||
12:1/0/terrain = 0
|
||||
12:1/0/terrains_peering_bit/right_side = 0
|
||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||
12:1/0/terrains_peering_bit/left_side = 0
|
||||
12:1/0/terrains_peering_bit/top_side = 0
|
||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
13:1/0 = 0
|
||||
13:1/0/terrain_set = 0
|
||||
13:1/0/terrain = 0
|
||||
13:1/0/terrains_peering_bit/right_side = 0
|
||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||
13:1/0/terrains_peering_bit/left_side = 0
|
||||
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
13:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0 = 0
|
||||
15:1/0/terrain_set = 0
|
||||
15:1/0/terrain = 0
|
||||
15:1/0/terrains_peering_bit/right_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
15:1/0/terrains_peering_bit/left_side = 0
|
||||
15:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
16:1/0 = 0
|
||||
16:1/0/terrain_set = 0
|
||||
16:1/0/terrain = 0
|
||||
16:1/0/terrains_peering_bit/right_side = 0
|
||||
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||
16:1/0/terrains_peering_bit/left_side = 0
|
||||
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
16:1/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -6.12313, 16, -16, 7.08698)
|
||||
0:2/0/terrains_peering_bit/right_side = 0
|
||||
0:2/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:2/0 = 0
|
||||
1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/0/terrains_peering_bit/right_side = 0
|
||||
1:2/0/terrains_peering_bit/left_side = 0
|
||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:2/0/terrains_peering_bit/top_side = 0
|
||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:2/0 = 0
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.83945, 7.19564, 16, -16, 16)
|
||||
2:2/0/terrains_peering_bit/left_side = 0
|
||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:2/0/terrains_peering_bit/top_side = 0
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.18995, 7.89663, 16, -6.12313, 16, -16, 7.08698)
|
||||
4:2/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0 = 0
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 0
|
||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||
6:3/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:3/0 = 0
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 0
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||
7:3/0/terrains_peering_bit/left_side = 0
|
||||
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:3/0/terrains_peering_bit/top_side = 0
|
||||
9:3/0 = 0
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 0
|
||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:3/0/terrains_peering_bit/right_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:3/0/terrains_peering_bit/left_side = 0
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/terrain = 0
|
||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
10:3/0/terrains_peering_bit/right_side = 0
|
||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||
10:3/0/terrains_peering_bit/left_side = 0
|
||||
12:3/0 = 0
|
||||
12:3/0/terrain_set = 0
|
||||
12:3/0/terrain = 0
|
||||
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:3/0/terrains_peering_bit/right_side = 0
|
||||
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||
12:3/0/terrains_peering_bit/top_side = 0
|
||||
13:3/0 = 0
|
||||
13:3/0/terrain_set = 0
|
||||
13:3/0/terrain = 0
|
||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:3/0/terrains_peering_bit/right_side = 0
|
||||
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||
13:3/0/terrains_peering_bit/left_side = 0
|
||||
15:3/0 = 0
|
||||
15:3/0/terrain_set = 0
|
||||
15:3/0/terrain = 0
|
||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:3/0/terrains_peering_bit/right_side = 0
|
||||
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0 = 0
|
||||
16:3/0/terrain_set = 0
|
||||
16:3/0/terrain = 0
|
||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0/terrains_peering_bit/left_side = 0
|
||||
0:4/0 = 0
|
||||
0:4/0/terrain_set = 0
|
||||
0:4/0/terrain = 0
|
||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -7.70035, 16, -16, 7.61272)
|
||||
0:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0 = 0
|
||||
1:4/0/terrain_set = 0
|
||||
1:4/0/terrain = 0
|
||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0/terrains_peering_bit/left_side = 0
|
||||
2:4/0 = 0
|
||||
2:4/0/terrain_set = 0
|
||||
2:4/0/terrain = 0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.71568, 9.12336, 16, -16, 16)
|
||||
2:4/0/terrains_peering_bit/left_side = 0
|
||||
4:4/0 = 0
|
||||
4:4/0/terrain_set = 0
|
||||
4:4/0/terrain = 0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.18995, 7.89663, 16, -6.12313, 16, -16, 7.08698)
|
||||
6:4/0 = 0
|
||||
6:4/0/terrain_set = 0
|
||||
6:4/0/terrain = 0
|
||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:4/0/terrains_peering_bit/right_side = 0
|
||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||
6:4/0/terrains_peering_bit/top_side = 0
|
||||
7:4/0 = 0
|
||||
7:4/0/terrain_set = 0
|
||||
7:4/0/terrain = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:4/0/terrains_peering_bit/left_side = 0
|
||||
7:4/0/terrains_peering_bit/top_side = 0
|
||||
9:4/0 = 0
|
||||
9:4/0/terrain_set = 0
|
||||
9:4/0/terrain = 0
|
||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:4/0/terrains_peering_bit/right_side = 0
|
||||
9:4/0/terrains_peering_bit/left_side = 0
|
||||
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||
9:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0 = 0
|
||||
10:4/0/terrain_set = 0
|
||||
10:4/0/terrain = 0
|
||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
10:4/0/terrains_peering_bit/right_side = 0
|
||||
10:4/0/terrains_peering_bit/left_side = 0
|
||||
10:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:4/0 = 0
|
||||
12:4/0/terrain_set = 0
|
||||
12:4/0/terrain = 0
|
||||
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:4/0/terrains_peering_bit/right_side = 0
|
||||
12:4/0/terrains_peering_bit/left_side = 0
|
||||
12:4/0/terrains_peering_bit/top_side = 0
|
||||
13:4/0 = 0
|
||||
13:4/0/terrain_set = 0
|
||||
13:4/0/terrain = 0
|
||||
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||
13:4/0/terrains_peering_bit/left_side = 0
|
||||
13:4/0/terrains_peering_bit/top_side = 0
|
||||
15:4/0 = 0
|
||||
15:4/0/terrain_set = 0
|
||||
15:4/0/terrain = 0
|
||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -7.70035, 16, -16, 7.61272)
|
||||
15:4/0/terrains_peering_bit/right_side = 0
|
||||
15:4/0/terrains_peering_bit/top_side = 0
|
||||
16:4/0 = 0
|
||||
16:4/0/terrain_set = 0
|
||||
16:4/0/terrain = 0
|
||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.71568, 9.12336, 16, -16, 16)
|
||||
16:4/0/terrains_peering_bit/left_side = 0
|
||||
16:4/0/terrains_peering_bit/top_side = 0
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dinhu"]
|
||||
texture = ExtResource("5_vtaks")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 1
|
||||
0:0/0/terrains_peering_bit/bottom_side = 1
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 1
|
||||
0:1/0/terrains_peering_bit/top_side = 1
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvuet"]
|
||||
texture = ExtResource("6_kvpfn")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 1
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_gee14"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "LeafyDirt"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
terrain_set_0/terrain_1/name = "veg"
|
||||
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
||||
sources/0 = SubResource("TileSetAtlasSource_u5sy4")
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
|
||||
size = Vector2(83, 20)
|
||||
sources/1 = SubResource("TileSetAtlasSource_dinhu")
|
||||
sources/2 = SubResource("TileSetAtlasSource_kvuet")
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_8cj0n"]
|
||||
distance = 15.0
|
||||
@ -75,24 +418,34 @@ script = ExtResource("1_lnu2h")
|
||||
unique_name_in_owner = true
|
||||
script = ExtResource("2_p57ef")
|
||||
|
||||
[node name="Parallax2D" type="Parallax2D" parent="."]
|
||||
repeat_size = Vector2(32, 32)
|
||||
repeat_times = 10
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D"]
|
||||
position = Vector2(180, 82)
|
||||
texture = ExtResource("3_vtaks")
|
||||
|
||||
[node name="Parallax2D2" type="Parallax2D" parent="."]
|
||||
scroll_scale = Vector2(1.2, 1)
|
||||
repeat_size = Vector2(320, 0)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D2"]
|
||||
position = Vector2(159, 296)
|
||||
texture = ExtResource("3_0tnpc")
|
||||
|
||||
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
||||
texture_filter = 1
|
||||
tile_map_data = PackedByteArray("AAAFAAQAAAAAAAAAAAAGAAQAAAABAAAAAAAHAAQAAAACAAAAAAAFAAUAAAAAAAEAAAAFAAYAAAAAAAIAAAAGAAUAAAABAAEAAAAGAAYAAAABAAIAAAAHAAUAAAACAAEAAAAHAAYAAAACAAIAAAA=")
|
||||
position = Vector2(0, 2)
|
||||
scale = Vector2(1.02919, 0.998219)
|
||||
tile_map_data = PackedByteArray("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")
|
||||
tile_set = SubResource("TileSet_gee14")
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
||||
position = Vector2(205, 132)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
||||
position = Vector2(2.5, 7)
|
||||
shape = SubResource("RectangleShape2D_8cj0n")
|
||||
|
||||
[node name="crate" parent="." instance=ExtResource("2_lbhrr")]
|
||||
position = Vector2(272, -97)
|
||||
|
||||
[node name="world-boundary" type="StaticBody2D" parent="."]
|
||||
position = Vector2(488, 645)
|
||||
position = Vector2(488, 761)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="world-boundary"]
|
||||
@ -115,4 +468,27 @@ position = Vector2(274, -216)
|
||||
[node name="player_hurt" parent="triggers" instance=ExtResource("2_yqjtg")]
|
||||
position = Vector2(1106, 604)
|
||||
|
||||
[node name="coins" type="Node" parent="."]
|
||||
|
||||
[node name="coin" parent="coins" instance=ExtResource("11_kvpfn")]
|
||||
position = Vector2(287, 115)
|
||||
|
||||
[node name="coin2" parent="coins" instance=ExtResource("11_kvpfn")]
|
||||
position = Vector2(287, 188)
|
||||
|
||||
[node name="coin3" parent="coins" instance=ExtResource("11_kvpfn")]
|
||||
position = Vector2(435, 238)
|
||||
|
||||
[node name="coin4" parent="coins" instance=ExtResource("11_kvpfn")]
|
||||
position = Vector2(595, 397)
|
||||
|
||||
[node name="coin5" parent="coins" instance=ExtResource("11_kvpfn")]
|
||||
position = Vector2(45, 300)
|
||||
|
||||
[node name="coin6" parent="coins" instance=ExtResource("11_kvpfn")]
|
||||
position = Vector2(701, 461)
|
||||
|
||||
[node name="crate5" parent="." instance=ExtResource("2_lbhrr")]
|
||||
position = Vector2(101, 405)
|
||||
|
||||
[connection signal="areaTriggerSignal" from="triggers/player_hurt" to="." method="_on_area_2d_area_trigger_signal"]
|
||||
|
@ -211,4 +211,7 @@ autoplay = "idle"
|
||||
frame = 1
|
||||
frame_progress = 1.0
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
offset = Vector2(0, -30)
|
||||
|
||||
[connection signal="animation_finished" from="PlayerAnimation" to="." method="_on_animation_finished"]
|
||||
|
@ -1,10 +1,15 @@
|
||||
class_name Bullet extends Area2D
|
||||
@onready var sprite_2d: Sprite2D = $Sprite2D
|
||||
|
||||
var speed: float = 700
|
||||
var speed: float = 500
|
||||
signal bulletDamageSignal(target: Node2D, bullet: Node2D)
|
||||
|
||||
func setSpeed(val: float):
|
||||
speed = val
|
||||
if val > 0:
|
||||
sprite_2d.flip_h = true
|
||||
else:
|
||||
sprite_2d.flip_h = false
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
position += transform.x * speed * delta
|
||||
|
7
scripts/coin.gd
Normal file
@ -0,0 +1,7 @@
|
||||
class_name Coin extends Area2D
|
||||
|
||||
signal coin_collected(coin: Coin)
|
||||
|
||||
func _on_body_entered(body: Node2D) -> void:
|
||||
if body is Player:
|
||||
coin_collected.emit(self)
|
1
scripts/coin.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://cervcsnoq87m5
|
@ -2,16 +2,6 @@ extends Node2D
|
||||
|
||||
signal playerDamage
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
pass
|
||||
|
||||
|
||||
func _on_area_2d_area_trigger_signal(effect: String, body: Node2D) -> void:
|
||||
if body.name == "world-boundary":
|
||||
return
|
||||
@ -20,6 +10,8 @@ func _on_area_2d_area_trigger_signal(effect: String, body: Node2D) -> void:
|
||||
body.health -= 1
|
||||
print(body.health)
|
||||
return
|
||||
if body is Player:
|
||||
return
|
||||
print("GC sees trigger " + effect + " on " + body.name)
|
||||
body.queue_free()
|
||||
|
||||
@ -27,3 +19,6 @@ func bulletDamage(target: Node2D, bullet: Node2D):
|
||||
print("game controller sees hit")
|
||||
target.queue_free()
|
||||
bullet.visible = false
|
||||
|
||||
func coin_collected(coin: Coin):
|
||||
coin.queue_free()
|
||||
|
@ -23,6 +23,7 @@ var state: State = State.IDLE
|
||||
var facing: FaceDirection = FaceDirection.RIGHT
|
||||
var pushTarget: Object
|
||||
var pushEnabled: bool = false
|
||||
var score = 0
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
handle_input(delta)
|
||||
|
@ -3,6 +3,7 @@ class_name SceneManager extends Node2D
|
||||
const BulletScn = preload("res://scenes/bullet.tscn")
|
||||
@onready var game: Node2D = $".."
|
||||
@onready var triggers: Node2D = $"../triggers"
|
||||
@onready var coins: Node = $"../coins"
|
||||
|
||||
var bullets: Array[Bullet] = []
|
||||
const MAX_BULLETS = 10
|
||||
@ -13,6 +14,10 @@ func _ready() -> void:
|
||||
for obj in triggers.get_children():
|
||||
if obj is Trigger:
|
||||
obj.areaTriggerSignal.connect(game._on_area_2d_area_trigger_signal)
|
||||
if coins:
|
||||
for obj in coins.get_children():
|
||||
if obj is Coin:
|
||||
obj.coin_collected.connect(game.coin_collected)
|
||||
|
||||
# makes and recycles bullets
|
||||
func bulletFactory() -> Bullet:
|
||||
|